NeverLucky4Life Posted May 11, 2020 Posted May 11, 2020 1 hour ago, Synlaine said: @Skömer I think Character Editor is now broken in general, I wouldn't recommend it anymore lol. Isn't EDB Prepare Carefully now fixed btw? Cause I keep getting the message in the logs not to edit in Prepare Carefully. @SkömerCharacter Editor remains functional last I have tried it which was 2 minutes ago. Prepare Carefully still corrupts pawn data and just because RJW made something so that the thing people notice easily might be fixed still doesn't mean it should be used over a more functional alternative especially when it's main issue is not even RJW related.
Skömer Posted May 11, 2020 Author Posted May 11, 2020 7 hours ago, Synlaine said: @Skömer I think Character Editor is now broken in general, I wouldn't recommend it anymore lol. Isn't EDB Prepare Carefully now fixed btw? Cause I keep getting the message in the logs not to edit in Prepare Carefully. 6 hours ago, NeverLucky4Life said: @SkömerCharacter Editor remains functional last I have tried it which was 2 minutes ago. Prepare Carefully still corrupts pawn data and just because RJW made something so that the thing people notice easily might be fixed still doesn't mean it should be used over a more functional alternative especially when it's main issue is not even RJW related. i have used Char Edit yesterday with no issues as well
Anonymous Posted May 11, 2020 Posted May 11, 2020 16 hours ago, zia said: So one issue with that, that works but not well. They generate eggs faster than they loose the sex need. Meaning I can have an entire prison full of 15+ volunteers (all set to be comfort prisoners) and my colonists will still go down once a day to lay eggs. Because the sex need is taken care of, so they don't go deposit the eggs. They also seem to generate a new egg almost immediately after laying one in a volunteer. A couple things could be done to fix this (but I personally have no idea how to add it my self). 1. Decrease sex need for pawns that have both an ovipositor and an egg. 2. Add a timer to only allow one egg to generate every 1-2 days. That way the nature sex need decay should drop enough for them to go find a volunteer. What needs to happen is the movement speed penalty being tied to the progress, i.e. severity of the egg, instead of giving the entire debuff the moment a new egg is spawned. It is growing after all.
Ed86 Posted May 11, 2020 Posted May 11, 2020 4.1.5 changed bukkake to apply real ejaculation amount shown in part hediff instead of bodysize based add job filters for quickie target selection, so forced or probably important jobs wont be interrupted set max nymph spawn limit for raids to 100 disabled birthing while being carried disabled individuality/psychology sexuality warning spam for animals, because they likely have none fix for psychology sexuality resetting added recheck for psychology sexuality change midgame disabled breeding rape alerts for animal vs animal changed breeding to still consider pregnant humanlikes set pregnancy Miscarry only trigger with 40+% Malnutrition immortals set to infertile geoper: Sex on spot fixes RJW-4.1.5.7z 4
johnny2by4 Posted May 11, 2020 Posted May 11, 2020 aww, you're making my immortal witcher astarte infertile?
OvertIntensity Posted May 11, 2020 Posted May 11, 2020 On top of a giant stack of mods, I'm getting exceptions like this in a tight loop for apparently every animal on a fresh map. Exception ticking WildBoar21851 (at (97, 0, 25)): System.TypeInitializationException: The type initializer for 'rjw.PATCH_JobDriver_DubsBadHygiene' threw an exception. ---> System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. WildBoar21850 with job GotoWander (Job_24) A=(92, 0, 22) tried to get CurToil with curToilIndex=11 but only has 2 toils. https://gist.github.com/4eda9061b8b7f957d729d69b653ff419 I can remove DubsBadHygiene, fresh install without ever adding it, etc. None of that corrected it. It appears to be caused by the Multiplayer Compatibility Patch https://steamcommunity.com/sharedfiles/filedetails/?id=1629973374
quedices77 Posted May 12, 2020 Posted May 12, 2020 Thanks @Ed86 and mod team for fixing/updating rjw AND adding new mod compatibility features!
KoreanxJesus Posted May 12, 2020 Posted May 12, 2020 Does the latest RJW have patches for Immortals mod? When I run it I get a lot console errors referings to missing hediff of ih_immortal which stops happening after I install the immortals mod. But I've never used that mod prior to this point which is strange. Going back to the previous RJW version seems to stop this issues.
Screws Posted May 12, 2020 Posted May 12, 2020 @Skömer @NeverLucky4Life Well when I use Character editor I get a full message of error logs stating stuff about 157 copies or something so... maybe my version is buggy? This is what I get with just character editor and its dependencies.
NeverLucky4Life Posted May 12, 2020 Posted May 12, 2020 25 minutes ago, Synlaine said: @Skömer @NeverLucky4Life Well when I use Character editor I get a full message of error logs stating stuff about 157 copies or something so... maybe my version is buggy? This is what I get with just character editor and its dependencies. According to that your rimworld install is broken, what other mods do you have loaded ? And by chance do you have outdated mods or core files?
Drake Von Wolfe Posted May 12, 2020 Posted May 12, 2020 Wait. seriously? Why make Immortals infertile? I've had 0 issue with it now and you patch it out? And its not even an option from what I can see?
Screws Posted May 12, 2020 Posted May 12, 2020 32 minutes ago, NeverLucky4Life said: According to that your rimworld install is broken, what other mods do you have loaded ? And by chance do you have outdated mods or core files? Harmony, Multiplayer, Hugslib.
Screws Posted May 12, 2020 Posted May 12, 2020 Also I shouldn't have, and those errors only appear with Character Editor. Also I made a friend test it out and he got the same errors.
Screws Posted May 12, 2020 Posted May 12, 2020 On 5/10/2020 at 9:29 PM, NeverLucky4Life said: @SkömerCharacter Editor remains functional last I have tried it which was 2 minutes ago. Prepare Carefully still corrupts pawn data and just because RJW made something so that the thing people notice easily might be fixed still doesn't mean it should be used over a more functional alternative especially when it's main issue is not even RJW related. Sorry to spam post so frequently, so what do you mean it corrupts pawn data? I just ran a few test games and Prepare carefully seems to now be working fine with RJW. At least in my test runs, meanwhile Character Editor is fudging up my logs for some reason XD
ggudwns Posted May 12, 2020 Posted May 12, 2020 I`m Trying korean translate the RJW. But i found noting changed. 4.1.5a translate file is same as 4.1.4 translate file. Languages.7z 1
Anonymous Posted May 12, 2020 Posted May 12, 2020 10 hours ago, Synlaine said: @Skömer @NeverLucky4Life Well when I use Character editor I get a full message of error logs stating stuff about 157 copies or something so... maybe my version is buggy? This is what I get with just character editor and its dependencies. It can't be just Character Editor, because it clearly looks like some combat enhancing mod is throwing its guts up. I'd suggest you uninstall the game, delete the whole Rimworld folder, reinstall the game and then check if you're having any problems with Character Editor.
shrubbb Posted May 12, 2020 Posted May 12, 2020 So i've been messing around for a while now and I can't figure this out. Colonists won't engage in consentual sex with each other. Did a clean install with only hugslib and harmony, still the same problem. The only hint I've got is this error JobDriver threw exception in initAction for pawn Danish driver=JobDriver_SexQuick (toilIndex=1) driver.job=(Wait (Job_7019)) System.NullReferenceException: Object reference not set to an instance of an object at rjw.JobDriver_SexQuick.<MakeNewToils>b__3_4 () [0x000e3] in <7e6dda7c02b7417bad4b60832859212f>:0 at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001df] in <58bc5463bfe241aba9aceffaf347f4fd>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) https://gist.github.com/HugsLibRecordKeeper/6d169c0995f2b3324ac4fec548fe18b4 any one have any ideas if i'm doing something wrong? Thanks.
Bon3 Posted May 12, 2020 Posted May 12, 2020 So after some experimentation the egg pregnancy seems broken in the latest version. Here is the only log entry i get on a clean save (with only RJW and dependencies enabled) when an insect with ovipositor rapes a human pawn: Spoiler JobDriver threw exception in initAction for pawn Spelopede10083 driver=JobDriver_RapeEnemyByInsect (toilIndex=3) driver.job=(RapeEnemyByInsect (Job_10675) A=Thing_Human9883) System.NullReferenceException: Object reference not set to an instance of an object at rjw.SemenHelper.calculateAndApplySemen (Verse.Pawn pawn, Verse.Pawn partner, rjw.xxx+rjwSextype sextype) [0x000de] in <7e6dda7c02b7417bad4b60832859212f>:0 at rjw.SexUtility.Aftersex (Verse.Pawn pawn, Verse.Pawn partner, System.Boolean usedCondom, System.Boolean rape, System.Boolean isCoreLovin, rjw.xxx+rjwSextype sextype) [0x00236] in <7e6dda7c02b7417bad4b60832859212f>:0 at rjw.SexUtility.ProcessSex (Verse.Pawn pawn, Verse.Pawn partner, System.Boolean usedCondom, System.Boolean rape, System.Boolean isCoreLovin, System.Boolean whoring, rjw.xxx+rjwSextype sextype) [0x000b9] in <7e6dda7c02b7417bad4b60832859212f>:0 at rjw.JobDriver_Rape.<MakeNewToils>b__1_9 () [0x0000c] in <7e6dda7c02b7417bad4b60832859212f>:0 at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001df] in <4489f1367c1c4d76b2ae1272c8ed691d>:0 Verse.Log:Error(String, Boolean) Verse.AI.JobUtility:TryStartErrorRecoverJob(Pawn, String, Exception, JobDriver) Verse.AI.JobDriver:TryActuallyStartNextToil() Verse.AI.JobDriver:ReadyForNextToil() Verse.AI.JobDriver:DriverTick() Verse.AI.Pawn_JobTracker:JobTrackerTick() Verse.Pawn:DMD<DMD<Tick_Patch1>?-65094144::Tick_Patch1>(Pawn) Verse.TickList:Tick() Verse.TickManager:DoSingleTick() Verse.TickManager:TickManagerUpdate() Verse.Game:UpdatePlay() Verse.Root_Play:Update() All related settings are enabled ofc.
BigTiddyElves Posted May 12, 2020 Posted May 12, 2020 Hey, just encountered a problem with Rimworld of Magic. A child's father and mother were a Death Knight and a Bloodmage, the child inherited both classes, is there a way to automatically make it so that only one trait OR another gets added to a pawn?
Gamaroguar Posted May 13, 2020 Posted May 13, 2020 On 5/11/2020 at 10:22 PM, Synlaine said: @Skömer @NeverLucky4Life Well when I use Character editor I get a full message of error logs stating stuff about 157 copies or something so... maybe my version is buggy? This is what I get with just character editor and its dependencies. That happens also when you install Plaza's version of the DLC onto your DRM free copy. I know because there is no fucking way i am paying for a mod.
Ed86 Posted May 13, 2020 Posted May 13, 2020 10 hours ago, Bon3 said: So after some experimentation the egg pregnancy seems broken in the latest version. Here is the only log entry i get on a clean save (with only RJW and dependencies enabled) when an insect with ovipositor rapes a human pawn: Reveal hidden contents JobDriver threw exception in initAction for pawn Spelopede10083 driver=JobDriver_RapeEnemyByInsect (toilIndex=3) driver.job=(RapeEnemyByInsect (Job_10675) A=Thing_Human9883) System.NullReferenceException: Object reference not set to an instance of an object at rjw.SemenHelper.calculateAndApplySemen (Verse.Pawn pawn, Verse.Pawn partner, rjw.xxx+rjwSextype sextype) [0x000de] in <7e6dda7c02b7417bad4b60832859212f>:0 at rjw.SexUtility.Aftersex (Verse.Pawn pawn, Verse.Pawn partner, System.Boolean usedCondom, System.Boolean rape, System.Boolean isCoreLovin, rjw.xxx+rjwSextype sextype) [0x00236] in <7e6dda7c02b7417bad4b60832859212f>:0 at rjw.SexUtility.ProcessSex (Verse.Pawn pawn, Verse.Pawn partner, System.Boolean usedCondom, System.Boolean rape, System.Boolean isCoreLovin, System.Boolean whoring, rjw.xxx+rjwSextype sextype) [0x000b9] in <7e6dda7c02b7417bad4b60832859212f>:0 at rjw.JobDriver_Rape.<MakeNewToils>b__1_9 () [0x0000c] in <7e6dda7c02b7417bad4b60832859212f>:0 at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001df] in <4489f1367c1c4d76b2ae1272c8ed691d>:0 Verse.Log:Error(String, Boolean) Verse.AI.JobUtility:TryStartErrorRecoverJob(Pawn, String, Exception, JobDriver) Verse.AI.JobDriver:TryActuallyStartNextToil() Verse.AI.JobDriver:ReadyForNextToil() Verse.AI.JobDriver:DriverTick() Verse.AI.Pawn_JobTracker:JobTrackerTick() Verse.Pawn:DMD<DMD<Tick_Patch1>?-65094144::Tick_Patch1>(Pawn) Verse.TickList:Tick() Verse.TickManager:DoSingleTick() Verse.TickManager:TickManagerUpdate() Verse.Game:UpdatePlay() Verse.Root_Play:Update() All related settings are enabled ofc. legacy trash code strikes back! oof 7 hours ago, BigTiddyElves said: Hey, just encountered a problem with Rimworld of Magic. A child's father and mother were a Death Knight and a Bloodmage, the child inherited both classes, is there a way to automatically make it so that only one trait OR another gets added to a pawn? devmode remove it, afaik there is already trait conflict filter for babies
lunaris69 Posted May 13, 2020 Posted May 13, 2020 On 5/8/2020 at 3:28 AM, Skömer said: its proportional sizes not static sizes anymore since the change, so if you amputate a tiny dragon cock from a dragon it might be oversized if implanted to a dwarf yeah i had figured that, but it shouldn't be a problem since they are supposed to be resizable somehow
Skömer Posted May 13, 2020 Author Posted May 13, 2020 58 minutes ago, lunaris69 said: yeah i had figured that, but it shouldn't be a problem since they are supposed to be resizable somehow Licentia labs adds serums
Screws Posted May 13, 2020 Posted May 13, 2020 @Anonymous I kid you not, it's just character editor and its dependencies lol. If I add back in all my other mods and remove character editor, those errors disappear.@Gamaroguar Idk what that is all I know is I just use the steam version .3. I'd like to add in that a friend of mine tried it out as well and got the same errors.
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