ICBP Posted April 8, 2021 Posted April 8, 2021 7 hours ago, Aylis said: Yes. Checking the mod you just installed might help... Make a guess why i added WPF stands for WiZkiDParallaxFarmhouses ___________________________________________________ More armors Reveal hidden contents Iron Half-Plate Planned changes (aka this isn't certain yet) Reveal hidden contents Mods to remove: Enhanced Vanilla Trees - Branches Redundant Mods to add: Enhanced Vanilla Trees - Lush Trees Finally works (with the new branches). Pine Branches Redone Pine Shrubs Redone Spruce (Bark) Optional bark texture Pine (Bark) '' Improved Gourds DAR - Aroused Sexy Idles DAR - First Person Combat Animations Overhaul Obviously for 1st person players. Whiterun Bench Whiterun Bench - Textures Azura (Statue) My apologies, I hadn't installed it yet I wanted to find the jk patch first.
wollboi Posted April 8, 2021 Posted April 8, 2021 @rodrigo2 Can you upload a video? It doesn't sound like an ENB issue. 1
kesryth Posted April 8, 2021 Posted April 8, 2021 @Aylis couldn't find it mentioned, but have you seen the update to Dirt and Blood v2.0? Looks like it now requires a SKSE framework "Spell Perk Item Distributor", which appears to be just a SKSE script mod.. which in turn requires the SKSE Address library. So would it be safe to go with putting it right after the SKSE Address library in the LO you think, of at the end of the SKSE Extensions section. Figured I would ask in case you had already tested it. If this was mentioned/answered before, I apologize and will try digging again.
asebw Posted April 8, 2021 Posted April 8, 2021 Having a weird issue with the bashed patch overriding some of the custom vanilla armor replacers put in after simply realistic armor. Trying to figure out what I need to disable in the bashed patch to keep it from happening. Anyone know?
kesryth Posted April 8, 2021 Posted April 8, 2021 NVM.. apparently i had not refreshed the page and missed your mention in the list. ignore me Thanks for all you do @Aylis.. always two steps ahead 1
rodrigo2 Posted April 8, 2021 Posted April 8, 2021 1 hour ago, wollboi said: @rodrigo2 Can you upload a video? It doesn't sound like an ENB issue. I hate to ask this, what's the easiest way to do that? I haven't recorded any footage in awhile. I have an NVIDIA card, would the program come from there or from within SSE itself?
Aylis Posted April 9, 2021 Author Posted April 9, 2021 7 hours ago, rodrigo2 said: While my PC is outdoors, I notice a mild flickering of light and slightly darker. This happens both when I have the ENB on and even after I turn it off. Any idea what's causing this? A mistake while trying to install the ENB? Could be Dynamic Volumetric Lighting and Sun Shadows. I assume that it is related to the FPS. 1 hour ago, asebw said: Having a weird issue with the bashed patch overriding some of the custom vanilla armor replacers put in after simply realistic armor. Trying to figure out what I need to disable in the bashed patch to keep it from happening. Anyone know? Just ignore it. Its the same as with the 'Guards Dialogue' (which changes the sounds of some armors). ___________________________________________________ I'm done with 'No grass in objects'. For two weeks now i tried to get the precache working... Gone through every thread i could find about it, updated every mod, tried every tip to get it working and still nothing. Without anything to show that it is either working or got a problem somewhere it is just a nightmare to use. How do you get a Dunmer white as snow? Spoiler Put her into the forsworn outfit... 3
ralchemilla Posted April 9, 2021 Posted April 9, 2021 There might be incompatibilities between Baka's FillHerUpSE with Fertility Mode 3 Fixes and Updates , modder/mod author of FM3F&U - subhuman0100 mentioned that there is problem with the source code (as denoted above). Someone did suggest the older version/original version of FillHerUp SE may be more compatible for now, until Baka updates their version.
asebw Posted April 9, 2021 Posted April 9, 2021 1 hour ago, Aylis said: Just ignore it. Its the same as with the 'Guards Dialogue' (which changes the sounds of some armors). Yeah, considering it's invalidating a few mods in my list, no can do. Eh, just go back to only bashing leveled lists.
asebw Posted April 9, 2021 Posted April 9, 2021 2 minutes ago, ralchemilla said: There might be incompatibilities between Baka's FillHerUpSE with Fertility Mode 3 Fixes and Updates , modder/mod author of FM3F&U - subhuman0100 mentioned that there is problem with the source code (as denoted above). Someone did suggest the older version/original version of FillHerUp SE may be more compatible for now, until Baka updates their version. I ran into something similar, but the issue stemmed from FMLabor for me. It was causing the game to lock up a few times when it was running into errors finding targets. Had to also disable the fixes because it wasn't able to run a script properly without labor. 1
asebw Posted April 9, 2021 Posted April 9, 2021 Still trying to figure out what could be causing the blackface issue with some of the chracters. Looking for any input anyone might have, and before you say it, no, nothing points to it being a load order problem. I've tracked down several of the character nifs and dds files in nigh poly npc overhaul 2, and they are not conflicting or being overwritten by anything. If there is a conflict, it's a passive one that MO2 is not picking up, and I cannot for the life of me figure out what it could be.
ralchemilla Posted April 9, 2021 Posted April 9, 2021 5 minutes ago, asebw said: Still trying to figure out what could be causing the blackface issue with some of the chracters. Looking for any input anyone might have, and before you say it, no, nothing points to it being a load order problem. I've tracked down several of the character nifs and dds files in nigh poly npc overhaul 2, and they are not conflicting or being overwritten by anything. If there is a conflict, it's a passive one that MO2 is not picking up, and I cannot for the life of me figure out what it could be. If you followed Aylis's Load Order on the first page, you shouldn't be in a position to receive a black face issue for npcs. if you do really need a 'Fix' you could try this mod called Face Discoloration Fix https://www.nexusmods.com/skyrimspecialedition/mods/42441 (Nexus Link)
asebw Posted April 9, 2021 Posted April 9, 2021 11 minutes ago, ralchemilla said: If you followed Aylis's Load Order on the first page, you shouldn't be in a position to receive a black face issue for npcs. if you do really need a 'Fix' you could try this mod called Face Discoloration Fix https://www.nexusmods.com/skyrimspecialedition/mods/42441 (Nexus Link) Eh, really? Effing pay attention to what I wrote before replying next time. I've followed the load order. There is nothing wrong with the load order that I can find, and the mods not on the list that I have added do not modify any of the vanilla npcs. If for some strange and bizarre reason it is a load order problem, it is one that is obscure enough that MO2 isn't finding it. Try again.
kesryth Posted April 9, 2021 Posted April 9, 2021 1 hour ago, asebw said: Yeah, considering it's invalidating a few mods in my list, no can do. Eh, just go back to only bashing leveled lists. Sounds like you might need to create a conflict resolution patch to ensure you forward the changes you want to keep and prevent the conflicting overrides you don't want. I have used this guide to help me make them in the past, to resolve conflicts with various additional mods I have used to get the desired outcome. Maybe it could help you? https://tes5edit.github.io/docs/5-conflict-detection-and-resolution.html **Edit** For SSE I use ssedit to make the patch, the guide though references xEdit which I believe was the Oldrim tool that performed same functions
asebw Posted April 9, 2021 Posted April 9, 2021 37 minutes ago, kesryth said: Sounds like you might need to create a conflict resolution patch to ensure you forward the changes you want to keep and prevent the conflicting overrides you don't want. I have used this guide to help me make them in the past, to resolve conflicts with various additional mods I have used to get the desired outcome. Maybe it could help you? https://tes5edit.github.io/docs/5-conflict-detection-and-resolution.html **Edit** For SSE I use ssedit to make the patch, the guide though references xEdit which I believe was the Oldrim tool that performed same functions Interesting. Something to definitely look at down the road. thank you for that link, will look into it in more detail in the future. For now, I want to deal with this black face issue once and for all. . .
rodrigo2 Posted April 9, 2021 Posted April 9, 2021 5 hours ago, wollboi said: @rodrigo2 Can you upload a video? It doesn't sound like an ENB issue. @Aylis @wollboi To record a vid of my problem, I decided to look at the software I got from NVIDIA when I got my computer 2 years ago. In the process, I updated my NVIDIA drivers...and strangely the flickering problem went away. Would old NVIDIA drivers cause issues like what I had?
asebw Posted April 9, 2021 Posted April 9, 2021 53 minutes ago, rodrigo2 said: @Aylis @wollboi To record a vid of my problem, I decided to look at the software I got from NVIDIA when I got my computer 2 years ago. In the process, I updated my NVIDIA drivers...and strangely the flickering problem went away. Would old NVIDIA drivers cause issues like what I had? Possible. Really depends on 1) how long since your last video driver update before tonight, and b) if some of the existing driver files got modified/corrupted in a way skyrim did not like, which your recent updated corrected. 2
ralchemilla Posted April 9, 2021 Posted April 9, 2021 3 hours ago, asebw said: Eh, really? Effing pay attention to what I wrote before replying next time. I've followed the load order. There is nothing wrong with the load order that I can find, and the mods not on the list that I have added do not modify any of the vanilla npcs. If for some strange and bizarre reason it is a load order problem, it is one that is obscure enough that MO2 isn't finding it. Try again. Yeah, i did mentioned if you feel that your load order has no issues and has exhausted all possible 'solutions' to the best of your ability you can try this mod. Face Discoloration Fix https://www.nexusmods.com/skyrimspecialedition/mods/42441 1
trgdolors Posted April 9, 2021 Posted April 9, 2021 The mod Face Discoloration Fix seems to work really well. However; I believe it hides the problem, rather than fixes the problem. Treat the symptom rather than the disease. That said, I will admit to having used it when I had a frustrating situation last year. 1
ralchemilla Posted April 9, 2021 Posted April 9, 2021 16 minutes ago, trgdolors said: The mod Face Discoloration Fix seems to work really well. However; I believe it hides the problem, rather than fixes the problem. Treat the symptom rather than the disease. That said, I will admit to having used it when I had a frustrating situation last year. Exactly! i mean @asebw did mentioned that they encountered the dreaded ''strange and bizarre reason ... one that is obscure enough that MO2 isn't finding it'' scenario.
Aylis Posted April 9, 2021 Author Posted April 9, 2021 Still digging through the armors. But i might have gotten a few of the older bodyslides working with the new armor set. It requires more testing and takes a lot of time, but it looks good for some of them. Spoiler
akadeadpool Posted April 9, 2021 Posted April 9, 2021 Anyone got problem with Loverslab refuse to notify me when a LL mod got update? I click follow ABC few months ago but I only know about its update a few days ago when someone post about it.
asebw Posted April 9, 2021 Posted April 9, 2021 8 hours ago, ralchemilla said: Yeah, i did mentioned if you feel that your load order has no issues and has exhausted all possible 'solutions' to the best of your ability you can try this mod. Face Discoloration Fix https://www.nexusmods.com/skyrimspecialedition/mods/42441 No, you started with load order after I specifically said it wasn't a load order issue, and slapped a half ass fix to the end of it. I'm looking for constructive ideas on how to resolve the issue, not a half-assed band-aid solution after a 'reminder' that it could be a load order problem.
asebw Posted April 9, 2021 Posted April 9, 2021 6 hours ago, ralchemilla said: Exactly! i mean @asebw did mentioned that they encountered the dreaded ''strange and bizarre reason ... one that is obscure enough that MO2 isn't finding it'' scenario. Not only that, but during testing, I also realized that something is making the game at least 5X darker than it should be, to the point where you can't see more than a few feet in front of you even with a torch out. Currently going through my mod list piece by piece to try and see what could be causing these issues.
rodrigo2 Posted April 9, 2021 Posted April 9, 2021 Rats! I've suddenly begun getting the "doesn't recognize SKSE" message! Steam was set not to update SSE unless I launched it, so I'm not sure what's going on.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now