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Posted
47 minutes ago, AimControls said:

 the carriage driver wasn't in the spot of the quest location and didn't accepted me.

Did you install the 3.01 hotfix?

Posted
2 hours ago, sackhuepfer123 said:

How do I check if there are some old leftover scripts overriding the new ones?

Depending on mod manager you use, there should be a way to see conflicts, for MO2 you can look at conflicts tab.

Posted

(LE) For some reason driver doesnt put any gear on me. Everything works fine but im naked, same was on 2.7, but everything worked on redux version. I can wear items from mod via Additemmenu, so the meshes are ok, can someone help? 

Posted
10 hours ago, sackhuepfer123 said:

How do I check if there are some old leftover scripts overriding the new ones?

And if using Vortex rather than MO2, you could simply purge mods, then redeploy, which should fix any such occurrence.

Posted

Getting a few odd things going on. The first is that the S.L.U.T.S. chastity belt isn't being equipped--in its place is a standard padded silver one. Upgrade options for it also fail.

 

Quests are acting great. Gear, cart attachment, and the new cartless quest option is very smooth.

 

I did notice that carts did not possible to reattach to.

 

If I had one wish, it'd be expanded dialog and things to do in the HQ. I would love to overthrow Lucy and install Susy as a nicer leader who treats ponies better!

Posted
45 minutes ago, Farmthat said:

I did notice that carts did not possible to reattach to.

If you had some sex attack that left cart stopped, you still need to untether it before you can tether again. I think it was Shift or Ctrl + E? (Check MCM to be sure) But it leaves the cart in a weird gray area between tether/untether state.

 

Also mentioning the thing about those DD contraptions in HQ; they are so close to wall that camera clips badly. It is bad for player to test them if camera is stuck behind wall and can't see yourself. In my opinion they would still be fine if they were moved more out of the walls.

Posted
58 minutes ago, monsta88 said:

Do I need a new game to update v2.7 to v3.0.1?

 

On 11/4/2022 at 7:13 PM, Scrab said:

S.L.U.T.S. Resume V3.0

Been a long while since I wrote one of these, have some mercy

 

Requires a new game

 

 

Posted

@Scrab bug: Start haul from A ... complet haul, return to A take the chest. Start haul from A (again) ... complet haul. Return to A ... chest is invisible (but marked). sqv ... take chest id > prid id_chest > enable and now is the chest visible.

Posted (edited)
5 hours ago, Mister X said:

S.L.U.T.S. Resume V3.0

Been a long while since I wrote one of these, have some mercy

 

Requires a new game

 

Thanks, this info should go on the desc page too.

Edited by monsta88
Posted (edited)

Hi Scrab,

 

would it be possible to get a patch for Pet Project? I understand that this mod also has Chastity Belts, but it would be nice if SLUTS would allow "non-slutsstandard" belts too. The Pet Project quest belt is an open one, so the tailplug for the SLUTS "uniform" can be worn w/o problem.

 

Thanks for considering,

M

Edited by monsta88
Posted (edited)
On 11/5/2022 at 10:42 PM, Scrab said:

There is "Rape Tatoos" for a similar functionality but my primary reason for disabling this feature is that its simply unrelated to SLUTS

Does Rape Tatoos have the exact same tats or anything? or could this be made an addon for the mod?

just because I liked the way that the tats were applied in this mod.

Edited by DivineDefiance
Posted
1 hour ago, DivineDefiance said:

Does Rape Tatoos have the exact same tats or anything? or could this be made an addon for the mod?

just because I liked the way that the tats were applied in this mod.

Rape tattoos sets random tattoos. Each body part has different sets and you can customize them.

 

What tattoos about this mod are you referring to? If you mean the adverts texts in body all over they are still appearing. Note what it said in patch notes:

Quote

Removed SlaveTats dirt textures

 

Posted

unless i'm missing something, seems the new version doesn't play nice with CTFO (Carriage and Ferry Travel Overhaul). the dialogue to find out more about the hauling job is not on the dialogue list. is there a patch for it?

Posted
11 hours ago, Zaflis said:

What tattoos about this mod are you referring to? If you mean the adverts texts in body all over they are still appearing. Note what it said in patch notes:

I am referring to the dirt tattoos that happen after your character has sex during transport.

Posted
2 hours ago, DeltaAlphaHalo said:

Does anyone know why there is a giant triangle behind the receptionist's desk in one of the display case

Do you have DD Contraptions installed? It comes with the normal DD 5 installer. Otherwise check if there are some warnings in your load order about missing masters.

 

7 minutes ago, DivineDefiance said:

I am referring to the dirt tattoos that happen after your character has sex during transport.

Is this for same effect? (Bathing in Skyrim) https://www.nexusmods.com/skyrim/mods/60421

Posted
22 hours ago, squart2203 said:

unless i'm missing something, seems the new version doesn't play nice with CTFO (Carriage and Ferry Travel Overhaul). the dialogue to find out more about the hauling job is not on the dialogue list. is there a patch for it?

My intention was to patch CTFO automatically in the mods own code, so no theres no patch no more. Ill look into that

 

19 hours ago, DeltaAlphaHalo said:

Does anyone know why there is a giant triangle behind the receptionist's desk in one of the display case

 

Apparently the LE meshes I got arent for LE, someone uploaded the correct meshes a page back

 

 

Posted
On 11/6/2022 at 4:55 PM, AimControls said:

Another bug I encounter was after failing to deliver a package via premium delivery, the carriage driver wasn't in the spot of the quest location and didn't accepted me.

Are you using CFTO by chance?

Posted (edited)
11 hours ago, Scrab said:

Are you using CFTO by chance?

I was, but I disabled it afterwards and the carriage driver started working again. Also when CFTO was installed I hit a guard and selected SLUTS to handle it, failed to create SLUTS events. Disabled CFTO and it fix that issue for me.

Screenshot_631.png

Edited by AimControls
Posted

I don't know if you are taking suggestions, but how about if after several deliveries with pilferage the SLUTS company assigns an escort? To make sure that nothing get stolen. Of course the escort would need to be paid, which would come out of the PCs cut, and if anything happens to them the PC would have to pay an insurance fee, but they would defend you. And maybe they could get a little handsy. And if something does get lost despite the escort, well the company is more likely to believe them over you.

Posted
On 3/16/2022 at 5:20 AM, chaimhewast said:

Red triangles are meshes that your game can't read. If you're on LE, you need to install the LE Resource Package; if you're on SE, you need to make sure you don't have that.

I am having the same issue with the large white !.. I see you say I need to download the LE Resource Package... first I am ever hearing that... where do I find that?? (There should be a link or something if it is required by this mod, in my humble opinion).

Posted
6 hours ago, Seaperv76 said:

I am having the same issue with the large white !.. I see you say I need to download the LE Resource Package... first I am ever hearing that... where do I find that?? (There should be a link or something if it is required by this mod, in my humble opinion).

 

previous page.

 

 

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