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[mod] [CK2] Luxuria Fantasia - Updated: 23AUG20


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Posted
On 12/17/2019 at 12:59 AM, lockeslylcrit said:

That is some pretty terrible RNG you have there. The vampire's personal combat ability is based off of yours, so you are more or less on equal ground unless you are some Warrior Lodge god with 100+ personal combat.

You can turn off the random attacks from the option menu.

Update:  Turned vampire attacks off, they stopped for a good while, then started back up. Two more times had to run away, since fighting lead straight to death. The third time, I failed to run, and instead of dying got turned into a vampire.

Posted
On 1/24/2020 at 10:37 AM, Strec said:

I captured a 'hero', Kara Power Girl, with a custom portrait. I enslaved her with DWR option, trained her and kept her with no special role.

 

When liberated her from prison (so it became my Courtier) it switched to an Orc, loosing its portrait and gained an orc one (and the orc trait).

 

There are many different types of kryptonite. You've just encountered the rare WAAAGH! kryptonite.

Posted
9 hours ago, SirMxCrossbrand said:

I was starting a new divine character when I noticed that the description saying something about possibly falling. Given that divine characters can't join the Lilith society, how are they supposed to fall?

type "event LFNPC.103" and you shall see

Posted
11 hours ago, Reaper121 said:

The third time, I failed to run, and instead of dying got turned into a vampire.

You got the DWR vampire events instead.

Posted
On 2/1/2020 at 5:16 AM, Reaper121 said:

Ah.  I'll look there to fix it.  Thanks

You can disable the DWR vampire events when you start a new game and just use the ones from LF.

Posted

1.5.3
06FEB20

 

Bug Fixes:

 

Neko heat mechanics will now be properly hidden when you choose to hide them.
The heal powers from the Society of Seduction now have proper tooltips.
Fixed an errant bracket in the Taurtaur event file.
 

Enhancements:

 

Changed the vampire attack event picture and title to be less confusing with the DWR version.

Posted

so.... dafaq is this?

image.png.1d4847d4ab8aafe4e05acaaa86fd534d.png

i just went and replaced it with this

image.png.df2dddb8d6efdd10588b00b9f7e69814.png

dragon_sex_event.dds

 

 

also why gypsy artifacts not inside inventory folder? like dragon egg is o_o

image.png.93eb00af8155339a38e51bcf379ec822.png

artifacts.zip

 

also this files have \\ instead of / in links

image.png.f8cd6c1dcf655bfa31c5c5712c787c93.png

p.s. i'm making replace of traits, portraits and events but it will take some time

Posted

Your "asexual" icon is my Mindbroken icon from Tentacled Dreams but gray.

 

Edit: On closer inspection it looks like you did make a different icon... it just looks incredibly similar to mine. Sorry for the confusion.

Posted

dude. button is from psd template k_circular_icon.png that i made b&w and heart is from here 

Spoiler

image.png.88e7560e7b42fd2c18b50271febf2d06.png

i spent like... 30 second making it.

Posted

So I noticed that LF now disabled DWT siege events is DZME is installed.  Is there a way to disable this?  I want to run all three together but I want the DWT siege events.

Posted
4 hours ago, Galishai said:

So I noticed that LF now disabled DWT siege events is DZME is installed.  Is there a way to disable this?  I want to run all three together but I want the DWT siege events.

That is disabled within DWE itself. LF just detects all three mods and tells you about it.

Posted

Is there any plans to make pregnancy safe for succubus? Its kinda annoying to do 27 demonic seductions, only to die from childbirth as a succubus. You would think sex demons would have found a way to give birth safely.

Posted
21 hours ago, lockeslylcrit said:

That is disabled within DWE itself. LF just detects all three mods and tells you about it.

That explains why I could not find it in your mod!  I will dig into the DWE code.  Thanks!

Posted
6 hours ago, lockey said:

Is there any plans to make pregnancy safe for succubus? Its kinda annoying to do 27 demonic seductions, only to die from childbirth as a succubus. You would think sex demons would have found a way to give birth safely.

There's no good way of doing that outside of modifying vanilla files.

Posted

When I check the error log after my game CTD randomly I find this in it and I'm unsure on how to try and fix it

[persistent.cpp:40]: Error: "Undefined modifier type! token: lf_fallen_angel_opinion, near line: 20" in file: "common/event_modifiers/LF_Races_Blood_Feud_modifiers.txt" [persistent.cpp:40]: Error: "Undefined modifier type! token: liege_prestige, near line: 18" in file: "common/event_modifiers/LF_Races_Neko.txt" [persistent.cpp:40]: Error: "Undefined modifier type! token: inherit, near line: 5" in file: "common/event_modifiers/dark_ages_priviliges_modifiers.txt" [persistent.cpp:40]: Error: "Unexpected token: allowed_to_target_suzerains, near line: 342" in file: "common/cb_types/LF_Races_DWSE_cb_types.txt" [persistent.cpp:40]: Error: "Unexpected token: allowed_to_target_suzerains, near line: 31" in file: "common/cb_types/dejure_total.txt" [trait.cpp:599]: Try to make unknown trait lf_werewolf into opposite of dwse_dragon_child [trait.cpp:599]: Try to make unknown trait lf_werewolf into opposite of dwse_lizard [trait.cpp:599]: Try to make unknown trait lf_werewolf into opposite of dwse_dragon_adult

 

 

Sorry if it looks strange I'm typing from my phone 

Posted

Is it expected that new characters in the world don't get 'preference' traits (switch/dominant/submissive)? After roughly 50 years into playthrough, I have to add this to each new lover/fiancee through console. 

Posted

Having problems changing portraits at the beginning. I chose full on Dragon but am unable to change the portrait. I can change if I shift to a Half-Dragon but it doesn't affect true portrait.

I'm going to try and get the portrait I want with a different save then modify the og save.

Posted

Hello there, I think I have found a bug, I can't hatch a dragon egg by the Intrigue menu, Instead, the game has an option to hatch a dragon egg if you click with the right button on your MC portrait, but it does nothing.

Posted

Potential issue:  Luxuria Fantasia has lf_futa  while your mod has "futa" as traits.  In order to trigger futa events for BOTH mods,  futa NPC's would need to have both traits.  Luxuria Fantasia has lf_futa  while DewGuru's mod has "futa" as traits.  In order to trigger futa events for BOTH mods,  futa NPC's would need to have both traits.   

 

For instance LF's futa NPC's like Brielle won't trigger futa events in Dark World Reborn nor be part of the bordello futa events if she's designated as a prostitute for bordello events. 

 

 I was able to test that out on a demoness NPC that was spawned in LF but didn't have the "futa" trait from DWR but had the "lf_futa" trait from LF...I fixed that by consoling "add_trait futa (NPC ID)" to the demoness. 

 

That triggered futa events in both LF and DWR.  (copy pasted from DWR thread and edited for clarity)

Posted
5 hours ago, Celedhring said:

Potential issue:  Luxuria Fantasia has lf_futa  while your mod has "futa" as traits.  In order to trigger futa events for BOTH mods,  futa NPC's would need to have both traits.  Luxuria Fantasia has lf_futa  while DewGuru's mod has "futa" as traits.  In order to trigger futa events for BOTH mods,  futa NPC's would need to have both traits.   

 

For instance LF's futa NPC's like Brielle won't trigger futa events in Dark World Reborn nor be part of the bordello futa events if she's designated as a prostitute for bordello events. 

 

 I was able to test that out on a demoness NPC that was spawned in LF but didn't have the "futa" trait from DWR but had the "lf_futa" trait from LF...I fixed that by consoling "add_trait futa (NPC ID)" to the demoness. 

 

That triggered futa events in both LF and DWR.  (copy pasted from DWR thread and edited for clarity)

could it possibly be remedied by making an event or actually 2 events that fire immediately for anyone that has one trait or the other with the only purpose being for the event in question to give them the second trait? that way the mods would be compatible in that way so the situation that you detailed very nicely does not happen?

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