SurverX Posted April 8, 2020 Posted April 8, 2020 Hm... i had this nice mod already running (even did a video ? ) but than i obviously messed it up. And i do not know how ? I see some errors in the papyruslog (see GallowsError.log file enclosed) but i do not manage to make it run again. Maybe someone can give me a hint. GallowsError.log EDIT: OK, i found my mistake. I need ZAZ7 AND ZAZ8, right? I deleted ZaZ 7 because i thought the 8-version is enough. EDIT2: Nope, had the error again. Searched a bit and found the following: After i run FNIS the mod "360 Movement Behavior" does not work any longer, but Gallows works. If i than reinstall the "360 Movement Behavior" mod without a FNIS run... the "360 Movement Behavior" mod works but Gallows does not work any longer. So, it seems that both together do not work? ?
Pamatronic Posted April 8, 2020 Author Posted April 8, 2020 35 minutes ago, Surverx said: EDIT: OK, i found my mistake. I need ZAZ7 AND ZAZ8, right? I deleted ZaZ 7 because i thought the 8-version is enough. Zap7 and Zap8 are quite incompatible as far as i know. Zap8 is fully sufficient for this mod to work. Never had anything else installed myself. Looking over your log, it seems there is a problem with Zap´s Bondageshell script. This thing causes your character to look afraid when equipping cuffs, so this will be referenced when using the Gallow. You most likely got some conflict with an older version of zap or Zairas ZazExtensionPack. I would recommend cleanig all of that, and then do a clean reinstall of Zap8. 2
SurverX Posted April 8, 2020 Posted April 8, 2020 19 minutes ago, Pamatronic said: Zap7 and Zap8 are quite incompatible as far as i know. Zap8 is fully sufficient for this mod to work. Never had anything else installed myself. Looking over your log, it seems there is a problem with Zap´s Bondageshell script. This thing causes your character to look afraid when equipping cuffs, so this will be referenced when using the Gallow. You most likely got some conflict with an older version of zap or Zairas ZazExtensionPack. I would recommend cleanig all of that, and then do a clean reinstall of Zap8. Thank you for the information! It does run without ZAZ7. It seems that the problem is together with the mod "360 Movement Behavior". After a FNIS run this mod does not work (but Gallows works). And if i reinstall the "360 Movement Behavior" mod without a FNIS run, the "360 Movement Behavior" mod works but Gallows does not work any longer. For me now, that know what to do it is OK. But it is weird, isn't it?
t.ara Posted April 8, 2020 Posted April 8, 2020 ZAP 7 AND ZAP 8(plus) is not working together. And if you have installed both, I would delete both after each other. And then I would take care that NOTHING is left somewhere inside of the used folders->manual check. After that you can install one pack of your choice. ZAP has MOSTLY no patches. And then your last game safe should bring you back to the point before it worked so far. Don´t trouble, don´t panic, this is not so difficult to do, ZAP is a quite BRAVE mod. Check out the animation and the behavior folders to become CLEANED after the delete: so that no ZAP stuff is housing there !!!! NEVER USE ZAP TWICE / OR AS DOUBLE PACKS 1
Pamatronic Posted April 8, 2020 Author Posted April 8, 2020 36 minutes ago, Surverx said: It seems that the problem is together with the mod "360 Movement Behavior" Just checked that thing and saw that it replaces the entire Behaviour-masterFile, rather than using the FNIS way, which makes it absolutely incompatible with FNIS-based Mods (even says so in its own description.) I MUST highly recommend NOT to use that mod. It will only keep causing compatibility issues with other mods for you. Until the Nemesis behaviour engine works stable, you should just get some alternative animation files. 2
Nepro Posted April 8, 2020 Posted April 8, 2020 @donkeywho I have heavy load order. It may be Interactive BDSM because it let's player and npc interact with NPCs who are using ZAZ furniture torture them. Sometimes when there was nearby NPC and I used the gallow the NPC would break the hanging event because it used features of interactive BDSM. I use Nether's Follower Framework Spoiler # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Special Edition Patch.esp SexLab.esm SexLabAroused.esm CreatureFramework.esm Devious Devices - Assets.esm LegacyoftheDragonborn.esm DA_Skyship.esm ZaZAnimationPack.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm ITortureFramework.esm Schlongs of Skyrim - Core.esm BeeingFemale.esm FISS.esp SAS.esl Amputator.esm PSQ PlayerSuccubusQuest.esm SexLab - Sexual Fame [SLSF].esm Skyrim - Utility Mod.esm DyeManager.esl DyeManagerDefaults.esl SMTX_Items.esm MagicDuelReborn.esm JSwordsD.esm Frostbite.esl AnimatedHarvesting.esl ApachiiHair.esm ApachiiHairFemales.esm AskTheWay.esl HawkesLOTD_MCM.esl SkyUI_SE.esp Prometheus_No_snow_Under_the_roof.esp NSUTR_bugfixes.esp NSUTR_groundsnow_mesh_fixes.esp NSUTR_improvements.esp Destructible Skyrim.esp Audio Overhaul Skyrim.esp Vivid WeathersSE.esp Mortal Enemies - Rival Remix - NoRunWalkChanges.esp Bee Hives.esp TrueStormsSE.esp Gildergreen Regrown.esp Weapons Armor Clothing & Clutter Fixes.esp Summermyst - Enchantments of Skyrim.esp Skyrim Immersive Creatures Special Edition.esp TouringCarriages.esp Cutting Room Floor.esp OCW_Obscure's_CollegeofWinterhold.esp TCBM.esp SWT1.2.esp xazPrisonOverhaulPatched.esp SexLab_Solutions.esp Dialogue Has More Facial Expression.esp Destructible_bottles.esp UIExtensions.esp SLAnimLoader.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp KSHairdosSMP.esp KSWigsSMP.esp SexLabDefeat.esp RaceMenu.esp XPMSE.esp skyBirds_SSE.esp BirdsOfSkyrim_SSE.esp Thunderchild - Epic Shout Package.esp Hothtrooper44_ArmorCompilation.esp Hothtrooper44_Armor_Ecksstra.esp MoreNastyCritters.esp 3BBB.esp RaceMenuPlugin.esp 3BBB-RaceMenuMorphs.esp CASM.esp CombatSurrender.esp VioLens SE.esp Heart Breaker SE.esp SignatureEquipment.esp ReasonableReloading.esp SleepTight.esp 20 More Perk Points.esp SimplyKnock.esp MorePainfulNPCDeathSounds.esp DragonCombatDialogue.esp StormLightning.esp WondersofWeather.esp JZBai_Hidespots.esp Serial Strip Merged.esp SlaveTats.esp FadeTattoos.esp RapeTattoos.esp WetFunction.esp Apropos2.esp zzEstrus.esp EstrusChaurus.esp SkinTight Dragon Wear.esp MilkModNEW.esp MilkModNEW HF.esp MilkModNEW Sanbox.esp MilkModNEW ZaZ Sanbox.esp Hide Those Futile Quests.esp BeeingFemaleBasicAddOn.esp Private Needs Discreet.esp Devious Devices For Him.esp Devious Devices - BRRF.esp Usable lantern.esp BVFE.esp OBS_TidyUp.esp AutoHideAmmo.esp SexLab Inflation Framework.esp dse-display-model.esp dse-soulgem-oven.esp dse-buttplug.esp NiNodeUpdater.esp WACCF_Armor and Clothing Extension.esp Cloaks.esp 1nivWICCloaks.esp Book of UUNP Iron And Steel.esp SexLab_DibellaCult.esp attack commitment movement speed fluid.esp Better Dynamic Snow.esp Captured Dreams.esp hydra_slavegirls.esp Legendary Skyrim Crossbows.esp SexLab-Stories.esp SMTX_Woodcutter.esp Holidays.esp SexLab Confabulation.esp Thieves Guild Requirements.esp OneWithNature.esp Corpse_Preparation.esp OCW_LotD_FEPatch.esp troublesofheroine.esp Wintersun - Faiths of Skyrim.esp SexLabSkoomaWhore.esp sanguinesDebauchery.esp Ashes.esp BOTIXtra.esp Immersive Encounters.esp BirdsAndFlocks_SSE.esp TBOS.esp SkyrimSewers.esp Bondage Furniture World.esp TravelByBoat.esp Slaverun_Reloaded.esp Inigo.esp CollegeEntry.esp zombie.esp Bandit Economy.esp Growl - Werebeasts of Skyrim.esp Daedric Voice.esp Bandit Economy LOTD Patch.esp wizDynamicThings.esp Guard Dialogue Overhaul.esp Spears.esp Immersive Weapons.esp Ultimate Dodge Mod.esp Schlongs of Skyrim.esp Master of Disguise - Special Edition.esp WIC - Extra Leveled List (WACCF).esp Improved Traps.esp Better Dynamic Ash.esp dse-stockings-outfit-dye.esp JZBai_ThrowingWpnsLite.esp SpellResearch.esp Lore Weapon Expansion.esp MLU - Immersive Weapons.esp MLU - Lore Weapon Expansion Bare.esp JZBai_ThrowingWpnsLite_LL.esp AmputatorFrameworkRecipe.esp AddItemMenuSE.esp TSC-Immersive Weapons.esp Wintersun - SexLab Integration.esp WintersunSLI - DD expansion.esp Sleep for Credit.esp SexLab Confabulation - Solutions Patch.esp SexLabFuck'EmUp.esp mslDeviousCaptures.esp SLAdventures.esp pchs_loansharks.esp SlaveTatsEventsBridge.esp Sisterhood Mara.esp CrimeFactionAlikr.esp TaxesOfTheNineHolds.esp Book of UUNP - Textures.esp Book of UUNP with Summermyst.esp Better Dynamic Snow - NSUTR Patch.esp Footprints.esp 12FemaleBrows.esp suspiciouscityguards.esp NightPredators Lite.esp MiniBikini.esp ViewableFactionRanks.esp Lock_Overhaul.esp LockDoorsWithKeys.esp Character Behaviors Enhanced.esp dc-mana-tanks-000.esp Vivid_TS_Patch_Ominous_WaterFix.esp WetandCold.esp Vivid_TS_AOS_Patch.esp Incognito.esp SmartCast_1_0.esp Draw!!.esp Wildcat - Combat of Skyrim.esp SimplyFasterArrows.esp SexLabRandomSex.esp SexlabLightMeUp.esp BlockSteal.esp ZAPFurniturePlacer.esp CommonClothes.esp Sell Stones of Barenziah.esp Dress Up Lovers.esp Slaverun_Reloaded_Comments.esp Dragon Claw Stands.esp FabLookEyesSSE.esp Spell Research - Patch Compendium.esp OCW_WACCF_FEPatch.esp OCW_ACE_FEPatch.esp OCW_AO_FEPatch.esp OCW_BDS_FEPatch.esp OCW_HoD_FPSfix_Patch.esp OCW_MusicPatch_VanillaPlus.esp OCW_SR_FEPatch.esp MCWT_InescapableInsights.esp MCWT_UnflappableFaculty.esp CYA_ChooseYourOwnArchMage.esp BOTI.esp Audio Overhaul Skyrim - Improved Traps Patch.esp Cutting Room Floor - Better Dynamic Snow Patch.esp Skyrim Sewers - Better Dynamic Snow Patch.esp WACCF and ACE - USSEP Arch-Mage Consistency Patch.esp Wet and Cold - AOS Patch.esp Wintersun - Better Dynamic Snow Patch.esp Qw_ACE_SkyrimImmersiveCreatures Patch.esp Qw_WACCF_LSCrossbows Patch.esp 018Auri.esp ZaFromTheDeepsV2.esp SimpleSlavery.esp DIS_Heavy_Legion.esp More idle markers.esp EmbersHD.esp BGCollectables.esp NewArmoury.esp zTrap.esp MiniNeeds.esp Cloaks of Skyrim Fixes.esp Cloaks - Dawnguard.esp Finding_Derkeethus.esp Qw_ACE_CRF Patch.esp DBM_BGCollectables_Patch.esp SofiaFollower.esp SexLab_Dialogues.esp DeviousFollowers.esp SexLab-Parasites.esp SLPrivacy.esp DBM_IW_Patch.esp Devious Cidhna.esp Zombies LAL - Removed.esp TentaCave.esp Water for ENB.esp JUSTICE - City Exteriors.esp Storefront.esp DBM_CRF_Patch.esp DBM_WACCF_Patch.esp Playable Non-Playable Armor.esp imp_helm_legend.esp OpM_imp_helm_DB.esp Mortal Weapons & Armor.esp WACCF - CRF Consistency Patch.esp DBM_AOS_Patch.esp Audio Overhaul Skyrim - WACCF and LotD Patch.esp Qw_WACCF_AOS Patch.esp All Geared Up Derivative.esp AllGUD Nude NPC patch.esp AllGUD Azura Star fix.esp DIVERSE SKYRIM.esp PAN_NPCs.esp PAN_NPCs_DG.esp RU_PAN_IWPatch.esp The Ordinary Women.esp Bijin_AIO-SV 2018.esp SlingshotInSkyrim.esp HentaiCreatures.esp HothFollower.esp FGT.esp Giants.esp BodySearch.esp BodySearchND.esp Animated Immersive Weaps.esp Spank That Ass.esp SLSW Addicted.esp SexLab-StoriesDevious.esp Bells of Skyrim.esp AngrimApprentice.esp Deviously Enslaved.esp SkyrimReputation_SSE.esp Missives.esp MF_RadiantProstitution.esp SexLabHorribleHarassment.esp SkyrimReputation_SSE_Wintersun.esp DopplegangerFollower.esp Follower Neisa.esp No Snow Under The Roof - CRF Patch.esp SkyTrek.esp RideSharing.esp Reekling Follower.esp Black Briar Banners.esp JailRape.esp JailRape Rewording Patch.esp HireServants.esp Qw_SofiaFollower_USSEP Patch.esp SexLab_RelationshipDialougeSystem_v2_.esp Ultimate Lingerie Collection.esp DBM_DevAvezaAirship_Patch.esp Flame Meshes Patch.esp Sneak Tools.esp Sneak Tools Vanilla Hoods.esp Sneak Tools Vanilla Masks.esp zRitual.esp Follow me for Sex.esp zDarkArena.esp NamedSoulGems.esp RohZima_AnimObjects.esp DestructibleDisplayCases.esp Wintersun - SIC Patch.esp FMEA Skyrim.esp MCWT_ACollegeCoup.esp MCWT_DeadDunmerDelivery.esp FSA_FindingSusannaAlive_BotIR.esp RosaFollower.esp [Zynx] RogueSorceress.esp Apocalypse - Magic of Skyrim.esp Tomebound.esp SL Deadly Drain.esp ImmersiveBees.esp SL_Kidnapped_Redux.esp ProjectIlliteracy.esp SD Addons.esp Osare Underwear.esp SLAL_AnimationByBakaFactory.esp Tomebound - Ordinator Patch.esp GoToBed.esp TavernAIFix.esp FireBurns.esp OBS_ClosingTime.esp Qw_SofiaFollower_GDO Patch.esp C5Kev's Sexy Spriggan Armor CBBE.esp Brigandage.esp SexistGuards.esp JSwords-ImmersiveWeaponsPatch.esp OCW_BGC_FEPatch.esp MCWT_ExpiditeTheExpirate.esp BA_Bibliophile's_Arcanaeum.esp eu3fan_teleporter.esp BA_LegacyoftheDragonborn.esp BA_Sorting_LotD.esp Auri - USSEP Patch.esp MCWT_ACollegeCoup_OCW.esp MCWT_GovernableGatekeeper.esp Auri - Immersive Creatures Patch.esp VolumeticMists.esp MCWT_ArnielsAppeals.esp Auri - Wintersun + Immersive Creatures Patch.esp Rosa - Auri Patch.esp Qw_CloaksOfSkyrim_CRF Patch.esp Qw_PANNPCs_CRF Patch.esp Qw_TheOrdinaryWomen_CRF Patch.esp Dr_Bandolier.esp AZ_AuriSotGReplacer.esp ScarletDawnArmor.esp Scarlet Dawn Armor - WACCF Patch.esp ESO Altmer Armor by NewrMind43.esp ESO Altmer Armour - WACCF Patch.esp The Paarthurnax Ultimatum.esp KS Dragon Overhaul 2.esp TimingIsEverything.esp Deviously Vanilla - AIO.esp iHUD.esp InigoWhistleKey.esp DragonPlateBrazen.esp Audiobooks of Skyrim.esp DBM_DevAvezaAirship_Beacon_Patch.esp yurica_slayer [NON-HDT].esp DIS_Chainmail_Armor.esp DIS_Fur_Armor.esp DIS_Authentic_Legion.esp DBM_NewLegion_Patch.esp DBM_AuthenticLegion_Patch.esp DBM_Wintersun_Patch.esp DBM_IA_Patch.esp DBM_JaysusSwords_Patch.esp PeopleAreStrangers.esp BloodthirstVampireFeeding.esp SOS - Pubic Hair for Females Addon.esp SOS Female Schlongifier (No Schlong Addon by Erundil).esp SOSGrowingPubicHair.esp SOS - B3lisario UNP Addon.esp SOS - ERF Horse Penis CBBE - Addon.esp Animations.esp abotFiresHurt.esp Peacekeeper.esp SoundsOfBarenziah.esp Followers_StealthKills.esp SOTFollowMeAndSwimToo.esp TrueDeathBasic.esp FollowersCanLoot.esp dD-No Spinning Death Animation Merged.esp mjhCulturalDiversity - Argonian Dock Workers.esp BetterShahvee.esp PickupTrap.esp Player Blink Fix.esp NARC SE for Vanilla.esp NARC SE patch - SIC.esp DreamBurrowsRegalHuntsmanArmor.esp DreamBurrowsRegalAssassin.esp zz_GD_DB_RAHoods.esp MarshArmor.esp ArgonianMercArmor.esp mjhCulturalDiversity - Aranea Ienith.esp mjhCulturalDiversity - Argonian Armor.esp mjhCulturalDiversity - Dunmer Clothes and Armor.esp mjhCulturalDiversity - Jenassa.esp mjhCulturalDiversity - Khajiit Clothes.esp mjhCulturalDiversity - Khajiit Armors.esp mjhCulturalDiversity - Khajiit Clothes Wet and Cold.esp mjhCulturalDiversity - No Dunmer Hoods.esp hydra slavegirls clothed.esp dD - Enhanced Blood Main.esp EBT - IC PATCH.esp EBT - skyBirds Patch.esp SexLabTools.esp EstrusDwemer.esp underwearforeveryone.esp [Zynx][Anano] LayerBikini.esp DiverseSkyrim - Skyrim Immersive Creatures patch.esp MLU - Common Clothes patch.esp Summermyst - SIC patch.esp Vivid Weathers - Wet and Cold patch.esp CBBE Standalone Underwear.esp KS Jewelry.esp Improved Combat Sounds v2.2.esp EnhancedBlood-ImprovedCombatSounds.esp SD-TimingIsEverything Patch.esp xazPrisonOverhaulPatched for IC.esp Sofia_Default_Body_Texture.esp MNC ME SD Patch.esp Smoking Torches And Candles.esp DestructSkyrim-DynamicThings.esp GoToBed-AllGUD-patch.esp Sexlab stories Patch -RO.esp playercelllocationinfo.esp Dual Wield Parrying_SKSE.esp FNIS.esp The Miracle of Flight.esp Incognito - Growls Patch.esp Daedric Voice - Growl Patch.esp Growl-MortalEnemies Patch.esp Dead Body Collision.esp Snotgurg Simple Drop Lit Torches.esp KA Dragon Overhaul2 Patch0.esp Missives - Solstheim.esp VolumeticMistsSolstheim.esp SLSO.esp SLSO_PSA.esp SL_shrines.esp Cinamatic Dragon Soul Absorbtion.esp Command Dragon.esp MLU.esp MLU - Immersive Armors.esp MLU - Summermyst.esp ethereal_elven_overhaul.esp EEO CRF patch.esp MLU_EZupdate.esp MLU - CRF.esp OCW_MLU_FEPatch.esp ACE_EtherealElvenOverhaul_Patch.esp ZIA_Complete Pack.esp ZIA_WACCF_Patch.esp MLU - ZIA.esp MLU - Improved Closefaced Helmets.esp DBM_MorrowlootUltimate_Patch.esp MLU - WaCCF.esp DBM_ZimsImmersiveArtifacts_Patch.esp DBM_ZimsThaneWeapons_Patch.esp MLU - FollowMe patch.esp AllGUD Alt TextureModelsplosion.esp Daedric Voice - ZIA Patch.esp Complete Crafting Overhaul_Remastered.esp AnimatedArmouryCCOR.esp Cloaks_CCOR_Patch.esp 1nivWICCloaks_COS_CCOR_Patch.esp Immersive Weapons_CCOR_Patch.esp CCOR_JSwords_Patch.esp Dr_Bandolier_CCOR_Patch.esp Hothtrooper44_ArmorCompilation_CCOR_Patch.esp MLU + CCORemastered - Patch.esp DBM_CCOR_Patch.esp DBM_CloaksofSkyrim_Patch.esp Complete Alchemy & Cooking Overhaul.esp Complete Alchemy & Cooking Overhaul_CCOR_Patch.esp Qw_CACO_AOS Patch.esp CACO ethereal_elven_overhaul Patch.esp CACO_Growl_Patch.esp CACO_SkyrimImmersiveCreaturesSE_Patch.esp CACO_USSEP_Patch.esp CACO_Wintersun.esp Predator Vision.esp ButterfliesUnchained.esp ButterfliesUnchained(ESL) - CACO Patch.esp DBM_CACO_Patch.esp Predator Vision_CACO_Patch.esp WEHealingPotions Patch - CACO.esp Ordinator - Perks of Skyrim.esp Apocalypse - Ordinator Compatibility Patch.esp Qw_Ordinator_AOS Patch.esp CACO_Ordinator_Patch.esp CCOR_Ordinator.esp InteractiveGallow.esp BakaFactoryABC.esp Sacrosanct - Vampires of Skyrim.esp SacrosanctHeartBreakerPatch.esp GarTM_CACO_Sacrosanct_Patch.esp Alternate Start - Live Another Life.esp Immersive Citizens - AI Overhaul.esp Relationship Dialogue Overhaul.esp BUVARP.esp Winterhold Restored.esp TheChoiceIsYours.esp Winterhold Restored - BDS Patch.esp OCW_WR2_FEPatch.esp Provincial Courier Service.esp Winterhold Restored - NSUTR Patch.esp Immersive Citizens - TC patch.esp RDO - CRF + USSEP Patch.esp BUVARP IW Patch.esp DBM_BUVARP_Patch.esp BUVARP - TheChoiceIsYours Patch.esp Cutting Room Floor - Relationship Dialogue Overhaul Patch.esp Qw_CACO_RDO Patch.esp Qw_SofiaFollower_RDO Patch.esp TCIY_CRF_Patch.esp Relationship Dialogue Overhaul - Hoth Patch.esp BCS_TCIY_Patch.esp The Choice is Yours - WACCF Consistency Patch.esp TCIY_Wintersun_Patch.esp NARC SE patch - Convenient Horses.esp BUVARP - Wintersun Patch.esp RU_Sofia_ICPatch.esp Immersive Citizen - Sofia Bench Patch.esp Diverse Skyrim - Provincial Courier Service.esp nwsFollowerFramework.esp nwsFF_NoTeamMagicDamage.esp nwsFF_NTMD_Apocalypse.esp Open Cities Skyrim.esp Open Cities Skyrim - Holidays.esp OCS + LOTD5 Patch.esp Immersive Citizens - OCS patch.esp xazPrisonOverhaul OCS.esp BOTI ESP-ESL OCS ESL Patch.esp OCS + Skyrim Sewers.esp BirdsOfSkyrim_SSE_OCS.esp Bells of Skyrim - OCS+ICAIO Patch.esp Bondage Furniture World OCS.esp Immersive Encounters - Open Cities Patch.esp BirdsAndFlocks_SSE_OCS.esp skyBirds_SSE_OCS.esp Black Briar Banners OCS.esp OCW_CellSettings.esp MCWT_EarlyElementalist_OCW.esp ZaZ Idles Mods Patch.esp TUDM ECB Violents Patch.esp Destructible Bottles Patch.esp Scarcity SE - Less Loot Mod.esp Scarcity SE - Spell Research Compatibility Patch.esp Scarcity SE - 4x Merchant Item Rarity.esp Scarcity SE - 6x Loot Rarity.esp AllGUD Weapon Meshes Gen.esp Khajiit Ears Show.esp TUDM zPatch.esp TrueDeathBasic Patch.esp Project Illiteracy Patcher.esp Project Illiteracy Gen Patch.esp UnderPants.esp UnderwearForEveryone Patch.esp Bashed Patch, 0.esp Paper World Map.esp Paper World Map Unofficial Fix - Vanilla.esp Modern Brawl Bug Fix.esp @Pamatronic Thank you updating to proper SL Defeat fixed the issue. There are issues though we hanging corpse spinning indefinitely this is connected to Nether's Follower Framework. I set follower in NFF's MCM to be not essential but they will still not die. I can hang Sofia fine without any issues. Also there is a problem hanging more than one NPCs on the same loading. You're better off loading a save game again or better to quit the game altogether and load the save. Player Hanging: https://streamable.com/10exn8 https://streamable.com/juhna9 Chest injures are from Wildcat combat mod by Enainson Follower hanging Jenssa: https://streamable.com/qd06kq
SurverX Posted April 8, 2020 Posted April 8, 2020 43 minutes ago, Pamatronic said: Just checked that thing and saw that it replaces the entire Behaviour-masterFile, rather than using the FNIS way, which makes it absolutely incompatible with FNIS-based Mods (even says so in its own description.) I MUST highly recommend NOT to use that mod. It will only keep causing compatibility issues with other mods for you. Until the Nemesis behaviour engine works stable, you should just get some alternative animation files. Thanks! Everything is working again... Gallows.mp4 ... i also found the error in my "Dancing Penis" mod that some NPCs cumshot and some did not (new version 2.4 ? ).
Pamatronic Posted April 8, 2020 Author Posted April 8, 2020 @Nepro This is just a hunch, but with a load order that size, you scriptload is propably reaching its limits as well, At least thats what it looks like in the first video. And since my mod causes quite a bit of scriptload itself during use, i guess its only natural that things wont run as smooths as one might want to. The indefinite spinning is actually my fault. its caused by the non-symmetric wait animation during the first phase. I´m propably gonna replace it at some point. the undying followers are a tricky thing. the "invulnerability" often carrys through savegames, even when the respective mod has been disabled. usually the script instances responsible for this are updated/deleted after 30 ingame days, so if you are lucky, this problem resolves itself. 1
Nepro Posted April 8, 2020 Posted April 8, 2020 32 minutes ago, Pamatronic said: @Nepro This is just a hunch, but with a load order that size, you scriptload is propably reaching its limits as well, At least thats what it looks like in the first video. And since my mod causes quite a bit of scriptload itself during use, i guess its only natural that things wont run as smooths as one might want to. The indefinite spinning is actually my fault. its caused by the non-symmetric wait animation during the first phase. I´m propably gonna replace it at some point. the undying followers are a tricky thing. the "invulnerability" often carrys through savegames, even when the respective mod has been disabled. usually the script instances responsible for this are updated/deleted after 30 ingame days, so if you are lucky, this problem resolves itself. This is new game and nothing was set up except the basics like SL. I can probably lower script lag by setting up various MCM I've done it on past heavy load orders and it helped a lot to reduce script lag. With this hanging mod I would recommend using Sexlab Submit since it allows you force surrendered hostile npcs to follow the player. @Pamatronic Bashed Patch has setting to change respawn from 30 days to X days would it be possible to use this setting to reduce 30 days reset to less?
Lute Posted April 8, 2020 Posted April 8, 2020 Not sure if this is a problem on my end or not, but any ragdolled characters perpetually rotate on the noose. One of the bound hands continually twitches, almost like it provides propulsion for the rotating. Maybe I could generate electricity from this... 3
DonQuiWho Posted April 8, 2020 Posted April 8, 2020 27 minutes ago, Lute said: Not sure if this is a problem on my end or not, but any ragdolled characters perpetually rotate on the noose. One of the bound hands continually twitches, almost like it provides propulsion for the rotating. Maybe I could generate electricity from this... Yep, on one one game I've got the spinning twitchy handed corpses But thanks! Best laugh I've had all day. Gives an altogether new meaning to the Wings lyric ... ...and the Crimson Dynamo Came along for the ride
Nepro Posted April 8, 2020 Posted April 8, 2020 1 hour ago, donkeywho said: Yep, on one one game I've got the spinning twitchy handed corpses But thanks! Best laugh I've had all day. Gives an altogether new meaning to the Wings lyric ... ...and the Crimson Dynamo Came along for the ride Try to save and load the game in different location and walk up to the corpse to see if it is still spinning.
Delzaron Posted April 8, 2020 Posted April 8, 2020 Tested. The reusable rope is just what I need for my project. You made an amazing work ! There is some stability problems, but that's not a big deal. You should speak with tara for implement this script into ZAZ. And also, there are the guillotine, the garrot, the execution block... lot of things to do (I wish to keep the hand of the victime attached with the choping block anim). 2
DonQuiWho Posted April 8, 2020 Posted April 8, 2020 @Pamatronic Is this any help, given that I saw you tell t.ara on the ZAP 9 devt thread that 'The 6. Node is actually quite important, so please leave it in there if you try to make something new' My latest tests, which again unfortunately resulted in my bouncing bambinos bashing their bonces on the woodwork whilst bashfully reequipping their base garments, were on a game with ... no Defeat, no SRX followers, and with or without Realistic Ragdolls and Force, Every one logged errors right at the start, with the very first entry consistently mentioning an error re Reference (0xaannf091) not having a node named Vert06, where aann is 0xcc or 0xcd and seems to be my mod load order location of your mod with, or without, the Realistic Ragdolls and Force esp also in play Sample extract set out below Not sure if that's of significance in this, but I thought I'd mention it anyway ============================ [04/08/2020 - 08:04:45PM] Error: Reference (0xcd00f091) does not have a node named Vert06 stack: <unknown self>.Game.RemoveHavokConstraints() - "<native>" Line ? [ (CD00F08C)].GallowFurnScriptShort.DummyRelease() - "GallowFurnScriptShort.psc" Line 501 [ (CD00F08C)].GallowFurnScriptShort.AttachActorBone() - "GallowFurnScriptShort.psc" Line 447 [ (CD00F08C)].GallowFurnScriptShort.Finalize() - "GallowFurnScriptShort.psc" Line 435 [ (CD00F08C)].GallowFurnScriptShort.OnActivate() - "GallowFurnScriptShort.psc" Line ? [04/08/2020 - 08:04:46PM] Error: Object reference has no 3D stack: [ (000A7EA9)].Sound.Play() - "<native>" Line ? [ (000B78FE)].HelgenRandomSoundScript.OnUpdate() - "HelgenRandomSoundScript.psc" Line 97 [04/08/2020 - 08:04:46PM] Updating Orphanables Status: ------------------------ [04/08/2020 - 08:04:46PM] Error: Unable to call RegisterForModEvent - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForModEvent() - "<native>" Line ? [None].zbfEffectBondage.RegisterForEvents() - "zbfEffectBondage.psc" Line 40 [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [04/08/2020 - 08:04:46PM] Error: Unable to call RegisterForModEvent - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForModEvent() - "<native>" Line ? [None].zbfEffectBondage.RegisterForEvents() - "zbfEffectBondage.psc" Line 41 [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [04/08/2020 - 08:04:46PM] Error: Unable to call RegisterForModEvent - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForModEvent() - "<native>" Line ? [None].zbfEffectBondage.RegisterForEvents() - "zbfEffectBondage.psc" Line 42 [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [04/08/2020 - 08:04:46PM] Error: Unable to call RegisterForModEvent - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForModEvent() - "<native>" Line ? [None].zbfEffectBondage.RegisterForEvents() - "zbfEffectBondage.psc" Line 43 [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [04/08/2020 - 08:04:46PM] Error: Unable to call RegisterForModEvent - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForModEvent() - "<native>" Line ? [None].zbfEffectBondage.RegisterForEvents() - "zbfEffectBondage.psc" Line 44 [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [04/08/2020 - 08:04:46PM] Error: Attempting to stop an invalid sound instance stack: <unknown self>.Sound.StopInstance() - "<native>" Line ? [ (CD00F08C)].GallowFurnScriptShort.CleanupSound() - "GallowFurnScriptShort.psc" Line 406 [ (CD00F08C)].GallowFurnScriptShort.onEndState() - "GallowFurnScriptShort.psc" Line ? [ (CD00F08C)].GallowFurnScriptShort.GotoState() - "Form.psc" Line ? [ (CD00F08C)].GallowFurnScriptShort.Finalize() - "GallowFurnScriptShort.psc" Line 440 [ (CD00F08C)].GallowFurnScriptShort.OnActivate() - "GallowFurnScriptShort.psc" Line ? [04/08/2020 - 08:04:46PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForSingleUpdate() - "<native>" Line ? [None].zbfEffectBondage.onBeginState() - "zbfEffectBondage.psc" Line 226 [None].zbfEffectBondage.GotoState() - "ActiveMagicEffect.psc" Line ? [None].zbfEffectBondage.OnEffectStart() - "zbfEffectBondage.psc" Line ? [04/08/2020 - 08:04:46PM] Error: Attempting to stop an invalid sound instance stack: <unknown self>.Sound.StopInstance() - "<native>" Line ? [ (CD00F08C)].GallowFurnScriptShort.CleanupSound() - "GallowFurnScriptShort.psc" Line 408 [ (CD00F08C)].GallowFurnScriptShort.onEndState() - "GallowFurnScriptShort.psc" Line ? [ (CD00F08C)].GallowFurnScriptShort.GotoState() - "Form.psc" Line ? [ (CD00F08C)].GallowFurnScriptShort.Finalize() - "GallowFurnScriptShort.psc" Line 440 [ (CD00F08C)].GallowFurnScriptShort.OnActivate() - "GallowFurnScriptShort.psc" Line ? [04/08/2020 - 08:04:46PM] Error: Attempting to stop an invalid sound instance stack: <unknown self>.Sound.StopInstance() - "<native>" Line ? [ (CD00F08C)].GallowFurnScriptShort.CleanupSound() - "GallowFurnScriptShort.psc" Line 406 [ (CD00F08C)].GallowFurnScriptShort.onBeginState() - "GallowFurnScriptShort.psc" Line 290 [ (CD00F08C)].GallowFurnScriptShort.GotoState() - "Form.psc" Line ? [ (CD00F08C)].GallowFurnScriptShort.Finalize() - "GallowFurnScriptShort.psc" Line 440 [ (CD00F08C)].GallowFurnScriptShort.OnActivate() - "GallowFurnScriptShort.psc" Line ? [04/08/2020 - 08:04:46PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (D9012726) cannot be initialized because the script no longer contains that property [04/08/2020 - 08:04:46PM] Error: Attempting to stop an invalid sound instance stack: <unknown self>.Sound.StopInstance() - "<native>" Line ? [ (CD00F08C)].GallowFurnScriptShort.CleanupSound() - "GallowFurnScriptShort.psc" Line 408 [ (CD00F08C)].GallowFurnScriptShort.onBeginState() - "GallowFurnScriptShort.psc" Line 290 [ (CD00F08C)].GallowFurnScriptShort.GotoState() - "Form.psc" Line ? [ (CD00F08C)].GallowFurnScriptShort.Finalize() - "GallowFurnScriptShort.psc" Line 440 [ (CD00F08C)].GallowFurnScriptShort.OnActivate() - "GallowFurnScriptShort.psc" Line ? [04/08/2020 - 08:04:46PM] Error: Cannot call Play() on a None object, aborting function call stack: [ (CD00F08C)].GallowFurnScriptShort.onBeginState() - "GallowFurnScriptShort.psc" Line 291 [ (CD00F08C)].GallowFurnScriptShort.GotoState() - "Form.psc" Line ? [ (CD00F08C)].GallowFurnScriptShort.Finalize() - "GallowFurnScriptShort.psc" Line 440 [ (CD00F08C)].GallowFurnScriptShort.OnActivate() - "GallowFurnScriptShort.psc" Line ? [04/08/2020 - 08:04:46PM] warning: Assigning None to a non-object variable named "::temp44" stack: [ (CD00F08C)].GallowFurnScriptShort.onBeginState() - "GallowFurnScriptShort.psc" Line 291 [ (CD00F08C)].GallowFurnScriptShort.GotoState() - "Form.psc" Line ? [ (CD00F08C)].GallowFurnScriptShort.Finalize() - "GallowFurnScriptShort.psc" Line 440 [ (CD00F08C)].GallowFurnScriptShort.OnActivate() - "GallowFurnScriptShort.psc" Line ? [04/08/2020 - 08:04:47PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [None].zbfEffectBondage.RegisterForSingleUpdate() - "<native>" Line ? [None].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ?
Nepro Posted April 8, 2020 Posted April 8, 2020 23 minutes ago, Delzaron said: Tested. The reusable rope is just what I need for my project. You made an amazing work ! New mod or update to existing one?
Delzaron Posted April 8, 2020 Posted April 8, 2020 13 minutes ago, Nepro said: New mod or update to existing one? New mod. Basically a Bad ends who kill you and your follower sonly if you ake a major crime, and some side quests which will trigger bad ends. 3
Nepro Posted April 9, 2020 Posted April 9, 2020 1 hour ago, Delzaron said: New mod. Basically a Bad ends who kill you and your follower sonly if you ake a major crime, and some side quests which will trigger bad ends. Cool. I know this is not for me to require anything but we humbly ask for Prison Overhauled Patched compatibility patch. Would it be possible to blame/frame the follower for the crimes player committed? That feature would be awesome tailed for the evil guy playthrough. Getting annoying followers hanged hehehe. 1
Delzaron Posted April 9, 2020 Posted April 9, 2020 5 hours ago, Nepro said: Cool. I know this is not for me to require anything but we humbly ask for Prison Overhauled Patched compatibility patch. Would it be possible to blame/frame the follower for the crimes player committed? That feature would be awesome tailed for the evil guy playthrough. Getting annoying followers hanged hehehe. I don't know. I never expected to continue prison overhaul or make something compatible with it... And I saw in prison overhaul there is a fiel named "capital penalty". So the author planned executions... 1
swords and sandals Posted April 9, 2020 Posted April 9, 2020 Something just caught my eye in the ZAP 9.0 topic, and I was curious. When t.ara pasted a link to this topic, one of my images was embedded in the link: Now, I'm certainly not complaining - in fact, it brought a smile to my face, and anything that does that is good in my book. After donning my deerstalker and investigating this curious case, it seems that the first image posted in a topic will always appear in embedded links to that topic. (Only the topic, not the file itself.) @Pamatronic if you would prefer to have one of your own images used, maybe try adding one to the opening post? Do feel free to leave it as it is though.
Pamatronic Posted April 9, 2020 Author Posted April 9, 2020 Im not entirely sure why she linked to the support thread, rather than the file itself, But i think this image is fine. Thanks for the suggestion tho
Pamatronic Posted April 9, 2020 Author Posted April 9, 2020 8 hours ago, Nepro said: Cool. I know this is not for me to require anything but we humbly ask for Prison Overhauled Patched compatibility patch. Would it be possible to blame/frame the follower for the crimes player committed? That feature would be awesome tailed for the evil guy playthrough. Getting annoying followers hanged hehehe. I like that idea. But something like this would have to be done by someone who is familiar with questscripting. Thats not exactly my field of expertise.
Pamatronic Posted April 9, 2020 Author Posted April 9, 2020 10 hours ago, Delzaron said: And also, there are the guillotine, the garrot, the execution block... lot of things to do (I wish to keep the hand of the victime attached with the choping block anim). Currently working on the Garotte and its seems promising. I mentioned this earlier, but the guillotine will be difficult to realize. that would require some entirely new techniques, just as the Gallow itself. I do have a few possible starting points, but this will most likely take a while. For the vanilla beheading Block: scripts for such a scene already exist. if you want the Actors hands to remain tied, Call the following line of code immediatly AFTER he died: game.addHavokBallAndSocketConstraint(victim, "NPC L Hand [LHnd]",victim, "NPC R Hand [RHnd]",0,0,0) victim being an ActorReference. easiest way would be to put this into the OnDeath() Event of a script attached to an actorAlias. Pretty sure the beheading Scene uses such an alias anyway. 1
SurverX Posted April 9, 2020 Posted April 9, 2020 10 hours ago, donkeywho said: @Pamatronic Is this any help, given that I saw you tell t.ara on the ZAP 9 devt thread that 'The 6. Node is actually quite important, so please leave it in there if you try to make something new'... Well that looks a bit like the errors that i got (see my mail above). In my case i had a problem with the mod "360 Movement Behavior" that is not compatible with the Gallows mod.
Pamatronic Posted April 9, 2020 Author Posted April 9, 2020 14 hours ago, donkeywho said: Error: Reference (0xcd00f091) does not have a node named Vert06 Looking at your video again, i think you messed up something during installation. 1. your character is playing the wrong animation (which suggests that my mod is loaded before Zap. you need to load it AFTER) 2. you are using the wrong Rope (which suggest that my mod is loaded before Heretical ressources. Again, you need to load it AFTER HH) the original rope from HH does in fact not have a 6. Node, therefore the error in your log. (this doesnt interfere with Ragdoll though) 3. the Problems with your Ragdolls/redressing are caused by some script attached to followers. This is with 98% certainty NOT caused by a ragdolls/physics mod. The Reason is most likely a follower overhaul or other followermod that makes changes to the followersystem. I´m afraid you might have to do some cleanup to find the exact mod which is causing this. might even be some old remnants which arent controlled by your modmanager.
Pamatronic Posted April 9, 2020 Author Posted April 9, 2020 16 hours ago, Lute said: Not sure if this is a problem on my end or not, but any ragdolled characters perpetually rotate on the noose. One of the bound hands continually twitches, almost like it provides propulsion for the rotating. Thats actually pretty close to the truth. No problem on your end though. Its caused by the non-symmetric animation during the first phase. using the wheel before pulling the lever should minimize this.
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