OsmelMC Posted May 21, 2024 Author Posted May 21, 2024 21 minutes ago, btasqan said: Anyone? Thanks Something on the Sound configuration should work to low the volume. Check the Voice page of the SexLab MCM and the Skyrim Sound configuration. I think these sounds are classified as effects
btasqan Posted May 21, 2024 Posted May 21, 2024 (edited) 1 hour ago, OsmelMC said: Something on the Sound configuration should work to low the volume. Check the Voice page of the SexLab MCM and the Skyrim Sound configuration. I think these sounds are classified as effects I tried tuning them options related to any sort of effect or sound effect down, but nothing changed regarding to my entry problem. As mentioned in stock Sexlab, the sound only plays when adjusting player or partner position during sex scenes. With SL Utility Plus installed, it plays on every key press performed.. Older versions of SLU+ didnt handled this sound effect similar to stock SL. Edited May 21, 2024 by btasqan 1
yacky91 Posted May 23, 2024 Posted May 23, 2024 Hello I am not sure if this mod is the cause but just in case. I am on SE 1.5.97 I have issues with SLEN and some other mods that trigger scenes, making my female use male animations, even with restrict strapon use. And it only shows M/F animations in the list and no F/F at all. It could be that I am using SOS - No Futanari Schlong Addon and still detects my female as male?
OsmelMC Posted May 23, 2024 Author Posted May 23, 2024 3 hours ago, yacky91 said: Hello I am not sure if this mod is the cause but just in case. I am on SE 1.5.97 I have issues with SLEN and some other mods that trigger scenes, making my female use male animations, even with restrict strapon use. And it only shows M/F animations in the list and no F/F at all. It could be that I am using SOS - No Futanari Schlong Addon and still detects my female as male? On the "Animations Settings" page of the SexLab MCM you can see the SexLab Gender of the selected actor. My SOS Patch includes the SexLab Gender patch recommended for the FUTA actors. Search "SLEN" in this discussion thread and you probably will find the solution
terrorofmorrowind Posted May 23, 2024 Posted May 23, 2024 Anyone know if it's possible to autogenerate a slate list? I used to have it do this automatically but for some reason it's empty,
OsmelMC Posted May 24, 2024 Author Posted May 24, 2024 18 hours ago, terrorofmorrowind said: Anyone know if it's possible to autogenerate a slate list? I used to have it do this automatically but for some reason it's empty, You can import the ActionLog files. On my SLATE patch you can find my OsmelMC_ActionLog to import. The changes you do can also be stored on your ActionLog just make sure of enable it on the first option of the second page each time you open the SLATE MCM.
terrorofmorrowind Posted May 24, 2024 Posted May 24, 2024 (edited) 1 hour ago, OsmelMC said: You can import the ActionLog files. On my SLATE patch you can find my OsmelMC_ActionLog to import. The changes you do can also be stored on your ActionLog just make sure of enable it on the first option of the second page each time you open the SLATE MCM. oh the action logs work, it's just that none of the animations that are listed in sexlab, will show up to modify them. I tried the previous version that I used which was from 2022 and that one does show me the animations. Am I perhaps missing something? Do i need to update one of the requirements, I have all of them installed already? I did the clean save import method to keep my settings. Here's a pic to show you what I mean, it's like it somehow can't find my animations folder or something. Edited May 24, 2024 by terrorofmorrowind
terrorofmorrowind Posted May 24, 2024 Posted May 24, 2024 This is what it looks like in 2022 version of sexlab utility plus.
terrorofmorrowind Posted May 24, 2024 Posted May 24, 2024 (edited) I just discovered that you also made your own version of SLAL, I'm still using the old one perhaps that is the reason why? Btw, thank you for keeping the sexlab modding scene alive by maintaining these mods. Very much appreciated. 😊 Edited May 24, 2024 by terrorofmorrowind
OsmelMC Posted May 24, 2024 Author Posted May 24, 2024 2 hours ago, terrorofmorrowind said: I just discovered that you also made your own version of SLAL, I'm still using the old one perhaps that is the reason why? Btw, thank you for keeping the sexlab modding scene alive by maintaining these mods. Very much appreciated. 😊 When you update the SexLab Utility Plus you have to choose between the Skyrim's LE/SE and AE. The SE version comes with it's own PapyrusUtil that is unique and can't be overwrite by any other PapyrusUtil. Also make sure of use the Clean System option after update the SexLab Utility Plus and wait until all the animations be registered before try to use the SLATE. By the way I also made a update for the SexLab Animations Loader that have some improvements over the original one and in it's download page is the link to the version on the GitHub server that is faster dealing with the updates of the animation packages. 1
dePog Posted May 25, 2024 Posted May 25, 2024 (edited) Trying to track down where a sound is coming from during sex animations. I can only guess it is supposed to be the male breathing, but I would like to turn it off. Does Sexlab Utility Plus add a breathing sound during sex animations, and if so, can it be turned off? If it isn't from SUP, has anybody had any experience with another mod doing that? Edited May 25, 2024 by dePog
OsmelMC Posted May 25, 2024 Author Posted May 25, 2024 2 hours ago, dePog said: Trying to track down where a sound is coming from during sex animations. I can only guess it is supposed to be the male breathing, but I would like to turn it off. Does Sexlab Utility Plus add a breathing sound during sex animations, and if so, can it be turned off? If it isn't from SUP, has anybody had any experience with another mod doing that? The sounds on the SLU are the same as in the Framework. The difference is on the control of the volume and most of the hotkeys have sounds. The breath sound probably come from another Mod There are many ways to add sounds so the first is identify the type of sound to find the source. You can try lowing the voice to 0 on the Skyrim settings. The dialogues and sounds of the SexLab voices use that control so if the breath disappear is probably one of those. If not the second is low the Effects volume to 0 after restore the voice. The effects on the SexLab are mostly the beeps of the hotkeys but also there are some effects like orgasm or splashes that can be used by the animations and most recent some author's are adding they own sound effects directly on the animations but those cases are very specific and will play just on those animations.
semper_solus Posted May 25, 2024 Posted May 25, 2024 I've tried looking through the forum here and maybe I just keep missing it, but here's my issue: (Running on SE) I had an older version of SLU+ previously that I found was not applying any Expressions during scenes. Tried altering the load order and nothing fixed it. Upgraded to the latest version and that seemed to work, but now it won't apply any of the Cum effects from either Cum Overlays or Advanced Cum Stages. Even after getting the latest versions of those. Even troubleshooting load order again and everything. The SL Debug doesnt show that the Orgasm effect even occurs with SLU+
OsmelMC Posted May 26, 2024 Author Posted May 26, 2024 22 hours ago, semper_solus said: I've tried looking through the forum here and maybe I just keep missing it, but here's my issue: (Running on SE) I had an older version of SLU+ previously that I found was not applying any Expressions during scenes. Tried altering the load order and nothing fixed it. Upgraded to the latest version and that seemed to work, but now it won't apply any of the Cum effects from either Cum Overlays or Advanced Cum Stages. Even after getting the latest versions of those. Even troubleshooting load order again and everything. The SL Debug doesnt show that the Orgasm effect even occurs with SLU+ Install the Cum Overlays Extended and the last SLU+, make sure that nothing overwrite the SLU files without exception. Executed the Clean System option in the last page of the SexLab MCM. Wait until show the message of done or installed and install all the SLAL animations and once be done you should import and apply my SLATE ActionLog.
semper_solus Posted May 26, 2024 Posted May 26, 2024 (edited) 3 hours ago, OsmelMC said: Install the Cum Overlays Extended and the last SLU+, make sure that nothing overwrite the SLU files without exception. Executed the Clean System option in the last page of the SexLab MCM. Wait until show the message of done or installed and install all the SLAL animations and once be done you should import and apply my SLATE ActionLog. Beautiful, solved that problem. Thank you. However, new problem... now actors will randomly disappear during scenes and wont reappear until the final stage. Im so confused. EDIT: also my game sound now cuts out until I exit the game as well? Edited May 26, 2024 by semper_solus new information during new test
OsmelMC Posted May 27, 2024 Author Posted May 27, 2024 4 hours ago, semper_solus said: Beautiful, solved that problem. Thank you. However, new problem... now actors will randomly disappear during scenes and wont reappear until the final stage. Im so confused. EDIT: also my game sound now cuts out until I exit the game as well? Both are problems between your game and your PC. The actors disappearing can be caused by the physics or something equiped. Equip or unequip something on the hidden actor usually make them reappear. Probably can be prevented with better FPS rate and Physics configured for that FPS. The lowest effective FPS considered on the configuration of the physics is 60FPS so anything under that can cause issues. But I play with less than 30FPS and usually is fine so if you get this problem too often maybe be something on the actor; in my experience can be caused by some equipped items with issues on the skeleton bones, or the face CACHE of the actor. The sounds is probably related with your sound card/driver or some corrupted sound file. Happen sometimes with some old games like Skyrim but I don't know the reason. Just know that don't seems to be related with any Mod or script in particular. 1
yacky91 Posted May 27, 2024 Posted May 27, 2024 (edited) On 5/23/2024 at 12:26 PM, OsmelMC said: On the "Animations Settings" page of the SexLab MCM you can see the SexLab Gender of the selected actor. My SOS Patch includes the SexLab Gender patch recommended for the FUTA actors. Search "SLEN" in this discussion thread and you probably will find the solution I used your patch and it lets me force gender male for "Futa SOS" and force gender female for "No Futa SOS" . I saw that SLEN has that same option but it won't let me toggle force gender female to No Futa SOS, its greyed out. So yes the problem persists, it works fine M/F and Futa/F but F/F always triggers M/F. There has to be a file somewhere in SLEN to edit so I can toggle that option to force gender female, do you know by any chance? Edited May 27, 2024 by yacky91
semper_solus Posted May 27, 2024 Posted May 27, 2024 10 hours ago, OsmelMC said: Both are problems between your game and your PC. The actors disappearing can be caused by the physics or something equiped. Equip or unequip something on the hidden actor usually make them reappear. Probably can be prevented with better FPS rate and Physics configured for that FPS. The lowest effective FPS considered on the configuration of the physics is 60FPS so anything under that can cause issues. But I play with less than 30FPS and usually is fine so if you get this problem too often maybe be something on the actor; in my experience can be caused by some equipped items with issues on the skeleton bones, or the face CACHE of the actor. The sounds is probably related with your sound card/driver or some corrupted sound file. Happen sometimes with some old games like Skyrim but I don't know the reason. Just know that don't seems to be related with any Mod or script in particular. Ok, so further testing shows they exist outside of any your work. Loaded up a new game, yada yada, had the same issues eventually arise with just basic Slab. The odd thing is I havent had these issues in the last 2 years with a nearly identical mod list and same PC. Then I go and scuff it all up with one or two new mods and updating others... such is the life.
creepycream Posted May 28, 2024 Posted May 28, 2024 (edited) I'm not sure whats going but I can't get the Sexlab MCM Menu to show up on any new game. Its just a blank menu. It was working fine on a new game a week ago but now nothing. Nothing has changed in my mod list either. If I uninstall your mod UtilityPlus the menu shows up. Your mod isn't being overwritten by anything else. I reinstalled everything, changed the load order and still nothing. At this point I'm not sure what I'm supposed to do. I also noticed if I leave installed UtilityPlus but uninstall zaz animation pack the menu loads. Edited May 29, 2024 by creepycream
safado Posted May 29, 2024 Posted May 29, 2024 (edited) 3 hours ago, creepycream said: I'm not sure whats going but I can't get the Sexlab MCM Menu to show up on any new game. Its just a blank menu. It was working fine on a new game a week ago but now nothing. Nothing has changed in my mod list either. If I uninstall your mod UtilityPlus the menu shows up. Your mod isn't being overwritten by anything else. I reinstalled everything, changed the load order and still nothing. At this point I'm not sure what I'm supposed to do. SkyUI is very script performance sensitive and will have weird behavior with options heavy MCM entries. It also has 128 entries limits, the newest patch for that is here. Have you tried enabling Papyrus Tweaks NG, experimental bSpeedUpNativeCalls? It raises the performance of papyrus scripts, the performance increase is very notable on sexlab animation registration and SkyUI MCM registrations. Do not know of side effects of that feature. I recommend to also download and install the optional reference INI. Modify that ini to enable the feature and deploy overwrite using your mod manager. Spoiler [Experimental] ;(Formerly bRunScriptsOnMainThreadOnly) ;Speeds up native calls by desyncing them from framerate and instead syncing script calls to a spinlock, greatly improving script performance while still preventing concurrent execution of native calls bSpeedUpNativeCalls = true Edited May 29, 2024 by safado
xXJESXx Posted May 29, 2024 Posted May 29, 2024 Hi, I don't usually post asking for help, but this is driving me crazy. does anyone know what could be going on that the furniture system isn't working? Before the SexLab 1.66b update, it worked great, but now it just closes the game or doesn't do anything. any advice?
OsmelMC Posted May 29, 2024 Author Posted May 29, 2024 12 hours ago, xXJESXx said: Hi, I don't usually post asking for help, but this is driving me crazy. does anyone know what could be going on that the furniture system isn't working? Before the SexLab 1.66b update, it worked great, but now it just closes the game or doesn't do anything. any advice? Send me the crash logs and the "papyrus.0.log" files The advanced furniture system requires the "PO3 Papyrus Extended" and the menu of furnitures is too long for some games so try disabling the "advanced furniture system" on the "furniture and bed" page
OsmelMC Posted May 29, 2024 Author Posted May 29, 2024 23 hours ago, creepycream said: I'm not sure whats going but I can't get the Sexlab MCM Menu to show up on any new game. Its just a blank menu. It was working fine on a new game a week ago but now nothing. Nothing has changed in my mod list either. If I uninstall your mod UtilityPlus the menu shows up. Your mod isn't being overwritten by anything else. I reinstalled everything, changed the load order and still nothing. At this point I'm not sure what I'm supposed to do. I also noticed if I leave installed UtilityPlus but uninstall zaz animation pack the menu loads. In first place make sure that you have selected the right Skyrim version on the SLU+ setup and that nothing overwrite the SLU files not even the PapyrusUtil. Then you can try with some of the options to force the MCM like can be found on the MCM Resort or the "Menu Maid 2". If after that doesn't work, you can try installing the SLU+ once the SexLab Framework be installed, by preference after the end of the Unbound Quest because at that point the papyrus usually is less crowded. There are many reasons that cause the missing or empty MCM but none is caused by the Mod with the problem
creepycream Posted May 29, 2024 Posted May 29, 2024 (edited) 20 hours ago, safado said: Have you tried enabling Papyrus Tweaks NG, experimental bSpeedUpNativeCalls? Wow enabling the experimental setting works. Now the question is what are the possible side effects from it and why did things just break all of a sudden. Edited May 29, 2024 by creepycream
xXJESXx Posted May 29, 2024 Posted May 29, 2024 (edited) 1 hour ago, OsmelMC said: Send me the crash logs and the "papyrus.0.log" files The advanced furniture system requires the "PO3 Papyrus Extended" and the menu of furnitures is too long for some games so try disabling the "advanced furniture system" on the "furniture and bed" page Hi, thanks for responding. I managed to fix the error where the game would close. I had "Papyrus Extended" and "Powerofthree's Tweaks" outdated, even though it showed that I had downloaded the latest version. However, the furniture system still doesn't seem to work. Previously, before starting a scene, it would ask me if I wanted to use a piece of furniture and scan the area, turning the furniture purple to then suggest an option, but that doesn't seem to work. I'll leave a screenshot of how I have it configured. Edited May 29, 2024 by xXJESXx
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