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Posted

If anyone wants to see what I've been working on, here's the SE version and here's the LE version. You're looking for version 7.0.0.2. Because the head parts have changed, all the patches have to be regenerated too, so not ready for real playthroughs yet even on LE, unless you're okay with none of the NPC mods.

 

I'd love it if someone would take the SE version out to the wolf den and dragon mound outside Riften. (Past Snow-Shod Farm, around up to the dragon mound and the Shadow Stone.) Tell me if you get regular crashes there too. Not every time--but like 4 out of 5.

 

 

Posted

Does this SE mod have any of the requirements that the LE mod had? Or no external requirements at all? In either case, any chance the description could be updated to clarify that?

 

Also:

If 01 is installed alone, CTD on startup before menu. Looks related to RaceCompatibility.esm. If that is the only thing loaded, also CTD same place. I tried setting in the USSEP in case it was the RC that requires that, but no luck. I resolved this by using the RC from Nexus.

Posted

Same requirements--all DLC's and RaceCompatibility. Dunno what happened with RaceCompatibility but if it's causing problems delete it out of this mod and get the racecompatibility mod. Crash on startup means you're missing a requirement.

Posted

Hey Baddog, sorry its rough atm. Did you happen to do any testing in Bannered Mare? Was just curious as thats one place a lot of us froze when trying to do the port in the LE thread. Also, I hope your Fallen Order run is going well, can't wait to grab that game.

Posted

I was thinking why look for more crashes when I already have one I can't solve, but maybe this one is more consistent. No spawn points there. I'll go look.

Posted
48 minutes ago, Bad Dog said:

I was thinking why look for more crashes when I already have one I can't solve, but maybe this one is more consistent. No spawn points there. I'll go look.

I will note I have not tried it since installing the tri patch but it was one of the problem spots.

Posted

Testing out new build 7.0.0.2 SE now. No crashes yet... but did notice this fellow at Dragon Bridge... face seems to be too dark. (pic 1) :3 

 

and I got Krystal working in SE. The digilegs don't mess up her feet too bad and it looks fine with her default skeleton. She's just usually a bit too low in the floor is all. (Pic 2)

 

and can confirm the Ningheim rebuild also works fine and doesn't seem to mess up anything. (I fixed the RaceMenu crashing if you change sex thing, but doing so still messes up faces till you restart Racemenu as a result of a missing detail tri mesh or some such. Problem with the original mod apparently. I can get around this by applying a preset to reset what loading the female Ningheim does to it... just slightly annoying.)

 

Will test more later and report any crashes. 

Desktop Screenshot 2019.12.18 - 21.55.33.81.png

Desktop Screenshot 2019.12.18 - 21.57.08.69.png

Posted

I'm catching alot of dark faces around Whiterun with v.7 but no freezes being caused by Yiff Age. Mostly nords. Orcs sseem to have a different face texture than body as well.

Posted

Anyone know how to fix the Yiff feet below the cart again? it's driving me nuts have all other items in game working with the rump rump on the drum sound working But the feet are below the cart? my current load order. Thanks for input.

2019-12-19 19_00_08-Nexus Mod Manager (0.70.11) - Skyrim Special Edition.png

2019-12-19 19_00_29-Nexus Mod Manager (0.70.11) - Skyrim Special Edition.png

Posted
1 hour ago, rb888 said:

Anyone know how to fix the Yiff feet below the cart again? it's driving me nuts have all other items in game working with the rump rump on the drum sound working But the feet are below the cart? my current load order. Thanks for input.

 

Spoiler

2019-12-19 19_00_08-Nexus Mod Manager (0.70.11) - Skyrim Special Edition.png

 

 

Spoiler

2019-12-19 19_00_29-Nexus Mod Manager (0.70.11) - Skyrim Special Edition.png

 

I'm surprised the feet is the only problem you are having. Drop all the yiff age files to the bottom.

Posted

Great news everyone everything showing up. Even UNP slider mods too. And Feet back on the cart now.

@

Bad Dog

 

Now I can test bit later this weekend for ya. Took while get this my mods work with yours Yiffs :).

2019-12-20 11_52_13-Nexus Mod Manager (0.70.11) - Skyrim Special Edition.png

2019-12-20 11_52_30-Nexus Mod Manager (0.70.11) - Skyrim Special Edition.png

Posted

I updated Y.A into 7.0. It works fine but head texture on mod completely missing. I used SSE Nif optimizer to fix gray face-

 

"Bad Dog says

  1. Run SSE Nif Optimizer on the regular meshes with the "head parts" flag off
  2. Run it again on just the head parts (head, mouth, eyes, hair, brows, scars) with the flag on. This is a minor hassle if they're intermingled with the regular meshes.
  3. Do not do anything with the facegen nifs. They seem perfectly happy to run without conversion.
  4. Optionally run Cathedral Assets Optimizer on the textures with full optimization, just to take advantage of new texture formats.
  5. Optionally load up in CK to change the ESP over to SE--but usually I skip this step. I haven't found an ESP where it matters yet.

"

- but now head textures on mod missing. Modded character many-time don't move it's mouth. How can I solve this? any advice?

 

ScreenShot6.png.2c345315485f0dd33c9865250dd7d612.png

 

Here is My load Order

 

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Unofficial Skyrim Special Edition Patch.esp=1
Schlongs of Skyrim - Core.esm=1
SexLab.esm=1
EFFCore.esm=1
SexLabAroused.esm=1
BadDogSchlongCore.esm=1
ZaZAnimationPack.esm=1
daymoyl.esm=1
BSAssets.esm=1
BSHeartland.esm=1
BS_DLC_patch.esp=1
RaceCompatibility.esm=1
SkyUI_SE.esp=1
Schlongs of Skyrim.esp=1
SOS - Smurf Average Addon.esp=0
iNeed.esp=1
iNeed - Extended.esp=1
3DNPC.esp=1
SexLabDefeat.esp=1
XPMSE.esp=1
FNIS.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
SOSRaceMenu.esp=1
CombatSurrender.esp=1
Werewolves.esp=1
Blues Skyrim.esp=1
OwnCivilWar.esp=1
Legendary Skyrim Crossbows.esp=1
EFFDialogue.esp=1
Convenient Horses.esp=1
daymoyl_DawnguardAddon.esp=1
CH BRU.esp=1
True Soldiers.esp=1
DIS_Heavy_Legion.esp=1
MF_RadiantProstitution.esp=1
SluttinUpBruma.esp=1
RewardYourFollowers.esp=1
JKs Skyrim.esp=1
Cutting Room Floor.esp=1
DIVERSE SKYRIM.esp=1
Helgen Reborn.esp=1
Inconsequential NPCs.esp=1
Immersive Patrols II.esp=1
Populated Lands Roads Paths Legendary.esp=1
CollegeOfWinterholdImmersive.esp=1
CWIOpenCitiesSEPatch.esp=0
Immersive Encounters.esp=1
Immersive Encounters - Open Cities Patch.esp=0
YiffyAgeConsolidated.esp=1
YiffyAgeDigi.esp=1
YiffyAgeSchlongs.esp=1
Yiffy Age Beyond Bruma Patch.esp=1
YACuttingRoomFloorPatch.esp=1
YADiversePatch.esp=1
YAImmersEncPatch.esp=1
YiffyAgeCollegeImmersivePatch.esp=1
YA5InconNPCPatch.esp=1
YAInterestingNPCPatch.esp=1
YiffyAgePopLRP.esp=1

 

 

And Vilja Companion mod completely broken. Even the Old Y.A LE mod she cause infinite freeze.

Posted

I changed the texture path of the lykaios because they were bugging me and everything else was broken so why not break those too. So I think you have a mismatch between the textures and the esp somehow.

 

Vilja's coming.

 

Posted
On 12/21/2019 at 11:14 PM, Kardienlupus said:

Then, How can I to match it? it there a way?

Did you try fresh folder clean? It might clean it up.

Posted
On 12/21/2019 at 5:35 PM, Bad Dog said:

I changed the texture path of the lykaios because they were bugging me and everything else was broken so why not break those too. So I think you have a mismatch between the textures and the esp somehow.

 

Vilja's coming.

 

Ill will wait for updated before playing :).

Posted
19 minutes ago, Menarra said:

Can't get to the main menu, this is the only error left from MO2 now, I've fixed every other issue but no matter how much I try, I can't resolve this last one.

 

https://gyazo.com/1ac1273440eeac5f9ecef0dcf45cd779

 

Hoping it's an easy fix and I've just not found the right info in my searching.

From what I can google, RCAE does not have a SE version.

Posted
Posted

Little update: I started with a completely fresh install of Skyrim SE. I use mod organizer 2 am using  Yiffy Age, sexlab and devious device mods, and my usual handful of texture, weather, and economy mods. So far the only thing I've noticed is a handful of nords with the black face bug, most notably Ulfric. No crashes! Today I'm going to add in Bruma and LotD and see what I can break.

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