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Posted (edited)
On 1/6/2024 at 3:01 AM, zigster999 said:

I'm one of those that try mods out then delete them afterwards.  But for me ToH is a keeper for the Jordis and Iona questlines alone, even without the other quests you have in the mod.  As for the future, I wouldn't mind seeing the Iona questline fleshed out a bit more.  Maybe the DB could use her as an 'entry fee' to get access to the Thieves Guild, Mages, the Dark Brotherhood, or Orc encampments.  She does love being a slave (in moderation) after all

Currently for Jordis foreseen potential content (if you remember what happened in the "Giant Woman" task) then you can guess what may await the Shy and naughty girl :3

 

As for Iona, her future as a conscious slave has not yet been written, but your ideas (as far as I understand them) would require modification of Vanilla quests. But who knows! Maybe her pussy will welcome a certain orc brute ^^

Edited by killer905
Posted
On 1/4/2024 at 4:07 PM, sanya56714 said:

the mod was made through the ass, I don’t understand how to play it

Like Interesting NPCs mod. You play the game and meet characters, new dialogue, scenes and quests. Some of the quest lines in the mod are quite large.

On 1/5/2024 at 6:51 AM, cheeze_whiz said:

I am guessing maybe my custom race?

Yes. Better disable this content in MCM.

On 1/5/2024 at 10:18 PM, Manjimon said:

Any plans on more stuff for Ysolda?

No plans. But maybe.

On 1/6/2024 at 2:44 AM, SkyrimOne said:

I had a blocking issue with From Hero to Zero.

The bear only rapes you if you approach his food. You can simply wait 25 hours near the door and teleport back.

On 1/6/2024 at 6:30 AM, danielcool20 said:

How to add ai voice and TOHAddonsFaceGenSE?

Just like any other mod. But I’m not entirely sure about AI voices, it’s better to ask in their topics.

Posted (edited)

i have TOH 2.8.2 and the merged dlc,, do i need an update for the dlc or do i just leave everything as is? also, are there any plans to implement all those patches into the main mod?? It's kinda confusing seeing all those links and trying to figure out which ones to download lol i think i have like 3 toh voice patches installed

 

Edit: actually, i have 5 toh voice patches installed lmaoo

Edited by LilSxmmy
Posted
On 1/3/2024 at 6:34 AM, DSHV said:

He needs Alto Wine, Horker Stew, Cooked Beef, Grilled Chicken Breast and 1000 Gold.

I have all that, what I'm saying is the dialogue option doesn't show up.

Posted

 

On 1/8/2024 at 1:17 AM, LilSxmmy said:

do i need an update for the dlc or do i just leave everything as is?

Unfortunately, I'm not the one doing the merge versions. So I can't tell.

On 1/8/2024 at 3:15 AM, TBDM said:

I have all that, what I'm saying is the dialogue option doesn't show up.

Maybe a mod replaces these items? If all else fails, you can skip this stage.

16 hours ago, Yuri9x5 said:

i just do the quest NEW HOE, and now how can i take my thing back ???

In the safe near the gate. You will receive the key to the safe regardless of the ending.

Posted (edited)

I updated the script fragment tweak mod. Links and changelog are in my original post.

 

I tried to make reasonable changes and explain them in the post again, but as always there might be mistakes.

 

It might fix this issue:

On 9/17/2023 at 5:05 AM, BraveNewWorld721 said:

Thanks, it works for some animations that didn't start before. 

Quest "Hide-in-dark"

The scene with 2,3 dargur is now working!

4 Dargur stays the same, it said no valid actor, but 3 Dargur is working fine. I got Billy animation including 4 Dargur and a female. So think I don't think it is the animation problem.

 

New version:

Spoiler
On 8/1/2023 at 1:31 PM, Ikwydls said:

New version: https://files.catbox.moe/xk6eye.rar

 

Hi, here are patched script fragments for Troubles of Heroine SAE2.8.2, decompiled sources are included. Hopefully releasing this is ok.

 

Warning, not completely tested. There are over 900 script fragments modified with regex included.

 

Changes:

- Corrected all "GetAnimationsByTags" calls based on the documentation in SexLabFramework.psc:

    - Animations initiated by dialogue are more likely to start with the correct amount of actors and as the expected type of act.

    - Corrected ActorCount parameters based on requested tags. Calls with "Threesome" or "MMF" now have actor count 3, for MMMF 4, for MMMMF 5.

    - Corrected required animation tag (Tag) parameters to include the tags incorrectly included in the TagSuppress parameter.

    - Made all incorrectly filled restricted animation tag (TagSuppress) parameters an empty string "". All restricted tags seemed to actually be tags that were wanted.

- Added "Foreplay" tag to required tags of all kissing scenes that didn't already include one. This will decrease the chance of animations featuring more stuff other than kissing appearing. I used a script to find and checked the relevant dialog topics in SSEdit, and the scenes in question seemed to be related to giving kisses, instead of full on sex.

 

Documentation for reference:

  Reveal hidden contents
;/* GetAnimationsByTags
* * Get an array of animations that have a specified set of tags.
* *
* * @param: int ActorCount - The total number of actors that will participate in the animation, valid values are between 1 and 5. Each animation is specific for a defined number of actors.
* * @param: string Tags - A comma separated list of animation tags you want to use as a filter for the returned animations. (E.g. "Leito,Vaginal,Missionary", to get the animation from Leito, in missionary position, where the mouth has some importance. All or just one of the tags? Depends on the value of the parameter RequireAll)
* * @param: string TagSuppress [OPTIONAL] - A comma separated list of animation tags you DO NOT want present on any of the returned animations. (E.g. "Aggressive" will filter out all the animations that have the tag "Aggressive")
* * @param: bool RequireAll [OPTIONAL True by default] - If TRUE, all tags in the provided "string Tags" list must be present in an animation to be returned. When FALSE only one tag in the list is needed. (E.g. If the tags are "oral,Vaginal" and RequireAll is set to TRUE, then the animations found will have BOTH Oral and Vaginal tags; if RequireAll is set to FALSE, then the animation swill have just one of the two tags, and also both together will be returned in the list.)
* * @return: sslBaseAnimation[] - An array of animations that fit the provided search arguments. Be aware that the maximum number of returned animations is 128. Also if more animations that 128 are valid for the parameters specified.
*/;
sslBaseAnimation[] function GetAnimationsByTags(int ActorCount, string Tags, string TagSuppress = "", bool RequireAll = true)

 

Example of change:

  Reveal hidden contents
sslbaseanimation[] anims = SexLab.GetAnimationsByTags(2, "Anal", "Sex", true) ; Selects an animation with the tag "Anal", but restricts "Sex".
->
sslbaseanimation[] anims = SexLab.GetAnimationsByTags(2, "Anal,Sex", "", true) ; This function call will select an animation that has both tags.

 

 

Update:

Further changes to the scripts. Again use at your own discretion though these can't do any real harm. Old version still below.

 

- Removed all uses of "MF, MFF...", "Threesome" and "Foursome", etc tags. They shouldn't be needed when ActorCount is specified and the participants are always chosen beforehand in the script. Notably this should fix some scenes with multiple creatures, as creatures commonly use "CF", "CFF", etc., tags instead.
 

- Further investigated the scripts and used the size of the "sexActors" array used to start the scene to determine the (hopefully) correct ActorCount parameter for cases where the tags didn't give enough or correct clues. This should make more group scenes work.

 

- Removed or changed obscure tags that were redundant or not used by (many) animators:

  Reveal hidden contents

- Changed all calls with the tag "Rape" or "Rough", now those calls will also accept animations with the tag "Aggressive", for example:

  Reveal hidden contents

sslBaseAnimation[] anims = SexLab.GetAnimationsByTags(2, "Rough")

->

sslBaseAnimation[] anims = SexLab.GetAnimationsByTags(2, "Rough,Aggressive", "", False)

I tried searching JSONs for multiple popular SLAL packs and only Bakafactory seems to use the "Rough" and "Rape" tags regularly, making the earlier parameters very restrictive. Now other aggressive style animations from other SLAL packs are possible.

-Similarly made calls with the tag "Doggy" (used only by Bakafactory) also accept "Doggystyle". (Combinations like "Aggressive,Doggy" and "Anal,Doggy" remain due to specificness.)

 

- Removed use of the tags:

--"Sex" (Redundant, the tag is only used by Bakafactory. Most calls tagged with this also had another tag such as "Vaginal" or "Blowjob", already distinguishing which animations are wanted.)

--"Bestiality" (Redundant, the participants of the scene are chosen separately and will result in such an animation if one of them is a creature.)

--"FemWerewolf" (Couldn't find an animation that has the tag, the participants of the scene are chosen separately and will result in such an animation if one of them is a female werewolf.)

--"Dog", "Horse", etc. (Redundant)

--"Straight" (Redundant, "Lesbian" on the other hand is useful)

 

-Replaced:

--"Deepthroat" with "Blowjob" (Couldn't find an animation that has the tag.)

--"Doggy" with "Doggystyle" ()

--"femaleaggreessive" with "Aggressive,Femdom" (Couldn't find an animation that has the tag.)

 

Fixed a couple of tag typos.

 

 


Old version:

https://files.catbox.moe/68q0m2.rar

 

 

Troubles of Heroine script replacer v2.rar 1.23 MB · 1 download

Edited by Ikwydls
Posted

I haven't played Troubles for years (it was great fun, thank you for the work), but I have a yearning to put it in my modlist again to see what's new. I have a few questions:

 

1. The current version is 2.8.2 from Dec 11th. On the mod front page there's a "good English" patch which I'd like, but it's from July 4th. Is there are more recent version of the patch somewhere that goes with 2.8.2? Has the patch been incorporated into 2.8.2? Or does 2.8.2 mean you have to play with "ToH original style English"?

 

2. There are a number of NPCs who can attach themselves to the PC - like Bruiser. Is it possible to have them as a follower using Devious Followers or SubLola? Has anyone tried it and how did it work?

 

 

3. Is the KS Hairdos patch still good?

 

4. I assume the TOHFacegen is to avoid blackface for the NPCs, is that right? And is it still recommended to install?

 

Thank you!

 

Posted
On 1/4/2024 at 7:07 AM, sanya56714 said:

the mod was made through the ass, I don’t understand how to play it

Your translator is quite bad friend. The way it translate it's rude like if you insult the maker for no reason.

 

I strongly suggest you to try to translate what you want to say  with something else my good friend.

Posted
2 hours ago, lcewolf said:

Ваш переводчик довольно плохой друг. То, как это переводится, звучит грубо, как если бы вы оскорбили создателя без причины.

 

Я настоятельно советую тебе попытаться перевести то, что ты хочешь сказать, с помощью чего-нибудь еще, мой хороший друг.

without a reason, and you are sure there is no reason?

Posted
On 1/10/2024 at 8:50 AM, Anunya said:

I have a few questions

1. Old version of the English patch break the current version of TOH. I don't know when it will be updated.

2. Yes. I think I saw Bruiser on Devious Follower's screenshots.

4. Use it only if NPCs from add-ons have this bug.

7 hours ago, Alturistix said:

What script is managing the Spouse Lover option in Spouse's Old Friend?

It's aaaruptabullyquest.

5 hours ago, sanya56714 said:

without a reason, and you are sure there is no reason?

Well, you said you don’t understand how to play it. Everybody understands it but you. Where's the problem?

Posted

Do I understand correctly that this mod allows you to relinquish your responsibilities as a dragonborn to someone else? That you can go about your business without going through the story, and someone else will do everything for you?

Posted

Hi, before starting, thanks for keeping the mod updated till today.

I encountered a problem during the installation of the mod with MO2. Though I enabled the requirements (sexlab framework and zaz animation pack), and placed them before TOH, mo2 says TOH is missing masters(sexlab.esm and ZazAnimationPack.esm) . My game is currently on ae ver 16.1130. (*I'm not a native English speaker)

Posted
2 hours ago, ShinobuSaionji said:

Hi, before starting, thanks for keeping the mod updated till today.

I encountered a problem during the installation of the mod with MO2. Though I enabled the requirements (sexlab framework and zaz animation pack), and placed them before TOH, mo2 says TOH is missing masters(sexlab.esm and ZazAnimationPack.esm) . My game is currently on ae ver 16.1130. (*I'm not a native English speaker)

I don't know why but this was fixed after I launched the game, thx anyway

Posted
7 hours ago, danna233 said:

Do I understand correctly that this mod allows you to relinquish your responsibilities as a dragonborn to someone else? That you can go about your business without going through the story, and someone else will do everything for you?

Unless things have changed in the last year ... what really happens is that some hapless bozo gets all the credit and the name, "Dragonborn", while your character does all the work.

 

Posted (edited)

After I finished the quest "International Cunt Beating Day" i spoke to Serpent but he's keep saying something about the giant venomous spider thing but no quest or anything shows up i'm still on 2.4.1 btw because of the elevenlab voice pack.

 

can you give me solution? or i have to update the mod will the update break the voice pack?

Edited by PepperoniX
Posted

Hey @DSHV, I noticed while looking at some scripts for the vanilla game that you modified the script for Malkoran (the villain in Meridia's Daedric quest) to stop many of the ToH quests on his death. It seems you reused his script for Serpent. Does this mean if I kill Malkoran before doing the main ToH quest, it will break?

Posted (edited)
48 minutes ago, Alturistix said:

That only manages the quest stages and that stuff not initiate sexlab scenes

  

It's may be a script fragment linked to a dialogue topic. The scripts run when an npc responds to you. U might have to find it in ssedit.

 

One way is to search for the dialog text you see in game, you can use the linked script to search a selected plugins dialogs for text matches.

_myFindDialogScript.pas

 

Edit: You will then see the name of the script in the record.

Edited by Ikwydls
Posted
9 hours ago, tinkerbelle said:

Unless things have changed in the last year ... what really happens is that some hapless bozo gets all the credit and the name, "Dragonborn", while your character does all the work.

It's clear. Another question is, is it possible not to do this? If there are no advantages, then I don't see the point in it. In the original game, the dragonborn doesn’t have a lot of fame anyway, no one appreciates selfless work, only a few meager phrases, he’ll also lose that, it doesn’t look very good. Another question about quests: can they be done alternatively? Is there a choice like SexLab Solutions or SexLab Confabulation? Or here, like in The Public Whore, everything is linear, like a novel.

Posted
2 hours ago, danna233 said:

It's clear. Another question is, is it possible not to do this? If there are no advantages, then I don't see the point in it. In the original game, the dragonborn doesn’t have a lot of fame anyway, no one appreciates selfless work, only a few meager phrases, he’ll also lose that, it doesn’t look very good. Another question about quests: can they be done alternatively? Is there a choice like SexLab Solutions or SexLab Confabulation? Or here, like in The Public Whore, everything is linear, like a novel.

This mod separates all its questlines. If you don't want to do this one, then it isn't necessary at all.

To start, there's a line with Jarl Balgruuf, something like "Is something bothering you?". As long as you don't pick this you can remain in your role as Dragonborn while completing all the other quests in the mod.

Posted
1 hour ago, ThrowaHeyNow said:

As long as you don't pick this you can remain in your role as Dragonborn while completing all the other quests in the mod.

I started translating it because I am not a native English speaker, and already on the scripts I had a lot of questions. In quests, other than bullying, are there no options at all? I'm just looking for some kind of sex mod with logic in the script.
There is an old and very good Dark Investigations mod, with great variability, but unfortunately it is abandoned. I'm looking for something similar but can't find it.

Posted

I'm having trouble getting the main quest to start. I talk to Pirve and he does the hug animation, and then... Nothing. Dialog starts over. He won't follow me, or see his new home. Any ideas?

Posted
1 hour ago, danna233 said:

I started translating it because I am not a native English speaker, and already on the scripts I had a lot of questions. In quests, other than bullying, are there no options at all? I'm just looking for some kind of sex mod with logic in the script.
There is an old and very good Dark Investigations mod, with great variability, but unfortunately it is abandoned. I'm looking for something similar but can't find it.

There are some options in some quests, but not all. I haven't played the Serpent questline but it has two endings so their must be some kind of options. Other quests like Tapasvee or Taming the Lioness have some different options to choose but I don't think the majority do. Most of these quests are standalone and can be done independently of each other.

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