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[mod] RimJobWorld


Skömer

AI  

629 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      185
    • Only a Handful of times
      158
    • Once a month
      34
    • Every week
      101
    • Daily
      151
  2. 2. Where do you use them?

    • It's part of my job
      128
    • For getting internet search results
      279
    • As a dictionary/for quick information
      178
    • For writing code/generating sprites
      117
    • For fun
      337
    • As a personal companion/partner
      73
    • For making art
      83


Recommended Posts

Posted
2 hours ago, 0wnyx said:

so far my first problem was to create a brothel/room. as i created an extra room inside the guest barracks (with the dubs hygine door) the bed/room however was not recognised as a valid bed for this mod.

Pawns use their own bed for whoring. No need to build extra rooms or beds. The more impressive their room is, the more money they earn though.

The "brothel" tab only gives an overview over the pawns you selected for whoring. Basically your entire colony is the brothel ?

Posted

Hey everyone, I encountered an issue in the mod recently. When one of my pawns brings someone from the brothel function, they sit in the bed for a second and then my pawn runs off to do a different job. Is there any way to fix this?

Posted

So I thought of an idea that I haven't seen mentioned yet. You know how when a pawn reaches Knight status they start needing "authority?" I think hook ups or rape should fill up the authority meter. It would add something more than "sit on throne" from the base game. lol

 

Just a suggestion! Keep up the good work! 

Posted
5 hours ago, whatiswrongwithme69 said:

Also, my pawns are showing "got some lovin'" multiple times, instead of "got some lovin' x3" or such. Is that a problem anyone else is having or is that something on my end?

Lovin' mood buff stacks are tracked separately for each partner.

Posted
On 4/8/2020 at 6:18 PM, ShodawCat13 said:

 How would I use this if I wanted to? Drop it in the RJW mod folder somewhere?

Overwrite the existing file of the same name in the RJW/Patches folder.

Posted

How does the Nymph Raid mechanic works? I didn't ecounter a single raid other than a normal one through 2 in game years, while having all raid options active. I thought that it was some other mod that caused a issue so I launched bare minimum to test it, and still couldnt get them to appear. I also tried Nymphvisitorhard command as I presume thats the event trigger to no succes. Am I doing something wrong? Or the raid mechanic isnt fully implemented? 

Posted
52 minutes ago, DekVR said:

How does the Nymph Raid mechanic works? I didn't ecounter a single raid other than a normal one through 2 in game years, while having all raid options active. I thought that it was some other mod that caused a issue so I launched bare minimum to test it, and still couldnt get them to appear. I also tried Nymphvisitorhard command as I presume thats the event trigger to no succes. Am I doing something wrong? Or the raid mechanic isnt fully implemented? 

For some reason you need to enable the Nymph Joins event as well. Ive been playing with it a bit, but they don't seem to actually rape pawns after knocking them down. Might be something I broke though because I have made some changes to the mod.

Posted

How to add custom race now? In previous version (11.11.2019 xD) ive got it covered but now I cant add a 4 Tier android From Android Tiers. Help please :(

Posted
5 hours ago, Erodael said:

For some reason you need to enable the Nymph Joins event as well. Ive been playing with it a bit, but they don't seem to actually rape pawns after knocking them down. Might be something I broke though because I have made some changes to the mod.

I have it enable, unfortunately other than random nymph's there are no raids.

Posted
3 hours ago, Horatius_PL said:

Is there a genetics already? Do kids inherit traits, skin/hair colour and body types from their parents?
And if not - is it planned?

Yes, look in the Pregnancy settings for traits options, and any kids I've had have had same hair/similar skin to parents. Not sure about body types.

Posted

are they going to add sex arcades, there isnt a whole lot to do with sex slaves/prisoners. and what happen to compatability with epoe? i miss not being able to grow my own organs and can they not make it so colonists will use random "comfort prisoners"? they always use the same one. guys can we get on this?

Posted
3 hours ago, pumacatrun2 said:

Yes, look in the Pregnancy settings for traits options, and any kids I've had have had same hair/similar skin to parents. Not sure about body types.

Cool. Thnx.

Posted

anyone with a heavy mod load and a stable game willing to upload their ModsConfig.xml file?  having issues sorting my mods after upgrading to 1.1 and would love something to compare to.

Posted
5 hours ago, johnny2by4 said:

anyone with a heavy mod load and a stable game willing to upload their ModsConfig.xml file?  having issues sorting my mods after upgrading to 1.1 and would love something to compare to.

There you go. My game is stable, console throws some red errors but everything works fine.

ModsConfig.xml

Posted

This could be because I added it through Prepare Carefully on the arm (made sense to me and shows 0% fertility, as for the usual stuff I just added in all the pawns genitals with dev mode on landing) but she's managed to get pregnant. Is it like real life IUDs where they only guarantee 99.9% or is it a bug?

image.png.5f5ca5f4dd4635005e4eb4a807a0d9ed.png

Posted

Hey, dumb question I was just wanted to know if males were supposed to have breasts(Flat). I've only just updated to 1.1 and was wondering if this is normal?

Posted
1 hour ago, jimmydale said:

Hey, dumb question I was just wanted to know if males were supposed to have breasts(Flat). I've only just updated to 1.1 and was wondering if this is normal?

Yes they should.

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