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Posted (edited)

Hi,


I have a little problem with the quest hire inventor '' find wicked exhale mushroom in broken helm hollow'' , i took the mushroom which is next to the corpse of the draugr in the cave but the quest is not progressing.
I tried to put it back on the ground to take it back and also to restart a save before collecting it but nothing helps, the quest does not progress.
When trying the showquesttargets command i can't find the quest id.
I unchecked all the other quests to see clearly in the command console but there are a lot of lines and i can't find the ID for this quest  😞
Does anyone have a solution or the identifier of the quest so that i can move it forward?
I looked in ssedit to find the ID but i didn't understand much more.


Thanks.

 

Edit: I think I found the ID in sseedit, aaatohhireinventor, I'm going to try that :)

Edited by alain31
Posted (edited)

I remember a while back the way Real and False Heroes worked was, once you're officially the dragonborn (kill the dragon at the western watchtower, go back to Balgruuf) if the player is female the "real Dragonborn" spawns in Dragonsreach and starts a quest when you talk to him.

 

Now it seems that this does not happen. Even if the player is female, Balgruuf says a female imposter is in the dungeon (seems to be the questline as if the player is male). Is this a bug? Is there a setting I was supposed to change?

 

Edit: I may have misremembered exactly what started this, but the main concern is that after killing the first dragon Balgruuf is talking to the female dragonborn like she's a man, and asking to decide how to punish the woman in the dungeon. I'm worried that if I just keep playing, I won't be able to use half of the content in this mod because I'm doing the wrong quests.

Edited by asd000
Posted
10 hours ago, alain31 said:

Hi,


I have a little problem with the quest hire inventor '' find wicked exhale mushroom in broken helm hollow'' , i took the mushroom which is next to the corpse of the draugr in the cave but the quest is not progressing.
I tried to put it back on the ground to take it back and also to restart a save before collecting it but nothing helps, the quest does not progress.
When trying the showquesttargets command i can't find the quest id.
I unchecked all the other quests to see clearly in the command console but there are a lot of lines and i can't find the ID for this quest  😞
Does anyone have a solution or the identifier of the quest so that i can move it forward?
I looked in ssedit to find the ID but i didn't understand much more.


Thanks.

 

Edit: I think I found the ID in sseedit, aaatohhireinventor, I'm going to try that :)

The quest doesn't update until you give the mushroom to gyrm.

Posted
On 2/6/2024 at 9:50 AM, ditrugatorninja said:

Is there any aftermath for it  or it's only for selling purposes? 

Yes, for selling.

9 hours ago, asd000 said:

Now it seems that this does not happen.

I think this will begin after returning from the Greybeards. Because there must be rumors about a female Dragonborn. And after the first dragon, the Jarl could simply take the title and give it to a man.

8 hours ago, Pollylaff said:

Will there be more content like dialogs and small events for scratcher after marrying him?

Currently - no dialogs.

7 hours ago, Alturistix said:

what are your current plans?

No plans.

Posted

Second girl in Windhelm from starting quest.

When found dog and return to girl in simple way to docks, passing between Winhhelm wall and water, dog cannot pass and quest dont proceed.

Had to teleport dog to me or return to docks in long long way entering docks from Windhelm gate.  Please add jump to player ability to dog.

Posted
10 hours ago, DSHV said:

I think this will begin after returning from the Greybeards. Because there must be rumors about a female Dragonborn. And after the first dragon, the Jarl could simply take the title and give it to a man.

Thank you for the reply, I'll continue and see how it plays out. And thank you for your work on the mod!

Posted
8 hours ago, asd000 said:

Thank you for the reply, I'll continue and see how it plays out. And thank you for your work on the mod!

There are all the dialogues at once, first games for both women and men. I even had a dialogue about my husband, although there was no husband. Female version of starting the quest “Is something bothering you, Jarl?” Perhaps you just don’t all fit them all into the dialog box, since there are still a whole bunch of vanilla dialogs there.

Posted
On 2/7/2024 at 3:47 AM, DSHV said:

No plans.

I see. Do you want to work on the follow up content for the Spouse Old Friend and Unexpected visitors? Maybe flesh out some of the smaller quests? Or make repeatable quests for some followers?

Posted
7 hours ago, Alturistix said:

Do you want to work on the follow up content for the Spouse Old Friend and Unexpected visitors?

I would revisit all the quests, especially from the earlier versions. I hope that my experience as a modmaker has grown since then. Well, I definitely wouldn't have been able to make a town with a non-linear questline and dialogs with multiple NPCs like in the last POS update.

Posted
1 hour ago, DSHV said:

I would revisit all the quests, especially from the earlier versions. I hope that my experience as a modmaker has grown since then. Well, I definitely wouldn't have been able to make a town with a non-linear questline and dialogs with multiple NPCs like in the last POS update.

Perhaps it is worth looking at scene creation? You know, when two NPCs talk to each other without forcing the player to start a conversation? I think it would add more realness to the story, which would benefit old and possible new quests.

Posted

I like Bruiser feature on defeating in combat. Will be good to add similiar to Lidia, maybe with custom dialogs. It should fit her mod behavior.

 

P.S. Started game another time and seems all is good now. Dont know why, i didnot change anything.

I know some mods that are not installed right when adding 20+ mods at one time when starting game. Maybe this mod also need be installed alone.

Posted
On 1/27/2024 at 12:13 PM, monsta88 said:

There are lots of small issues. A few:

- the summon spells did not summon anything for me. I tried the Tasty and the Lusty familiar.

 

 

 I have the same problem in LE and AE. I can't summon familiar from this mod.

Posted
On 2/10/2024 at 1:21 AM, DSHV said:

I would revisit all the quests, especially from the earlier versions. I hope that my experience as a modmaker has grown since then. Well, I definitely wouldn't have been able to make a town with a non-linear questline and dialogs with multiple NPCs like in the last POS update.

I see. What quest would you revisit first? I would love to help.

Posted

Phain Petihad doesn't spawn in Bee and Barb for me.

Any way to fix it?

 

Tried to complete all Briars quest from the very beginning twice, still stuck at that part.

Posted
21 hours ago, LordOfLulz said:

Phain Petihad doesn't spawn in Bee and Barb for me.

Any way to fix it?

He should spawn on the second floor. If he doesn't check if his alias is registered in the quest using

sqv <questname>

and scrolling down until the alias REFs are shown. If it shows NONE or NULL, then that means that he isn't registered by your setup. In this case use

clearquestaliases <QuestName>

and

setquestaliases <QuestName>

In this order. That should add a marker to where he is. If there's no marker, then use sqv again and find the ref for Phain, and use prid to select him and use moveto player to put him at your location.

Posted
On 2/10/2024 at 11:30 AM, killer905 said:

Perhaps it is worth looking at scene creation?

All dialogues in Fallout 4 are scenes and I planned to make a scene of the dialogue between the mother and the Real Dragonborn, but I don't know how to dynamically fill Aliases.

On 2/12/2024 at 5:30 AM, Alturistix said:

What quest would you revisit first?

I guess first versions content like Bruiser, Tapasvee, noble brat and Thalmor follower.

On 2/13/2024 at 9:04 AM, LordOfLulz said:

Phain Petihad doesn't spawn in Bee and Barb for me.

Did you use bat TOHUpdate? Or you can spawn him with the console.

Posted

Hey I just started a new game (on 1.6.640) and shortly into my start I stumbled upon Kindness Farm, where I got roped into the New Hoe quest.

 

I went through the whole thing until I managed to escape, but eventually got a pop-up message that master had found me and I needed to go back, whereupon he told me that my punishment for escaping was that I was no longer his slave. Well OK then.

 

Now, however, I keep getting that same pop-up telling me to go back to him, but when I do he has nothing to say to me. Is it broken? The quest shows as completed and nothing else has started, but the constant pop-ups are a real menace.

Posted
4 hours ago, DSHV said:

All dialogues in Fallout 4 are scenes and I planned to make a scene of the dialogue between the mother and the Real Dragonborn, but I don't know how to dynamically fill Aliases.

I thought CK in F4 and Skyrim were practically the same tools....

Posted

hello i have quest idea where its just opposite of one of your quests (Reigniting Dragonfires)
instead of emperor, ulfric stormcloak is the one to try make an heir with dragonborn
of course they could be more story into that

Posted (edited)

Hi thank you in advance for support and the mod. I have an issue with New Hoe - Friendly Visit. You get to Rorikstead and you are forced to do some stuff (no spoilers). It works fine until you need to "help" 4 angry gentleman. During the start of the scene game crashes and produces this log:2024-02-17-13-57-33.log

The events is as follows, 1 guy gets undressed - second guy gets undressed - third guy gets undressed - first guy dresses up - game crashes. 

Up to that points, all that stuff that can happen during "New Hoe" all works fine. 

 

After a couple of installs/reinstalls and new game the issue still persisted. So I installed matchmaker to be able to force start gangbangs to check SL properly. I tried it multiple times in multiple places (with same number of participants) and the scene starts with no issues. Even tried same angry gentlemen but with matchmaker and it worked with no issues. I believe this mod might cause SL to crash when starting this scene in Friendly Visit. 

 

Also:Papyrus.0.log

 

 

Edited by FireSplitter

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