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Posted
3 hours ago, OsmelMC said:

enabling it's experimental option that speed up the scripts

 

FYI: it's now called bSpeedUpNativeCalls and is no longer considered "experimental" since v 3.2.1, probably even ON by default 🥸

Posted
9 hours ago, OsmelMC said:

 

"Papyrus Tweaks NG" and enabling it's experimental option that speed up the scripts.

 

Also keep the menu or or console open, speed up some of the scripts pausing others.

 

5 hours ago, PippinTom said:

 

FYI: it's now called bSpeedUpNativeCalls and is no longer considered "experimental" since v 3.2.1, probably even ON by default 🥸

 

By default it's off, so I turned it on. SLAL animation registeration time still took about the same time.

Posted
3 hours ago, NNS10 said:

 

 

By default it's off, so I turned it on. SLAL animation registeration time still took about the same time.

 

Well, seems like at some point author added "Register" prefix to exclusions list. Probably not without reason, if you feel brave enough - you may remove it and see if that helps. But even assuming my guess is right - I have no clue if that's safe in case of just SLAL registration alone, not mentioning dozens of others functions with that prefix out there.

Posted (edited)

For some reason i can't check the face item box in animation tab. And it auto unequip my light mod from raillight which is slot 61 when in sex scene. Anyone know how to fix this? i'm using SLU+ version 10032023 for sexlab 1.63

Edit: ive checked the SLU+ plugin in my MO2 loadorder

Edited by miahhexo
Posted

OsmelMC, thank you very much for your fantastic work! Tell me please, is it possible in "Private Needs Discreet" to make PC and NPCs use shlongs that they already have, and not replace them?
And one more question, I don’t know who can help me! I use Full SOS - Skyrim of Shlongs (LE). There are several addons in this mod and for each addon I set its size in the settings. But in my game, the size of the NPCs shlongs never matched the settings. Is it possible to permanently turn off this randomness? I literally have to correct every NPCs because their schlong is either too small or unrealistically large. Or maybe it is possible to create a JSON save file for each NPCs (NPC+addon+size) in order to load the settings in case of a new installation of the game?
I understand that what I am asking is a difficult task. That's why I turn to genius.

Posted
5 hours ago, miahhexo said:

For some reason i can't check the face item box in animation tab. And it auto unequip my light mod from raillight which is slot 61 when in sex scene. Anyone know how to fix this? i'm using SLU+ version 10032023 for sexlab 1.63

Edit: ive checked the SLU+ plugin in my MO2 loadorder

Probably the face option that you are trying to switch is the one that not longer have use. There are more than one face item option.

 

The tongues use the slot 61 that is the same slot of the effects. 

Posted
1 hour ago, wprarr said:

OsmelMC, thank you very much for your fantastic work! Tell me please, is it possible in "Private Needs Discreet" to make PC and NPCs use shlongs that they already have, and not replace them?
And one more question, I don’t know who can help me! I use Full SOS - Skyrim of Shlongs (LE). There are several addons in this mod and for each addon I set its size in the settings. But in my game, the size of the NPCs shlongs never matched the settings. Is it possible to permanently turn off this randomness? I literally have to correct every NPCs because their schlong is either too small or unrealistically large. Or maybe it is possible to create a JSON save file for each NPCs (NPC+addon+size) in order to load the settings in case of a new installation of the game?
I understand that what I am asking is a difficult task. That's why I turn to genius.

Being honest I don't remember the details of the PND.

 

 

 

The SOS have one global slider probably on the general settings that is for all the Addons, but once the actor have the Addons assigned the size have to be changed manually on each actor or use the Reset SOS on the general settings page of the SOS MCM. There are also one option on each Addon page to reset that Addon 

Posted
2 hours ago, OsmelMC said:

The SOS have one global slider probably on the general settings that is for all the Addons, but once the actor have the Addons assigned the size have to be changed manually on each actor or use the Reset SOS on the general settings page of the SOS MCM. There are also one option on each Addon page to reset that Addon 

Yes Yes! The problem is in the settings. It is not possible to fine tune the SOS size. In the Settings Menu, I exclude the general settings for all addons and configure each addon individually. For example: Regular SOS addon > Probable Shlong size > 5; Muscular SOS Addon > Probable Shlong size > 6... and I configure other addons separately, but in the game I will not meet NPCs with the Regular - 5 and Muscular - 6, Shlongs will be any 1; 7; 10; 4 but not what I assigned and I have to fix every NPCs (it's killing me). This PROBABILITY is inherent in the mod itself. I don't understand why this was done. And I asked, is it possible to somehow turn off this PROBABILITY? I would like it to be like this: if I assigned the size to Regular addon - 5 and Regular Shlong should be 5 for all NPCs (no more and no less) and other addons should have the exact size too. Is there a way to turn off size probability?
And I apologize for taking up your time.

Posted

Sexlab Utility Plus seems to be causing SLATE to only recognize masturbation animations for me.

Everything is functioning normally once I disable Sexlab Utility Plus in MO.

 

Sexlab is showing them as registered.  I did the system clean and everything.  Messed with it for about 2 and a half hours, with no luck.

Posted

The FNIS sexy move patch does not work with devious devices, anyone wearing devices still uses the sexy move walk unless its set do default, is there anyway to make it work?

Posted (edited)

Just to make sure: If we currently have v.1.6.640 of the game and are running SL Framework AE v.1.65:

 

1) When installing SLU+, in the FOMOD, under "CORE Conditional", do we choose Special Edition or Aniversary (I think it is spelled wrong) Edition?

 

2) With the latest Improved Camera SE v.1.1.1, is a SexLab patch needed?

 

Thanks!

Edited by trgdolors
Posted
11 hours ago, Harry Smackmeat said:

Sexlab Utility Plus seems to be causing SLATE to only recognize masturbation animations for me.

Everything is functioning normally once I disable Sexlab Utility Plus in MO.

 

Sexlab is showing them as registered.  I did the system clean and everything.  Messed with it for about 2 and a half hours, with no luck.

In first place you need the "Papyrus Tweaks NG" with the option to speed up the scripts enabled. The cleaning is slow but not that slow and I play at 15 FPS so I know about slowness.

 

Also make sure that nothing overwrite my scripts files not even the PapyrusUtil.

 

 

Then you should know that SLU+ don't mess with the playlist unless be required (usually by the options you choose on the SexLab MCM)

 

SLATE is tag editor and have none relation with SLU+ so there is none way SLU+ can interfere with the animations showed on the SLATE MCM.

By the way you should install the last patch for SLATE on my downloads and import & apply the OsmelMC ActionLog that comes with it.

Is to make sure that your animations have the right tags, otherwise you will have to do it manually and that will take you years.

 

You probably are talking about SLEN or another Mod to start the animations. In which case is always fault of those Mods. For example SLU intervine just when the original playlist is wrong, usually because was made for a different amount of actors, and in most of those cases the scene don't start or the playlist is replaced by another with the same main tags in common.

 

 

By the way I think that you are just seeing the Leadin (foreplay) scene that comes before the real Sex scene. The SLU+ like the last versions of SexLab Framework, comes with a couple of LeadIn options tha play a foreplay scene before the sex scene. You can disable the Leadin or increase it's Cooldown time to show it less often.

Posted (edited)
16 minutes ago, OsmelMC said:

You probably are talking about SLEN or another Mod to start the animations. In which case is always fault of those Mods. For example SLU intervine just when the original playlist is wrong, usually because was made for a different amount of actors, and in most of those cases the scene don't start or the playlist is replaced by another with the same main tags in common.

 

SLEN?  No, SLEN's a mod to make NPCs do each other or something.

I haven't gotten to that part of testing yet.  I'm in a starting cell in where I safely do all of my MCMs and mod startups every time I restart (and I restart way too much -_- ))

I'll try Papyrus NG though.  I thought I had it.  Even says I downloaded it on Nexus, so weird.  Can't remember if there was some reason I deleted it.

I had it installed all along.  That's not the issue.  Very confusing.

 

I just know that SLATE wasn't recognizing most of my animations to change their tags until I removed Utility, even though they showed up registered in Sexlab.

 

16 minutes ago, OsmelMC said:

By the way you should install the last patch for SLATE on my downloads and import & apply the OsmelMC ActionLog that comes with it.

Is to make sure that your animations have the right tags, otherwise you will have to do it manually and that will take you years.

 

The creature addon?  I'm not using bestiality animations.  I use Nemesis, so that doesn't support bestiality anyways.  I'm not quite sure I understand what else the addon does.

I did try it though and tried the action log thing and there was no change.

Edited by Harry Smackmeat
Posted
1 hour ago, trgdolors said:

Just to make sure: I currently have v.1.6.640 of the game and am running SL Framework AE v.1.65. I will update both eventually, but for now:

 

1) When installing SLU+, in the FOMOD, under "CORE Conditional", do I choose Special Edition or Aniversary (I think it is spelled wrong) Edition?

 

2) With the latest Improved Camera SE v.1.1.1, is a SexLab patch needed?

 

Thanks!

 

The setup usually choose the right version of SLU+ for you. You need the Anniversary Edition or AE.

 

If you find a Patch for your version of SLU+ you can use it. Any patch related with SLU+ is compatible only with one specific version of SLU+ and with another version will cause errors on the scripts.

 

The last released version of SLU is being reported with compatibility issues with the Improved Camera so you better install the previous version of SLU.

Posted
10 hours ago, Binkerbots said:

The FNIS sexy move patch does not work with devious devices, anyone wearing devices still uses the sexy move walk unless its set do default, is there anyway to make it work?

Even I stop using the FNIS Sexy Move and switched to the DAR or OAR replacements.

 

 

Posted
13 minutes ago, Harry Smackmeat said:

The creature addon?  I'm not using bestiality animations.  I use Nemesis, so that doesn't support bestiality anyways.  I'm not quite sure I understand what else the addon does.

I did try it though and tried the action log thing and there was no change.

 

Yes, I see you didn't read the descriptions on the download page!

 

The Creatures was just the first tweak or patch included, the current SLATE patch is way more than that but still keeps the name.

 

The only way the SLU can affect the SLATE is if you didn't follow my instructions about don't let anything overwrite my SLU files. Not even the PapyrusUtil.

Posted

@Harry Smackmeat

 

The SLATE get the animation list like any other SexLab Mod, SLU only intervenes with the playlist of the scene.

 

By other side SLU+ also disable most of the SexLab functions until SexLab be fully installed so the Sexlab Mods can't break something. Also SexLab gets temporarily disabled after a Load game event while the SexLab is checking that everything is fine.

 

If you have the DebugMode enabled you be able to see a log on the console when the SexLab be Disabled or Enabled again.

 

 

Posted (edited)
1 hour ago, OsmelMC said:

 

Yes, I see you didn't read the descriptions on the download page!

 

The Creatures was just the first tweak or patch included, the current SLATE patch is way more than that but still keeps the name.

 

The only way the SLU can affect the SLATE is if you didn't follow my instructions about don't let anything overwrite my SLU files. Not even the PapyrusUtil.

 

Oh FML I confused papyrus util and papyrus tweaks.  I put Sexlab Utility, the slate patch, and a slso patch I found way at the bottom and it works, thank you.

Edited by Harry Smackmeat
Posted
On 5/1/2024 at 4:23 AM, asdt123123 said:

None of them are being overriten, but maybe there's a mod screwing up the expressions. I'll have to remove a bunch of mods to see

 

Opening the racemenu during the scene will also fix it

 

Just for reference, last version I used was SexLab Utility Plus v20231230. Clean save. Mod Organizer. And skyrim 1.5.97

 

Edit: Checked "mfg expression", and the proper weights are being applied to the proper expression. So it's some weird issue with MFG Fix or MFG Fix NG breaking after a sex scene starts. I wonder what could even lead to this...

 

Edit2: Figured it out! It's caused by YPS Immersive Fashion. How/Why, no idea. Removed the mod, all is fine.

 

Should have been fixed in the latest YPS version. Please report back (in the YPS thread) if it's still broken.

Posted

"Can handle Futa actors and Futa tagged animations filtering the animations and placing the Futa actors on the correct actor position"

 

Does this mean that a Futa x Male scene playing a MF animation will put the futa npc in the female place? And also that a Futa x Female scene can (should, really) trigger a MF scene with futa in male position?

Posted

I noticed in requirements the newest version Sexlab Framework 166b for the AE 1170 isn't listed. 

So I must assume SlU+  is not compatible with the current build of Sexlab 166b

I'm mainly interested in the Vampirelord camera fix as I am working on my own mod that uses 

those kind of animations.  Would SLU+ even still be needed for that ?

Posted
6 hours ago, Hexogen said:

"Can handle Futa actors and Futa tagged animations filtering the animations and placing the Futa actors on the correct actor position"

 

Does this mean that a Futa x Male scene playing a MF animation will put the futa npc in the female place? And also that a Futa x Female scene can (should, really) trigger a MF scene with futa in male position?

Probably means that the animation author set wrong gender for the FUTA position.

 

The Auto Sort function try to keep the actors on the right position based on the genders when the animation have tags like Vaginal or Pussy. The FUTA actors have both genders so they can be on the female and male position without issues but the Male and Female actors can use only they gender position when the sort function is enabled and the animation have the pussy related tags. 

 

The problem is that the FUTA support comes too late to SexLab and the animations are chaotic about the distribution of the genders.

 

I think you can swing off the Auto Sort function somewhere on the SexLab MCM.

 

 

Posted
6 hours ago, Dg75 said:

I noticed in requirements the newest version Sexlab Framework 166b for the AE 1170 isn't listed. 

So I must assume SlU+  is not compatible with the current build of Sexlab 166b

I'm mainly interested in the Vampirelord camera fix as I am working on my own mod that uses 

those kind of animations.  Would SLU+ even still be needed for that ?

The new versions of SexLab are made just to support the new version of Skyrim and usually have none change on the scripts except for the version number.

 

The version number is in one of the files in the SLU+ and can remain the same but can't be rolled back to a previous version so if you want to update the SexLab Framework over a older version of SLU+, just make sure of don't remove the SLU+ so SexLab doesn't change the version number to the new one, otherwise you will have to wait till my next release and I can't do it anytime.

 

Posted (edited)
On 5/5/2024 at 4:59 PM, OsmelMC said:

The setup usually choose the right version of SLU+ for you. You need the Anniversary Edition or AE.

 

So, again, I have v.1.6.640 of the game and am running SL Framework AE v.1.65.  However; I realize I also have SexLab p+ 1.8.2.3.

 

Both SLU+ versions v20231230 and v20240407 auto-select Special Edition instead of Aniversary Edition in the FOMOD.  So I should change it to Aniversary Edition?

 

On 5/5/2024 at 4:59 PM, OsmelMC said:

The last released version of SLU is being reported with compatibility issues with the Improved Camera so you better install the previous version of SLU.

 

I actually am still on earlier Improved Camera SE v.1.1-Beta2 because there were several complaints in that mod's Posts section about latest IC v.1.1.1. Should I still use "previous version of SLU".

 

And does "previous version" mean SLU+ v20231230?

Edited by trgdolors

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