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Posted
18 hours ago, ETSubmariner said:

 

 

Turns out I needed this .pex file from a random comment a few pages back that isn't in the downloads. Mod author took a break I guess? 


Yes. My understanding is most Skyrim players are downgrading to a previous version after grabbing the unique CC content for AE.  At least for DAR, which doesn't work with the latest SKSE.  I probably will downgrade soon, until DAR gets some attention.

Posted
14 hours ago, gooser said:


Yes. My understanding is most Skyrim players are downgrading to a previous version after grabbing the unique CC content for AE.  At least for DAR, which doesn't work with the latest SKSE.  I probably will downgrade soon, until DAR gets some attention.

 

I did on other playthroughs while using a Wabbajack modlist, the downgrade part was built right in, but there were problems I encountered actually using the CC content (landscape didn't match some of the new homes, etc etc.). I'm sure someone will Re-Dar something soon. No one wants to go without! lol

 

Anywho, I am testing a modlist of my own and retesting with multiple new characters to make sure its stable and works as I intend (yup, modding more than playing I admit), but once I added the .pex file mentioned this mod never complained about it.

Posted

So I keep facing the issue of synonyms not appearing when the lines call for them, as well as apropos occasionally wiping all my character's overlays. Both of these seem to be caused by apropos2 running out of memory for its little tasks. How is the amount of memory apropos 2 has access to determined? Is there a way to allocate more?

Posted

Pretty sure this has been asked by try as I might I cannot make sense of the previous messages, is there a way to get apropos 2 to work for sse? (1.5.97).

Posted

Are {HUGELOAD} / {LARGELOAD} post-orgasm descriptions triggered only by female player scenes and/or NPC-NPC scenes? I copypasted and edited the load txts to match for MaleActor and MaleActor_Female, but they don't seem to trigger when my male player character does it.

Posted (edited)
On 1/1/2023 at 5:24 AM, Rosvinar said:

Pretty sure this has been asked by try as I might I cannot make sense of the previous messages, is there a way to get apropos 2 to work for sse? (1.5.97).

 

My signature has a link to a SSE version patch.

Edited by Eadoo
Posted
On 1/4/2023 at 3:49 AM, hotrack said:

Are {HUGELOAD} / {LARGELOAD} post-orgasm descriptions triggered only by female player scenes and/or NPC-NPC scenes? I copypasted and edited the load txts to match for MaleActor and MaleActor_Female, but they don't seem to trigger when my male player character does it.

 

There's an arousal threshold for these as well.  What is your arousal when you're expecting these to play?

Posted
3 hours ago, Eadoo said:

 

There's an arousal threshold for these as well.  What is your arousal when you're expecting these to play?

 

The arousal threshold are reached before sex scenes as well as before orgasm stage. I'll probably look into the console output to see if anything is different between NPC-NPC and male-character-player-NPC.

  • 2 weeks later...
Posted (edited)
On 10/18/2022 at 12:48 AM, HemaL2 said:

Nevermind, it looks like apropos doesn't work on Male PC on Male NPC, does anyone have a patch or am I screwed?

Hi, I made patch for female and femboy for SE, you can try it for male.
Update: upload "Apropos2 SE 2.1.0.0.10 Fix Player pos and Gender v2"

V2
  - add After Effects textures for femboy, delete red color around vag.

V1
1. femboy support:
  - will be treat vaginal sex as anal;
  - sex with creatures will be damage too

V0

1. disable setting Player(female) always as primaryActor, female always got damage
2. Lesbian sex (oral/vaginal/anal) can damage too
3. add femboy support:
  - gender gets from sexlab not from skyrim;
  - male as activeActor (second position) will treat male as primaryActor (first/female position) as a femboy
So PC can be femboy (has female body and male gender in sexlab) and PC will get damage from oral or anal sex if PC will be in first position.
Checked on this body (separate morphs + BOSSE)

Spoiler

 

 

 

Apropos2 SE 2.1.0.0.10 Fix Player pos and Gender v2.7z

Edited by 0x000f
  • 2 weeks later...
Posted
On 1/15/2023 at 2:04 PM, 0x000f said:

Hi, I made patch for female and femboy for SE, you can try it for male.
1. disable setting Player(female) always as primaryActor, female always got damage
2. Lesbian sex (oral/vaginal/anal) can demage too
3. add femboy support:
  - gender gets from sexlab not from skyrim;
  - male as activeActor (second position) will treat male as primaryActor (first/female position) as a femboy
So PC can be femboy (has female body and male gender in sexlab) and PC will get damage from oral or anal sex if PC will be in first position.
Checked on this body (separate morphs + BOSSE)

Apropos2 SE 2.1.0.0.10 Fix Player pos and Gender.7z 40.05 kB · 8 downloads

 

oh my god you are absolutely incredible! this works perfectly! thank you!

  • 3 weeks later...
Posted (edited)

is there any way to get rid of the limping/wounded animations that occur when your character is too worn out?

 

edit: was from dar conditional expressions, my bad!

Edited by Aycelist
Posted
10 hours ago, Aycelist said:

is there any way to get rid of the limping/wounded animations that occur when your character is too worn out?


Not from this mod at all. Sounds like Funnybizness tbh.

Posted

Hello! Because my English is not good, I use translation software.
Previously, you have been able to add phase descriptions to different animations according to your tutorials.
Can virgin loss be mixed with different labels?
For example, there is a separate description of the loss of virginity due to sexual intercourse with a horse, while the loss of virginity due to sexual intercourse is described separately.
Can I use the label to do this? What should I do if I can? Thank you.

Posted
On 2/10/2023 at 1:30 AM, Aycelist said:

is there any way to get rid of the limping/wounded animations that occur when your character is too worn out?

 

edit: was from dar conditional expressions, my bad!

Saved me from freaking out and disabling large chunks of mods at a time trying to figure out wtf was going on, thanks lol.

Posted

So I've encountered a pretty strange issue that I can't for the life of me figure out. Whenever my PC (male) rapes an NPC (female), the apropos text shows my PCs name instead of the NPCs name... and to make it worse, after the deed is done, my PC is the one who ends up with slavetats on him and also his ass goes from fresh to tight...... and apropos says that no NPCs have been tracked/taken any damage. Needless to say, this makes apropos unusable. Im on AE and im using the AE script. I dont know if it matters, but im also using sexlab plus. Any help would be much appreciated.

  • 2 weeks later...
Posted
On 12/28/2022 at 5:52 PM, Plumphelmet said:

So I keep facing the issue of synonyms not appearing when the lines call for them, as well as apropos occasionally wiping all my character's overlays. Both of these seem to be caused by apropos2 running out of memory for its little tasks. How is the amount of memory apropos 2 has access to determined? Is there a way to allocate more?

Sadly I stopped using this mod because of the former, esp with SLSO it started becoming where every scene was just a jumble of nonsense because 70% of the text wouldn't even appear anymore. I even tried setting things up so it'd basically only display player related messages aswell as no stage change messages. Only way I can tell to fix it would be to reduce everything to where there is never more than 1-2 synonyms per line. (I guess you could do more lines as variants instead?)

Posted

Is there an easy way of making it so that if you're the aggressor it lowers your wear and tear?  It would give a very good reason to use defeat mods and rape my enemies.  But now that I think about it, this might be easy to do with Sexlab Triggers as you can set it to auto consume an item such as skooma and you can set skooma to reduce wear and tear.  Has anyone done anything similar?

  • 3 weeks later...
Posted

Having trouble getting this mod to work fully in VR, figured I'd ask here. I do have the SystemConfig file for SE.

It won't track players for anything (no text, W&T) but it works with NPCs. The only thing after Apropos2 is the DB update which shouldn't cause any issues.

Is there something I'm missing?

Posted
On 8/21/2022 at 4:55 PM, 1222551 said:

For animations with multiple actors, what's the syntax to track them all? I know {PRIMARY} and {ACTIVE}, but are there other ones for additional actors? 

Is there a full list of accepted syntax? 

 

I'd like to followup on my question from half a year ago. Is there any way to make the database accept multiple actors for a 3p or 4p animation? If so, what needs to be done/what is the syntax for it?

Posted
3 hours ago, 1222551 said:

 

I'd like to followup on my question from half a year ago. Is there any way to make the database accept multiple actors for a 3p or 4p animation? If so, what needs to be done/what is the syntax for it?

 

No. The code would have to change to populate those tags. It doesn't work with other actor tags. Sorry

Posted
11 hours ago, gooser said:

 

No. The code would have to change to populate those tags. It doesn't work with other actor tags. Sorry

 

That's a shame but thanks for the reply. 

Posted

Anyone know where a version that works with SE can be found. I use to have it but needed to get a new hard drive and cant find it anywhere.

  • 3 weeks later...

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