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Posted
41 minutes ago, NoppaiKohai said:

Is there a version that works on SE / AE, but as an ESL like yours? Or is yours for SE / AE already

 

ESLs are AE/SE only

  • 1 month later...
Posted
On 11/11/2024 at 7:42 AM, wareware said:

Made some edits to the mod

The major ones are that its now ESL flagged and I added the ability to morph actors based on vaginal and anal wear and tear.

You can edit the morph nodes in WearAndTear_Morphs.txt, by default its set up to use 3BA nodes.

Apropos2 Edits.7z 342.27 kB · 88 downloads

are there other mods or requirements other than this? in game it reads as critical error, file integrity.

Posted
3 hours ago, Lillithcometh said:

are there other mods or requirements other than this? in game it reads as critical error, file integrity.

You need to install this over a preexisting install of apropos2

Posted

I'm using the mod as always, but this time around I'm getting a bug where Apropos seems to consider me being female. I am playing a dude, sexlab gender is male, all the other mods recognize me as male as well as far as I can tell.
Anybody had a similar issue and knows how to fix it?

  • 2 weeks later...
Posted

Hi there, Is there a way to increase the radius that you'll see Wear and Tear increase/decrease messages for NPCs? I only ever seem to see update messages for NPCs that are really close to me, but in the old version it would be for any tracked NPC.

  • 3 weeks later...
Posted
On 11/11/2024 at 4:42 PM, wareware said:

Made some edits to the mod

The major ones are that its now ESL flagged and I added the ability to morph actors based on vaginal and anal wear and tear.

You can edit the morph nodes in WearAndTear_Morphs.txt, by default its set up to use 3BA nodes.

Apropos2 Edits.7z 342.27 kB · 311 downloads

thank you very much for the update, concerning the wear and WearAndTear_Morphs.txt can you provide an example of how the edited file should look like? 

Posted
3 hours ago, redevils67 said:

thank you very much for the update, concerning the wear and WearAndTear_Morphs.txt can you provide an example of how the edited file should look like? 

v1 and v2 correspond to two vaginal nodes

a1 corresponds to anal node

 

replace the values in "" after the : to the nodes you want to be morphed

 

the number of nodes is hardcoded IIRC so you can only change which node is being morphed

Posted
On 7/19/2020 at 2:43 AM, Guest said:

Open Scripts/Source/Apropos2ActorAlias.psc with a text editor and either remove or comment lines 367 and/or 368.

Line 367: Stagger

Line 368: Moan

Tried these directions to comment out stagger and moan in Apropos2ActorAlias.psc to eliminate both.  Tried and failed to compile the script in either the Papyrus Compiler App or Creation Kit.  I am a total noob working with scripts so I'm sure I've done something wrong.   I was happy just to get CK to find the edited script and give me the compile option.

 

Does anyone by chance have a compiled script with stagger and moan commented out they could upload.  Or have pity on me and direct me to a Skyrim Script Compiling for Dummies resource.

 

FYI - I'm using Apropos 2 in SSE with the SSE Apropos2SystemConfig.pex if it makes any difference.

Posted
12 hours ago, Hex Bolt said:

This non-script edit only removes the stagger, not the moan, but that's the most disruptive part.

Thanks for getting back to me so quickly!  I saw this suggestion before but misunderstood that it was a script edit, rather than editing the plugin.  I am okay with SSEEdit editing and already made the change.

 

Again, thank you!

Posted
5 hours ago, Dez65 said:

Thanks for getting back to me so quickly!  I saw this suggestion before but misunderstood that it was a script edit, rather than editing the plugin.  I am okay with SSEEdit editing and already made the change.

I'm still getting stagger animations even after that edit.  See spoiler:

 

Spoiler

Screenshot2025-01-21123758.thumb.png.4600e2ab888530bb38d1b2560e42acc4.png

I have the full panoply of Loverslab mods.  Do any other mods add a stagger effect to your knowledge?

Posted
3 minutes ago, Dez65 said:

Do any other mods add a stagger effect to your knowledge?

Looks like "Fill Her Up" has a stagger effect that can be disable in MCM.

 

Spoiler

 

 

I'll try that.

 

Thanks again for your help!

  • 4 weeks later...
Posted

I running Skyrim AE/SE version 1.6.1170.0 on Windows 10.  I've tried running the Apropos2 SE version downloaded from here. (esp dated 12/18/2018) Cannot get (UniqueAnimations.txt" to undate in the MCM.  Tried to get log files but, everyone here says they should be in:

user/my documents/my games/Skyrim Special Edition

but in Windows 10 structure is:

user/documents (NOT MY DOCUMENTS/my games/Skyrim Special Edition

tried renaming "documents" to "my documents"....still no log files appear even though they are checked in the MCM.  

Reviewing in the console, all the other files load when requested (Animation patchups, Synonyms, WearAndTear_Descriptors, etc.)  BUT not (UniqueAnimations.  I have checked all the text files on JASON LNT.com  and all are green and "Validated".

Tried stopping the running version in the MCM, saved game,  the updated using "Apropos2 Edits" which updates the esp to an esl dated 11/10/2024 also found here.  After restarting, no joy,, unique animation still won't load and no log files can be found.

I have most of the typical SL apps installed and other,  than these two major issues, Apropos2 seems to be otherwise fully functional.

 

Any ideas? I would be glad to attach a log file but a through search of my drive can't find any for this app.

Posted
On 2/18/2025 at 8:55 PM, maverick53 said:

I'm running Skyrim AE/SE version 1.6.1170.0 on Windows 10.  I've tried running the Apropos2 SE version downloaded from here. (esp dated 12/18/2018) Cannot get (UniqueAnimations.txt" to undate in the MCM.  Tried to get log files but, everyone here says they should be in:

user/my documents/my games/Skyrim Special Edition

but in Windows 10 structure is:

user/documents (NOT MY DOCUMENTS/my games/Skyrim Special Edition

tried renaming "documents" to "my documents"....still no log files appear even though they are checked in the MCM.  

Reviewing in the console, all the other files load when requested (Animation patchups, Synonyms, WearAndTear_Descriptors, etc.)  BUT not (UniqueAnimations.  I have checked all the text files on JASON LNT.com  and all are green and "Validated".

Tried stopping the running version in the MCM, saved game,  the updated using "Apropos2 Edits" which updates the esp to an esl dated 11/10/2024 also found here.  After restarting, no joy,, unique animation still won't load and no log files can be found.

I have most of the typical SL apps installed and other,  than these two major issues, Apropos2 seems to be otherwise fully functional.

 

Any ideas? I would be glad to attach a log file but a through search of my drive can't find any for this app.

Problem Solved!  Made a clean save reinstalled the SE version, loaded the esp in the Creation Kit as "active file", made NO Changes, Hit The Save button icon.  The esp updated to the current date and is now compatible with Skyrim AE/SE 1.6.1170.0 and the latest version of SKSE.  Most importantly, it now seems to function perfectly in game, unique animations update when requested in the MCM and debug logs generate when request. Thank you to the original uploader of the SE version.  Someone should publish this on the Skyrim Special Edition downloads.

Posted

Having some trouble with Apropos mixing up pronouns/scenarios in its comments when it is describing scenes with strapons/futa/trans etc characters, is there any easy fix? Seems to be because Sexlab has to categorize them as male for purpose of finding the compatible animations, and Apropos just bases its writings off of the detected sexlab gender?

Posted (edited)
On 11/11/2024 at 6:42 PM, wareware said:

Made some edits to the mod

The major ones are that its now ESL flagged and I added the ability to morph actors based on vaginal and anal wear and tear.

You can edit the morph nodes in WearAndTear_Morphs.txt, by default its set up to use 3BA nodes.

Apropos2 Edits.7z 342.27 kB · 464 downloads

it would be nice to see tears integration of some sort

Edited by OtherMoleva
Posted (edited)

Is there a way to make new messages appear after a certain amount of time ? Right now I use the hotkey to make messages appear, but I would like to have them automatically appear every 10 seconds for example. There is a "timer" option in the MCM but it does not seem to work or it is not possible to set the delay.

Edited by Ryo95
  • 3 weeks later...
Posted

Is there a way to bypass the gender check scripted in this mod? Because there are no changes in the code and there won't be. I would like to see messages for any animation, not just FM or FF. This is the only mod in its functions that describes what is happening not only for the player but also for NPCs and it is very necessary.

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