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[mod] RimJobWorld


Skömer

AI  

681 members have voted

  1. 1. Usage of AI / LLMs

    • Never used it / involuntarily used it because its automatically included everywhere
      199
    • Only a Handful of times
      166
    • Once a month
      38
    • Every week
      111
    • Daily
      167
  2. 2. Where do you use them?

    • It's part of my job
      135
    • For getting internet search results
      307
    • As a dictionary/for quick information
      194
    • For writing code/generating sprites
      124
    • For fun
      365
    • As a personal companion/partner
      76
    • For making art
      94


Recommended Posts

Posted
9 hours ago, Slayerhero90 said:

even more weird, it seems a number of my pawns' breasts are now filling their anus slot, leaving the chest slot empty and discarding the anus entirely

Have you recently updated your saved game to another version? There was a big change to genitals etc. done recently which saw me able to attach an anus to a pawn's chest (it was marked with update ongoing saves at own risk terminology). No such problem when I started a new game.

 

A request as regards the Nympho event: in that its affect on a game is so wildly different depending on the start out people choose: I choose a single, naked, amnesiac tribesman to start my game with, and getting three nymphos in short order affects me a lot differently to someone who starts with 4 or 5 new arrivals and materials to get their settlement going. Would it be possible to make the event more likely to trigger depending on how much wealth you have? They are, presumably, more likely to hear about a wealthy settlement than one who hasn't even worked out how to make walls yet.

Posted

One of my pawns fucks her bonded animal every minute or so whether or not she has a low sex need. She is a zoophile but this is overkill. I have to draft her to stop her and get any work done.

 

Edit: I'm just going to disable bestiality for mow

Posted
3 hours ago, qwertyqwertyqwertyqwerty said:

One of my pawns fucks her bonded animal every minute or so whether or not she has a low sex need. She is a zoophile but this is overkill. I have to draft her to stop her and get any work done.

I had this issue go check the recreation bar too if it goes below 1 bar cause fucking is also a joy giver so most likely u dont have enough variety of recreations items since they also have tolerance and the pawn will go to the recreation with the least tolerance and fcking doesnt have a tolerance so that might be the case if not try lowering the basic priority since breeding animals is located there aswell.

Posted
1 hour ago, kiothecloud said:

I had this issue go check the recreation bar too if it goes below 1 bar cause fucking is also a joy giver so most likely you don't have enough variety of recreations items since they also have tolerance and the pawn will go to the recreation with the least tolerance and fucking doesn't have a tolerance so that might be the case if not try lowering the basic priority since breeding animals is located there as well.

I have a relatively high rec variety and rec never gets lower than half for everyone but when you say lower the priority do you mean the priority number in the code?

Posted
18 hours ago, Slayerhero90 said:

it was in the middle of a game started after installing the update. could it be the result of using a character made in prepare carefully on a previous version?

Well, I've started a game with prepare carefully a couple of days ago (with a preset from a previous version), and I don't have that problem. Curious. Maybe it's a conflict with another mod.

Posted
21 hours ago, An Ominous User said:

Have you recently updated your saved game to another version? There was a big change to genitals etc. done recently which saw me able to attach an anus to a pawn's chest (it was marked with update ongoing saves at own risk terminology). No such problem when I started a new game.

 

19 hours ago, Slayerhero90 said:

it was in the middle of a game started after installing the update. could it be the result of using a character made in prepare carefully on a previous version?

Pretty sure it'll do that for character presets saved or created prior to installing/activating RJW.
Manually added the parts on previously-created pawns while still setting up in Prepare Carefully, and had no issues.

Posted

my experience is if i don't manually add the parts, i just don't get any junk on them at all once they crash down. these are characters whose parts were manually added in a previous version

Posted
11 hours ago, qwertyqwertyqwertyqwerty said:

I have a relatively high rec variety and rec never gets lower than half for everyone but when you say lower the priority do you mean the priority number in the code?

On the work tab if u have the mod "fluffy work tab" on basic jobs you can find all the sex jobs and breeding jobs u can lower their priority for example i have my doctor have priority 1 on Doctoring while Breeding w/ animals on 2 meaning she will always prioritize jobs 1st before she searches for animals to breed.

(also take note that recreation doesnt nid to be half, aslong 1 bar used up they will find any recreation unless u restrict their work schedules)

 

Also on another note casual sex settings aswell makes them fuck alot either turn it off or change the chances to a more reasonable %  I have mine on 10% so every ingame hour that pass theirs only a 10% chance they will look to hook up. It doesn't just factor if their horny (if u turn on show casual sex debug you can see they will try find casual sex even if their not horny aslong as they are idle they will try to find it)

 

Here are my settings it works wonders they only fuck when its recreation time also when their done with their number 1 jobs

Currently i haven't encountered any major errors while playing with like 100+ mods either way it will nid a bit of tinkering before u can find ur perfect settings

1.JPG

2.JPG

3.JPG

Posted

Hey it seems Ive gotten an Error when pawn tries to find casual sex

Exception in rjw.ThinkNode_ConditionalHorny TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
  at rjw.xxx.HasNonPolyPartnerOnCurrentMap (Verse.Pawn pawn) [0x00000] in <filename unknown>:0 
  at rjw.JobGiver_JoinInBed.FindBestPartner (Verse.Pawn pawn, System.Collections.Generic.List`1 targets, Boolean pawnCanPickAnyone, Boolean pawnIsNympho) [0x00000] in <filename unknown>:0 
  at rjw.JobGiver_JoinInBed.find_pawn_to_fuck (Verse.Pawn pawn, Verse.Map map) [0x00000] in <filename unknown>:0 
  at rjw.JobGiver_JoinInBed.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0 
  at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0 
  at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0 
Verse.Log:Error(String, Boolean)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_SubtreesByTag:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.Pawn_JobTracker:DetermineNextJob_Patch6(Object, ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick_Patch2(Object)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update_Patch1(Object)
 

Posted

@ed86

I made a merge request for my change. Did I do it right? can you see it?

Posted
On 9/20/2019 at 5:20 AM, kiothecloud said:

On the work tab if u have the mod "fluffy work tab" on basic jobs you can find all the sex jobs and breeding jobs u can lower their priority for example i have my doctor have priority 1 on Doctoring while Breeding w/ animals on 2 meaning she will always prioritize jobs 1st before she searches for animals to breed.

(also take note that recreation doesnt nid to be half, aslong 1 bar used up they will find any recreation unless u restrict their work schedules)

 

Also on another note casual sex settings aswell makes them fuck alot either turn it off or change the chances to a more reasonable %  I have mine on 10% so every ingame hour that pass theirs only a 10% chance they will look to hook up. It doesn't just factor if their horny (if u turn on show casual sex debug you can see they will try find casual sex even if their not horny aslong as they are idle they will try to find it)

 

Here are my settings it works wonders they only fuck when its recreation time also when their done with their number 1 jobs

Currently i haven't encountered any major errors while playing with like 100+ mods either way it will nid a bit of tinkering before u can find ur perfect settings

1.JPG

2.JPG

3.JPG

Thanks so much for this I have fluffys work tab but I didn't notice all the sex options in basics. I think it'd be better if sex related activities had their own work tab.

Posted
1 hour ago, hatttttttt said:

@ed86

I made a merge request for my change. Did I do it right? can you see it?

Mewtopian one? just needs formatting fix and re adding stuff you removed

Posted

I think I might have finally discovered why my pawns don't want to romance each other. What with them being all futas (hey, I want optimal breeding...) they are all notionally referred to as being 'female'. This means that unless they are gay, they aren't going to hookup with each other. Would it be possible for futas to automatically become bisexual, or else at least for pawns undergoing male->futa to remain male? (I noticed while trying to narrow down what's happening that if you manually add a vagina and the futa hediff to a man he remains male, and the problem didn't happen)

Posted

Hey, I was using 2.0.5 up until now but the UI (the 3/4 buttons for enabling comfort/bestiality etc., submitting while drafted and the handcuff bottom in bottom right) has disappeared and updating to the latest version hasn't fixed it. Sex need/decay, nympho etc. is still in game.

 

I've triple checked the mod settings and it's all enabled. Searched the topic and found one or two people asking similar questions in the past but they never got a reply. Any ideas? I didn't check my if my previous colony was missing them before updating, and with my new colony the only changes in mods have been removing the RJW expansion and enabling mods that should have no interference (KillEnemyAutoAllowed, More Hydroponics, Graphics Setter, Let's Have a Cat!)

 

Unrelated - while I keep debug popups off I've noticed with the new RJW update the log is absolutely spammed with lines about checking if pawns have itchy crotches from syphilis. Is this normal?

 

Posted
3 hours ago, An Ominous User said:

I think I might have finally discovered why my pawns don't want to romance each other. What with them being all futas (hey, I want optimal breeding...) they are all notionally referred to as being 'female'. This means that unless they are gay, they aren't going to hookup with each other. Would it be possible for futas to automatically become bisexual, or else at least for pawns undergoing male->futa to remain male? (I noticed while trying to narrow down what's happening that if you manually add a vagina and the futa hediff to a man he remains male, and the problem didn't happen)

when matching, futas considered bisexual regardless of their orientation

Posted
4 hours ago, Ed86 said:

when matching, futas considered bisexual regardless of their orientation

Not according to dev/debug mode:

Spoiler

Screenshot1.jpg.0dd12a7ee2355e662fb8dd18d42d696c.jpg

 

Spoiler

screenshot2.jpg.c6a4dd113386e98b035108d93c6127d3.jpg

 

First picture is pre op, 2nd is post op. In the first romance chance is non zero, in the second romance chance is zero.

 

(Edit) It strikes me that if futas are treated as being bi, then could the problem conceivably be with the way other pawns view them? i.e. if they are viewed as being female by a pawn who is female themselves, then that pawn would have to be gay or bi in order to form a relationship with them. That said, the two pawns in the above screenshots were both futas.

Posted
10 hours ago, pumacatrun2 said:

Hey, I was using 2.0.5 up until now but the UI (the 3/4 buttons for enabling comfort/bestiality etc., submitting while drafted and the handcuff bottom in bottom right) has disappeared and updating to the latest version hasn't fixed it. Sex need/decay, nympho etc. is still in game.

 

I've triple checked the mod settings and it's all enabled. Searched the topic and found one or two people asking similar questions in the past but they never got a reply. Any ideas? I didn't check my if my previous colony was missing them before updating, and with my new colony the only changes in mods have been removing the RJW expansion and enabling mods that should have no interference (KillEnemyAutoAllowed, More Hydroponics, Graphics Setter, Let's Have a Cat!)

 

Unrelated - while I keep debug popups off I've noticed with the new RJW update the log is absolutely spammed with lines about checking if pawns have itchy crotches from syphilis. Is this normal?

 

Huh, so after half an hour of testing for some reason it turns out KilledEnemyAutoAllowed is the mod incompatible with RJW. Probably not a priority to look into but might be worth noting in the incompatibilities if you come to the same conclusion.

Posted
7 hours ago, An Ominous User said:

Not according to dev/debug mode:

  Reveal hidden contents

 

  Reveal hidden contents

 

First picture is pre op, 2nd is post op. In the first romance chance is non zero, in the second romance chance is zero.

 

(Edit) It strikes me that if futas are treated as being bi, then could the problem conceivably be with the way other pawns view them? i.e. if they are viewed as being female by a pawn who is female themselves, then that pawn would have to be gay or bi in order to form a relationship with them. That said, the two pawns in the above screenshots were both futas.

romance is not a part of rjw, rimworld doesnt support sexual deviations other than natural/gay

Posted
5 hours ago, Ed86 said:

romance is not a part of rjw, rimworld doesnt support sexual deviations other than natural/gay

Huh. That's going to make discovering why my pawns refuse to get into relationships harder. :( Was sure I'd found it out, too. Ho-hum. As far as the edit portion of my last post goes, how do pawns view futas? If a female pawn is hetero, will she still view a futa as a pawn she can get off with? Presumably if they view futas as female then that might explain some of my rather a-romantic colonies.

 

Does this mean that mods like Romance Tweaks do nothing, then, as they alter the numbers that rimworld uses for romance?

Posted

2.6.0
'AddBreastGrowthRecipes' by Mewtopian
added trait requirement to CP/Bestiality description
added toggle to disable hookups during work hours
added adjustable target distance limiter for ai sex, based on pathing(pawns speed/terrain) cost, so pawns wont rush through whole map to fuck something, but will stay/check within (250 cost) ~20 cells, whoring and fapping capped at 100 cells
added relationship and attraction filter for hookups(20, 50%), (0, 0% for nymphs)
added debug override for cp/breed designators for cheaters
added auto disable when animal-animal, bestiality disabled
readded SexReassignment recipedef for other mods that are not updated
fixed? error when trying to check relations of offmap partner
fixed std's not (ever) working/applying, clean your rooms
fixed animal designator error 
fixed warning for whoring RandomElement() spam
changed necro, casual sex reservations from 1 to 6 
changed aloneinbed checks to inbed to allow casual group sex(can only be initiated by player)
some other changes you dont care about
 

RJW-2.6.0.7z

Posted
2 hours ago, An Ominous User said:

Huh. That's going to make discovering why my pawns refuse to get into relationships harder. :( Was sure I'd found it out, too. Ho-hum. As far as the edit portion of my last post goes, how do pawns view futas? If a female pawn is hetero, will she still view a futa as a pawn she can get off with? Presumably if they view futas as female then that might explain some of my rather a-romantic colonies.

 

Does this mean that mods like Romance Tweaks do nothing, then, as they alter the numbers that rimworld uses for romance?

as females

idk what RT does, maybe fixes this maybe not

Posted

This may be a dumb question, but how do i see a pawn's sex ability? 

 

I can see all the things that affect it on the health screen, but is there a way to see the actual value after those things are applied?

 

Edit:  I figured out you can see it using the numbers mod.

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