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[mod] RimJobWorld


Skömer

AI  

691 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      202
    • Only a Handful of times
      167
    • Once a month
      39
    • Every week
      114
    • Daily
      169
  2. 2. Where do you use them?

    • It's part of my job
      136
    • For getting internet search results
      312
    • As a dictionary/for quick information
      197
    • For writing code/generating sprites
      127
    • For fun
      371
    • As a personal companion/partner
      77
    • For making art
      95


Recommended Posts

Posted

i downloaded the updated rjw mod, i don't know what older version i was using. my nymph won't join anyone in bed and this is a new save. I have to have hookin enabled but she just bothers my colonists. ? 

Posted

im not too sure why this is happening cause past files of RJW have worked for me but trying to load the mod gives me a big list of errors in my debug log, such as config errors and "could not resolve cross reference". when i try to create a new colony, im stopped at the planet spawning phase, unable to progress and can only go back. alternatively, when i try to load an existing colony, all of my colonists are removed.

 

nevermind haha! i figured it out, silly me.

Posted

Hmm, is the Incubator trait working? One of my colonists has had 100 insect births. but not been given it. I also tried editing the save file to add it manually, but it doesn't show up (but that might be because I have never tried it before, and have edited the wrong bit).

 

EDIT: Never mind, turns out you need 101 insect births rather than 100!

Posted

Say when a pawn looks for casual sex and is married also does a  have zoophile/necrophile trait do they count animals and dead bodies as cheating? So they wont bother doing it ?

 

Cause I have one paw who happens to be married and her husband is always off map doing some counter raid and she is always frustrated.... she does have the zoophile trait and I would prefer she goes find an animal or something manually rather than me always having to set her as a breeder since I dont want her to get the conscience cutoff since shes my main crafter.

Posted
1 hour ago, kiothecloud said:

Say when a pawn looks for casual sex and is married also does a  have zoophile/necrophile trait do they count animals and dead bodies as cheating? So they wont bother doing it ?

 

Cause I have one paw who happens to be married and her husband is always off map doing some counter raid and she is always frustrated.... she does have the zoophile trait and I would prefer she goes find an animal or something manually rather than me always having to set her as a breeder since I dont want her to get the conscience cutoff since shes my main crafter.

It's definitely not counted as cheating, as I have had zoophiles in relationships who enjoy breeding. That said my zoophiles are often nymphomaniacs, which would encourage them to breed.

Posted
On 9/15/2019 at 6:27 PM, Dracolule said:

So you can use Rational Romance at the same time as Romance Tweaks More Options ? Is there any point to it ?

Romance Tweaks modifies probabilities. I'm sure Rational Romance deals in probabilities. So yes, there is a point to it.

Except if you can modify chances in Rational Romance's mod settings?

I don't know all the workings of Rational Romance, so there might be aspects not covered. No idea how dating works, or which factors are used to trigger it or to select participants.

 

23 hours ago, An Ominous User said:

Huh. That's going to make discovering why my pawns refuse to get into relationships harder. :( Was sure I'd found it out, too. Ho-hum. As far as the edit portion of my last post goes, how do pawns view futas? If a female pawn is hetero, will she still view a futa as a pawn she can get off with? Presumably if they view futas as female then that might explain some of my rather a-romantic colonies.

 

Does this mean that mods like Romance Tweaks do nothing, then, as they alter the numbers that rimworld uses for romance?

Yep, RT does nothing in that case. If a chance is zero, then it's still zero after multiplying it with any factor.

There is a chance that a non-gay colonists get's in a homosexual relationship, but that chance is based on colonist ID and would require a different method to be changed. It's probably easiest to use the debug menu and add gay traits to all of your pawns.

Posted

This may or may not be intentional, but the change to insect births can lead to interesting situations. By keeping females of the small bugs, and males of the big ones, you can carry more big insect eggs than if a big female laid them. (I've currently got a couple of pawns with a movement penalty of 200% (50% x 4) as a result! :))

Posted

i found small bug.

'gave_virginity' thought does not appear by 'joinin someone bed' and casual sex

i tested only enabled huglibs and rjw

2.0.9.2 version is fine but 2.6.0 has bug

fix this plz :D

Posted
On 11/2/2018 at 6:08 AM, Skömer said:

added adjustable target distance limiter for ai sex, based on pathing(pawns speed/terrain) cost, so pawns wont rush through whole map to fuck something

OH THANK GOD, assuming this means i cant stop the spiders from trying to get at my animals from across the map too

Posted
On 9/22/2019 at 5:03 PM, Ed86 said:

2.6.0
...
changed aloneinbed checks to inbed to allow casual group sex(can only be initiated by player)
...

 

 

How does that work?

Posted
2 hours ago, saltysalty said:

 

How does that work?

check if pawn aloneinbed, go to it, check if its still aloneinbed, sex => check if pawn aloneinbed, go to it, check if its still bed, sex

Posted
2 minutes ago, Ed86 said:

check if pawn aloneinbed, go to it, check if its still aloneinbed, sex => check if pawn aloneinbed, go to it, check if its still bed, sex

Sorry, I meant how can it be initiated? I have Direct Mode on but never get the option for any kind of consensual sex.

Posted

2.6.1
split cluster fuck of widget toggles into separate scripts 
fixed CP widget
disabled widget box for non player/colony pawns
added 50% chance futa "insect" to try fertilize eggs rather than always implanting
 

RJW-2.6.1.7z

Posted
1 hour ago, saltysalty said:

Sorry, I meant how can it be initiated? I have Direct Mode on but never get the option for any kind of consensual sex.

right click -> have sex

needs to be horny or nympho

Posted

Heres a suggestion would it be possible to make designated cp colonist/breeders to request sex from their masters/animals (aka begging when they get too low on sex need)
kinda like pet-play

Since right now designated pawns dont initiate sex 

Posted

Has anyone seen "took virginity" thought? I think it doesnt work.

Lost/Gave virginity thought doesent work when I start casusal sex in hero mode.

Hero pawn can start sex only with another pawn in the same bed but cant start it with pawn in another bed. So I can assign hero pawn to double bed with another pawn, command hero to fap in this bed and than, when two pawns laying in the same bed, command hero to have sex. I think it should be simpler, like right click on target pawn -> have sex. And may be some sort of consent from target pawn.

 

And some ideas:

1. Sort of master/slave relations? Like capture a pawn, rape it into submission and force it to join the colony as a bound slave of your colonist. May be even some sexuality based thoughts if lesbian female or stright male forced to have sex with male master.

2. Chance to tame an animal by breeding with it?

3. Body part damage from rape and breeding with animals thats too big? (Taming an elephant or a thrumbo should be hurt hard)

4. Sexuality change when transgender surgery. If stright male who likes hot chicks turned into one, he should still like hot chicks.

 

Sorry for my english.

Posted
1 hour ago, id89123 said:

 

 

2. Chance to tame an animal by breeding with it?

 

 

Zoophiles do this already.

 

Also it seems that all the female pawns in my current game are virgins. Even the 89 year ones!

 

Posted
23 hours ago, Ed86 said:

right click -> have sex

needs to be horny or nympho

 

That does not work, even when both pawns are frustrated. The only time I ever got the option to have sex is when two pawns were already sleeping in the same bed, just as id89123 reported it for hero mode:

 

15 hours ago, id89123 said:

Hero pawn can start sex only with another pawn in the same bed but cant start it with pawn in another bed.

 

I turned on debug mode to see the reasons for not being able to chose sex. When the requirements are not fulfilled, the greyed out sex options are listed with the reason why they are not available (not horny enough, not healthy enough,..). But as soon as the requirements are met, the options just disappear and are not available anymore.

 

The only two things that work for me with Direct Mode are

-Rape Comfort Prisoner

-Have Sex when already in the same bed

 

Everything else (have sex outside of bed or in different beds, rape enemy,..) does not work.

 

 

Regarding the casual sex procedure, is it normal behavior that pawns can only have casual sex with other pawns that are already in a bed, using the "Joining someone in bed" mechanic? If yes, it would be nice when casual sex could be extended with the hookup mechanic from whoring, where one pawn approaches the other and when they agree, they go to a bed together.

Posted

Did u intentionally make it so colonist/visitors cant do casual sex with animals? since even if i set opnion to -100 and attraction to 0 they still don't like the animals even with the quirk teratoplile(likes ugly)

Posted
2 hours ago, saltysalty said:

 

That does not work, even when both pawns are frustrated. The only time I ever got the option to have sex is when two pawns were already sleeping in the same bed, just as id89123 reported it for hero mode:

 

 

I turned on debug mode to see the reasons for not being able to chose sex. When the requirements are not fulfilled, the greyed out sex options are listed with the reason why they are not available (not horny enough, not healthy enough,..). But as soon as the requirements are met, the options just disappear and are not available anymore.

 

The only two things that work for me with Direct Mode are

-Rape Comfort Prisoner

-Have Sex when already in the same bed

 

Everything else (have sex outside of bed or in different beds, rape enemy,..) does not work.

 

 

Regarding the casual sex procedure, is it normal behavior that pawns can only have casual sex with other pawns that are already in a bed, using the "Joining someone in bed" mechanic? If yes, it would be nice when casual sex could be extended with the hookup mechanic from whoring, where one pawn approaches the other and when they agree, they go to a bed together.

fixed

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