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I have successfully tested the linkage from Simple Slavery to Devious Followers, such that after auction, the slavery destination is a Devious Follower.

 

But has anyone tested the linkage from Devious Followers to Simple Slavery? Meaning the situation when your Devious Follower says they do not expect you to pay your debt, and says your body is theirs now.

 

I tested that scenario, and after my Devious Follower said my body was theirs, I was transported to the slave market into the slave holding area. That part was OK.

 

I am wondering what the expected behavior is after that point, because the behavior that I got was different from what I expected.

 

I expected my Devious Follower to be dismissed, but my Devious Follower was unexpectedly still a follower, and was standing in the slave market buyer area, outside the bars of the slave holding area.

 

Then I spoke to the auctioneer. I expected to get the dialogue "why am I here", but instead I got the dialogue about wanting a fantasy pretend auction.

 

Do other folks see this behavior? Is this the expected behavior? Thanks!

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3 hours ago, Herowynne said:

When you say "it doesn't load", what do you mean exactly?

 

This mod's ESP file (SimpleSlavery.esp) depends on Zaz (ZaZAnimationPack.esm), so this mod won't load unless you have Zaz installed.

The game fails to load (and yes, I have ZAZ installed). I'm getting a black screen forever and I have to force close the game by signing out of windows. It normally takes 3 seconds to load, but since I was in the LAL cell I just started a new game instead and it worked. Had to reconfigure a lot of MCMs though.

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Uhh I've tested some of the slavery mods with this mod and it works.

But I can't seem to find a lot of working mods with SS.

 

Who's got a working mod after you are being sold on the market? And which mod is this?

Im going to test a few mods soon, will keep you guys posted.

 

Treasure Hunter Whore, cant find a working SSE version

Whiterun Brothel Revamped cant find a working SSE version

Devious Followers - Continued works, confirmed by Herowynne

Captured Dreams Shop does n't exist anymore as far the search goes, file dropped by TheQueenofTraps will try this later
Devious Cidhna (the pirate quest) works, but sometimes the enemy starts to attack you (does nt looks like that is intended)
Deviously Cursed Loot had this working, but did n't like it
Heroine in Distress cant find a working SSE version
Island of Mara makes the game unplayable with a lot of mods (it is fine when you don't want to play the standard game)
Maria Eden cant find a working SSE version
Quick as you Like cant find a working SSE version
Raven Beak Prison works but not after the auction
Sanguine's Debauchery Enhanced works but I did nt like it (keep getting killed in the random wild which bugged the quest for some reason)

Skyrim Licensed Universal Transport Service Redux! works, but I keep getting killed by bears and stuff without being able to defend or anything 
Sexlab Stories (Red Wave) works but looks like only dialoge
Slaverun Reloaded works but did n't felt like the quest or action were going to happen?
Slaves of Tamriel Continuation cant find a working SSE version
Submissive Lola works, but does n't feel like Im a slave since I need to interact myself and not getting forced into something I can refuse
Things in the Dark cant find a working SSE version yet
Wolfclub found a version but did n't work (npc's missing), cant find it anymore

 

To be clear I only use gfx mods and SexLab mods, nothing that affects most of the mods.

No mods that change behavior of pc and npc's (followers) other than the mods that are required with SexLab (SL arroused, SL approach, SL Horrible harrasment).

 

I'm sorry if I did n't look good enough, this forum is pretty hard finding the right topics via search most of the time.

I checked the conversion thread:

 

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1 hour ago, prologue1337 said:

But I can't seem to find a lot of working mods with SS.

Who's got a working mod after you are being sold on the market? And which mod is this?

Devious Followers - Continued will test this later

 I am using Skyrim SE.

 

I have verified that Devious Followers Continued works well as a slavery destination after the auction. (I had issues with the other direction; however, going from Devious Followers to Simple Slavery.)

 

I have also verified that Mia's Lair (Sex Slaves SSE) works as a destination after the auction. It is not a slavery destination; however, because you escape from slavery in that scenario.

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1 hour ago, Herowynne said:

 I am using Skyrim SE.

 

I have verified that Devious Followers Continued works well as a slavery destination after the auction. (I had issues with the other direction; however, going from Devious Followers to Simple Slavery.)

 

I have also verified that Mia's Lair (Sex Slaves SSE) works as a destination after the auction. It is not a slavery destination; however, because you escape from slavery in that scenario.

Awesome!

Sex Slaves SSE only the destination? So you're just free?

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On 7/9/2020 at 6:43 PM, chaimhewast said:

 Similarly I have no idea how Dagonar would respond to characters without bounties.

It can handle them just fine. If there is no bounty on the character, the system will assign her a largely randomized sentence.

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1 hour ago, prologue1337 said:

Awesome!

Sex Slaves SSE only the destination? So you're just free?

When Simple Slavery sends you to Sex Slaves (also known as Mia’s Lair) after the auction, it says that you just escaped the slavers who were transporting you. It teleports you to the hunter’s shack in Falkreath hold. If you haven’t started the Sex Slaves main quest yet, then the quest starts at that moment and you must fight the slavers or you die. You don’t get enslaved. If you have already done the Sex Slaves main quest, then nothing happens after you are teleported to the shack.

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12 hours ago, saltshade said:

The game fails to load (and yes, I have ZAZ installed). I'm getting a black screen forever and I have to force close the game

Okay I understand now what you meant. Thanks for the explanation!

 

I have not observed that kind of misbehavior myself.

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17 minutes ago, Herowynne said:

When Simple Slavery sends you to Sex Slaves (also known as Mia’s Lair) after the auction, it says that you just escaped the slavers who were transporting you. It teleports you to the hunter’s shack in Falkreath hold. If you haven’t started the Sex Slaves main quest yet, then the quest starts at that moment and you must fight the slavers or you die. You don’t get enslaved. If you have already done the Sex Slaves main quest, then nothing happens after you are teleported to the shack.

oh yeah, so it does. make sure you're high level or prepare to tgm if you do Mia's because there is a fight that is impossible to win if you are below level...i'm not sure. 50, i would think, at least.

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Released version 6.3 for LE.  The SE conversion will be available when @Herowynne has time.

 

Sorry about the save spam on the mod page.  I wanted to update some details.

 

Features

 

New item stripping system.
- You can now choose to be auctioned even when wearing "blocking" or quest devices (they will remain on you).  You might wish to continue if you're sure that the enslavement mod you're being sent to will not be affected.  For example, wearing a collar will not break SLUTS.
- The ears slot is never unequipped, nor are items in non-DD slots that are marked SexLabNoStrip.  It should be easier to keep custom ears, horns, or wings during the auction.

 

SD masters are now selected according to your gender preference set in SD.
- There are 6 alternate masters in SS.  An alternate is used if necessary, so you can have up to 6 SD enslavements through SS in a game.
- If you chose "SexLab" for your SD gender preference, what SS should do is murky.  Select a different option, or talk to the slave master to clarify your gender preference for this mod ("I see women buyers out there, not just men.")
- The slave master's dialog for SD gender preference is not restricted to games with SD installed.  If you're not using SD, consider it flavor dialog.

 

DCL's Damsel in Distress quest is no longer locked out.
DCL's Prison is available now as an enslavement destination. *
For SLUTS enslavement, added a DHLP Suspend call so you won't be assaulted while talking to the carriage driver.
The potential SD masters in the slave market no longer greet you as an old friend if you wander in on your own.
The "pretend" auction starts slightly faster and should always strip you.
Dialog with the slave master and auctioneer now differs depending on which side of the bars you're on.

 

* Kimy says, "If there is no bounty on the character, the system will assign her a largely randomized sentence."

 

Special Notes

 

For the DCL prison outcome, SS does not make any attempt to clear existing bounties or pass bounty info on to DCL.  You'll be getting a bonus stay in prison.

 

If you use the SexLab SD gender preference, it's awkward to handle that here.  Either use a different setting, or talk to the slave master before using the dialog topic to start the auction and choose the new topic "I see women buyers out there, not just men."  That will let you tell SS which gender (male, female, or both) of master you want IF you selected "SexLab" in SD.  The dialog was my original method for setting the player's gender preference, because it's nice and immersive, then I got cold feet thinking about players who wouldn't read directions or would forget.  I already had the dialog working, but now it only makes a difference for SD gender preference with the "Sexlab" setting.  It's available with or without SD as atmosphere.  At some point it might get used for other gender preference selections.

 

You can now choose to be auctioned even when wearing "blocking" or quest devices (they will remain on you).  It's not a setting on the MCM, because you might not know what's locked on you until you arrive the slave market.  When the action starts, you'll see a big pop-up message asking if you want to proceed while wearing blocking or quest devices, followed by an Are You Sure confirmation.  If you choose not to continue, you'll be set free, which was the original behavior ("We can't sell an owned slave").

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I was going to suggest making the gender thing work no matter who bid on you for Submissive Lola. Then I remembered that 1) you pick your own master for Lola and 2) the auctions are just Bidder 1, Bidder 2, etc, so no gender is even a part of who may or may not be speaking. I'd really be embarrassed right now if I had been involved in either of those build decisions.

>.>

<.<

v.v

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9 minutes ago, HexBolt8 said:

It's my desire to better integrate the handoff to Submissive Lola, the Resubmission.  You'd be able to select your future owner in that mod, then become a slave using its new contract term feature.  If you hadn't selected an owner, or if you're using the original mod or one of the variants out there, then you'd be left in the slave market, the same as it works now. 

 

I'm definitely a fan of this idea. One of the things I always loved about Lola was the more consensual aspect of choosing to be owned, and by whom. While part of the point of being auctioned off is not having control, being able to pre-select your owner - as I think you can already do with Devious Followers - would be a great option to have.

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ok did some limited testing of 6.3  results follow

used voluntary become a slave option in all testing

 

started fine in all testing, and the pop up choice if wearing quest/no strip items from other mods works well.

if someone chooses to continue the auction (which requires the player to agree two separate times) its on him/her if something goes wonky.

 

SS handed off to the following mods and they started fine

Devious  Cidhna - Pirates

Devious Followers

Red Wave

DCL - Cursed Collar

DCL - Dagonar (tried that one 3 times got 7 days, 9 days, and 7 days again for term of prison)

 

issue was with hand off to Submissive Lola, the Resubmission.

after the auction i was "released" in the Riften Slave Market (where i am supposed to pick a "follower" then start the Lola questing)

problem i had was none of the potential followers that were there would become a follower (they just did not have the "follow me" option).

checked (used DDEquip to check factions) and they are in the potential follower faction, but not the current follower faction, which is correct.

tried using console and DDEquip to adjust relationship rank (tried each rank 0 -4 ) and that did not give them the "follow me"option., so tried adjusting

their rank in the potential follower faction (again 0-4) and still no luck.  i tried doing the relationship rank adjustments on each setting of the potential

follower faction and none worked to let them start following me.  

worked like a charm on a "regular" follower who already has the "follow me" option though. so it does work, just not with the "extra possible"

followers that are in the Riften Slave Market by default (for me at any rate).

 

if you do make a setting where you can "pre-select"  your Lola owner and it would send you to that person this would fix it anyway.

you may want to check with Monoman1 (Sexlab Survival) as he has a method that works for "assigning" an escort (follower) and it has a 

self built list it uses (it randomly picks one that is on that list).

not sure if you can make it so that it sets a minimum contract when sold to Submissive Lola, the Resubmission but that would be a nice feature.

(does not make a lot of difference to me personally as my settings have it set to 1 week already ?)

 

anyway thanks for all the hard work and for updating this mod.

 

edit

thinking about it it would not matter if player goes to owner or owner to player (owner is teleported into Riften Slave Market) to begin when

sold into Submissive Lole, Resubmission.

 

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30 minutes ago, valcon767 said:

issue was with hand off to Submissive Lola, the Resubmission

Thank you for your testing and feedback!  The NPCs in the slave market were never recruitable as followers like that (at least not in SS+).  They're for use by SD+ (which does what it needs to do with them), and they otherwise serve as window dressing.  For Submissive Lola, I assume that the idea was that you go find a suitable follower, not one in that room.  It's just as well; those aren't really great followers.  I doubt that the Lola outcome got much use, but you could still role play it in your mind. 

 

My intention for "the Resubmission" is to bring your future owner to the slave market, as if he or she just acquired you, and skip the introductions or provide a special one that fits the situation.  It would use the contract term that you'd set in Submissive Lola's MCM.  None of that exists now, so you're just released as if nothing happened and you're free to ignore the Strong Hand quest forever. 

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40 minutes ago, HexBolt8 said:

My intention for "the Resubmission" is to bring your future owner to the slave market, as if he or she just acquired you, and skip the introductions or provide a special one that fits the situation.  It would use the contract term that you'd set in Submissive Lola's MCM.  None of that exists now, so you're just released as if nothing happened and you're free to ignore the Strong Hand quest forever. 

ah ok then at least it wasn't me being a idjit with not getting them to work.

 

i remember the original Lola used to port you from the market to the Nightgate Inn (where it had a few potential followers)., glad to know its working right.

will be glad to see it bring a follower to you and do a special start.

 

now to start tinkering with Dragonborn in Distress (like the addiction aspects, the trauma i still have to finish fine tuning) and see if i can make it send me to SS.

if i manage to figure out what the heck i am doing (as i really don't know, i just do some stuff by the trial and error method), i wlll let you know.

 

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Thank you again for the conversion, @Herowynne.  I uploaded it to the mod page.

 

For those who use the slave market cell ID SSLV_Market (such as with the COC console command), be aware that is being changed to remove the underscore, which apparently causes the "missing save" problem in SE.  In has been changed to SSLVMarket in 6.3 SE.  It will be changed in the next LE release, but in 6.3 LE the cell ID still has the underscore.  I want to minimize the differences between the LE and SE versions.  And it's one less character to type.

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