Jump to content

Recommended Posts

Posted
51 minutes ago, RMCW said:

As discussed the problem is with SL Survival and can't do much about it in this mod, Hexbolt8 tried but no good solution from within this mod.

 

I think Monoman1 has been contacted regarding the issue and it may be patched in the next release of that.

 

You may be able to get around the issue by just turning off the begging feature in SL survival for now, rather than patching, but haven't tried it myself.

nope, i had begging off, but dialogue came cross.  i solved problem see above.

 

neverending story. now master gets 0 gold as his cut. but i payed 40 % to the innkeeper.  last patch isnogud.

Posted
On 9/7/2020 at 3:57 AM, Zaflis said:

I have the today's patch installed but testing some other mod a while, so i tried to interrupt the mod. Abandoned follower and went to MCM to suspend all events. The naked enforcement rule is still active in that i get shocked for trying to wear any.

I had missed the required nudity in certain areas rule.  It's fixed now for the next patch, but here's the updated script so you don't have to wait.

 

EDIT:  Deleted obsolete patch. 

 

Posted

I was looking through the settings and noticed that when I moused over the heavy restraint armbinder section that a note appeared on the bottom

 

The arm restraint desing you will be given by your woner when "enough action" rules are being enforced.

 

My question is what do I need to do to get those rules enforced on me?

 

I could not find any other settings in the MCM.

Posted
5 hours ago, shiagwen said:

That discussion was on July 28. Various patches have been made since then. As  you can see, the problem still exists.  no wonder that i criticise that events happen too rare when this one blocks them. i will take a look if i can kill that problem the way i do it.

 

Edit : Well, that was an easy one. i simply gave that dialogue the condition " getrandompercent <0 "  it will never appear again.  no begging anymore. well the only reason to play survival is the delicious Cum Addiction !

SL Survival.esp 1.64 MB · 3 downloads

Edit 2 : Tested it , Victory. but i dont know if new dialogues from master will appear now instead.

 

BTW : Prostitution : you have to service [....] further clients  --->  [....]   no number !   

PS this has nothing to do with my survival patch here, it is from the newest Lola patch.

These are SE fixes, not LE?

Posted
53 minutes ago, Xuvish said:

The arm restraint desing you will be given by your woner when "enough action" rules are being enforced.

 

My question is what do I need to do to get those rules enforced on me?

Become overburdened according to the "Weight limit for Time to Relax" setting when not in a dungeon.  I will change the "enough action" reference to "Time to Relax".

Posted

@HexBolt8

About new "vkjArmorRestriction"

1. Event OnObjectEquipped(Form akBaseObject, ObjectReference akReference) - Member fo "Actor" Script not "Quest" - will not work here. -  https://www.creationkit.com/index.php?title=OnObjectEquipped_-_Actor

2. Error is in line 103 script ver 1, and in new version

State Naked
    Event OnBeginState()
        DebugOutput("registering update naked")
        Keyword[] kw = new Keyword[3]    <- ? 
        kw[0] = KwList[0] ; ClothingBody
        kw[1] = KwList[1] ; ArmorLight
        kw[2] = KwList[2] ; ArmorHeavy
        kw[3] = KwList[6] ; ClothingHands <- ???
        kw[4] = KwList[7] ; ClothingHead   <- ???

        KwForbiddenKeywords = kw
       .

       .
3 or 5 elements ?

 

Posted

@HexBolt8 no problem

 

In State "Naked"

 

    Event OnUpdateGameTime()
        if (GetStage() == 20)
            SetStage(10) <- will not work 
        endif
    EndEvent 

 

Try this:

 

    Event OnUpdateGameTime()
        if (GetStage() == 20)

            Reset()
            SetStage(10) 
        endif
    EndEvent

 

From https://www.creationkit.com/index.php?title=SetStage_-_Quest : To set stage to a value lower than current stage you should use reset() function before setstage().

Posted

Update - Tricks & Fixes

 

This patch requires version 1.0 to have already been installed.  Previous updates for 1.0 are included in this update.  You don't need earlier updates.

 

EDIT:  Deleted obsolete patch.  Get the newer one.

 

It is not recommended to install this update while the forced prostitution quest is active.

 

Added dancing as another possible "trick" you might be told to perform.
If your score is 50+ and you're clothed, there's an extra option to dance naked for a greater score reward.
Bard drums will now play during dancing scenes (can be turned off under Rules).
For the longer dances (the non-Cicero ones) your owner will gesture and make remarks.

 

Added forced orgasms as a new trick if you're wearing a vibrating device tagged Lively or Very Lively.
Your owner will activate your vibrating devices until you achieve at least one orgasm, but won't stop there.
If you choose the defiant response, you will not lose any score but you will get the maximum duration.
Player arousal will be set to 0 after the event.
It can only occur about once per day, so that it's fun but not disruptive.

 

Fixed the suspend feature not working for the rule for required nudity in certain areas.
Fixed scripting problems in the nudity rule.  Thanks to @MikeTM for the bug reports and solutions.
Doubled the enforcement checking interval of the nudity rule to improve performance.
The "Clothes Only" option for the nudity rule now prohibits enchanted body clothing, as was intended.  Updated the MCM info text.

Posted

Do you sleep sometimes ?

i have a reward for 100 + score.  Surely the pc will have a horse by that time and met meeko or vigilance..... SEXLab confabulation would be athe perfect source for that. it is a must have anyway. if the score is under 100 and the pc is playing with them the punishment will be harsh.

 

Posted
4 hours ago, shiagwen said:

Surely the pc will have a horse by that time and met meeko or vigilance..... SEXLab confabulation would be athe perfect source for that. it is a must have anyway. if the score is under 100 and the pc is playing with them the punishment will be harsh.

Well we probably don't want to lock players out of creature content until 100 if that's something they want in their games.  They might be using it for SL Survival or other mods.

Posted
On 9/7/2020 at 6:32 AM, shiagwen said:

Maria Eden has 1010 bugs, i never made a normal playthrough with it before it crashes the game. But it has the best and only working whipping part. duration can be varied in ck easily,  display model can be added and with this pc can be whipped in all zaz furnitures, chains and posaes. that rocks. 1420 script mod for whipping only ? Yes thats ME.  Well it offers Dog and Horse sex too and much more. Never involve follower, innkeeper, pimp and cloth approaching and ME works well in this part, except economy is totally trash.

 

 

 

I had ME installed when I started trying this mod so I figured I'd do some play through to test it out with it.

 

The whore license issue I brought up would qualify as an ME bug since when the license is inspected by the follower or a guard, the license is supposed to be passed back to the player but isn't. So you'd have to get it using additemmenu or buying it again. 

But I'd suggest ME diehards have two options; either let SubmissiveLola enslaved quest start normally, and if the "get a license" demand happens immediately, just use additemmenu to get it and give it to your follower, or turn the whore license quest on temporarily, buy it, give it to your follower, and then turn it off again. 

Submissivelola doesn't seem to recognize prostitution events from ME so you'd need to use the SLola built in prostitution, or another prostitution mod it works with (or it's broke economy might mean when you leave your ME slavery/ prostitution, the money that's dumped to the player, some of it will go the the follower leading to an end to the submissivelola prostitution event?)

 

Otherwise, using ME you can't really do much else but wander around towns letting your master abuse your character/ being whored out, and as it is, you have to play your game being aware of the countless bugs, trying to avoid bug events happening. 

The only thing ME really has that this mod and others don't have is the outfit management system.  Specifically the "whore clothes" that are kind of nice & novel approach when pretty much every mod inevitably wants to get you to the point where you're stripped naked when wandering around safe areas. 

That and the "training event" where you are sent to a brothel dungeon and trained to be a slave whore, which was done pretty well. But this mod has a version of that and the creator did a great job of integrating it into the flow of the mod, both storyline and events chosen, it's really impressive work.

So personally, I'd say ME users should consider dropping ME and just moving to using SubmissiveLola and a few choice others for flavor, especially since as far as I know, the mod has been abandoned. 

Posted

Posting here as it is to work with Submissive Lola (and other mods that use ZAP whipping scenes) in the hope of finding assistance with whipping scene detection.

 

In my mod I want to check for whip hits while any whip scene is happening using ZAP.

 

Thanks in advance if anyone can offer any help with this.

 

Punishing Lashes (Mod development)

 

Edit: HexBolt8 was able to help, I'm on with it now.

Posted
3 hours ago, RMCW said:

I want to check for whip hits while any whip scene is happening using ZAP.

You could use the OnHit event and check if the weapon (akSource) is the zbfWeaponCane.  You'd want to be careful about computation load since OnHit occurs a lot during combat, which is CPU intensive.

Posted
1 hour ago, HexBolt8 said:

You could use the OnHit event and check if the weapon (akSource) is the zbfWeaponCane.  You'd want to be careful about computation load since OnHit occurs a lot during combat, which is CPU intensive.

Thank you, that's really helpful. I'll need a conditional for akSource and an iterator only so it should be light enough but not ideal.

 

I wanted to avoid detecting every hit if possible, ideally just start detecting hits while the whipping scene is happening using the WhipPlayer() function from ZAP. I am not sure if that is possible or not. 

 

Something like this possible?:

- On whipping animation: register the OnHit event for whipping

- On whipping animation end: unregister the OnHit event for whipping

Posted
9 minutes ago, RMCW said:

I wanted to avoid detecting every hit if possible, ideally just start detecting hits while the whipping scene is happening using the WhipPlayer() function from ZAP.

If you initiate the whipping event yourself, you might be able to do something since you know when to listen for hits.  Otherwise you might dig into zbfSlaveActions and look at what it does with the "ZapSlaveActionDone" event.  I've simply seen that it's there but I have no knowledge of how useful it might be or how it works.

Posted
8 minutes ago, HexBolt8 said:

If you initiate the whipping event yourself, you might be able to do something since you know when to listen for hits.  Otherwise you might dig into zbfSlaveActions and look at what it does with the "ZapSlaveActionDone" event.  I've simply seen that it's there but I have no knowledge of how useful it might be or how it works.

Massive help, can't thank you enough. Yeah ZapSlaveActionDone is ideal if it gives me the duration as I don't technically need whipping count, can just use that instead of OnHit. Hopefully I can get the duration of the whipping that just happened and just count the seconds instead.

 

I'll get testing now, thanks again.

Posted

I'm experiencing a bug with the hair change event;

The screen fades to black and then comes back with the hair changed to the new style, but then immediately fades back to black again and stays that way.

Has anyone else had this issue?

 

edit; since I could still see dialogue text events happening I advanced the timer 3 days and requested the hair style be changed back. The screen comes back again briefly showing the hair is back the way it was, but then goes back to black again. 

Posted
18 minutes ago, Sospice said:

The screen fades to black and then comes back with the hair changed to the new style, but then immediately fades back to black again and stays that way.

1.0 has that problem but the later updates fix it.

Posted

Beneath the survival bug there is one more reason why master events seems to be so rare.  That is the timescale.

MCM for master events is default 100 at timescale 20.  That is 2 hours gametime.

2 hours gametime in timescale 20 is like 30 minutes gametime in timescale 5.

If default MCM sets same 2 hours for timescale 5, then this time is 4 times longer than at timescale 20. Which makes the rare effect.

to have the same realtime at timescale 5 MCM should be at 25 % .

 

This is also the reason why MCM for prostitution is at default 48 hours.  At timescale 5 this means 12 hours. So if set to 24 hours in timescale 5, which makes sense to start every evening, then this time is still double as long as the 48 hours in timescale 20.

 

So if some events happen 48 hours after another event has happen, then this means for timescale 5  four times longer = like 8 days in timescale 20 !

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...