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Are Mods that Good or are Games that Bad?


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2 hours ago, MadMansGun said:

games don't ship out with dragon porn, therefor games are worthless crap.

 

 


The Elder Scrolls is really really great!..

For porn

I've got a beefy rig, and I don't have to wait..

For porn

There's always some new mod..

For porn

I play all day and night..

For porn

I can't help but stay up til it's light..

For. Porn.

The Elder Scrolls is for porn..

Lover's Lab?!

The Elder Scrolls is for porn..

What are you doing?!

Why you think TES mods was born?...

Porn, porn, porn

Lover's Lab...

Oh, hello normie feminist

You are ruining my song..

Oh, me sorry, me no mean to..

Well if you wouldn't mind please being quiet for a minute so I can finish?...

Oky dokie

Good!

I'm glad we have this new community..

For porn

Ugh

Which gives us untold opportunity..

For porn.. Oh, sorry..

From your own desk top..

For.. Ugh

You can hack and slash and chop..

Until you're really bored and you're ready to stop..

FOR PORN!

Lover's Lab?!

The Elder Scrolls is for porn..

Noooo...

The Elder Scrolls is for porn

Lover's Lab...

Me up all night hugging me horn to porn, porn, porn!

That's gross, you're a pervert!

Aww, sticks and stones normie...

No really, you're a pervert..

Normal people don't sit at home and play with porn mods in their Elder Scrolls Games..

Ohhhhh?

What?!

You have no idea, ready normal people?..

READY!

The Elder Scrolls is for porn!

Sorry m8

The Elder Scrolls is for porn

I masturbate!

All these guys unzip their flies for porn, porn, porn!

The Elder Scrolls is NOT for porn!

PORN.. PORN...

Hold on a second

Wha?..

Now I happen to know that YOU like to dress up your character in all kinds of cool armor..

That's correct

And YOU like to go dungeon crawling for the best loot that mods can offer..

Sure..

And YOU like upgrading the textures and performance of the game..

Yes I do!

And YOU made that sweet flowery dress mod..

True!

Aww, but normie feminst, what you think he do after, hmmmm?

*giggles" y-yeah...

EeeWWWwww!

The Elder Scrolls is for porn..

GROSS!

The Elder Scrolls is for porn..

I hate porn..

Grab your dick and double click for porn, porn, porn...

I hate men!

POR..

POR..
 

POR..

 

PORRRRRN!

I'M LEAVING!
 

POR..

 

POR..

POR..

PORRRRRN!

I hate The Elder Scrolls!

POR..

POR..
 

POR..

 

PORRRRRN!

The Elder Scrolls is for..

The Elder Scrolls is for..

The Elder Scrolls is for..

PORN!

Yeah!

 

 

Did I take that too far?.. Maybe I did, I dunno. Idle hands and boredom and all that, I guess.

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Mostly you can blame certain developers for just being extremely rushed in development.  New Vegas for example, had Bethesda not gone so gung-ho for getting it rushed, might have been as polished as say Cyberpunk 2077.  I've always been of the opinion that a game developer should TAKE THEIR TIME when making a game, not something that was rushed.  You can tell that's the case with Fallout 76.  The Crunch has a bad way of making games an absolutely miserable experience but the publisher is usually the prime suspect on cases like that.  Not to exonerate Bethesda though; they had about as much to do with the Crunch causing extreme fatigue, loss of coordination and burnout as Zenimax was.  Same could be said of Bioware with EA breathing down their necks and insisting on using an inferior engine like Frostbite to build an RPG, KNOWING full well the engine itself is horrible for that application.

 

It also comes down to sheer laziness on the part of the developer.  I remember an article stating at the release of Fallout 4 about how Bethesda just relies on the modding community to make need bug fixes and changes.  That's just pure laziness on their part and I wish them a day in hell for that.

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1 hour ago, Z0mBieP00Nani said:
  Reveal hidden contents

 

Did I take that too far?.. Maybe I did, I dunno. Idle hands and boredom and all that, I guess.

i want a malukah & miracleofsound duet cover of this.

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Games made by devs are part of a business. Most of the time devs do not get the time to make things as good as they could or want. I believe mods are that great. Depending only on the will of the modder to make something great. The only limitation remaining is the game engine and resources of one person or a modder team.

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^^^ I think you're right and some mods are much better than even the games they were made for. I can think of some that, although they can't change the core of a mediocre game, they definitely greatly enhance a game and sometimes blow the vanilla game away (think TTW or Enderal). I wonder if some mods are made by game programmers that helped develop the game in the first place? I mean, nobody knows who these people really are or whom they work for.

 

Looking at AO games on Steam, they have a longggg way to go before they catch up to the quality of mods being made now. AAA publishers won't do it because their focus is sales on consoles and an AO rating for *nudity/sex* is essentially a ban thanks to the ESRB or BBFC. Who put these people in charge of ratings anyway?

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34 minutes ago, KoolHndLuke said:

AAA publishers won't do it because their focus is sales on consoles and an AO rating for *nudity/sex* is essentially a ban thanks to the ESRB or BBFC. Who put these people in charge of ratings anyway?

I don't know about the BBFC but the ESRB was originally created to protect the gaming industry from stupid parents and the kneejerk laws they were screeching for. The ESRB is at least in no way legally binding and thankfully the closest thing that happened to legally enforced "offensive" video game content regulation in America, a California law that would have made selling MA rated games to a minor a criminal offense, was struck down by the Supreme Court as a violation of the first amendment in 2011.

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4 hours ago, legendarytoyou said:

Mostly you can blame certain developers for just being extremely rushed in development.  New Vegas for example, had Bethesda not gone so gung-ho for getting it rushed, might have been as polished as say Cyberpunk 2077.  I've always been of the opinion that a game developer should TAKE THEIR TIME when making a game, not something that was rushed.  You can tell that's the case with Fallout 76.  The Crunch has a bad way of making games an absolutely miserable experience but the publisher is usually the prime suspect on cases like that.  Not to exonerate Bethesda though; they had about as much to do with the Crunch causing extreme fatigue, loss of coordination and burnout as Zenimax was.  Same could be said of Bioware with EA breathing down their necks and insisting on using an inferior engine like Frostbite to build an RPG, KNOWING full well the engine itself is horrible for that application.

 

It also comes down to sheer laziness on the part of the developer.  I remember an article stating at the release of Fallout 4 about how Bethesda just relies on the modding community to make need bug fixes and changes.  That's just pure laziness on their part and I wish them a day in hell for that.

you seem to forget, time is money, the longer does the development of a game, the more it costs the developer studio and we are not talking about peanuts here.
there are game developers who prove that it also works fast. 
Ubisoft just manages in just one year development to bring a high quality game to the market "last two Assassin's Creed Games"!
They have also entered new territory in that They brought in more role-playing elements.
Beth has with Fallout 76 a completely enter new territory and they have fallen on the snout, BioWare with MEA and Anthem, the same!
Believe me, CDPR will with CyberPunk likewise to fall on the snout. :classic_wink:

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4 hours ago, MrEsturk said:

I don't know about the BBFC but the ESRB was originally created to protect the gaming industry from stupid parents and the kneejerk laws they were screeching for. The ESRB is at least in no way legally binding and thankfully the closest thing that happened to legally enforced "offensive" video game content regulation in America, a California law that would have made selling MA rated games to a minor a criminal offense, was struck down by the Supreme Court as a violation of the first amendment in 2011.

Do you think their rating system is fair? The ESRB has seldom issued the AO rating solely for violence, but bring in full nudity or sex and that's an almost assured AO rating. You know because violence isn't offensive and nudity or sex is. Seven people in New York stamp a rating on every game for the U.S. How did they become the moral authority? There is an appeals process, but not once has it been used. Probably because publishers just cut the stuff to save time and lower the rating to M.

 

The other way to go at it would be to convince the console overlords to allow AO rated games on their platforms. But all three major video game console manufacturers (Nintendo, Microsoft, and Sony Interactive Entertainment) refuse to allow AO-rated games to be published for their respective platforms. I could see gaining some traction with Microsoft, not sure about the other two.

 

One more way to do it would be for the publishers to release the uncensored version on pc since Steam allows AO rated games. But, for some reason they don't.

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Sex and nudity is another problem in the world. In Germany we don't care, if nobody complains about it, you can walk naked everywhere, and so it is in the media, there are some (soft) porn movies in free-TV and if its declared as some kind of "art" explicit scenes are allowed too. But for violence everyone in Germany drives crazy, so violent games from the US are censored or black-listed, but nudity and (soft)sex/porn is available of age 16.

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43 minutes ago, JimPhrasenlaus said:

Sex and nudity is another problem in the world. In Germany we don't care, if nobody complains about it, you can walk naked everywhere, and so it is in the media, there are some (soft) porn movies in free-TV and if its declared as some kind of "art" explicit scenes are allowed too. But for violence everyone in Germany drives crazy, so violent games from the US are censored or black-listed, but nudity and (soft)sex/porn is available of age 16.

yes, that is in Germany the rule and at this point, especially sensitive.

Spoiler

 

 

half life german version :classic_laugh:

Spoiler

maxresdefault.jpgmseogtwrqv4bvjntntua.jpg

 

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Well now I'm starting to see the problem. Let's say I'm a publisher for moment. Obviously I want my product to reach as large an audience as possible, so this means I have to consider the content of the game for buyers in the U.S., the U.K., Germany, France, other countries in Europe, Australia, Japan, South K., etc.- all of which have different standards regarding sex and violence or other. What will I do to make the product as palatable for this international audience as possible? Make a special edited version for each one? Maybe. It would be easier, though, to just cut EVERYTHING that might be offensive anywhere and make one version or make a few edited versions for where I expect sales volume to be higher while not caring about those "other" places. This is probably taken into account well before a game is decided on and goes into development. That may be one reason AAA games are pretty bland now.

 

Doesn't this strengthen the idea of partially opening games to modding by individuals? Wouldn't any game be much more appealing that way? The dev/publisher cannot be held liable for user made content and they can even have a EULA like Beth granting them privileges.

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Quote

Make a special edited version for each one?

Bethesda did that with the Megaton challenge.. They did this for Japan's version so I was told.  There are some differences from what I was informed about some of the European versions and Fallout NV...

Quote

It would be easier, though, to just cut EVERYTHING that might be offensive anywhere and make one version or make a few edited versions for where I expect sales volume to be higher while not caring about those "other" places.

I see that being done for more larger content options and such that can't be just switched off in the game so as not to be available. (over all arching quest core components etc)

Quote

This is probably taken into account well before a game is decided on and goes into development. That may be one reason AAA games are pretty bland now.

It should be but from what was reported about Mass Effect and some other AAA games they are changing shit as it goes.. adding and removing and all sorts of bullshit. They should have a solid story etc before they start working on the game. yes, there will be some tweaks and such but that should only be to enhance the game and due to some tech break through not trying to achieve 40 x the size map and other bullshit that Bethesda claimed was happening for Fallout Multiplayer game. Then dial it back down to basically what they had before with all the glorious bugs and shit that has been around since Fallout 3...

 

Witcher I would state was a AAA game and it  isn't bland at all. The story is rich and well thought out. is it perfect.. no.. were their glitches .. oh hell yes.. (looking at you Roach) but they really tried to create an engaging story and fix the bugs and most of all.. didn't charge for added content that came out later. It can be done. If it is desired. The problem is the main stream companies like EA/Bethesda etc are looking for quick cash and lots of it. Nothing wrong with making big tall stacks of bills, however, when you make shit then try to make up for the lack of sales with loot boxes and other predatory practices.. that ... well they can go fuck themselves. They won't get my money.

 

Quote

Doesn't this strengthen the idea of partially opening games to modding by individuals? Wouldn't any game be much more appealing that way? The dev/publisher cannot be held liable for user made content and they can even have a EULA like Beth granting them privileges.

Edit..
Added info.

Yes, this can be a two edged sword. With modding options that are easy to do, the community can support the game well beyond and give way more than what you are able to (or willing to) do. however, it also adds potential content that can make things be embarrassing... if it comes up in conversations or questions from investors... For example Loli content, bestiality, and extreme sex content.. (some of which we have here and some we won't ) can be embarrassing if someone states... "Oh, that game that has x mods for their game"  In today's society (at least the USA) people  blame you for others actions because you didn't do everything possible to keep x content out of your game. Guilt by association.. because games you create are used to access x content you (the company) is responsible. ETC... People are still trying to blame gun companies for selling "x" gun because it was used in "y" crime.  Regardless of the fact that law officers and support staff use the very same thing to protect many people safely and securely without which they wouldn't be able to do their job properly.

 

If society's adults used common (well nowadays is actually Un-common) sense, that statement would make perfect sense. Create a game that can be appealing. with a nice framework and complete with lots of fun things to do, but also added framework(s) that will allow for  additional content to be added to the game to further enhance the PERSONAL experience of the user. This would make great sense both for entertainment and for financial means. It would give something that most game companies didn't have. An added feature that would help foster loyality and future trust and profits. This makes sense.

Yes, I realize the above statement might be also place in the rant thread... ;) But I believe it is more relevant in this one ;)

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11 hours ago, KoolHndLuke said:

Do you think their rating system is fair? The ESRB has seldom issued the AO rating solely for violence, but bring in full nudity or sex and that's an almost assured AO rating. You know because violence isn't offensive and nudity or sex is. Seven people in New York stamp a rating on every game for the U.S. How did they become the moral authority? There is an appeals process, but not once has it been used. Probably because publishers just cut the stuff to save time and lower the rating to M.

Oh, the ESRB have the same puritan stick up their ass all American ratings boards have. They are an annoying relic that was a necessary evil when they were formed to talk some sleazebags in our government out of getting directly involved. Who were only doing it so they could pander to the hysterical moral busybody parent vote.

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4 hours ago, MrEsturk said:

Who were only doing it so they could pander to the hysterical moral busybody parent vote.

And now it's the hysterical moral busybody Liberal vote.  We just swapped one group of outraged wackos for another.

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Game get outdated over time, there is two type of gamer logically, the one that would wait for a new release, playing the same missions/quest all over again & the one who would push the boundaries ether by adding new content/texture, testing new mods or letting their curiosity understand new type of game play. When I've discovered LL I've understood how far modding can go, if you compare it to other site, adult modding, is just all most a whole new gameplay, Depending of what your seeking from a good laugh or to for fill some kinky taboo. 

 

In conclusion, game aren't bad or good they just get outdated or out smarted over time, mods make them worst or better, hopefully better.

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10 hours ago, MrEsturk said:

pander to the hysterical moral busybody parent vote

"Ugghhh! I don't want my young, 23 yr old, stay at home son/daughter seeing filth like this and dreaming of meaningless things like love and art! He/She is supposed to go out and be successful.... To be everything that Mommy and Daddy couldn't be!" :D

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21 hours ago, KoolHndLuke said:

"Ugghhh! I don't want my young, 23 yr old, stay at home son/daughter seeing filth like this and dreaming of meaningless things like love and art! He/She is supposed to go out and be successful.... To be everything that Mommy and Daddy couldn't be!" :D

Heh, at the time the ESRB was formed it was more like "All vidya gamers are 8 year old boys, just like it was when that Nintendo machine thing Sega built came out in 1986. Yes, its the mid 90s now but there no way the kids from the 80s became teenagers who still play vidya games and want more mature content now. Vidya games will always be just something little children do and we need an intervention to protect their innocent little minds from the Mortal Kombats ripping out the hearts. Won't someone please think of my children so I don't have to!?"

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1 hour ago, Alkpaz said:

The kids get it right away

Kids don't need anybody to tell them whats fuckin' kick-ass. And now those kids are grown up and still love games (even if they won't admit it). The first arcade game I ever saw that blew me away was something like Defender....... I was hooked for life after that. Man those were the days- every game imaginable was made. :classic_tongue:

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On 5/30/2019 at 6:05 PM, Alkpaz said:

I still remember this cover, even after decades since it was published. 

Circa: Sep. 27, 1993

I vaguely remember reading that issue in my school library. As I recall they brought up the violence of Mortal Kombat in a side piece. They rewarded Nintendo's forced censorship of MK1.... by complaining that it was still "pretty brutal". Just goes to show you: never pander to moral busybodies. They are not in it to be satisfied. Nothing you do will ever be good enough.

 

I chuckled because by that point I had already moved on to DOOM, which was still a dirty secret of gaming as at the time DOS gaming wasn't on the radar of the morality brigade.

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On 5/27/2019 at 2:58 AM, lordgdavid said:

Games made by devs are part of a business. Most of the time devs do not get the time to make things as good as they could or want. I believe mods are that great. Depending only on the will of the modder to make something great. The only limitation remaining is the game engine and resources of one person or a modder team.

I completely understand and acknowledged that in my first post. Yet as I mentioned I had to wait a year and a half before I could play it. So a rushed development schedule to meet an arbitrary delivery date should not have been a factor, they had a year and a half to update and patch yet it was still crap when I got around to it.

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I have often thought about this as well. My mind has come up with responses supporting both arguments. Those of which being "Are Mods That Good?" and "Are games just that bad?".

 

Some games I have played, dont need mods, as in, I have never felt the need to mod or change it, while others, I do. But to shed some light on WHY I felt the need to mod them, or add the modifications of others to them... Those games usually I have played through a LOT and have grown bored of the original content. Or I didnt like the way the bodies textures looked and such. Much in the case of Skyrim. I love the game in its original form, and when we think about it, the texturing for when it was made, aren't that bad, and are still somewhat ahead of their time. But to the weary eye, look outdated now. Given that its 2019, with a kit available to edit things, of course we will gravitate towards improving things if we can.

 

Not to mention, a game made so sandbox you can literally make basically whatever you want to include in the game, who wouldnt? But, even given its technical issues, it was never a "bad" game. It came packed with content, with a very fluid way of playing as the main character, which you rarely see. Most games have a very guided, or linnear story, and trying to play that story in an order you want just isn't possible. Thats one of the things Bethesda has done correctly in many of their games. Granted they've made a lot of mistakes in recent years, but this topic isnt about that.

 

Now to shed some light on the "Are Games Just That Bad?" portion. Yeah, some of them are. I have taken a look at some games and just passed on them completely, for many reasons. Either they just dont appeal to me, or their construction, through exploring the beta, is just complete junk. But we also have to ask, "What makes a game a bad game?". As that is a matter of opinion that through mass agreement can be made INTO fact but isn't a fact by itself. In my eyes, if a game is too restricting, has a poor economy, poor story, poor crafting system, skills and such, then, to me, it is a bad game.

 

In addition, I would like to say that mods for games, usually come about for two reasons, at different times. One reason being to fix technical issues in the game. This one usually comes about when it is obvious the producing company isn't going to fix them. The other being "Game needs more or additional content". This one usually comes about more, when the producing company has stopped releasing DLC and its been a while to the point it is clear there will be no more content for it, so people make their own. Now there is a third, and that is "Because I want to, and can" which can happen at any time really.

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