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Posted
13 hours ago, Lordsparklefart said:

Hello. I'm having a problem of CTD when the birthing sequence starts. I've attached the crash log provided by https://www.nexusmods.com/newvegas/mods/72317
I have also attached my load order. It shows the left and right pane of MO2. Any help is greatly appreciated and if you need any other info please let me know.

Screenshot 2023-02-01 034325.png

CobbCrashLogger.log 13.08 kB · 1 download

 

I don't know how to even read it, and looking by the description of this mod, it's more useful for debugging dll plugins, rather than regular esp/esm ones. The only thing that I noticed in that log is that you have a lot of dll plugins installed, but not NVAC, so you can try doing so. Also you can try to start a debug log in SCR, enable debug mode in SOPreg (either 7 or 8 in mcm), then trigger a crash and send the final log after it.

As for mod list, Immersive Lactaction is not recommended in use with Sexout Breeder, as it's nearly a full copy of Breeder's lactation, just in a standalone format, Kennel mods and Miss Moo I think is very outdated and might cause some problems

Posted
5 hours ago, Neutron_rus said:

 

I don't know how to even read it, and looking by the description of this mod, it's more useful for debugging dll plugins, rather than regular esp/esm ones. The only thing that I noticed in that log is that you have a lot of dll plugins installed, but not NVAC, so you can try doing so. Also you can try to start a debug log in SCR, enable debug mode in SOPreg (either 7 or 8 in mcm), then trigger a crash and send the final log after it.

As for mod list, Immersive Lactaction is not recommended in use with Sexout Breeder, as it's nearly a full copy of Breeder's lactation, just in a standalone format, Kennel mods and Miss Moo I think is very outdated and might cause some problems

I Thought I had NVAC installed already, thats my bad. I uninstalled the mods you mentioned as well and the problem has been solved. Thank you very much for your assistance.

  • 2 weeks later...
Posted

The changelog tells it will require SCR 20230211.0, while current Sexout Common Resources version is 20210623.

 

Does that mean Sexout Common Resources will be updated soon and meanwhile this mod won't work 100%?

Posted (edited)
10 minutes ago, P_dante said:

The changelog tells it will require SCR 20230211.0, while current Sexout Common Resources version is 20210623.

 

Does that mean Sexout Common Resources will be updated soon and meanwhile this mod won't work 100%?

it's should have been updated already, so try to refresh the page

Edited by Neutron_rus
Posted

So I turned on the “random preg outfit spawning” option, but haven’t seen any pregnant NPCs yet.

 

Where do they spawn? In towns? The wasteland?

Posted (edited)
1 hour ago, Mach05 said:

So I turned on the “random preg outfit spawning” option, but haven’t seen any pregnant NPCs yet.

 

Where do they spawn? In towns? The wasteland?

I think it is a very old function that might or might not have stopped working long long ago. (I even forgot it existed)

Me and Neutron will look into it, but we would first need to remove some cobwebs and dust.

 

***Edit. Me and Neutron checked and it intends to have random enemies have pregnancy armor. But it is limited and possibly the outfit automatically shifts back to the not pregnant version as soon as it loads in. When I have the time and mood I'll fix it to assign random outfits to unimportant NPCs (To not cause mod conflicts)
Also guaranteed the option doesn't work with fertility setting 'Everybody'.

Edited by dborg2
  • 2 weeks later...
Posted
7 hours ago, zhuguannan123 said:
hey... any idea why Pregnancy V3 makes me stuck at starting menu?

and for everybody else. Don't forget to also update your Sexout Common Resources and, if you use it, maternity pack overkill.

Scriptcode has been fixed and some has been moved from 1 mod to the other.

Posted
8 hours ago, dborg2 said:

and for everybody else. Don't forget to also update your Sexout Common Resources and, if you use it, maternity pack overkill.

Scriptcode has been fixed and some has been moved from 1 mod to the other.

thanks! 

  • 2 weeks later...
Posted
On 10/23/2022 at 6:51 AM, Roadrage512 said:

I'm having a problem where my pregnancy length MCM setting keeps reverting to 100%. Reloading saves and reinstalling the mod has no effect, and I've found so applicable solutions on LL so far. I'm not sure whats causing it but I don't intend to wait 170 days for 1 pregnancy. This problem has been persisting for almost a month now and any help would be appreciated.

 

I'm getting a similar problem. I can't get some of the setting changes to stick, particularly the player fertility% of the cycle and the player peak fertility% revert to 100% and 300% respectively whenever I close the MCM, so any sex always results in pregnancy with triplets.
The pregnancy length somehow got set to 3%, but also reverts back to that when i close and reopen MCM

I can change some settings and have them stay, like menstrual% of cycle

 

I change the values I want to change, press m to close the MCM without closing the menu and save straight away
resuming play then pausing and going into MCM shows the values revert.
Do I need to do something differently for the settings to stick?
I think I first configured the MCM in vault 101 (TTW) as a 16 yr old (before taking the G.O.A.T

Posted
5 hours ago, ARabidGrandma said:

I'm getting a similar problem. I can't get some of the setting changes to stick, particularly the player fertility% of the cycle and the player peak fertility% revert to 100% and 300% respectively whenever I close the MCM, so any sex always results in pregnancy with triplets.
The pregnancy length somehow got set to 3%, but also reverts back to that when i close and reopen MCM

I can change some settings and have them stay, like menstrual% of cycle

 

I change the values I want to change, press m to close the MCM without closing the menu and save straight away
resuming play then pausing and going into MCM shows the values revert.
Do I need to do something differently for the settings to stick?
I think I first configured the MCM in vault 101 (TTW) as a 16 yr old (before taking the G.O.A.T

Mcm settings are save baked, if old save file have different settings, then it will be reveting back everytime you load that old save file. M hotkey doesn't do anything by default, so idk why you have to use it, when changing values you have to click Accept to save it, and Default button will reset this exact setting

Posted
On 3/17/2023 at 12:39 AM, Neutron_rus said:

Mcm settings are save baked, if old save file have different settings, then it will be reveting back everytime you load that old save file. M hotkey doesn't do anything by default, so idk why you have to use it, when changing values you have to click Accept to save it, and Default button will reset this exact setting


I was told this as well, so I opted to start a brand new save and change the settings the second I was able to open the MCM. Still the settings revert as soon as I close the MCM.

Posted
12 hours ago, Roadrage512 said:


I was told this as well, so I opted to start a brand new save and change the settings the second I was able to open the MCM. Still the settings revert as soon as I close the MCM.

in case of new save, it's better to change settings after leaving doc mitchell's house, as only after this stage game activates most of the stuff

Posted
2 hours ago, Neutron_rus said:

in case of new save, it's better to change settings after leaving doc mitchell's house, as only after this stage game activates most of the stuff


Same result. Though apparently the setting was set to 30% as default this time, but when I changed it then it went back to 100%. I deleted literally every save I have(backed up of course) and still it reverts no matter when I change the setting.

 

Posted (edited)
5 hours ago, Roadrage512 said:


Same result. Though apparently the setting was set to 30% as default this time, but when I changed it then it went back to 100%. I deleted literally every save I have(backed up of course) and still it reverts no matter when I change the setting.

 

maybe your game is on disk C? If so, then most likely windows is preventing stuff from changes. Also, does only pregnancy doesn't save settings or any other mod in mcm as well?

Edited by Neutron_rus
Posted
5 hours ago, Neutron_rus said:

maybe your game is on disk C? If so, then most likely windows is preventing stuff from changes. Also, does only pregnancy doesn't save settings or any other mod in mcm as well?


My game is installed on my E drive. As far as I am aware it is only sexout pregnancy that is being reverted, and only some settings within it. I didn't notice any other mods doing it when I checked.

Posted
4 hours ago, Roadrage512 said:


My game is installed on my E drive. As far as I am aware it is only sexout pregnancy that is being reverted, and only some settings within it. I didn't notice any other mods doing it when I checked.

Probably this isn't an issue, but have you install your mod-manager or Fallout New Vegas into a program-files folder. I don't know if windows also protects those folders on other drives.

Posted
6 hours ago, dborg2 said:

Probably this isn't an issue, but have you install your mod-manager or Fallout New Vegas into a program-files folder. I don't know if windows also protects those folders on other drives.


No, its in my steam folder on my E drive, separate from my program files.

 

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