Luka10 Posted November 7, 2020 Posted November 7, 2020 I dunno if should ask here or not ,but what in sex lab arousal raises arousal? what lowers it?
Labsink Posted November 7, 2020 Posted November 7, 2020 56 minutes ago, coms77 said: I can't make YPS and FM work with the latest version. Are there some specific versions of those mods that should be installed? Dont know what is needed, but stumbled on this: Immersive Fashion Tweak Purpose: Mostly to allow external mods to monitor your appearance - SL Survival. By following the links you should find the SE version.
ShimizuModding Posted November 8, 2020 Posted November 8, 2020 so i upgraded from 0.602 to 0.626, and i immediately get evicted from home and asked for whore/curfew license. i had the license system disabled and 0 bounty. any ideas?
DremoraDream Posted November 9, 2020 Posted November 9, 2020 hey @nomkaz been a while since I last used this mod, I'm actually reinstalling SE with a fresh set. This mod has been great in the past, but looking over the features that changed, it sounds like SlaveTats is required. At least to me, coming from Oldrim. Does the Trauma feature (or any feature actually) require SlaveTats converted to SE? I'd rather not use SlaveTats if I can help it. Thanks for continuing to edit/convert/support these mods!
Anunya Posted November 10, 2020 Posted November 10, 2020 Thanks for the update! Does anyone have any ideas how to reposition the tongue mesh that's available? It seems like it's pretty low on the face for the races in SE, and the tongue comes out below the teeth and through the lower lip. I can reposition the mouth part to line up with the tongue, but the face ends up being pretty grotesque looking. Neither option is super appealing. I saw in the LE support thread that monoman suggested using nifskope to move the tongue, but I have no idea how to do that.
nomkaz Posted November 10, 2020 Author Posted November 10, 2020 21 hours ago, DremoraDream said: hey @nomkaz been a while since I last used this mod, I'm actually reinstalling SE with a fresh set. This mod has been great in the past, but looking over the features that changed, it sounds like SlaveTats is required. At least to me, coming from Oldrim. Does the Trauma feature (or any feature actually) require SlaveTats converted to SE? I'd rather not use SlaveTats if I can help it. Thanks for continuing to edit/convert/support these mods! Slavetats has been converted If you prefer not to use it, you'll only miss out on some overlays. I can't say for certain, but if you don't want Slavetats in your LO, it may be that just having the textures and meshes installed will be sufficient.
nomkaz Posted November 10, 2020 Author Posted November 10, 2020 12 hours ago, Anunya said: Thanks for the update! Does anyone have any ideas how to reposition the tongue mesh that's available? It seems like it's pretty low on the face for the races in SE, and the tongue comes out below the teeth and through the lower lip. I can reposition the mouth part to line up with the tongue, but the face ends up being pretty grotesque looking. Neither option is super appealing. I saw in the LE support thread that monoman suggested using nifskope to move the tongue, but I have no idea how to do that. Are you by any chance using a custom race mod, or is it a vanilla race?
DremoraDream Posted November 10, 2020 Posted November 10, 2020 5 minutes ago, nomkaz said: Slavetats has been converted If you prefer not to use it, you'll only miss out on some overlays. I can't say for certain, but if you don't want Slavetats in your LO, it may be that just having the textures and meshes installed will be sufficient. I'm sorry, I might be confused. If I remember correctly, SlaveTats was this mod: The mod you linked doesn't reference the original slavetats at all unless I missed it dramatically. In which case, I'd assume the mod I'm talking about isn't actually required at all? Apologies for misunderstanding, would you mind clarifying a little more?
Anunya Posted November 11, 2020 Posted November 11, 2020 9 hours ago, nomkaz said: Are you by any chance using a custom race mod, or is it a vanilla race? That's a bog standard Breton, with CBBE, 3BBE, HDT-SMP, and Fair Skin replacer. I'm seeing the same tongue placement with all the other vanilla races as well.
Anunya Posted November 11, 2020 Posted November 11, 2020 Bug Report: I started a new game with 0.623 and it looks like the MCM settings for Misogyny & Inequality are not effective. Whatever the settings, my character has the full carrying capacity and I'm not seeing any stat debuffs either. And to confirm, this is in a new game. Other features are working fine (room prices, the wheel, toll gates, guards telling me to put away my weapon).
nomkaz Posted November 11, 2020 Author Posted November 11, 2020 On 11/10/2020 at 3:48 PM, DremoraDream said: I'm sorry, I might be confused. If I remember correctly, SlaveTats was this mod: The mod you linked doesn't reference the original slavetats at all unless I missed it dramatically. In which case, I'd assume the mod I'm talking about isn't actually required at all? Apologies for misunderstanding, would you mind clarifying a little more? Super wrong link. Sorry about that ;phttps://www.loverslab.com/files/file/619-slavetats/
nomkaz Posted November 11, 2020 Author Posted November 11, 2020 14 hours ago, Anunya said: Bug Report: I started a new game with 0.623 and it looks like the MCM settings for Misogyny & Inequality are not effective. Whatever the settings, my character has the full carrying capacity and I'm not seeing any stat debuffs either. And to confirm, this is in a new game. Other features are working fine (room prices, the wheel, toll gates, guards telling me to put away my weapon). I didn't touch the ESP (which can break scripts) or the Scripts (which rarely need editing for SE, and I don't know how to write or edit scripts at all), so that's not a conversion error. I would check the LE version's Support thread to see if it's happened to anyone else, and if there's a fix.
Anunya Posted November 11, 2020 Posted November 11, 2020 58 minutes ago, nomkaz said: I didn't touch the ESP (which can break scripts) or the Scripts (which rarely need editing for SE, and I don't know how to write or edit scripts at all), so that's not a conversion error. I would check the LE version's Support thread to see if it's happened to anyone else, and if there's a fix. Thanks, I'll try that thread. And thank you for your conversion work Another possibility that just occurred to me is that there might be another mod overwriting the M&I settings. I'll have a look, but if anyone knows of mods that are likely culprits, I'd appreciate it.
Guest Posted November 12, 2020 Posted November 12, 2020 4 hours ago, Anunya said: Thanks, I'll try that thread. And thank you for your conversion work Another possibility that just occurred to me is that there might be another mod overwriting the M&I settings. I'll have a look, but if anyone knows of mods that are likely culprits, I'd appreciate it. As I understand it, at least part of it is implemented through edits to the Race records. So check in SSEdit to see if there are conflicts with other mods in your load order with the Race records.
Anunya Posted November 12, 2020 Posted November 12, 2020 25 minutes ago, DonTheDime said: As I understand it, at least part of it is implemented through edits to the Race records. So check in SSEdit to see if there are conflicts with other mods in your load order with the Race records. Yeah, it turned out that was it And today I used SSEdit for the first time, so that's awesome too. The way to fix it is in the LE thread linked a few posts earlier. Turned out that a patch for Apachii Divine Elegance Store stomped on the required inequality spell from Sex Lab Survival. This is the link to the exact post with the instructions, in case anyone else has the same problem and doesn't know how to use SSEDit: 1
nomkaz Posted November 12, 2020 Author Posted November 12, 2020 15 hours ago, Anunya said: Yeah, it turned out that was it And today I used SSEdit for the first time, so that's awesome too. The way to fix it is in the LE thread linked a few posts earlier. Turned out that a patch for Apachii Divine Elegance Store stomped on the required inequality spell from Sex Lab Survival. This is the link to the exact post with the instructions, in case anyone else has the same problem and doesn't know how to use SSEDit: I don't use Divine Elegance, so I would have never caught that, thanks for sharing the solution for others!
Dude2000 Posted November 12, 2020 Posted November 12, 2020 On 11/8/2020 at 12:49 PM, keith5544 said: so i upgraded from 0.602 to 0.626, and i immediately get evicted from home and asked for whore/curfew license. i had the license system disabled and 0 bounty. any ideas? I have the same problem with eviction. It seems to be bugged. In the stats page all holds evictions are set to true. There is no way to change that. I would really appreciate a debug function which can set them all to false. I think it is high time for such a debug function because they are set to true by default! That is really, really bad! If there is a way to set the evictions permanently to false with the console please say so and how! The debug menu can only lift the door blockade temporarily but the evictions stay on true and next time you sleep in the house the eviction event triggers again. Another annoying issue: if I enable these licenses to actually buy a property license I cannot, under no cicumstances, never, even if I set the blocking chance of the license seller to 0%. He always says he has no documents!!!
Guest Posted November 13, 2020 Posted November 13, 2020 Thank you for the mod, seems to be working great. The only thing I find a bit unconvenient is a sound bug in coverself animation for the naked state - I hear footsteps even when my character is just standing in place. This however seems to be occuring only in 3rd person. The same problem was with the Deviously Cursed Loot mod, if I remember correctly. Is there maybe a way to fix this? Thank you!
Xleymn Posted November 16, 2020 Posted November 16, 2020 Hey for some reason this mod makes my MCM for SLSF not appear. Has anyone else experienced this?
saintdie Posted November 17, 2020 Posted November 17, 2020 On 11/10/2020 at 10:04 PM, Anunya said: That's a bog standard Breton, with CBBE, 3BBE, HDT-SMP, and Fair Skin replacer. I'm seeing the same tongue placement with all the other vanilla races as well. I'm running into the same issue with the tongue coming out of the chin. I'm using an Imperial. RaceMenu, CBBE, 3BBE, HDT-SMP, and The Pure skill texture replacer. I also have Expressive Facegen Morphs and Expressive Facial Animation (both male and female) installed.
Monoman1 Posted November 17, 2020 Posted November 17, 2020 On 11/10/2020 at 8:07 AM, Anunya said: Neither option is super appealing. 5 hours ago, saintdie said: I'm running into the same issue with the tongue coming out of the chin. I'm using an Imperial. RaceMenu, CBBE, 3BBE, HDT-SMP, and The Pure skill texture replacer. I also have Expressive Facegen Morphs and Expressive Facial Animation (both male and female) installed. Might help if your character's mouth is open. But yea the tongues aren't going to suit everyone. If someone does adjust the height of them send me the files and I can include them as an option in the fomod installer. On 11/13/2020 at 7:49 PM, epsadin said: Thank you for the mod, seems to be working great. The only thing I find a bit unconvenient is a sound bug in coverself animation for the naked state - I hear footsteps even when my character is just standing in place. This however seems to be occuring only in 3rd person. The same problem was with the Deviously Cursed Loot mod, if I remember correctly. Is there maybe a way to fix this? Thank you! Yep. It's been a problem since forever. The included animation is from ZAP which has the sound much more frequently. So if I were you I'd copy the cover animation over from DCL and rename it.
Guest Posted November 18, 2020 Posted November 18, 2020 On 11/17/2020 at 4:30 PM, Monoman1 said: Yep. It's been a problem since forever. The included animation is from ZAP which has the sound much more frequently. So if I were you I'd copy the cover animation over from DCL and rename it. Thank you for the answer. Actually I disabled this function in the mod and installed DAR Modesty from Nexus. It's not perfect, because this time I don't hear any footsteps when in third person coverself, but less annoying than constantly repeating footstep sounds. Unfortunately, after playing Sexlab Survival for a while, I stumbled upon another extremely annoying bug - but this might be some mod conflict on my end (no idea yet what might be causing it): with curfew and gate tolls enabled, after escaping from the city (through the sewers) and returning I'm caught in e force-greet loop with the guards. They keep approaching me and open conversation, althouth nothing related to the mod elements, just normal vanilla dialogues. When I end the conversation, the guards open it again, and so on, infinitely. Before I start uninstalling mods and getting to some much earlier saves, I wanted to ask, if anyone had this issue? It makes the game unplayable really, although I would love to keep this amazing mod. Edit: there seems to be something seriously wrong - actually with the tolls, curfew and licenses turned off initially in the mod, I keep receiving messages after leaving the city that the guards will be looking for me etc. Once I enter the city again after some time, they all try to catch me and force-greet me infintely. I thought that this might be a problem with mods like AI Overhaul from nexus, or some dialogue mods, like More To Say, or More Dialogue Options, but no - it's still happening without those My other installed mods are mostly clothing / armor mods, animation and visual stuff, some quest and new land mods, not related at all to anything major within the skyrim cities. From Loverslab stuff I have Sexlab Framework, Sexlab Aroused, Sexlab Dialogues, Sexlab Sexual Fame, Sexlab Fame Comments, Zaz Animations. Could any of these make a conflict with Sexlab Survival?
Monoman1 Posted November 18, 2020 Posted November 18, 2020 2 hours ago, epsadin said: They keep approaching me and open conversation, althouth nothing related to the mod elements, Yep. It's fixed in the new version. Until se version is updated, enable toll evasion. Edit: Actually I think Corsayr made a conversion over on the LE thread a page or two back. Edit 2: Must have dreamt it. Can't find it. Edit 3: See. I'm not going senile at all. V V V V V VVV V
Corsayr Posted November 18, 2020 Posted November 18, 2020 Latest Sexlab Survival converted for SE .629 {file updated see a few posts down} 1
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