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Posted
7 hours ago, DSHV said:

I don't know. Honestly, I have no motivation. I spend a lot of energy and time on an update, and after it's uploaded, everyone writes about new bugs (which is fair), but when people start discussing the mod itself, it's something like "Why in the mod, dedicated to humiliation, all roads lead to humiliation?" or "Do you know that sexism and racism are bad?" I guess I need more time.

You can already see from comments like this that people have no idea what the mod is and what it is supposed to do, or that they are mixing up game times with reality. In a word, ignore these people.

Posted
1 hour ago, xyzxyz said:

Can we invite Ria or Njada in the whiterun werewolf cave?

No, but there was a suggestion of a quest to 'invite' them to a werewolf cave.

Posted

Of all the adventures Jordis had it had to be that thing that knocked her up... I bet the DB was very surprised after the birth^^

Posted
On 4/8/2024 at 9:21 PM, DSHV said:

"Why in the mod, dedicated to humiliation, all roads lead to humiliation?"

Well, because it’s probably stupid to endure humiliation from those whom you can easily slam. Perfectionists won't be able to play this by default. And not even because of the content, but because everything is wrong. Sorry.

 

Posted
14 hours ago, xyzxyz said:

Of all the adventures Jordis had it had to be that thing that knocked her up... I bet the DB was very surprised after the birth^^

What you mean?

Posted (edited)

I am having a problem with the new hoe quest at the kind farm, before I can even finish talking to the guy in front he turns hostile, making it impossible to properly play the quest. Anybody know possible solutions for this? I already tried to use "setav aggression 0", "resetai" and "stopcombat", but he still turns hostile every few seconds.

 

Edit: while further inspecting I noticed that the farm overlaps with a camp from more bandit camps, which might be the reason why the TOH NPCs get aggro, though I still don't know why they are attacking me.

Edited by devilishmind
Posted
On 4/11/2024 at 3:05 PM, devilishmind said:

I am having a problem with the new hoe quest at the kind farm, before I can even finish talking to the guy in front he turns hostile, making it impossible to properly play the quest. Anybody know possible solutions for this? I already tried to use "setav aggression 0", "resetai" and "stopcombat", but he still turns hostile every few seconds.

 

Edit: while further inspecting I noticed that the farm overlaps with a camp from more bandit camps, which might be the reason why the TOH NPCs get aggro, though I still don't know why they are attacking me.

while further inspecting I noticed that the farm overlaps with a camp from more bandit camps, which might be the reason why the TOH NPCs get aggro, though I still don't know why they are attacking me.

Posted

I decided to make a quick Male character (because I forgot the mod had an option to just do Male quests as a woman)
To try some of the quests out as a man.

During the Taming the Lioness quest, when asked for the sperm for the Love Potion, I had Ingun use mine instead of Aerin's, but the end result was still Mjoll falling in love with Aerin.

Is this intentional or did I do something wrong?

Posted

In the "troubles of heroine" quest when you first go to the property you bought and speak to the serpent you get a list of rules on a piece of paper, are these rules enforced in any way?

Posted
7 hours ago, Wiggypiggy95 said:

In the "troubles of heroine" quest when you first go to the property you bought and speak to the serpent you get a list of rules on a piece of paper, are these rules enforced in any way?

Nope

Posted

 

On 4/9/2024 at 1:18 AM, killer905 said:

No, but there was a suggestion of a quest to 'invite' them to a werewolf cave.

Ha, I thought I implemented this.

On 4/10/2024 at 4:33 PM, danna233 said:

Well, because it’s probably stupid to endure humiliation from those whom you can easily slam.

Not if you're a submissive. Any fool can obey the strongest, but it is much hotter to obey the weakest. This is a choice.

On 4/12/2024 at 7:41 PM, devilishmind said:

while further inspecting I noticed that the farm overlaps with a camp from more bandit camps, which might be the reason why the TOH NPCs get aggro

Have all the bandits in this camp been killed? Perhaps you have mods that change the aggression of NPCs. Perhaps I added the bandit faction farmers and they don’t like it when the PC attacks fellow faction members.

On 4/13/2024 at 1:15 PM, bdbarbeque said:

Is this intentional or did I do something wrong?

Yes, intentional. Well, I first make content for women, and then I try to change it for men, but often I don't even test for them.

16 hours ago, SHIIIZA117 said:

is this a good mod? is it fun? or is this junk?

Not for everyone. Well, I bled my soul into it and I tried to add humor to situations and dialogues at every opportunity, but I'm afraid my poor knowledge of the language changed this.

Posted (edited)
1 hour ago, DSHV said:

 Ha, I thought I implemented this.

It was once in the progression of what to prepare for the next update, but was rejected/deleted.

 

Here:

 

Edited by killer905
Posted

Hi, there is a problem that when starting a new game or updating, Catherine and Grim do not appear, also if they are spun through the console from previous versions and try to complete their quests, they simply do not go to the forgotten regret and disappear. The previous versions work, but this one does not want to run in all ways

Posted
On 4/13/2024 at 5:17 PM, Wiggypiggy95 said:

In the "troubles of heroine" quest when you first go to the property you bought and speak to the serpent you get a list of rules on a piece of paper, are these rules enforced in any way?

 

Not enforced which to be fair gives you some leeway to roleplay it however you wish.

Posted (edited)
On 4/8/2024 at 3:21 PM, DSHV said:

Try running around the peaceful giants in Red Road Pass or skip this stage with setstage AAAGuildofHumiliationsQuest 42.

 

So I did this and nothing appeared so I went back to the jarl and he now gave new quest step about ore production and workers but again with no quest update or quest mark, maybe the actual quest was finished by me before updating?

Edited by maxqazwsxedc
Posted
On 4/15/2024 at 3:53 PM, SaintMarMo said:

Hi, there is a problem that when starting a new game or updating, Catherine and Grim do not appear, also if they are spun through the console from previous versions and try to complete their quests, they simply do not go to the forgotten regret and disappear. The previous versions work, but this one does not want to run in all ways

Had this problem both in LE and SE on saves and on starting new game. But now all is ok and i dont know why.

Maybe Bash patch was not rebuilded, or voice addon was wrong, but now mod work good for me in both games.

Posted
On 1/23/2024 at 3:18 AM, Mooselager12 said:

So it turned out to be hermaeus mora priestess armor 3ba mod that was causing the ctd. Wanted to post it here and in my original comment for others who may have this problem.

 

It was as if the mod was preventing the grid by whiterun stables to update as I got closer, causing a ctd.

 

I even inspected by going tfc and zooming ahead before the area would render and creep in little by little for crashing area checkpoints.

 

So relieved that it was something as minor as a outfit mod.

 

How did you identify the armor as the issue? I seem to have a similar issue around the stables, (though it's a freeze and not a ctd) but I struggle to even start to find the cause for it.

Posted

Does anyone know what to do on "Bring Poisonous spiky pod to sigrid"? After I deal with the 2 guys there and pick up the grass pods I don't know how to advance stage since the quest marker remains on where I got the grass pod's and talking to sigrid does nothing.

Posted

Hi,

 

Bug report : the "Whoreborn" effect applies a reduction in the cooldown time of shouts by 500% instead of 5%.

--> There is then almost no reload time for shouts

 

The problem lies in the SPELL: AAAWhoreborn "Whoreborn" [SPEL:5111FA02]

--> The magnitude of the EnchFortifyShoutTimerConstantSelf [MGEF:0008850D] effect should be set to 0.05 instead of 5.

 

For mod users :

Once the future correction is installed on your setup, if you already have the "Whoreborn" spell applied to the PC (you can check it in the UI, in the effects applied to the PC), you will need to remove it and then reapply it for the correction to take effect :

Open the console,

then type : player.removespell XX11FA02

and then type : player.addspell XX11FA02

where XX = the Load order number of the TBH mod

 
 
 
Posted

My submissive char is still suffering, but for the hell of it, I tried a dominant resistant char who fights back, and Serpent finally met a better mage as she was enslaved although as a slave, she is useless. Still, here she is enjoying her "addons" 😁

ScreenShot1718.png

Posted
On 4/18/2024 at 10:19 AM, pornman87 said:

Does anyone know what to do on "Bring Poisonous spiky pod to sigrid"? After I deal with the 2 guys there and pick up the grass pods I don't know how to advance stage since the quest marker remains on where I got the grass pod's and talking to sigrid does nothing.

You need the unique plant near the bandits. Or use setstage AAAPoSRiverwood 41.

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