DeadSomething Posted December 12, 2018 Share Posted December 12, 2018 On 12/4/2018 at 12:56 PM, red3dred said: So, i've got a question-- a couple actually, but first is the one i find most important; Will the removal of clothing into the shadow-realm when raping ever be removed/become a toggle? I understand why that is a thing, but i've had more issues with it than i'd like to count. From clothes disappearing completely, pawns getting stuck, pawns getting serious conditions because something dangerous was close, or temperature damage... Not to mention Avali's need Survival Gear to live, and every time they get raped they get a hediff that requires treatment, but vanishes in 2 or so seconds-- if their survival gear were to vanish as i've had happen multiple times, well, RIP. Secondly, will animal mounting have a radial logic instead of room-based logic? Right now, animals will randomly seek pawns to mount in the same room only, is it not possible to change it to a 25-50 tile radius? Or would that generate too many issues with trying to path through closed doors/ enclosed areas? add a radius for how far away a free bed for sex is sought - if no bed is nearby have sex right at the spot. Link to comment
lgondor Posted December 13, 2018 Share Posted December 13, 2018 On 12/8/2018 at 10:48 AM, Anonymous said: Have you tried... downloading this mod yet? I took way too much time to figure this out XD I am using the mod directly from its git source... never looked at the attached files. Link to comment
Phlumph3 Posted December 13, 2018 Share Posted December 13, 2018 Is there a reason why I can’t add the slime glob to a colonist? Same with demon genitals. Link to comment
Ed86 Posted December 13, 2018 Share Posted December 13, 2018 3 hours ago, Phlumph3 said: Is there a reason why I can’t add the slime glob to a colonist? Same with demon genitals. colonist is not a slime or demon Link to comment
Strec Posted December 13, 2018 Share Posted December 13, 2018 Would it be possibe to know the pregnancy state of colonist sooner, at least when we have the advanced medical technologie? I agree that at start it can be a roleplay element because we have no technologie permitting to automatically watch this but the more the colony grows (and gains techs) and the more it's boring to use a test kit on colonists (and prisonners and slaves) one by one regulary... Link to comment
Piorn Posted December 13, 2018 Share Posted December 13, 2018 1 hour ago, Strec said: Would it be possibe to know the pregnancy state of colonist sooner, at least when we have the advanced medical technologie? I agree that at start it can be a roleplay element because we have no technologie permitting to automatically watch this but the more the colony grows (and gains techs) and the more it's boring to use a test kit on colonists (and prisonners and slaves) one by one regulary... Bionic Wombs should just send a text message to every colonist when they get pregnant, tbh. Or add an implantable pregnancy-watcher? Could that work? Link to comment
felinow Posted December 14, 2018 Share Posted December 14, 2018 when we get?: >right click >sex interaction I kinda want to have more control about that, it also could make easier to make my colonist mate with the animals/colonist I need Link to comment
Argwm Posted December 14, 2018 Share Posted December 14, 2018 1 hour ago, felinow said: when we get?: >right click >sex interaction I kinda want to have more control about that, it also could make easier to make my colonist mate with the animals/colonist I need It'd be nice. Right now, I have to jump through massive hoops to make interactions happen on demand. Link to comment
alwen Posted December 14, 2018 Share Posted December 14, 2018 I've got an issue where an Asexual colonist (using Psychology mod) is permanently sexually frustrated (not sure why they cant masturbate). It would be nice if there was an integration with Psychology so Asexual colonists didn't have sex need, since the permanent -10 mood debuff is pretty annoying. 1 Link to comment
GildedKoala Posted December 14, 2018 Share Posted December 14, 2018 I'm having what may be an issue? I've been trying to force a Nymph to become a Zoophile and I've had her locked in a room with a Rhino for almost a year now. The Rhino breeds her all the time and she's gained the Masochist trait from it but not the Zoophile trait. Are Nymphs immune to Zoophile or am I just getting unlucky? 1 Link to comment
Ed86 Posted December 14, 2018 Share Posted December 14, 2018 18 minutes ago, GildedKoala said: I'm having what may be an issue? I've been trying to force a Nymph to become a Zoophile and I've had her locked in a room with a Rhino for almost a year now. The Rhino breeds her all the time and she's gained the Masochist trait from it but not the Zoophile trait. Are Nymphs immune to Zoophile or am I just getting unlucky? no, it needs >50% to be with animals Link to comment
GildedKoala Posted December 14, 2018 Share Posted December 14, 2018 6 minutes ago, Ed86 said: no, it needs >50% to be with animals It has all been with animals for the entire year. They have been locked in a room alone Link to comment
Ed86 Posted December 14, 2018 Share Posted December 14, 2018 4 minutes ago, GildedKoala said: It has all been with animals for the entire year. They have been locked in a room alone post screenshot or something Link to comment
GildedKoala Posted December 14, 2018 Share Posted December 14, 2018 4 minutes ago, Ed86 said: post screenshot or something Here's the log. Last eight sex acts were with Marco (The Rhino) and her traits. She has had more than ten sex acts with the Rhino Link to comment
Strec Posted December 14, 2018 Share Posted December 14, 2018 What value is the max traits in your game? Link to comment
Ed86 Posted December 14, 2018 Share Posted December 14, 2018 1 minute ago, GildedKoala said: Here's the log. Last eight sex acts were with Marco (The Rhino) and her traits. She has had more than ten sex acts with the Rhino there's a tab with all pawn stats Link to comment
GildedKoala Posted December 14, 2018 Share Posted December 14, 2018 Here's the stats. I also have another colonist with six traits so I don't think that's the issue Link to comment
Ed86 Posted December 14, 2018 Share Posted December 14, 2018 hm.... guess i stats needs fixing 1 Link to comment
GildedKoala Posted December 14, 2018 Share Posted December 14, 2018 35 minutes ago, Ed86 said: hm.... guess i stats needs fixing Thanks for the quick response and great work on the mod so far ❤️ Link to comment
Captain Action Posted December 15, 2018 Share Posted December 15, 2018 GildedKoala, what mod are you using that shirks the trait font? Link to comment
Gamaroguar Posted December 15, 2018 Share Posted December 15, 2018 2 hours ago, Captain Action said: GildedKoala, what mod are you using that shirks the trait font? I think there is not a mod made specifically for that, but the font shrinking could be a side effect of the mod that allows you to add several more trait slots [KV] More Trait Slots - 1.0. Link to comment
red3dred Posted December 15, 2018 Share Posted December 15, 2018 Yeah, it seems that the record-based traits for some pawns just isn't working, at least when it comes to zoo and such, but as for rapist... oof-- A single comfort prisoner/pawn and the entire colony gets the rapist trait. Sometimes as soon as the second time they do it. I don't like how that just throws traits on your pawns at random, but oh well. The other ones make sense and i can appreciate, just the rapist thing that bothers me. Also, rape-loops seem to be a thing, i've had both mechanoids and insects get stuck, raping the same pawn forever until interrupted by something else. Speaking of, wasn't there a limit for the egg count? had a colonist 500 scarab and nearly 100 spider eggs, without incubator trait, even after 150 birthed bugs. Also wondering if Mechanoid "pregnancies" are at all implemented right now, same girl was constantly raped by mechanoids and nothing happened. Link to comment
DaMan1 Posted December 15, 2018 Share Posted December 15, 2018 i dont know if that the way it works but, my comfort prisoner fucked up so many times, but she is not pregnant yet. and its like 2 seasons passed. what should i do? Link to comment
timco99 Posted December 15, 2018 Share Posted December 15, 2018 8 minutes ago, DaMan1 said: i dont know if that the way it works but, my comfort prisoner fucked up so many times, but she is not pregnant yet. and its like 2 seasons passed. what should i do? Did you make sure your mod setting in RJW are ticked properly? There's one that's specific to animals that needs to be tagged for those instances. I'm too lazy to look in game for the exact ones but I think a few need to be tagged. Also check the age of your pawn. Pawns that are too young or too old have low or even zero chance of fertility. I think you can click the fertility stat in one of the character tabs to display the actual % of getting pregnant. edit: typo fixes Link to comment
DaMan1 Posted December 15, 2018 Share Posted December 15, 2018 3 hours ago, DaMan1 said: i dont know if that the way it works but, my comfort prisoner fucked up so many times, but she is not pregnant yet. and its like 2 seasons passed. what should i do? Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now