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Skyrim SE for Beginners - V 3.2.6 (Outdated)


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Posted

AO is done. Starting the last testrun for the flora update.

 

Btw. the 'Daedric Mail' is for free in the CC. So grab it if you like it...

 

___________________________________________________

 

Whiterun wall, wall debris and wall decals consistancy Fixed

Stone mortar mismatch Fixed

 

 

ToDo:

? Collecting files Done

? Updating files in patch Done

? Rechecking 'Texture patch'. Done

? Finding optimal version of 'Origins Of Forest - 3D Forest Grass'. Done

? Packing and uploading new 'Texture Patch'. Done

? Update for 'SSEB - Modified Skyrim configuration files'. Done

? Packing and uploading new 'SSEB - Modified Skyrim configuration files'. Done

? Recheck LO Done

? Last preparations Done

? Status update. Done

? Checking for errors. Done

 

Starting update RIGHT NOW! Wrapping up Done

Posted
18 hours ago, asebw said:

 

AA can be played with a female character, well, at least part of it can. Or are you looking for something that is male centric targets rather than women?

There is only two men to romance for AA as female pc. Of course female pc can romance other female npc of that mod but the dialouges are bit off.

What i'm looking for is a female pc centric mod, as in the mod is made with a female pc's playthrough in mind. Something like Troubles of Heroine but fewer, more focus quests.

Posted

Previous Update

 

Updating status to '3.1.8'.

Yes, the modlist on page #1 has also been updated.

 

This is a big update for flora. I found quite a few mods that greatly enhance Skyrim.

 

 

RERUN for an update:

Wrye Bash

DynDOLOD

 

 

REMOVED mods:

Spoiler

Foundation

Enhanced Vanilla Trees - Branches                              Redundant

 

Textures

Rally's Raven Rock 

Rally's Tel Mithryn  

Rally's Tel Mithryn - LOD 

Less Ugly Tundragrass

Less Ugly Tundragrass - Redder Variant

 

PC

Pretty Lips

 

Sound

Main Menu and Celtic Audio Replacers

 

LL

FM Labor                                                                     Hidden conflict

 

 

ADDED/MOVED mods:

Spoiler

Foundation

Enhanced Vanilla Trees - Lush Trees                            Finally works (with the new branches).

Pine Branches Redone

Trees and Bushes

Trees and Bushes - Small Bushes

 

SKSE

Frozen Electrocuted Combustion                               Nice effects... ?

 

UI

Colourful Map Markers                                               If 'white' is not your thing.

 

Textures

Azura (Statue)

HD Stockade

High Poly Gleamblossoms                                         Moved within the group

Improved Gourds

Origins Of Forest - 3D Forest Grass

3D Mountain Flowers                                                  Moved within the group

3D Mountain Flowers Patches                                                      ''

3D Pine Grass                                                                               ''

Spruce (Bark)                                                               Optional bark texture

Pine (Bark)                                                                                    ''

Rally's Solstheim AIO

Whiterun Bench

Whiterun Bench - Textures

 

Creatures

HD Alduin

HD Alduin - Glowmaps

 

Physics and Animation

DAR - Aroused Sexy Idles

DAR - First Person Combat Animations Overhaul       Obviously for 1st person players.

 

Armor

Capeless Vampire Royal Robes

Capeless Vampire Royal Robs - No Pauldron

 

Sound

Five Main Menu Wallpapers

 

 

Important updates:

SSEB - Modified Skyrim configuration files

SSEB - Batches and Patches

 

 

UPLOAD:

Skyrim configuration files

Texture patch

WBody - Vampire 

 

 

Added/Updated entries:

Bark                                                                                   Comparison of the three options.

 

 

Preview

Spoiler

Tree Preview

ScreenShot1530.jpg.4a6ae3514f1bb573cbecf03fe044323c.jpg

 

ScreenShot1578.jpg.c3f42d61d704630a4b11a30f67a0973e.jpg

 

 

Checking out:

Spoiler

  Ustengrav - Revisited

  Knee Fix (Prototype)

  Paragon Sparrow Huntress                         Arrmor for Bosmer/Auri?

  JK's White Phial                                          CTD/Lighting problem?

  JK's Sadris Used Wares                               CTD/Lighting problem?

Posted

@Aylis Have you ever used Immersive Armors? I know they are not super realistic, however I really like the look of some of them and with this other mod i came across, this armor replacer here... some of the more.. ugh ones get replaced with NordWarUA's armors which i really like the blend of.

Was curious if you had tried immersive and if so, do you recall any big issues with it? Thanks in advance.

Posted
31 minutes ago, kesryth said:

Was curious if you had tried immersive and if so, do you recall any big issues with it? Thanks in advance.

Yes i have. And the one thing i remember is that it is a nightmare to configure.

Posted
6 minutes ago, Aylis said:

Yes i have. And the one thing i remember is that it is a nightmare to configure.

Well then I will defer and walk away from it slowly :) Thanks!

Posted
5 hours ago, akadeadpool said:

There is only two men to romance for AA as female pc. Of course female pc can romance other female npc of that mod but the dialouges are bit off.

What i'm looking for is a female pc centric mod, as in the mod is made with a female pc's playthrough in mind. Something like Troubles of Heroine but fewer, more focus quests.

 

Not many options in that department that I am aware of to be honest. Male romance options are, well, I'm not honestly sure if there are any. For gay males there's cocksman village reborn. I think there is a mod for futa characters. Maybe, submissive Lola? 

 

If you're looking for something along the lines of troubles of Heroine (as in the whole getting enslaved and whatnot), there's sexlab survival, devious captures, deviously helpless, Sanguine's debauchery, slaverun (Kind of works, still very beta), Maria Eden (use at your own risk), sex lab sex slaves (also known as Mia's Lair), Deviously Cursed loot (a bit, but mostly for getting tied up and manhandled). Maybe Devious Lore, but i've had problems with that getting that one working right in the past. (Thinking about it, i've probably tried at least 34s of the mods on that list by now ><).

 

There may be other stuff for oldrim that hasn't been converted as well. I would suggest looking through the list at the SE compatibility Tracking Thread. You could also check amorous adventures extended to see what options are in there as well.

Posted
1 hour ago, wollboi said:

Do we need the Ordinator patch for Frozen Electrocuted Combustion?

Maybe... I missed that one, seems like i have to get some fire spells with more damage.

Posted
1 hour ago, rodrigo2 said:

FOMOD recommendations for Enhanced Vanilla Trees - Lush trees? 

Page 1: Your choice

Page 2: Your choice

Page 3: Your choice if you want to run DynDOLOD or not

Posted

Anyone having issues with zaz animations not working? Or know a good troubleshooting guide for figuring out why they are not working? 

Posted

So.... since i havent installed the *Sync load order plug* for MO2 i didnt know what exactly it did.    But i have installed now.. is this normal?

Mods that usually are on top of one another now are swapped (alpine forest being near the top of the list, DAR- normal attack etc) i understand that some are ESM and these always go to the top, but those ESP?


Have in mind that i recently updated the list to be up to date and then installed the pluging (havent updated the list since 2 updates ago, im up to date now)... maybe it has something to do if it goes based on order of installation instead of load order. but that wouldnt make sense.

Should i worry? Or leave it as is?

Spoiler

image.png.f792cea1f10b0f19eb2d2c6ad71d243b.png

 

Posted
9 minutes ago, Jessica_Degurechaff said:

maybe it has something to do if it goes based on order of installation instead of load order. but that wouldnt make sense.

""A simple plugin for Mod Organizer 2 to sync the order of the Plugins in the right pane to the order of Mods in the left pane. Useful if you manually sort your load order via the left pane.""

It does just that. Takes your current modlist (left) and sorts your loadorder (right) to match the order in the left side. Why that doesn't make sense?

Posted
23 minutes ago, Just Don't said:

""A simple plugin for Mod Organizer 2 to sync the order of the Plugins in the right pane to the order of Mods in the left pane. Useful if you manually sort your load order via the left pane.""

It does just that. Takes your current modlist (left) and sorts your loadorder (right) to match the order in the left side. Why that doesn't make sense?

Again, that some mods got to the top of the list despise being ESPs and having the mod itself at way lower on the list, or, at least not being in the same possition as the Mod List (again, alpine forest its the best example)

If its right then great, i dont need to worry about.

Posted
24 minutes ago, Jessica_Degurechaff said:

Again, that some mods got to the top of the list despise being ESPs and having the mod itself at way lower on the list, or, at least not being in the same possition as the Mod List (again, alpine forest its the best example)

Right. I should've looked into your spoiler. My bad.

When you have plugins that high in the loadorder is because they're esp flagged as esm (see the "Records Flags" field in the attached picture). These follow regular loadorder rules (aka esm load before esp files). These files can be easily identified in MO2 as you see them listed in bold and italic. Another case is esp files flagged esl, which can be placed anywhere in the loadorder and are marked in MO2 with a yellow circle flag.

image.png.6ef1cc58e8d87ab37e8f953761cfb729.png

Posted
47 minutes ago, Jessica_Degurechaff said:

Again, that some mods got to the top of the list despise being ESPs and having the mod itself at way lower on the list, or, at least not being in the same possition as the Mod List (again, alpine forest its the best example)

If its right then great, i dont need to worry about.

 

ESPs that are in bold have been flagged as being master files, in the same way that esps that are in Italics are flagged esl. Unlike esps flagged as esls, you have to move esps flagged as esms to the top of the list.

Posted
4 hours ago, Just Don&#x27;t said:

Right. I should've looked into your spoiler. My bad.

When you have plugins that high in the loadorder is because they're esp flagged as esm (see the "Records Flags" field in the attached picture). These follow regular loadorder rules (aka esm load before esp files). These files can be easily identified in MO2 as you see them listed in bold and italic. Another case is esp files flagged esl, which can be placed anywhere in the loadorder and are marked in MO2 with a yellow circle flag.

image.png.6ef1cc58e8d87ab37e8f953761cfb729.png

I see, so since they are flagged ESM they will always move to the top, got it.     So everything its fine then, thanks god, i though i had to deactivate and activate everything.   Thank.

Posted

For some reason, with Aroused Sexy Idles enabled, my character just stands in place. The animations from Diverse Random Idles never happen. Also, the standing animations from EVG Conditional Idles won't play. Like for instance if I turn on the modesty animation, my character won't cover up when she's standing still, but she will when she's moving. Turn off Sexy Idles and they all play well together again. Nobody else having this issue?

 

Edit - Hmm. No, it's all working as expected. It's just the first arousal animation is very subdued. It's kinda weird to see the animations from Diverse Random Idles have the character moving around a lot, but then the aroused animation kicks in and she just stands there for arousal between like 30-50.

 

Edit 2 - The exhausted/hurt idles from EVG Conditional Idles aren't playing either. I'm tossing this one.

Posted

@Aylis:

 

For the Trees and Bushes mod, which version do you recommend we install, the larger "Lite" version or the smaller "WOODLAND" Version? Its great they have ESL options as I am pretty tight on slots!

 

Thanks so much for all the time you put into this!

Posted
On 4/12/2021 at 4:13 PM, xxfumaxx said:

Yeah i got it, whenever there's no mod manager button, i have to do it myself.... thx :)

One of the upsides to using the Mo/vortex DL link on mods is inside MO2 on the DL tab, you can sort the files by "filetime" (when you started downloading it inside MO2). So you download a 10 gig file first, but also download a little 8kb mod, once they are both downloaded, whatever mod you started first will be below the other. so the 8kb file will finish first, but once the 10 gig file finished, it will put it below the 8kb file (downloads move down as your most recent file is at the top of the download) You can also set your browser (firefox, chrome, edge) to ask about where to store the download, you can tell it to put that download (all LL files are manual download) into the mod download folder.

Posted

Two days without Skyrim were great. I've been on it almost 24/7 for two months now... So i definitely needed that. Plus FO4 required ~24 hours to download and then update everything. 

 

Btw. i thought AAF was more complicated - now it seems that the CF in Skyrim is the big problem. Disregarding the small problem with the SM, AAF now works pefectly and i even got the keymap working. The hard part is that FO4 looks worse (and i tried a lot) than our Skyrim.

 

 

@trgdolors

Go with the 'lite' version. Got to add that to the list. Done

 

 

'Mari's Flora' seems to have changed a bit. Will update the entry once i got it myself. Done

 

Less Ugly Tundragrass and Less Ugly Tundragrass - Redder Variant now get overwritten by Mari. So those can be removed. Done

 

Had to remove FM Labor as it had a hidden conflict with the patch.

 

Updated the list and the last status update with the required changes. Done

Posted

According to the guide we should use BC7 Quick in TexGen, but I don't have that setting, only BC1, BC2, BC3, R8G8B8 or A8R8G8B8. TexGen Version is 2.95. How do I get the missing BC7 Quick setting?

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