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Posted

Good day, thank you for working on this, it's a fun mod to play. I had some questions about the mod and suggestions afrerwards. I hope this would be the right place to share. (o_o")

 

Question I had:

So I managed to collect a bunch of filly coins and I was wondering how can I upgrade my equipments? I noticed in the mod file using modex that the items have levels attached to them and if was mentioned in the mod description as well. I tried going to the headquarters which is a beautiful place but a ghost town. I found one women who is willing to swap the coins for gold, keys and a lotion or some sort only.

 

Suggestion to consider:

1. Consider adding random pony girls around the road making the delivery. No need for carts but it'd be a nice touch to see there are more who are in the service thingy. 

2. Increas the warmth rate on the items for survival players. It adds some but the character still ends up frozen to death. 

3. Maybe add a unique bandit type who targets the pony girls. Like the wolf chasing red riding hood type stuff, so player has to actively make a run for it when being chased by them. Chance based trigger I suppose. 

4. Maybe a sleeping area can be added to take break in between jobs. Like we can ask the driver for food, an option for bedroll would be ideal. Skyrim AE adds placeable camp system, might be a good reference. Like being asked to rest at the stable of the 5 major hold. Like may as well go all in on the pony system.

5. An animation to walk on all 4 might be fun edition that can trigger randomly when doing the tasks. Like a special request or punishment for failure. 

6. Pick a destination by the player. As in the player could ask for a place to make a delivery in exchange for less payment. Helps survival players who can't use fast travel. With a chance so maybe they might not have a need of delivery there. 

7. Consider delivery areas like High Hrothgar, Thalmor Prison, Septimus Outpost, college of winterhold enchanting/potion/smithing service etc. making it like a way to explore the world or places where they might need ration to survive make sense cause the pony has been making the delivery all this time. 

8. Express Delivery. These would require the pony to be there on time for a big reward and failure resulting it big punishment. 

 

You can probably ignore the suggestionz I'm sure you're plans for more stuff. Anyway thanks again, looking forward to future update. 

Posted
On 11/9/2025 at 2:24 PM, Abused Panda said:

So I managed to collect a bunch of filly coins and I was wondering how can I upgrade my equipments?

The upgrade system was ripped out in 4.0. 4.6 looks to have some progress towards restoring it, but it's behind a paywall and Scrab's burned out on developing this mod. You'll have to roll back to 3.5 if you want to upgrade your gear.

Posted
On 11/19/2025 at 12:23 AM, TobyPaytas said:

s 4.6 coming free at any point? it would be so coo lto use it as a male !

When 4.7 will be ready for pay. As develop speed is now slow it will be no fast.

Posted

 

Hello author, I've completed the prerequisite quests for this mod. But when I tried to transport goods, the wagon driver said to me: "Aren't you already on a job? Finish that one first, then we talk." Could you tell me what I should do?

Posted
On 11/3/2025 at 1:40 AM, indecentcanvas said:

hey i dont know if its been asked before but the filly shop menus shows up but all the options in it are invisible is there a known fix?

 

Same issue, are you using UI mod?

Posted

Hi! my game crashes after speaking to a carriage driver and attempting to start. specifically, the dialogue box right after "let me get this stupid spell working" scene (i see tats on and wagon moving fot a sec). i have devious devices and ng, i am using anniversary edition 1.6.1170, i ran bodyslide before starting. i have basic mods installed such as cbbe and 3ba version too, sexlab framework ae latest, cbpc physics with collision, xp32  extended, dialogue replacer, and other random mods that do not affect my character or shouldn't have issues with this mod. any help?

Posted
15 hours ago, Sissy-Amber132 said:

Hi! my game crashes after speaking to a carriage driver and attempting to start. specifically, the dialogue box right after "let me get this stupid spell working" scene (i see tats on and wagon moving fot a sec). i have devious devices and ng, i am using anniversary edition 1.6.1170, i ran bodyslide before starting. i have basic mods installed such as cbbe and 3ba version too, sexlab framework ae latest, cbpc physics with collision, xp32  extended, dialogue replacer, and other random mods that do not affect my character or shouldn't have issues with this mod. any help?

Can you post your crashlog?

Posted
6 hours ago, Caligula Big said:

Can you post your crashlog?

hi! so, after yesterday's crashes and testing waters, it seems to work now. i did nothing different and i did install new content mods. i will post the crash logs (i think these are the logs, i am new to modding for skyrim, so if i am posting wrong logs, teach me how to post correct ones). i will also post load order in a .txt as well. i think i posted correct files... it works now though i have yet to save and exit to try a second time.

Papyrus.1.log loadorder.txt

Posted
17 hours ago, Sissy-Amber132 said:

hi! so, after yesterday's crashes and testing waters, it seems to work now. i did nothing different and i did install new content mods. i will post the crash logs (i think these are the logs, i am new to modding for skyrim, so if i am posting wrong logs, teach me how to post correct ones). i will also post load order in a .txt as well. i think i posted correct files... it works now though i have yet to save and exit to try a second time.

Papyrus.1.log 853.49 kB · 0 downloads loadorder.txt 3.75 kB · 0 downloads

Glad to hear its working now. I recommend using this for future issue diagnosing. https://www.nexusmods.com/skyrimspecialedition/mods/59818

Posted (edited)

I know the mod doesn't have support anymore, but...

 

I'm using Submissive Lola, I get the quest from there, which tells me to talk to the carriage driver, but the carriage driver doesn't have a line that allows me to start the quest

 

I don't have the input to start a job from the inn or carriage driver tooKTjM2sj.png

Edited by Marguisa
Posted

Hello, can anyone help me? I'm talking to the innkeepers, merchants, and coachmen, but nothing new appears: no new dialogue options, no other content. I decided to cheat and issued a leaflet through the console; the quest appeared, but there's no marker. What am I doing wrong?

Posted (edited)
13 hours ago, Miley303 said:

Hello, can anyone help me? I'm talking to the innkeepers, merchants, and coachmen, but nothing new appears: no new dialogue options, no other content. I decided to cheat and issued a leaflet through the console; the quest appeared, but there's no marker. What am I doing wrong?


Same happening for me. Running on latest Skyrim version. I run with  DeviousDev and Sexlab (not NG and P+ ones) .

Edited by someacid1234
mistake
Posted (edited)

Hi after installing i have an odd issue where the map and MCM menu are loaded, but some doors are missing and generally its not working correctly/won't actually start. I also dont get the flyer. 

Edited by aziko___
more info
Posted

On an existing save carriage drivers, inn keepers do not have a dialogue. On a new save you can get the dialogue to start SLUTS but  you need to be careful most times when talking to the carriage driver you get stuck into your position and he never continues explaining the SLUTS mechanic, if you "debug" yourself and move towards him and talk again the carriage driver says:

Aren't on you on a job already?

Hmm ... :/ 

4.5 SLUTS RESUME. Using Sexlab framework 1.66 and SL separate Orgasms. + Other requirements.

I might try an older version of SLUTS Resume and check that out. I wonder if anyone was able to get it to start on an existing save.

Posted
9 hours ago, riko3 said:

I might try an older version of SLUTS Resume and check that out. I wonder if anyone was able to get it to start on an existing save.

This mod not work on save, only new game.

Posted
3 hours ago, Elsidia said:

This mod not work on save, only new game.



Gotcha yeah, I also got the "bugged -> stuck -> the first carriage driver never puts on the filly outfits on you" problem fix using the newest Devious Devices NG. 


Thanks. I was using 0.3.? DD NG upgraded to 0.4.? DD NG and was able to play 4.5 SLUTS Resume.

Posted
20 hours ago, riko3 said:

Gotcha yeah,

I'd like to say, that it is original Skyrim bug. Mod uses push to game aliases using quest, but Skyrim do it only on new game, when you load a save it not update quest variables and mod ini procedure failed. Other mods at ini start push those variables force by papirus, but i still think this is vanilla Skyrim quest bug.

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