aspirine2 Posted February 18, 2024 Posted February 18, 2024 confident prisoner npc teleported at the exit of Riften prison...tried using prid but it's not working. is there a command to reset npc location??
PRSTUV Posted February 18, 2024 Posted February 18, 2024 Hello! I have a little problem. I lost the Adventurer (probably, died somewhere). I would like to ressurect her. What is her id? I deleted old saves before I noticed the absense (I like to have 5-6 followers).
DSHV Posted February 19, 2024 Author Posted February 19, 2024  On 2/14/2024 at 4:16 PM, Ashra XIII said: but the constant pop-ups are a real menace. In fact, the script should only be run once. There is an invisible box at the entrance, when you enter it the quest stage changes, and after a while another stage. Try setstage AAANewHoe 101 (or try 102). On 2/14/2024 at 8:24 PM, killer905 said: I thought CK in F4 and Skyrim were practically the same tools.... Yes, but with changes. On 2/17/2024 at 4:24 PM, FireSplitter said: I have an issue with New Hoe - Friendly Visit. Hi, try skip it with setstage AAANHFriendlyVisit 20 (or try 21-23). On 2/18/2024 at 7:18 AM, aspirine2 said: is there a command to reset npc location?? You can try selecting him in the console and moving the NPC using moveto player. 23 hours ago, PRSTUV said: What is her id? Hello. 405C100?
PRSTUV Posted February 19, 2024 Posted February 19, 2024 11 hours ago, DSHV said:  In fact, the script should only be run once. There is an invisible box at the entrance, when you enter it the quest stage changes, and after a while another stage. Try setstage AAANewHoe 101 (or try 102). Yes, but with changes. Hi, try skip it with setstage AAANHFriendlyVisit 20 (or try 21-23). You can try selecting him in the console and moving the NPC using moveto player. Hello. 405C100? Didn't work.
Alturistix Posted February 19, 2024 Posted February 19, 2024 @DSHV If you ever go for a Enslaved PC for the Women Torment, then I have a contract/note for you: Contract: Spoiler Establishment "Women's Torment" (Hereinafter referred to as "Party A") and <Alias=Player> (Hereinafter referred to as "Party B") hereby enter into an Employment Contract as follows: Party B is prohibited from wearing clothing within the facilities managed by Party A, except under special instructions. Party A shall pay Party B a maximum remuneration of 10 Septim per 124 hours if deemed necessary upon this contract. Guests at the facilities managed by Party A as well as Party A's Staff, may give orders to Party B at any time regardless of whether it is during the working hours. Party B must absolutely obey the commands issued by Party A without resistance. Party B shall bear all responsibilities for physical, mental, financial and all other burdens arising from the above commands and is prohibited from making claims against party A. All Human Rights of Party B shall be managed by Party A, which has the rights to restrict or abolish them in part or in entirety as necessary. Party B is bound by confidentiality regarding all activities conducted within the premises managed by Party A. This confidentiality obligation shall continue even after termination of this contract. This contract may be freely changed or terminated only at the convenience of Party A, and no such right of Termination or amendments is granted to Party B. In the event that Party B breaches this contract, all physical, mental, financial and other aspects of Party B shall be under the control of Party A. This contract is effective magically, from the date of signature without a set expiration date and is entered into as a perpetual contract except for the convenience of Party A. I, <Alias=Player>, sign below without any discrepancy in the above content. <Alias=Player>  1
BraveNewWorld721 Posted February 21, 2024 Posted February 21, 2024 (edited) Is there any reason the quest "easy money" is crossed? Edited February 21, 2024 by BraveNewWorld721
DSHV Posted February 22, 2024 Author Posted February 22, 2024 On 2/20/2024 at 1:57 AM, PRSTUV said: Didn't work. Well then, start a new game (or download a save), find the desired NPC, click of her in the console and load your current save. On 2/21/2024 at 8:46 AM, BraveNewWorld721 said: Is there any reason the quest "easy money" is crossed? I don't like this quest and the fact that it gives you a lot of money right at the beginning of the game, when many mods turn lack of money into an adventure. 1
LordOfLulz Posted February 22, 2024 Posted February 22, 2024 (edited) On 2/14/2024 at 9:58 AM, Alturistix said: He should spawn on the second floor. If he doesn't check if his alias is registered in the quest using sqv <questname> and scrolling down until the alias REFs are shown. If it shows NONE or NULL, then that means that he isn't registered by your setup. In this case use clearquestaliases <QuestName> and setquestaliases <QuestName> In this order. That should add a marker to where he is. If there's no marker, then use sqv again and find the ref for Phain, and use prid to select him and use moveto player to put him at your location. Prid and enable on him helped, thanks for the tip on sqv.  On 2/14/2024 at 6:32 PM, DSHV said: Did you use bat TOHUpdate? Or you can spawn him with the console. I did, before even starting the briars quest.  ---------------upd  Now I stuck at the bandits Phain has sent me to. After 3 "...errr" and getting "you have been fucked for hours" message nothing happens. I'm still in the room with bandits who have no new dialogues. Sqv says current stage is 99. Edited February 22, 2024 by LordOfLulz
Bizzarini Posted February 23, 2024 Posted February 23, 2024 I have a problem installing this over Licientia Servitium - enabling TOH DG leads to crash on load/new game. ToH and ToHDB work fine, though. Where should I look to resolve the issue? Â Skyrim SAE 6.640
Alturistix Posted February 23, 2024 Posted February 23, 2024 10 hours ago, LordOfLulz said: After 3 "...errr" and getting "you have been fucked for hours" message nothing happens. I'm still in the room with bandits who have no new dialogues. Maul should spawn there after that. Check the room or use the sqv to spawn maul  1
maxqazwsxedc Posted February 23, 2024 Posted February 23, 2024 I'm doing the pursuit of a shadow quest, currently at Riverwood step, but Sigrid is dead in my save so I placeatme her, there doesn't seem to be any new dialogue for the quest, what should I do about this?
sivb1 Posted February 23, 2024 Posted February 23, 2024 @DSHV I remember reading a while ago that you didn't have any plan/inspiration for now. It's fine if youre just taking a break, but I think continuing to update old stuff like you've been doing is a good idea. There is a lot of interresting old stuff that just lack content. 1
Guest Posted February 24, 2024 Posted February 24, 2024 @DSHVÂ Found a CTD bug in the sexist collage of winterhold quests it involves the daedra lady the conjuration teacher summons, she starts saying on summon "you need to leave" then after so many times she says it CTD
LordOfLulz Posted February 24, 2024 Posted February 24, 2024 (edited) On 2/23/2024 at 1:28 PM, Alturistix said: Maul should spawn there after that. Check the room or use the sqv to spawn maul  Thank you.  I prid Maul, enabled him, he appeared in the room, then quest proceeded as intended and next quest worked out just fine without resorting to console.  In the end I have two npcs (Phain and Maul) that, for some reason, weren't "enabled" at the time they were supposed to appear by quest. Other than enabling them, I didn't do anything, like motevo or else.  Spoiler Nice touch on "night gal of maven". The pun made my day.  Edited February 24, 2024 by LordOfLulz
warwick258 Posted February 24, 2024 Posted February 24, 2024 crash game after downloading zaz animation pack, any ideas xd?
Pollylaff Posted February 24, 2024 Posted February 24, 2024 (edited) 13 hours ago, warwick258 said: crash game after downloading zaz animation pack, any ideas xd? Did you run FNIS after installing it? If so, It's probably related to load order or something else. Â Â Â Â Edited February 24, 2024 by Pollylaff
km4387 Posted February 25, 2024 Posted February 25, 2024 I just uploaded a small patch for cum bottles btx SLS and ToH if anyone's interested. I tried to be as friendly as I could to those that like the effects of either one. Suggestions and comments welcome in my support thread. 1
AnomiMIce Posted February 25, 2024 Posted February 25, 2024 I have uploaded a Dragonborn Voice Over, Voice Bella voice pack updated ror v2.8.2 at  1
Alturistix Posted February 25, 2024 Posted February 25, 2024 16 hours ago, LordOfLulz said: Thank you. Â I prid Maul, enabled him, he appeared in the room, then quest proceeded as intended and next quest worked out just fine without resorting to console. Â In the end I have two npcs (Phain and Maul) that, for some reason, weren't "enabled" at the time they were supposed to appear by quest. Other than enabling them, I didn't do anything, like motevo or else. Â Â Reveal hidden contents Nice touch on "night gal of maven". The pun made my day. Â That seems like an issue on your end. Have you downloaded the usual papyrus mods from nexus? And are you on LE, SE or AE?
warwick258 Posted February 25, 2024 Posted February 25, 2024 8 hours ago, Pollylaff said: Did you run FNIS after installing it? If so, It's probably related to load order or something else. Â Â Â Â problem is that i trying to run it with Nemesis. and it's crash, no a posing.
DSHV Posted February 26, 2024 Author Posted February 26, 2024 On 2/23/2024 at 9:35 AM, Bizzarini said: Where should I look to resolve the issue? Try SSEEdit to find the cause of the conflict. On 2/23/2024 at 6:23 PM, maxqazwsxedc said: what should I do about this? She must have dialogue. AAAPursuitofaShadow should be 61 and AAAPoSRiverwood <10. Then try skipping her stages using the console. On 2/25/2024 at 4:24 AM, AnomiMIce said: I have uploaded a Dragonborn Voice Over, Voice Bella voice pack updated ror v2.8.2 at Thank you. Added to the mod's page.
DayTri Posted February 26, 2024 Posted February 26, 2024 On 2/14/2024 at 8:02 AM, DSHV said: , but I don't know how to dynamically fill Aliases. Â Â Two ways I know to fill aliases (besides filling them in the obvious way in CK) Â 1. (Intended, hard way) You create a quest that starts from "Script Event". You create a new keyword in your mod. In a script, you create a property to this new keyword, then use "yourNewKeyword.SendStoryEvent(akRef1 = ... , akRef2 = ...)". In your quest, make two aliases and fill them "From event data" and choose ref1 and ref2. Then, in story manager, you add a node to "Script' which has a condition that it requires the keyword in Event data to be yourNewKeyword. Add your quest here, and now it will start and fill the aliases with whatever you have passed in. Â 2. (ez mode) You make the aliases optional in your quest. Then, in a script, you use ReferenceAlias.ForceRefTo() to fill the alias with whatever you want. This way you could for example use a dialogue branch to let the player put akSpeaker in the alias. 1
VaunWolfe Posted February 26, 2024 Posted February 26, 2024 It isnt a big deal but for some reason not sure if I downloaded something that conflicts with this mod or something changed but the young boy you adopt to start the story line. Instead of him being a kid he is an adult.
dannyel.nm Posted February 26, 2024 Posted February 26, 2024 30 minutes ago, VaunWolfe said: It isnt a big deal but for some reason not sure if I downloaded something that conflicts with this mod or something changed but the young boy you adopt to start the story line. Instead of him being a kid he is an adult. he was changed in last update
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