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Skyrim SE for Beginners - V 3.2.6 (Outdated)


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Posted
19 hours ago, wollboi said:

Updated my entertainment center setup. Still getting ~50 FPS (capped at 60) on the overworld in 4K or 1080p. Switch to Doom Eternal? 120 FPS in 4K.

 

This ****ing game, man. It's like it's ten years old or something.



Out of curiosity, how do manage to put it on 4k? I mean, i know how in any normal game, but how do you do it with SKSE? since its a virtual installation and all of that

Posted
19 minutes ago, LesboIsBesto said:

just for curiosity's sake, has anyone tried modding the Game Pass version of SE on PC? Is it basically the xbox version on PC or the same as Steam?

AFAIK these games go into protected folders, that complicates things. And there is no SKSE support for it

"SKSE cannot support any potential Windows Store release of Skyrim. Windows Store applications are locked down similarly to consoles and do not allow the APIs necessary for script extenders to work." (statement available in the official skse website).

 

It's simply not worth it. A Steam install will be better and probably already acquired if the user has a PC and interest in playing Skyrim.

 

6 hours ago, Jessica_Degurechaff said:

Out of curiosity, how do manage to put it on 4k? I mean, i know how in any normal game, but how do you do it with SKSE? since its a virtual installation and all of that

I'm failing to see the link between being a virtual installation, SKSE and the resolution. You set the resolution in the config files of the game (or force it through the GPU control panel), then you launch the game as usual through MO2 and if it was properly configured it will display the selected resolution.

Posted

Although they are not really my cup of tea, i'll be adding 'Tattoos and Warpaints' as they might be useful for some builds.

 

Added Subgroup: Tattoos and Warpaints Done

 

Added the following mods into the subgroup: Done

Community Overlays 1 (0-30)

Community Overlays 2 (31-50)

Community Overlays 3 (51- 70)

Weathered Nordic Bodypaints

 

Updated the list and the last status update with the required changes. Done

Posted
1 hour ago, Aylis said:

Although they are not really my cup of tea, i'll be adding 'Tattoos and Warpaints' as they might be useful for some builds.

 

Added Subgroup: Tattoos and Warpaints Done

 

Added the following mods into the subgroup: Done

Community Overlays 1 (0-30)

Community Overlays 2 (31-50)

Community Overlays 3 (51- 70)

Weathered Nordic Bodypaints

 

Updated the list and the last status update with the required changes. Done

Note that in Overlay pack 3 there's a tattoo that *can* cause a CTD, which after a lot of troubleshooting I narrowed it down to that mod. Thankfully there's a patch in the downloads for that. It's just hard to figure out when it happens while scrolling rapidly through your overlays and you just finished downloading and installing 500 mods.
 

Posted

image.png.e23b494d79aaf97550c24874fbf84c08.png
i have a question with EmberXD, i have installed the mod according to the guide, do we need to select any options preceding the compatability patches for e.g. the one below (fire magicks,torches,forges etc, do we leave it blank?) sorry to bother ><'

image.png.4ef45d19facadc42ddd1e452eca1f51a.png

Posted

Not sure if this is the place to ask, but I'm having trouble with cum effects showing up. I have it turned on in SexLab and its time to show cranked up to max and I never see any. I even installed SLACS the other day to see if that would make a difference and even tried forcing it on characters and nothing shows. NPCs sometimes make comments because the cum seems to be applied but not visible. Does SexLab cum take up a certain armor slot or overlay or something? What could possibly interfere with it?

Posted

@Just Don't

Thanks. That is a very interesting piece of information about the 'Windows Store' (and another reason to avoid it).

 

 

@dumbcow

Thanks. Added a comment for that.

 

 

@ralchemilla

How about you decide that for yourself? Only you know how powerful your system is.

 

 

@Sasquatcher

You've seen the entry in 'Troubleshooting', right?

 

It also shows up on armors and uses no slot as it is an overlay (aka applied like a tattoo or warpaint).

Posted
15 minutes ago, Aylis said:

@dumbcow

Thanks. Added a comment for that.

 

 

@ralchemilla

How about you decide that for yourself? Only you know how powerful your system is.

 

 

@Sasquatcher

You've seen the entry in 'Troubleshooting', right?

 

It also shows up on armors and uses no slot as it is an overlay (aka applied like a tattoo or warpaint).

Oh, I see, this has never happened to me before in all the times I've set up SexLab, I'll have to try that, thanks.

Posted
1 hour ago, Aylis said:

@Just Don't

Thanks. That is a very interesting piece of information about the 'Windows Store' (and another reason to avoid it).

 

 

@dumbcow

Thanks. Added a comment for that.

 

 

@ralchemilla

How about you decide that for yourself? Only you know how powerful your system is.

 

 

@Sasquatcher

You've seen the entry in 'Troubleshooting', right?

 

It also shows up on armors and uses no slot as it is an overlay (aka applied like a tattoo or warpaint).

thank you!  i'll try it

Posted

I love it when i get to work with some OA. One of my crazy ideas just became a mod...

Spoiler

ScreenShot1536.jpg.69323c9b4ad8d14137743900f05b2b36.jpg

 

ScreenShot1539.jpg.884882ddad5022bc08ac97c72c5fd16d.jpg

 

ScreenShot1537.jpg.ccdd2c531e120a47c1396003b6c73bc2.jpg

 

Adding Subgroup: Hearthfire Addons (so it is better to see that you can skip them) Done

 

Added the following mods into the subgroup:  Done

Lakeview Bedroom Doors

Hearthfires Stairs Railings

 

Updated the list and the last status update with the required changes. Done

Posted
20 hours ago, Aylis said:

@akadeadpool

I found that one irritating. Especially when the camera randomly changed the orientation when the conversation was finished.

You haven't changed the setting in improved camera. You must make the below change to solve orientation problem.

Quote

Switched the setting from "bSwitchPOVMatchCameraRotX=1" to "bSwitchPOVMatchCameraRotX=0" (in improved camera .ini ) which solved the problem of camera skipping to sky/ground.

 

I notice there is a patch for JK drunken huntsman and Immersive wench, you may want to rerun jk collection patch.

Posted

@Aylis

 

Interesting little gem for those who like to run with multiple armor sets but doesn't want to have to carry it all at the same time: Player Equipment Manager

 

Also a side note, the following mods can have their IDs compacted and flagged esl, and still work without a hitch: J's Armored Circlets, J's Barenziah SE, and Left Hand Rings.

Posted

@Jessica_Degurechaff

Yep, hadn't updated the entry yet. Fixed

_________________________________________________

 

Seems i completely overlooked a part of the tree setup (wondered why some options didn't show up). I got it now and i am working on it. Sorry for that...

 

Old vs New

Spoiler

ScreenShot1540.jpg.106311dc682cc1d8682baded69ac4745.jpg

 

ScreenShot1545.jpg.28455ad064b9e74af876183205c9fc3c.jpg

 

ScreenShot1542.jpg.4917ad5d179c487485731c75bedec154.jpg

 

ScreenShot1546.jpg.022cdb4e2bed76de746c5936bfdf5841.jpg

 

 

I also found a bark texture that looks similar to the one found in my area, so it looks more 'natural' to me.

Spoiler

Pfuscher (Standard)                                                            Spruce                                                                              Pine

Bark.jpg.aceaad6d4b00c114628441cade050834.jpg

I'll add the two additional ones so you can decide which one you prefer.

 

 

The next thing is the mod Pine Branches Redone. I finally found better branches that actually work.

 

Close up: Old vs New

Spoiler

112014212_SkyrimSE2021-04-0719-11-22.jpg.e58ba39f95dd287e9fd258c91c5f697f.jpg

 

1098582620_SkyrimSE2021-04-0719-34-10.jpg.7dcb5165f9858afc0db30f6c35d36e14.jpg

 

*sigh*

Rerun of DynDOLOD #300 incoming...

 

I swear i spend more time rerunning that thing than actually playing the game!

Posted

Hi Aylis,

 

I am fairly new to modding Skyrim and have a few questions about your list.  I have been using the list from the first page and I read it said use that page but later I see you removed things and added other things.  I am not sure if there is another area to find your updated guide.  Also I like to use Pandorable NPC or Bijin for some NPC can I just add the mod after High Poly NPC?  

 

Thanks for making this list/guide.

 

Have a great day,

Posted
48 minutes ago, Takumi77 said:

Hi Aylis,

 

I am fairly new to modding Skyrim and have a few questions about your list.  I have been using the list from the first page and I read it said use that page but later I see you removed things and added other things.  I am not sure if there is another area to find your updated guide.  Also I like to use Pandorable NPC or Bijin for some NPC can I just add the mod after High Poly NPC?  

 

Thanks for making this list/guide.

 

Have a great day,

The list and the five posts after that are up to date, so you don't have to worry about the hundreds of posts after that. 

 

In theory you can mix and match npc stuff, whether it will work in practice though will be determined by testing. The setup you mention should work though.

Posted
Spoiler

2021_04.07-20_29.png.bdddd2db34b0b93fe96b132a8678c0b5.png

Does this look normal or did I make a woopsie?  Must be the new integration of the armor?  It's one of the Whiterun Guards armor texture being weird.

Some of them are rocking the armor provided by the new NordWar mod in the last update and some are rocking this.  

 

Edit 1# Reseting his armor fixed it but what could be causing this issue?

Posted

ABC just updated from V2.0 to V2.2~?

What's New in Version 2.20V

Released Monday at 05:10 PM

2.20V

- Bug Fix: Renamed mesh names to match MNC's

- Bug Fix: Some of ABC SMP didn't work

- Added StromAtronach ABC

Posted
On 4/8/2021 at 5:52 AM, ICBP said:

Greetings all, I cant seem to find the WPF-JK's skyrim patch anywhere is it really needed?

Yes.

 

Checking the mod you just installed might help... Make a guess why i added WPF stands for WiZkiDParallaxFarmhouses

___________________________________________________

 

More armors

Spoiler

Iron1991546431_ArmorIron.jpg.64633f6feff30265975bbdea7ac93314.jpg

 

Half-Plate1301992071_ArmorHalbPlatte.jpg.11cd830ea89ff2de97886ae81dec405a.jpg

 

Planned changes (aka this isn't certain yet)

Spoiler

 Mods to remove:

Enhanced Vanilla Trees - Branches                              Redundant

 

Mods to add:

Enhanced Vanilla Trees - Lush Trees                            Finally works (with the new branches).

Pine Branches Redone

Pine Shrubs Redone

Spruce (Bark)                                                               Optional bark texture

Pine (Bark)                                                                                    ''

Improved Gourds

DAR - Aroused Sexy Idles

DAR - First Person Combat Animations Overhaul       Obviously for 1st person players.

Whiterun Bench

Whiterun Bench - Textures

Azura (Statue)

Capeless Vampire Royal Robes

Capeless Vampire Royal Robs - No Pauldron

WBody - Vampire (File)

HD Alduin

HD Alduin - Glowmaps

 

Posted
21 hours ago, Jessica_Degurechaff said:

@kesryth What version of  3BBB you using with MFBO?  the most recent one of 3BBB (2.06) isnt compatible with the one on the fomod, and 3BBB 2.05 seems to not appear on the nexus page of the mod.    Any help? and sorry for bothering you.

Not a bother at all, just been swamped at work so i missed this notification :)

 

I use version 2.04 currently, and am running version 6.0a of MFBO, havent updated to latest yet.
That said, I was using 2.04 when MFBO didn't list it as supported and have not had any issues so far. As MFBO is primarily bodyslides and xml definitions, you may have some sliders that are not in use or are no longer existent. Not a huge problem if you don't modify those settings, but if you do, just be aware of the slider changes for anything removed from the 3BBB body and don't modify those sliders.

Posted

While my PC is outdoors, I notice a mild flickering of light and slightly darker.  This happens both when I have the ENB on and even after I turn it off.  Any idea what's causing this?  A mistake while trying to install the ENB?

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