blahity Posted November 4, 2022 Posted November 4, 2022 Been looking forward to this update! Can't wait to try it out! 1
Aldid Posted November 4, 2022 Posted November 4, 2022 (edited) 3 hours ago, Scrab said: S.L.U.T.S. Resume V3.0 Been a long while since I wrote one of these, have some mercy Added "Premium Delivery" Hauling-Mission You lot all complaining about the cart, and you know what? Fine. There is your haul without cart! The premium delivery hauling mission will give you a small package to transport across Skyrim. The main difference to the default haul will be that you are going to deliver the package directly to a citizen in Skyrim, instead of another carriage driver. Deliver your package hastily to get a bonus to your payment You can now do hauls Back-to-back "Back-to-back" means that you no longer need to first get rid of all your gear, then talk to the driver and then do another haul as if nothing happened; instead the carriage driver now offers you to do another haul like 'right now' without any unnecessary delays Reworked dress-up scene The 'dress-up' or 'setup' scene is the quick cutscene in which the carriage driver will equip the pony gear and (if accepting a cart mission) also spawns the cart. The new scene is much faster than the old one and significantly more stable too. There should be no more issues regarding the driver getting stuck somewhere Reworked pay-out scene This is the scene which plays when talking to the carriage driver at your destination. The scene is again much faster now and should offer a more fluent gameplay experience The Book "On Being a Good Little Pony" is no longer given to you during a Haul *You may still find the book scattered around HQ Isolated the default rehabilitation into its own quest This exposes the rehabilitation events, thus allowing other authors to start these events on their own. It also allows SLUTS to create alternative rehabilitation events later down the line without much issue Added ModEvents to allow other mods to track the state of SLUTS player-missions This will allow other authors to listen for when SLUTS starts a new haul series, haul or ends a haul series. Documentation will follow Reduced payout from Hauls Adjusted Filly Coin <> Gold - Ratio Together with the previous change, you will only receive ~25% of the gold you did previously. I want to focus more on making Filly Coins a worthwhile currency with its own rewards and economy. Gold should become more an afterthought if you really want/need that money, but essentially, Filly Coins will degrade into some kind of illusionary currency, like "monopoly money". Cool that you got lot of it but its essentially worthless to the world outside of SLUTS (and yes, future updates will make it more useful inside of the world of SLUTS, self-speaking!) Please note that the Filly Coin Shop still uses outdated prices Adjusted Crime Rates Crime isnt a big topic yet, but currently the crime rates are having some balancing issues because of how the bounties are being stored (internally by the game). Together with the overall reduction of filly coin income I hope to create a more balanced and regulated bounty system with this change MCM-Setting for Filly Coin income has been hardcoded to 2. The option itself has been removed from the MCM MCM-Setting for Overtime Bonus has been hardcoded to 1. The option itself has been removed from the MCM Im trying to properly balance out Filly Coin income and I feel like you control over these settings may disrupt this balancing in undesired ways. Also, I am going to blatantly assume that most of you didnt fully understand these settings anyway as you dont know the payment functions :< Getting pilfered is punished more harshly. Losing more than 67% -> 33% of your goods causes you to not be paid at all. Additional losses are added to your arrears Cart Haul: Leaving your cart behind now causes you to lose goods. Amount and chance increase the longer you are away Cart Haul: The cart being hit by an enemy attack will now cause you to lose goods. The amount of goods lost depends on the attack hitting the cart I found the pilferage system to not be very present in overall gameplay, usually only notable based on the RNG chance set in the MCM. These changes should help making the dangers of getting involved in unnecessary conflicts during your haul more punishing and aware to you The quest 'Yagdo's Order' now listens for any exemplar of the desired book instead of a specific one, but the quest objective has been removed Avoids a potential conflict for an overall more "open worldy" experience. I see this as an absolute win Removed SlaveTats dirt textures It should not be this mods responsibility to react to you being raped in wilderness. Clarity of scope n all that Removed 'Back-to-dispatch' Hauls SLUTS is working on a new license system for its workers and found this type of haul to be disrupting to the overall dynamic. Services which would prevent its fillies from spending Filly Coins are bad for business Undeleted and fixed Headquarters exterior navmesh Cleaned up wild edits in the esp and fixed esp errors Fixed the Destination Haul sometimes being stated as "[...]" in the manifest Fixed cart tethering. The cart should now always attach correctly Fixed Simple Slavery being unable to start after being bought for the first time CFTO Patch has been merged into the base mod. SLUTS should now be compatible with it by default You can no longer be defeated by Yamete Kudasai while on a haul This is intended to be a temporary solution About S.L.U.T.S. V3.X+ Some of you already raised concerns about the changes in V3.0 and I want to be honest with you: 3.0 may feel like a minor downgrade A major effort in previous versions was to fix existing issues while keeping the original mod alive. With V3.0 I took a different, more destructive approach as I felt the quality of some of its content or the way it was put into the game simply not following the philosophy I was aiming at Hauls are no longer the primary feature of this mod. They are supposed a reoccurring, radiant element of it, you are supposed to be doing dozens of these hauls to get through all of this mods content and I doubt that you want to invest 5 minutes into waiting for the quest start and stop every time you want to accept one of these hauls These changes, while they may feel damaging at first, are intended to make it easier to accept hauls more often without getting burned out as quickly from the constant stopping and waiting for clunky Skyrim to be done with its cutscenes. Also they do be a lot more stable With that said, here are some things that are going to be implemented until V4.X: Rework of the Simple Slavery Quest Expansion of the Premium Delivery dialogue Blackmails Radiant Encounters on Hauls Filly Coin Shop rework, were getting rid of UILib menu nesting HQ rework, Im sure you are all using Alternate Perspective, so you all know how I design cells these days and we can all agree that SLUTS HQ cant keep up with it Thank you for adding an option to skip the cart! While I love it aesthetically and thematically, the actual reality of seeing the cart glitch its way across Skyrim, running over random NPCs, and getting stuck is not quite as appealing. Especially not since it obstructs the view of the PC's back... Although if it no longer tethers incorrectly I'll give it another shot! Edited November 4, 2022 by Aldid
yayepicyay Posted November 5, 2022 Posted November 5, 2022 Using the latest version and seem to have an issue with the no cart option where the two different people it asked me to deliver to (the mercenary in candlehearth hall and Aslfur in Morthal) just refuse to give me any sluts related dialog. Also I am not sure if this is intentional or not but no arrow appears indicating who to go to. (If that is intentional, that's fine but if it is supposed to, that may be part of my issue) Also when doing the cart version, I can talk to the person and get my reward but sometimes when I go back to riften to reclaim my stuff, there isn't any chest so I basically get locked out of finishing. 1
DivineDefiance Posted November 5, 2022 Posted November 5, 2022 9 hours ago, Scrab said: Removed SlaveTats dirt textures It should not be this mods responsibility to react to you being raped in wilderness. Clarity of scope n all that so is this patch thing we can use or get from else where, because I quite liked this feature.
acturia Posted November 5, 2022 Posted November 5, 2022 Has the Breast Yoke returned as an option? Add nipple clamps and an anal chain-hook too| Must look nice when running out in the cool air.
Talesien Posted November 5, 2022 Posted November 5, 2022 31 minutes ago, chevalierx said: Toys support ? Would be great, likely quite a bit of work, but would be great.
Xenoramos Posted November 5, 2022 Posted November 5, 2022 17 hours ago, Scrab said: S.L.U.T.S. Resume V3.0 Yay, thanks for an update, going to try it out
Zaflis Posted November 5, 2022 Posted November 5, 2022 (edited) 8 hours ago, DivineDefiance said: so is this patch thing we can use or get from else where, because I quite liked this feature. While it's on LE side it says to be SE compatible. You can fully customize what tattoos you can get, dirt included. Even additional mods to add more choices. As for character simply getting dirty over time, look for showering mod in Nexus i guess? Edited November 5, 2022 by Zaflis
Scrab Posted November 5, 2022 Author Posted November 5, 2022 (edited) 3 hours ago, chevalierx said: Toys support ? SLUTS is heavily depended on DD in both script and dialogue Enabling Toys support is only possible by removing the DD integration partial or entirely and then replacing with BOTH Toys and ZAZ, as SLUTS also utilizes DDC This is a large amount of work and Id argue it will have a more damaging than advantageous effect on the mod and Im overall satisfied with the direction DD is taking lately 8 hours ago, DivineDefiance said: so is this patch thing we can use or get from else where, because I quite liked this feature. There is "Rape Tatoos" for a similar functionality but my primary reason for disabling this feature is that its simply unrelated to SLUTS 9 hours ago, yayepicyay said: Using the latest version and seem to have an issue with the no cart option where the two different people it asked me to deliver to (the mercenary in candlehearth hall and Aslfur in Morthal) just refuse to give me any sluts related dialog. Also I am not sure if this is intentional or not but no arrow appears indicating who to go to. (If that is intentional, that's fine but if it is supposed to, that may be part of my issue) Also when doing the cart version, I can talk to the person and get my reward but sometimes when I go back to riften to reclaim my stuff, there isn't any chest so I basically get locked out of finishing. No, there should be a quest marker, and I might have already addressed this in a future version. I cant reproduce it at least No dialogue I never encountered, are you sure you were talking to the correct NPC? What does it print if you do type "sqv sluts_missionhaul" into the console? Edited November 5, 2022 by Scrab
kronnos44 Posted November 5, 2022 Posted November 5, 2022 For some reason i can get the letter from an innkeeper , but i can't get any dialouge with the cart drivers , so i can't do anything right now i'm on LE and i'm using the LE version
AimControls Posted November 5, 2022 Posted November 5, 2022 (edited) Started a new game on SE. I'm on using SS+ to begin Sluts and I get the package/cart and select the mission on the journal, I get no quest arrow. Once I get to the driver/customer I get no dialogue to give them the package. The sqv sluts_missionhaul says its running. Edited November 5, 2022 by Weaponcontrols
POLE7645 Posted November 5, 2022 Posted November 5, 2022 I'm guessing it requires a new game. Or at least a special way to update.
kronnos44 Posted November 5, 2022 Posted November 5, 2022 i got it too work but the SLUTS YOKE, PONY MITTENS , and COLLAR appear to be missing textures , theyre just a red triangle with a white dot in the middle
Nova4 Posted November 5, 2022 Posted November 5, 2022 Hey I'm installing this mod for the first time, but i can't manage to make the stats to work. I already have slave tats installed and I already use the mod with other mods. You only need to download the SLUTSResume 3.0?
bubba999 Posted November 5, 2022 Posted November 5, 2022 (edited) Using in on SE. Notice the following so far: 1) After a run the SLUTS armband is left in inventory. And some other items too. You can't see them on the PC so no big deal. 2) Getting the chest teleported works and all the stuff is there. But Slavetats are still on and can't put any clothes on. Now what? (Ok tried again... this time the deal fired. First time didn't.) 2A) Gold nipple rings were equipped. And then gold nipple clamps.... one is good! 3) The first run was to Markarth... no problems. The Filly Coins only converted to 151G instead of the 1000g per run she was promised! What kinda bidness are they running here? The first time the screen goes black is a little odd but I got used to it quickly. Liking it pretty well so far. Edited November 5, 2022 by bubba999
Scrab Posted November 5, 2022 Author Posted November 5, 2022 (edited) I just uploaded a hotfix for the quest objectives, this should also enable dialogue with the package recipient again 50 minutes ago, bubba999 said: 3) The first run was to Markarth... no problems. The Filly Coins only converted to 151G instead of the 1000g per run she was promised! What kinda bidness are they running here? I already commented on this in the update post, these coins are no longer supposed to make you money The usage for Filly Coins inside the HQ will become more n more prominent as time goes on, Gold should become of an afterthought when you want to question what youre supposed to do with these coins. Of course, to properly implement this Ill still need some time, sigh 50 minutes ago, bubba999 said: 2) Getting the chest teleported works and all the stuff is there. But Slavetats are still on and can't put any clothes on. Now what? What does "teleported" mean? If you asked the carriage driver to port the quest then he already explained everything you should need to know 2 hours ago, POLE7645 said: I'm guessing it requires a new game. Or at least a special way to update. A new save is always recommended when I jump major versions, yes 1 hour ago, Nova4 said: Hey I'm installing this mod for the first time, but i can't manage to make the stats to work. I already have slave tats installed and I already use the mod with other mods. You only need to download the SLUTSResume 3.0? You need to rebuild slavetats registry in slavetats MCM Edited November 5, 2022 by Scrab 1
bubba999 Posted November 5, 2022 Posted November 5, 2022 1 hour ago, Scrab said: I just uploaded a hotfix for the quest objectives, this should also enable dialogue with the package recipient again I already commented on this in the update post, these coins are no longer supposed to make you money The usage for Filly Coins inside the HQ will become more n more prominent as time goes on, Gold should become of an afterthought when you want to question what youre supposed to do with these coins. Of course, to properly implement this Ill still need some time, sigh Isn't she supposed to get paid regular gold to spend on.... things?
Allen Harris Posted November 5, 2022 Posted November 5, 2022 Hey guys, I'm trying to run 3.0.1 in Skyrim VR, and when I tell the carriage driver I'm ready to haul some freight, it says something along the lines of "[sluts] unable to find a valid recipient or domain". I actually got the previous version (2.7?) to work, but it did something similar most of the time (the driver would jump down, walk to his designated spot, then do nothing). Any idea what might be causing this or how to fix it?
Lenore Posted November 5, 2022 Posted November 5, 2022 Hi I just downloaded 3.0 and am thrilled to see that the cart actually spawns! I was unable to play the previous version, it never worked right for me. I'll pop back on if I see other things of note but in the meantime, thank you for your work!
crococat Posted November 5, 2022 Posted November 5, 2022 Cannot upgrade from 2.7 to 3.0 on existing saves. Have no MCM. Tried on saves with no SLUTS quests begin. Will wait untill starting new game.
Nova4 Posted November 5, 2022 Posted November 5, 2022 3 hours ago, Scrab said: You need to rebuild slavetats registry in slavetats MCM How you do that? First time hearing that you can do that
Scrab Posted November 5, 2022 Author Posted November 5, 2022 (edited) 2 hours ago, bubba999 said: Isn't she supposed to get paid regular gold to spend on.... things? You are going to find SLUTS to be heading into a significantly different direction than when it was still maintained by Doc or Esturk The introduction of Filly Coins isnt intended to be adding an extra step between the hauling job and the gold. Filly Coins are intended to create an entire economy exclusive to S.L.U.T.S. Going forward I will be moving away more and more from the hauling jobs and focus different of the mod; Namely adding short stories and more in-depth relationships with the different NPC that can be met at HQ and different ways to spend Filly Coins other than gold. Gold will become one of the least interesting ways of spending these coins in fact and something you are motivated to avoid There will be a big overhaul to the Shop Interface coming soon and I should note here that I am capable to create my own flash menus, as can be seen when taking a look at Yamete Kudasai Progression will become more and more a central aspect of this mod: Unlock customization options, upgrade your filly gear, collect collectables to get additional bonuses, advance stories with the different secretaries to unlock entirely new game modes, .... There will be special rewards exclusive to Filly Coins such as 'actual' filly gear armor (as in, DD gear with stats), licenses to make hauling jobs easier, .... I also allow other mods to add more wares to this Coin Shop, so one day you could see mods like SL Survival giving you its licenses through the coin shop or maybe Submissive Lola telling you to buy some gem from SLUTS for a certain number of coins, eh? The crime system is also using Filly Coins instead of actual Gold, so it doesnt matter how many dungeons you clear, if you get in a fight with a SLUTS worker and stack up a bounty that way all that gold isnt gonna be helping you if you dont have these coins Talking about the crime system, when I get to properly designing out this aspect of the mod you are going to stand in front of a large junk of content that has nothing to do with the hauling system at all, you will get to know an entirely new set of characters in SLUTS's prison complex, associated with different rules and dynamic than what you are used to from the carriage drivers There will also be different jobs going forward, the carriage drivers arent the only ones that have things to do for you, of course unlocking these alternative jobs will require you to get to know the secretaires (= the higher ups working at S.L.U.T.S. HQ) a little better first I have a lot of content planned out for this mod that I want to visualize these plans step by step. While V3 will focus almost exclusively on hauling jobs, a big part of this development cycle is actually aimed at preparing for updates that come after V3. I have a schedule prepared that reaches multiple months into the future, I do these things already knowing what will be in patch notes of V4.X, V5.X, ... Thinking of SLUTS Resume as the cute mod that has you bring package from A to B for some payment is a mistake This here is no adoption of S.L.U.T.S., it is a full fleshed reboot Edited November 5, 2022 by Scrab 5
AepSidh Posted November 6, 2022 Posted November 6, 2022 For anybody that is a lazy bun like me and doesn't want to start a new game whilst upgrading from 2.7, you technically can upgrade to 3.0 but you need to tamper with your save file a little, disclaimer here, sluts is a mod that as of now, to my knowledge no other mod is build upon, so this method should work, but doing this to a framework like mod, could be catastrophic, nevertheless this method is a dirty one, but cut to the chase: 1. You need a save editor, I use https://www.nexusmods.com/skyrimspecialedition/mods/5031/?tab=files and xEdit https://www.nexusmods.com/skyrimspecialedition/mods/164?tab=files 2. Move your character to a safe indoor location and make sure that you don't have any sluts' item equipped and perform a full save in the menus 3. Open xEdit, find Sluts then delete the content of esp bellow File Header field, save it load the game, save again and quit (in short this makes sure that the load order stays the same and clears your pc from variables in your game) 5. Upgrade your modlist and loadorder with the new version of the mod 6. Now comes the fun part open your latest save with the save editor and filter for "sluts" 7. Right click the esp and select "Purge" 8. Look for "Script Definitions" right click it and select "Delete", double check if "Script Instances" and "ChangeForms" are deleted Now just run the game and the mod should run like it was never there before.
Zaflis Posted November 6, 2022 Posted November 6, 2022 (edited) On LE version i tried with new game. Increased MCM chance for the new premium haul and it was the first assigned task from Whiterun stables. The task started fine but i was equipping something that gave me red triangle that followed me at feet level. Pony gag and a waving tail plug for some things were equipped and showing. That said i think this is missing some Bodyslide files, i have nothing to build. There are total 6 files in 3 folders under Bodyslide\ShapeData\. No XML files. Also i use UUNP. (I would have tested on SSE but i went and updated Skyrim and it broke every dll and... screw that xD ) Edit: I found older LE Resources mod which gave me items to Bodyslide but it didn't fix the model ingame. After redoing it again i see that ponyboots appear too and wrist cuffs. Mittens are invisible (no hands shown) and no body harness is seen if there should be. And finally i tried overriding the latest models with the old ones and that worked. These are all the installed modules. Google might find that resources from somewhere in this thread: Spoiler Edited November 6, 2022 by Zaflis
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