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Posted (edited)

Likely Bug:  The quest "A Beautiful and Pure Tamriel" cannot be finished and removed from the quest log even though I have completed Satisfy soldier.  Did I forget to do something?

 

I'm running Skyrim AE 1.6.1130 with TroublesofHeroineSAE2.8.2 and have successfully completed dozens of Troubles quests.

Edited by Maidenslayer
Posted (edited)

Likely Bug:  The quest "Age of Oppression" cannot be completed and removed from the quest log.  AAALyusianMorveuxQuest is stuck on stage 11 (which is also the last stage).

 

I'm running Skyrim AE 1.6.1130 with TroublesofHeroineSAE2.8.2 and have successfully completed dozens of other Troubles quests.

Edited by Maidenslayer
Posted

Needs quest markers:  Quest "Men for Talos Women for Dibella" needs quest markers for Buster (because he walks between the Nightgate Inn and the Night Mammoth Nest), John (because he is a new character and partially hidden behind another NPC), Faye (because she is also new), and Slave Guard (because new players may not be able to find her).

 

Buster needs a marker because appears outside Markarth even though the Markarth is far from the Nightgate Inn and the Night Mammoth Nest.

 

I'm running Skyrim AE 1.6.1170 with TroublesofHeroineSAE2.8.2 and have successfully completed dozens of other Troubles quests.

Posted (edited)

Unless I missed something, the trap you get in Kyne's grove when talking to the "noble'" in the inn who transfers you to his dungeon, there is no way to fight your way out, which seems totally unfair at this point : no key, I even tried to pickpocket him, a lot of stuff bu no key, and no key anywhere in the room, with 2 doors which can't be forced open. Just seems unfair, that's the thing I like about this mod, usually you can get out of something if you don't like it, here you are just supposed to comply and do what he says ? Makes no sense. Also I have some teleportation magic, so I can also teleport outside, or just a coc command in the console, and leave him in this dungeon, but it's like cheating too. Anyway I saved by mistake while in the dungeon and so my last save before that is long ago, so I think I'll teleport out anyway, but this part really feels like it's unfinished.

I even tried to just attack him : he can't even be harmed, a god in his dungeon. UNFAIR !

Edited by zelurker
Posted

It is better to neutralize the arrogant idiot in Treasury House before starting The Forsworn Conspiracy quest. I don’t know how you do it, I personally removed him from the game for good. He has every opportunity to break this quest for you, which even without his intervention has bugs.

Posted

I've gotten stuck in "Pursuit of a Shadow: Windhelm". I allowed the thugs to kill Sigmund and so the windhelm part of the quest completed but I got nothing that points me forward in the questline. Pursuit of a shadow is still active in my questlog but it's still pointing me to Sigmund. I tried moving to the next part of the quest in Nightgate inn but there's no dialogue. Did I fail the quest by letting Sigmund die?

 

Posted

 

On 2/1/2024 at 4:14 PM, Renrsir said:

Can someone tell me?

He should sleep in the Dragonsreach Jarl's Quarters. Talk to him when he's in bed.

On 2/3/2024 at 8:41 PM, Casandor26 said:

The dialogue option for bad bitch and scratcher to follow the player does nothing after being selected.

Try set AAAScratcherFollow to 1 and with Bad Bitch, click on her, showinventory, removeitem dirty stone id 1.

On 2/4/2024 at 2:53 AM, zelurker said:

I even tried to just attack him : he can't even be harmed, a god in his dungeon. UNFAIR !

Hm, he should be able to be killed, but he will be reborn with thanks to Molag Bal.

16 hours ago, The new guy1 said:

sooo with this rework of the main mision and Pirve, is there any way to reach Serpent sooner?

Besides console commands and the cheat button? No. You can skip most of it by setstage AAAToHChildHostage 71.

30 minutes ago, ProfitLemon51 said:

I've gotten stuck in "Pursuit of a Shadow: Windhelm".

Yes, I thought that we can continue quests, but there is a strict condition. Try setstage AAAPursuitofaShadow 57.

Posted (edited)

Hi,


I have a little problem with the quest hire inventor '' find wicked exhale mushroom in broken helm hollow'' , i took the mushroom which is next to the corpse of the draugr in the cave but the quest is not progressing.
I tried to put it back on the ground to take it back and also to restart a save before collecting it but nothing helps, the quest does not progress.
When trying the showquesttargets command i can't find the quest id.
I unchecked all the other quests to see clearly in the command console but there are a lot of lines and i can't find the ID for this quest  😞
Does anyone have a solution or the identifier of the quest so that i can move it forward?
I looked in ssedit to find the ID but i didn't understand much more.


Thanks.

 

Edit: I think I found the ID in sseedit, aaatohhireinventor, I'm going to try that :)

Edited by alain31
Posted (edited)

I remember a while back the way Real and False Heroes worked was, once you're officially the dragonborn (kill the dragon at the western watchtower, go back to Balgruuf) if the player is female the "real Dragonborn" spawns in Dragonsreach and starts a quest when you talk to him.

 

Now it seems that this does not happen. Even if the player is female, Balgruuf says a female imposter is in the dungeon (seems to be the questline as if the player is male). Is this a bug? Is there a setting I was supposed to change?

 

Edit: I may have misremembered exactly what started this, but the main concern is that after killing the first dragon Balgruuf is talking to the female dragonborn like she's a man, and asking to decide how to punish the woman in the dungeon. I'm worried that if I just keep playing, I won't be able to use half of the content in this mod because I'm doing the wrong quests.

Edited by asd000
Posted
10 hours ago, alain31 said:

Hi,


I have a little problem with the quest hire inventor '' find wicked exhale mushroom in broken helm hollow'' , i took the mushroom which is next to the corpse of the draugr in the cave but the quest is not progressing.
I tried to put it back on the ground to take it back and also to restart a save before collecting it but nothing helps, the quest does not progress.
When trying the showquesttargets command i can't find the quest id.
I unchecked all the other quests to see clearly in the command console but there are a lot of lines and i can't find the ID for this quest  😞
Does anyone have a solution or the identifier of the quest so that i can move it forward?
I looked in ssedit to find the ID but i didn't understand much more.


Thanks.

 

Edit: I think I found the ID in sseedit, aaatohhireinventor, I'm going to try that :)

The quest doesn't update until you give the mushroom to gyrm.

Posted
On 2/6/2024 at 9:50 AM, ditrugatorninja said:

Is there any aftermath for it  or it's only for selling purposes? 

Yes, for selling.

9 hours ago, asd000 said:

Now it seems that this does not happen.

I think this will begin after returning from the Greybeards. Because there must be rumors about a female Dragonborn. And after the first dragon, the Jarl could simply take the title and give it to a man.

8 hours ago, Pollylaff said:

Will there be more content like dialogs and small events for scratcher after marrying him?

Currently - no dialogs.

7 hours ago, Alturistix said:

what are your current plans?

No plans.

Posted

Second girl in Windhelm from starting quest.

When found dog and return to girl in simple way to docks, passing between Winhhelm wall and water, dog cannot pass and quest dont proceed.

Had to teleport dog to me or return to docks in long long way entering docks from Windhelm gate.  Please add jump to player ability to dog.

Posted
10 hours ago, DSHV said:

I think this will begin after returning from the Greybeards. Because there must be rumors about a female Dragonborn. And after the first dragon, the Jarl could simply take the title and give it to a man.

Thank you for the reply, I'll continue and see how it plays out. And thank you for your work on the mod!

Posted
8 hours ago, asd000 said:

Thank you for the reply, I'll continue and see how it plays out. And thank you for your work on the mod!

There are all the dialogues at once, first games for both women and men. I even had a dialogue about my husband, although there was no husband. Female version of starting the quest “Is something bothering you, Jarl?” Perhaps you just don’t all fit them all into the dialog box, since there are still a whole bunch of vanilla dialogs there.

Posted
On 2/7/2024 at 3:47 AM, DSHV said:

No plans.

I see. Do you want to work on the follow up content for the Spouse Old Friend and Unexpected visitors? Maybe flesh out some of the smaller quests? Or make repeatable quests for some followers?

Posted
7 hours ago, Alturistix said:

Do you want to work on the follow up content for the Spouse Old Friend and Unexpected visitors?

I would revisit all the quests, especially from the earlier versions. I hope that my experience as a modmaker has grown since then. Well, I definitely wouldn't have been able to make a town with a non-linear questline and dialogs with multiple NPCs like in the last POS update.

Posted
1 hour ago, DSHV said:

I would revisit all the quests, especially from the earlier versions. I hope that my experience as a modmaker has grown since then. Well, I definitely wouldn't have been able to make a town with a non-linear questline and dialogs with multiple NPCs like in the last POS update.

Perhaps it is worth looking at scene creation? You know, when two NPCs talk to each other without forcing the player to start a conversation? I think it would add more realness to the story, which would benefit old and possible new quests.

Posted

I like Bruiser feature on defeating in combat. Will be good to add similiar to Lidia, maybe with custom dialogs. It should fit her mod behavior.

 

P.S. Started game another time and seems all is good now. Dont know why, i didnot change anything.

I know some mods that are not installed right when adding 20+ mods at one time when starting game. Maybe this mod also need be installed alone.

Posted
On 1/27/2024 at 12:13 PM, monsta88 said:

There are lots of small issues. A few:

- the summon spells did not summon anything for me. I tried the Tasty and the Lusty familiar.

 

 

 I have the same problem in LE and AE. I can't summon familiar from this mod.

Posted
On 2/10/2024 at 1:21 AM, DSHV said:

I would revisit all the quests, especially from the earlier versions. I hope that my experience as a modmaker has grown since then. Well, I definitely wouldn't have been able to make a town with a non-linear questline and dialogs with multiple NPCs like in the last POS update.

I see. What quest would you revisit first? I would love to help.

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