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Posted (edited)
On 5/13/2025 at 6:04 PM, nodisplay1123 said:

thanks, i ended up getting it to work!

 

on a separate note is there a easier way to find the sites from  "Prison Alternative - Outdoor Event Pack 1.1" without wandering around the respective cities aimlessly?

 

Do you remember how you were able to get this mod to recognize PO3 in the MCM?  Still struggling to get this to work and the game keeps making fun of me for not having it installed during the spitroast scene.  It works for most of the other scenes, but I can't get PO3 to register, no matter which version I have installed.

 

Edit:  Nevermind.  I kept thinking that because I had SE (even though the version was 1170) that I still had to use the "SE" version of PO3.  I was able to get it to work.

Edited by borderporter
  • 3 weeks later...
Posted
On 7/25/2025 at 2:35 AM, Pamatronic said:

I just added a condition to the graph to ensure the regular chopping block is not affected by stuff I added for my custom block.
That wont break existing scenes or furnitures.

The vanilla opening scene is notoriously borked and will sometimes bug out even on an unmodded game. No clue whats your particular reason.
just use alternate start or alternate perspective for your game start.

i found and fixed the problem! it was caused by ZAZ animation....

Posted

I think the issue here is the heel height added by racebody and the HH boots I had equiped causing the floating


image.thumb.png.271b9765704efe03f834138ef570975b.png

 

Not sure how but an integration with Heels Fix should be possible .https://www.nexusmods.com/skyrimspecialedition/mods/64442?tab=description


A quick and dirty solution would probably be to just unequip any boots or heels.

I've noticed a few other furnitures causing the floating into space bug for the same reason

Posted
11 hours ago, ulosus said:

No animations are playing for me.
I'm using the AE version and Pandora.

 

 

I uninstalled it, started a game, saved it, and then reinstalled it.
And now it works for me.

Posted
On 9/20/2025 at 6:06 AM, theoddturtle said:

when i try to use the garrote my character phases into it but then it says aborting, any help?

wrong version of Zap installed

Posted
On 9/27/2025 at 11:14 AM, Pamatronic said:

Soon

Just be honest. 10 months have passed since you first said soon. Oven version has long since finished beta.

Posted

But seriously though,
Please accept that me and any other Author will have their reasons fur publishing or NOT publishing something. 
It will come out at some point, but low-Key demands or complaints will not expedite that process. 

  • 2 weeks later...
Posted
On 3/11/2025 at 8:36 AM, fekkoun said:

 

Same problem, and mine is Tullius hair
although the crash log said this:

 

 

so Idk if the problem is also the hair or not

I have the same issue and the CTD log seems alike, still looking for a solution

Posted

i'm using this with PDA, and it works fine. but sometimes (especially when i got Impalement or something) the sweker dosen't appear. my character is just float in the air.

  • 2 weeks later...
Posted

So, new update is out and you can finally stop asking me about the Oven.

But with this, I need to make one thing VERY clear:
If you encounter any Issues during Ravenous, please complain to Delzaron, not me!

Posted
5 hours ago, poblivion said:

Thanks for the update! 

 

PS:I think I'll start playing Skyrim again :)

 

I saw it too. Pama updated all his mos, he also posted his sovngard one !

Posted (edited)
On 11/2/2025 at 9:16 AM, Pamatronic said:

So, new update is out and you can finally stop asking me about the Oven.

But with this, I need to make one thing VERY clear:
If you encounter any Issues during Ravenous, please complain to Delzaron, not me!

Hi Pama, I've been meaning to ask for a while now. I'm having a problem with my spitroast and oven. The head doesn't fry at all; it stays the standard color. The rest of the bulb burns fine. 

Did I make a mistake with the textures somewhere? But where?

Edited by bark1313
Posted

@Pamatronic

Any chance we can get a fading function for the cooking layer when one survive?

Might be a solution to the cooked skin layers that are not removed (assume there might be a timing problem for removal of layers, since it works some of the times).

Posted
16 hours ago, bark1313 said:

Hi Pama, I've been meaning to ask for a while now. I'm having a problem with my spitroast and oven. The head doesn't fry at all; it stays the standard color. The rest of the bulb burns fine. 

Did I make a mistake with the textures somewhere? But where?

 

You should just need to install the mod and it's requirements for it to work. 

I use 3BA with High Poly head, and it works as it should.

 

In the old versions of the mods there was problems with that, but I have not seen it for a couple of versions.

 

What body and head do you use?

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