donttouchmethere Posted June 6, 2023 Posted June 6, 2023 (edited) 18 minutes ago, OsmelMC said: i don't know where you find that v1.7.7 but probably doesn't include my fixes. ? Newest SLAL version : SLAL 1.7.7 18 minutes ago, OsmelMC said: Is this version for SE but should work fine on LE too without conversion. hey thx, I will try it and if I survive I add it to my blog as alternative (while using it myself of course ^^) Edited June 6, 2023 by donttouchmethere
OsmelMC Posted June 6, 2023 Author Posted June 6, 2023 1 hour ago, donttouchmethere said: I'm only asking about a new game, nothing else. All happens in LAL on a new game. A reload for DD is important, as is a working SL with active creature animations for the 3rd reload, even better if SLAL got registered already. You don't need the clean system on a new game if you are using my SLU+ or the "SexLab Framework v1.65 for AE". Because the Clean System step was to deal with one issue with the versions from the BETA 9 to the v1.64+. The bug is fixed and even by then the clean system was just in case of issues. The most important thing on the new game is that you should be on the 3rd Person Camera mode or SexLab won't be able to check some requirements like the default animations. That means that unless you be starting with some alternative start, you have to wait until you hands be released at the end of the Unbound Quest. SexLab don't even need you to click the Install option, because if you don't manually install it, SexLab will wait until the next time you load the game after the end of the Unbound Quest and will Install in self. But nobody want to wait. Happens that on a new game all the Mods are fighting for resources to get installed first, so is being the cases where some of the SexLab hard Dependency like the PapyrusUtil hasn't being fully installed by the time the users try to force the setup of the SexLab. For that reason I always recommend to wait until the end of the Unbound Quest, not just for the 3rd Person Camera, also because by then after the wagon and the dragon scene the game usually have time enough to get everything else installed. 1
donttouchmethere Posted June 6, 2023 Posted June 6, 2023 (edited) 5 minutes ago, OsmelMC said: You don't need the clean system on a new game if you are using my SLU+ AWESOME! lol You wrote it so often in any of your installer options that I thought if I don't do it I will burn in modders hell. This and one CTD without doing the cleaning (which can have so many unrelated reasons) made me think it's super duper important. You don't know how many of my worries you solved with that half sentence ? Edited June 6, 2023 by donttouchmethere
donttouchmethere Posted June 6, 2023 Posted June 6, 2023 (edited) 27 minutes ago, OsmelMC said: SexLab don't even need you to click the Install option, because if you don't manually install it, SexLab will wait until the next time you load the game after the end of the Unbound Quest and will Install in self. But nobody want to wait. Yes, but I can't wait that long. After the basic steps I start a 4 hour long MCM setting marathon so as soon as I end anywhere in Skyrim via LAL quests my setup is ready for everything. This also allows me to start various LAL starts with always ready to go settings inclusive a base save where I fall back too. Without proper MCM settings my setups would be unplayable ? 27 minutes ago, OsmelMC said: The most important thing on the new game is that you should be on the 3rd Person Camera mode or SexLab won't be able to check some requirements like the default animations. That means that unless you be starting with some alternative start, you have to wait until you hands be released at the end of the Unbound Quest. Well the LAL start is routine for me. What wasn't routine is Sexlab Utility plus. 27 minutes ago, OsmelMC said: Happens that on a new game all the Mods are fighting for resources to get installed first, so is being the cases where some of the SexLab hard Dependency like the PapyrusUtil hasn't being fully installed by the time the users try to force the setup of the SexLab. For that reason I always recommend to wait until the end of the Unbound Quest, not just for the 3rd Person Camera, also because by then after the wagon and the dragon scene the game usually have time enough to get everything else installed. I don't wait for 6 years now. Even the biggest setups load fine in LAL if the mod combo is any good. Just don't touch anything until everything is loaded. I even get better game starts if I make sure every mod happily found it's hard and soft requirements and was allowed to register it's animations. You enter Skyrim ready to go and not half the time buried in MCM settings. I have a lot of NPC effecting mods that want to do their thing right away and this can get ugly if NPC are near right away. Also helps to not to loose the overview later and the confirmation bias goes into overdrive if just some mods didn't got configured right and something doesn't work as expected. Uh and there was that old story of of ZAP and Estrus+ that tried to register there animation at the same time thus made them both fail. And don't forget the old animation limit in SL where it was better to let mods register their animations before using SLAL so you could see how many slots are still available. Of course there is a lot of strain on papyrus in that first moment in LAL. Just don't touch anything in MCM other than Sexlab until 3 reloads. After that all ingame deactivated mods are allowed to join in and the MCM madness starts. Thankful to any modder that added save functions in MCM. To speed things up I try MCM recorder next, but I doubt it's a good idea for all mods out there so I have to be careful at the beginning. Edited June 6, 2023 by donttouchmethere
OsmelMC Posted June 6, 2023 Author Posted June 6, 2023 1 hour ago, donttouchmethere said: Newest SLAL version : SLAL 1.7.7 I will check it. Hopefully have a working fix for the canine's, that is a request from the "More Nasty Criteria" author.
iDREIS MAD Posted June 7, 2023 Posted June 7, 2023 8 hours ago, OsmelMC said: Send me the "Papyrus.0.log" where I can find this one?
erynyes Posted June 7, 2023 Posted June 7, 2023 1 hour ago, iDREIS MAD said: where I can find this one? https://www.nexusmods.com/skyrim/articles/368 1
Iroha Posted June 7, 2023 Posted June 7, 2023 (edited) 8 hours ago, OsmelMC said: Yes is included by Default so you only have to make sure that nothing overwrite the SLU+ files. Hi, probably you misspelled modevent name for SCOE, in SLU+ patch it's named not "SCO_%eventname%", but "Sexlab_%eventname%". That's maybe the reason of people accurately asking about integrated compatibility - it's doesn't work probably if SCOE isn't implement legacy eventhandler (well something like that, I'm not precise). sslActorLibrary.psc left: SLU+, right SCOE SLU+ patch P.S. Thanks for the nice update, as always:) Edited June 7, 2023 by Iroha
iDREIS MAD Posted June 7, 2023 Posted June 7, 2023 @OsmelMC Here : 1 log > I still got massage "Sexlab animation failed to start [-1]" 0 log > after wait few minutes, can't see anymore (I think I already fix it with disable - enable sexlab (maybe)) Thanks Papyrus.0.log Papyrus.1.log
OsmelMC Posted June 7, 2023 Author Posted June 7, 2023 6 hours ago, Iroha said: Hi, probably you misspelled modevent name for SCOE, in SLU+ patch it's named not "SCO_%eventname%", but "Sexlab_%eventname%". That's maybe the reason of people accurately asking about integrated compatibility - it's doesn't work probably if SCOE isn't implement legacy eventhandler (well something like that, I'm not precise). sslActorLibrary.psc left: SLU+, right SCOE SLU+ patch P.S. Thanks for the nice update, as always:) I just copied what the author send me! 1
Gudulba Posted June 7, 2023 Posted June 7, 2023 Regarding the "Sex Slaves or Mias Lair v7.1 (Tweak)" patch: there seems to exist an incompatibility between Mias Lair (and Sanguine Debauchery) and ZAP regarding certain animations (see post below). Maybe you could add a fix to the patch if possible or maybe that would be beyond the intended scope of this patch?
OsmelMC Posted June 7, 2023 Author Posted June 7, 2023 (edited) 7 hours ago, iDREIS MAD said: @OsmelMC Here : 1 log > I still got massage "Sexlab animation failed to start [-1]" 0 log > after wait few minutes, can't see anymore (I think I already fix it with disable - enable sexlab (maybe)) Thanks Papyrus.0.log 6.65 kB · 3 downloads Papyrus.1.log 66.26 kB · 2 downloads In your second log seems to be working already but I noticed that you open the SexLab MCM without be on 3rd Person Camera mode. The 3rd Person Camera is important when you try to install the SexLab because in 1st Person FNIS don't return some variable required for it's full detection. Once the SexLab is installed the 3rd Person not longer matter and SLU+ try to force the 3rd Person on anyway when the setup is running so at the end must be fine. Also seems like something is wrong with your FNIS Creatures because it's version check function show errors. For i remember the version 7.6 of FNIS Creature comes with some corrupted files and this is the fix. FNIS Creature Pack v7.6(FIX).7z Edited June 7, 2023 by OsmelMC 1
Iroha Posted June 7, 2023 Posted June 7, 2023 1 hour ago, OsmelMC said: I just copied what the author send me! He lied! Joke:) Probably it's from version which is not public right now, but anyway, I don't accuse you:) 8 minutes ago, BlueBobik said: Yes, but alas, it does not work, and sperm textures are not superimposed just use patched sslactorlibrary from SCOE for now.
OsmelMC Posted June 7, 2023 Author Posted June 7, 2023 (edited) 2 hours ago, Gudulba said: Regarding the "Sex Slaves or Mias Lair v7.1 (Tweak)" patch: there seems to exist an incompatibility between Mias Lair (and Sanguine Debauchery) and ZAP regarding certain animations (see post below). Maybe you could add a fix to the patch if possible or maybe that would be beyond the intended scope of this patch? I see now! Done, but just with ZaZ. I'm not using SD so i can't make it compatible too so i recommend you to place SD after MiasLair and my patch. Edited June 7, 2023 by OsmelMC 1
OsmelMC Posted June 7, 2023 Author Posted June 7, 2023 (edited) 1 hour ago, Iroha said: He lied! Joke:) Probably it's from version which is not public right now, but anyway, I don't accuse you:) just use patched sslactorlibrary from SCOE for now. That patch wasn't compatible with the previous version of SLU+ and isn't compatible now. I will check and release a Hotfix if is like that. Checked: The author send me the patch 3 months ago and seems like he made some changes after that without infor me. Actually the patch included on it's current version 0.0.14 is compatible with the current version of SLU+ so is safe to use. I will update the changes for the next version but since his patch is good I don't have to make any HotFix for that. Edited June 7, 2023 by OsmelMC 2
24121113uk Posted June 7, 2023 Posted June 7, 2023 On 9/6/2019 at 7:51 AM, OsmelMC said: ZaZAnimationPack
iDREIS MAD Posted June 7, 2023 Posted June 7, 2023 1 hour ago, OsmelMC said: In your second log seems to be working already but I noticed that you open the SexLab MCM without be on 3rd Person Camera mode. The 3rd Person Camera is important when you try to install the SexLab because in 1st Person FNIS don't return some variable required for it's full detection. Once the SexLab is installed the 3rd Person not longer matter and SLU+ try to force the 3rd Person on anyway when the setup is running so at the end must be fine. Also seems like something is wrong with your FNIS Creatures because it's version check function show errors. For i remember the version 7.6 of FNIS Creature comes with some corrupted files and this is the fix. FNIS Creature Pack v7.6(FIX).7z 685 B · 357 downloads thanks you so much
donttouchmethere Posted June 7, 2023 Posted June 7, 2023 8 minutes ago, 24121113uk said: Welcome to Loverslab ? 1
donttouchmethere Posted June 8, 2023 Posted June 8, 2023 12 hours ago, BlueBobik said: Where real men measure ̶d̶i̶c̶k̶s̶ mods Someone read yer mind: Spoiler 1
OsmelMC Posted June 8, 2023 Author Posted June 8, 2023 On 6/6/2023 at 6:09 PM, donttouchmethere said: ? Newest SLAL version : SLAL 1.7.7 hey thx, I will try it and if I survive I add it to my blog as alternative (while using it myself of course ^^) Sadly that version is just a couple of tweak's. My version doesn't include extra support for ZaZ and Estrus because I already have one JSON file for ZaZ and another for DD that do that and a bit more because include some extra tags for the animations. I don't have a JSON for Estrus because I'm not using it, but is easy to do.
donttouchmethere Posted June 8, 2023 Posted June 8, 2023 2 hours ago, OsmelMC said: Sadly that version is just a couple of tweak's. My version doesn't include extra support for ZaZ and Estrus because I already have one JSON file for ZaZ and another for DD that do that and a bit more because include some extra tags for the animations. I don't have a JSON for Estrus because I'm not using it, but is easy to do. I don't worry about that. I don't install the ZAP SL animation and even if I would I can do that from the ZAP MCM. Same for estrus, it installs either automatically after 3rd reload or via it's MCM. No way back, your SLAL version joins the hell that I call my setup ?
V3rni3r Posted June 9, 2023 Posted June 9, 2023 I absolutely love the sexlab utility plus mod, its been a staple in my load order since discovering it, however I've noticed an oddity since I installed version 20230218 and seemed to have continued in the latest release. I've recently started noticing that the sub character in a scene would suddenly begin to move their head and upper torso upwards or downwards as if they were headtracking something. After a second or two the sub character would slowly reset their position, only for them to move their upper body again a few seconds later. In my setup I use SU+ and SLSO, if I stay on any one stage in a scene for long enough, maybe 20+ seconds, the chances of this "headtracking" behavior showing up increases significantly. Any insights or suggestions are very much appreciated.
OsmelMC Posted June 9, 2023 Author Posted June 9, 2023 (edited) 1 hour ago, V3rni3r said: I absolutely love the sexlab utility plus mod, its been a staple in my load order since discovering it, however I've noticed an oddity since I installed version 20230218 and seemed to have continued in the latest release. I've recently started noticing that the sub character in a scene would suddenly begin to move their head and upper torso upwards or downwards as if they were headtracking something. After a second or two the sub character would slowly reset their position, only for them to move their upper body again a few seconds later. In my setup I use SU+ and SLSO, if I stay on any one stage in a scene for long enough, maybe 20+ seconds, the chances of this "headtracking" behavior showing up increases significantly. Any insights or suggestions are very much appreciated. SexLab and of course SLU+ have some head track in the walk and SLU+ also while is looking for furnitures or hidden places. But after that is disabled so you won't get head track in the animation unless another mod be applying it. Some animations also animate the heads by its own so you must check if is just in some animations. But the most posible reason is some external Mod and probably one not related with SexLab that have to be patched. Sadly even when I remember years ago hear about some mods causing the head track on the sex scene, i can't remember any name to help. Just for the doubt, you can send me the file "Papyrus.0.log" with some examples. If is SLU+, the logs will show me some error. But if is something else I probably can't see it on the logs. Edited June 9, 2023 by OsmelMC
Gudulba Posted June 9, 2023 Posted June 9, 2023 On 6/7/2023 at 3:25 PM, Gudulba said: Regarding the "Sex Slaves or Mias Lair v7.1 (Tweak)" patch: there seems to exist an incompatibility between Mias Lair (and Sanguine Debauchery) and ZAP regarding certain animations (see post below). Maybe you could add a fix to the patch if possible or maybe that would be beyond the intended scope of this patch? On 6/7/2023 at 4:57 PM, OsmelMC said: I see now! Done, but just with ZaZ. I'm not using SD so i can't make it compatible too so i recommend you to place SD after MiasLair and my patch. May I ask what you mean by "Done"? ? I can see only the patch from April "MiasLair v71h Tweaks(20230407).7z".
donttouchmethere Posted June 9, 2023 Posted June 9, 2023 13 hours ago, V3rni3r said: I've recently started noticing that the sub character in a scene would suddenly begin to move their head and upper torso upwards or downwards as if they were headtracking something Is the sub character your PC? ^^ Anyways, I can see the same effects if I install https://www.nexusmods.com/skyrim/mods/72039 (PC Headtracking) Or some camera mods have headtracking too. (IFPV for example has that as option in it's configuration file) Means everything in your modlist that adds headtracking can cause this too.
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