Hex Bolt Posted March 27, 2023 Author Posted March 27, 2023 (edited) Version 6.3.18 New: A new outcome, Dealing with (Sexual) Daedra (LE/SE). You need version 0.9.1 (or later) of Dealing with (Sexual) Daedra or Simple Slavery won't recognize the mod. SE conversion of SS++ provided by @Herowynne I also added a "Where Is the Slave Market?" entry in the mod description. Edited March 27, 2023 by HexBolt8 4
RegularReader Posted March 28, 2023 Posted March 28, 2023 (edited) So, I tried to test the auction, and at the beginning it worked fine. But after I'm tied up. there's no dialogue, and then it cuts to a loading screen, and then the game crashes. I have no idea what's going on. Attached are lists of mods I'm using. Skyrim is Special Edition version 1.6.640, I'm using MO2. I used FNIS, used SLAL Loader, used ZAZ pack and enabled Dark Arena. Edited March 28, 2023 by RegularReader
Hex Bolt Posted March 28, 2023 Author Posted March 28, 2023 26 minutes ago, RegularReader said: ...there's no dialogue... Welcome to LoversLab! This one is simple -- you don't have Fuz Ro D-oh installed. It's required if you want to see any non-voiced dialog. 28 minutes ago, RegularReader said: ...and then it cuts to a loading screen, and then the game crashes. Possibly a problem with Dark Arena, which looks like your only installed outcome mod. Try it first with no outcome selected, which will just deposit you outside Riften. When you've verified that this much works for you, try it again with Dark Arena selected as the outcome. 1
RegularReader Posted March 28, 2023 Posted March 28, 2023 (edited) 1 hour ago, HexBolt8 said: Welcome to LoversLab! This one is simple -- you don't have Fuz Ro D-oh installed. It's required if you want to see any non-voiced dialog. Possibly a problem with Dark Arena, which looks like your only installed outcome mod. Try it first with no outcome selected, which will just deposit you outside Riften. When you've verified that this much works for you, try it again with Dark Arena selected as the outcome. Well, it seems Dark Arena is the problem. This sucks. At least the dialogue works. Thanks for the help. Edited March 28, 2023 by RegularReader
sfdrake Posted March 28, 2023 Posted March 28, 2023 (edited) any chance for someone to make a module to this that is a ga me over mod. it sends the player out of skyrim ending the game, or have it send the player into another esm file aera, such as wyrmstooth or game over if there isnt one... or a possible chance of game over if there is another esm like wyrmstooth and bruma....? Edited March 28, 2023 by sfdrake
jfraser Posted March 28, 2023 Posted March 28, 2023 53 minutes ago, sfdrake said: any chance for someone to make a module to this that is a ga me over mod. it sends the player out of skyrim ending the game, or have it send the player into another esm file aera, such as wyrmstooth or game over if there isnt one... or a possible chance of game over if there is another esm like wyrmstooth and bruma....? I sort of get an outcome that sends you outside skyrim but why would you want a game over ending? do you mean something like a fade to Black and then words appear that say something like “you were bought by a Noble in Cyrodil and spend the rest of your days toiling in the kitchen. From time to time you think back and wonder what might have been but it is far too late now.”
sfdrake Posted March 28, 2023 Posted March 28, 2023 that is incase you do not say have no other mod that allows you to leave, and even if you do a chance that you can still end up. no different than meat farm
jfraser Posted March 28, 2023 Posted March 28, 2023 5 hours ago, sfdrake said: that is incase you do not say have no other mod that allows you to leave, and even if you do a chance that you can still end up. no different than meat farm Oh, i see. I thought you meant scenarios that ended the game.
Johannes01 Posted March 29, 2023 Posted March 29, 2023 Strange, when devious followers or submissive lola as outcome there is no master spawning after auction. Is it a known bug or am I the only one facing this
just_Gina Posted March 29, 2023 Posted March 29, 2023 Can't speak for DF, but have you chosen the masters for Lola in the MCM?
Johannes01 Posted March 29, 2023 Posted March 29, 2023 2 hours ago, just_Gina said: Can't speak for DF, but have you chosen the masters for Lola in the MCM? No but as far as I can remember this is not necessary for Simple Slavery. Even if the Lola Quest have not been started yet there was a master spawning after the auction end. Same for DF. Now the Quests start, however there is no one. Had several attempts now, always same result.
Naps-On-Dirt Posted March 29, 2023 Posted March 29, 2023 26 minutes ago, Johannes01 said: No but as far as I can remember this is not necessary for Simple Slavery. Even if the Lola Quest have not been started yet there was a master spawning after the auction end. Same for DF. Now the Quests start, however there is no one. Had several attempts now, always same result. If you don't populate the list in SubLola, there is no master to spawn. There is no default. And in fact no one is being spawned at all, they get chosen from the SubLola "Buyers" list and teleported to the auction house. I haven't use DF in a while so I don't know how it deals with assigning masters. 1
CaptainJ03 Posted March 29, 2023 Posted March 29, 2023 5 hours ago, Johannes01 said: Strange, when devious followers or submissive lola as outcome there is no master spawning after auction. Is it a known bug or am I the only one facing this With DFC you get a huge message box, telling you the rules for enslavement. Then you have a choice to accept the rules, or will be dropped in prisoner chains in the Sightless Pit, and with 1k bounty in all nine holds. If you say yes to your yet unknown Master, you will get teleported there. For me that's usually that mercenary in the Winking Skeever. 1
Hex Bolt Posted March 29, 2023 Author Posted March 29, 2023 5 hours ago, Johannes01 said: Strange, when devious followers or submissive lola as outcome there is no master spawning after auction. Simple Slavery does not place masters for Devious Followers or Submissive Lola; the choice of master to use after the auction is configured in those mods. In general, Simple Slavery just starts up the enslavement mod after the auction. Anything after that is the responsibility of the enslavement mod. (The exception to this is SD+, which has the list of masters embedded in Simple Slavery.)
jfraser Posted March 29, 2023 Posted March 29, 2023 4 hours ago, Johannes01 said: No but as far as I can remember this is not necessary for Simple Slavery. Even if the Lola Quest have not been started yet there was a master spawning after the auction end. Same for DF. Now the Quests start, however there is no one. Had several attempts now, always same result. 3 hours ago, Naps-On-Dirt said: If you don't populate the list in SubLola, there is no master to spawn. There is no default. And in fact no one is being spawned at all, they get chosen from the SubLola "Buyers" list and teleported to the auction house. I haven't use DF in a while so I don't know how it deals with assigning masters. 2 hours ago, HexBolt8 said: Simple Slavery does not place masters for Devious Followers or Submissive Lola; the choice of master to use after the auction is configured in those mods. In general, Simple Slavery just starts up the enslavement mod after the auction. Anything after that is the responsibility of the enslavement mod. (The exception to this is SD+, which has the list of masters embedded in Simple Slavery.) If I remember right, You can set up followers in Lola ahead of time that can be masters. If you have not done that, you will have to pick one from the audience after the auction, which was my original very clunky process. XD
Hex Bolt Posted March 30, 2023 Author Posted March 30, 2023 On 3/5/2023 at 5:52 PM, yeahhowaboutnooo said: @Executaball's additional voice patch .esp is overwriting some Packages in the current version of SSPP: (That is the additional overwrite .esp, which exists in order to assign voice types (e.g. FemaleNordSultry) to NPCs which do not have a voice type assigned to them.) It may be a good idea to copy over the voicetypes from SimpleSlavery_VoicePatch.esp into SimpleSlavery.esp, removing the entire requirement for SimpleSlavery_VoicePatch.esp. And also removing the need to regenerate this additional .esp for any changes that happen within SSPP. Also a mention of this incompatibility on the front page might be good. I finally got time look at this. Thank you for mentioning it. For the next update, I have fixed NPCs that lacked a voice type or that had the wrong gender voice. The voice types will match those used in ExecutaBall's voice pack. I don't really support or encourage voice packs, but the voice type changes were beneficial, so it made good sense to make the same changes in the mod. The pack's voice patch will no longer be needed, thus eliminating the package overwrite problem (and any other possible conflicts). 3
Mister X Posted April 12, 2023 Posted April 12, 2023 Heyho, technical question: When using sendModEvent("SSLV Entry") to send the player to the platform, what about followers? Do you take care of them or is the mod that sends the event responsible for handling them first?
Hex Bolt Posted April 12, 2023 Author Posted April 12, 2023 3 hours ago, Mister X said: When using sendModEvent("SSLV Entry") to send the player to the platform, what about followers? Simple Slavery doesn't do anything with followers. The mod that sends you can handle them, since it best understands the cause & situation for your enslavement, or mods that watch for player enslavement can deal with followers and enslave them too, like Follower Slavery Mod (it's well worth a look if you haven't tried it). Additionally, some mods that work with followers respond to the enslavement event. For example, Submissive Lola suspends its activity and has the follower wait in the slave market for you to escape your enslavement. To assist mods that watch for player enslavement, Simple Slavery sends a separate mod event at the end of the auction to identify which outcome you got. Mods can then respond differently depending on whether you were set free, got an outcome that's friendly to followers, or ended up with a difficult enslavement. 1
Gudulba Posted April 14, 2023 Posted April 14, 2023 Would it be possible to add a SS++ outcome where the player is sent to (vanilla) prison? With for example https://www.loverslab.com/topic/168444-prison-alternative-a-modular-prison-system/, that might be an interesting option.
jfraser Posted April 14, 2023 Posted April 14, 2023 (edited) 4 hours ago, Gudulba said: Would it be possible to add a SS++ outcome where the player is sent to (vanilla) prison? With for example https://www.loverslab.com/topic/168444-prison-alternative-a-modular-prison-system/, that might be an interesting option. That would be up to the author of the prison mod, although I have to say it doesn’t make much sense to me for prisons to be buying slaves. XD edit: up to the author of the prison mod and hex, of course Edited April 14, 2023 by jfraser 2
GodTurbo Posted April 15, 2023 Posted April 15, 2023 (edited) Im trying to use this thing and ick why every time i try and play everyoane on T-pose,i tried FNIS and Nemesis but i can't seem to find a way around this,im still very new to this modding stuff so i got absolute no idea what else is there to be done,im on LE Edited April 15, 2023 by GodTurbo
Hex Bolt Posted April 15, 2023 Author Posted April 15, 2023 14 minutes ago, GodTurbo said: everyone on T-pose Either you didn't successfully run FNIS, or you didn't get Zaz Animation Pack properly installed. If you tried to install ZAP 9, you might want to try ZAP 8 instead. It's smaller and simpler to install.
Lorkmir Posted April 16, 2023 Posted April 16, 2023 7 hours ago, HexBolt8 said: Either you didn't successfully run FNIS, or you didn't get Zaz Animation Pack properly installed. If you tried to install ZAP 9, you might want to try ZAP 8 instead. It's smaller and simpler to install. I'm getting the same issue, just rather than T-pose my character and follower are A-posed and sliding around. Some NPCs are still animating normally however. This is happening with both ZAP 8 and 9; FNIS and Nemesis both run successfully. If I disable Simple Slavery and the ZAP pack, rerun FNIS and Nemesis, no more sliding around.
Hex Bolt Posted April 16, 2023 Author Posted April 16, 2023 25 minutes ago, Lorkmir said: If I disable Simple Slavery and the ZAP pack, rerun FNIS and Nemesis, no more sliding around. I can't explain that. Most of the time, Simple Slavery doesn't do anything. It just waits for a notification that you've been sent to the slave auction, then it wakes up to handle that. As a simple test, if you install ZAP 8 and Simple Slavery, run FNIS, then open Simple Slavery's MCM and click "View Pose" on the Settings page, does your character pose? If yes, your installation is good. If not, ZAP did not actually get installed or FNIS didn't work right for you.
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