darktej Posted September 23, 2020 Posted September 23, 2020 Just now, supercats said: So I have DD A, E, and I, but Laura appears as a floating head with hands and feet. What am I missing? Katarina appears fine. after you install those 3 mods you need to run Bodylide. and build those outfits.
supercats Posted September 23, 2020 Posted September 23, 2020 18 minutes ago, darktej said: after you install those 3 mods you need to run Bodylide. and build those outfits. How do I do that? I don't see bodyslide in the MO dropdown like LOOT or FNIS
darktej Posted September 23, 2020 Posted September 23, 2020 then you need to install it. if you use SE https://www.nexusmods.com/skyrimspecialedition/mods/201 and if you use LE https://www.nexusmods.com/skyrim/mods/49015 cause DD uses either CBBE or UUNP bodies and you need to build em in the outfit studio.
Selena Glazer Posted September 23, 2020 Posted September 23, 2020 13 hours ago, Laura 'Lokomootje' said: I didn't want it to get too bloated and I don't really like piercings and plugs so I didn't add them. I'm worried that it gets too laggy or even crashes when there are too many in her inventory. I see, i have a suggestion, how about you add an extra npc who can just sell those Devices? For example, This Mod Apachii Divine Elegance Store , Has a lot of items to sell but the author splits them into 3 Different NPCs in the same shop, so what do you think?
greykitty Posted September 23, 2020 Posted September 23, 2020 Great. I literally played through "What she deserves" and the following two quests last night. Is it worth trying to play through it again with the new changes, or is it better to just continue on? I don't have a save that far back of course, but am I missing out on much with the changes you made to What She Deserves? I guess what I'm really asking is if the changes were more story oriented or more like readability. I guess I could try to open the mod in creation kit to read the new version of the dialogues (not that I have used CK anytime in the last few years) because playing it again would require a new game or using the console to reset 3 quests (I did What she deserves, then the one where you go to the slavers for the ledger, and then the first rescue quest)
LongLan Posted September 23, 2020 Posted September 23, 2020 I do not want to push Laura, but the story is pretty good that I can not wait to see the next quest. It took about 3 hours on the storyline. 1
woodie99 Posted September 23, 2020 Posted September 23, 2020 a quick question , is it safe to update the le version without starting a new playthrough please ?
Taki17 Posted September 23, 2020 Posted September 23, 2020 7 minutes ago, woodie99 said: is it safe to update the le version without starting a new playthrough please ? As long as you make sure no quest from LBS is currently running, you should be good to go. 1
SiegfreidZ Posted September 23, 2020 Posted September 23, 2020 5 hours ago, greykitty said: Is it worth trying to play through it again with the new changes, or is it better to just continue on? I don't have a save that far back of course, but am I missing out on much with the changes you made to What She Deserves? I guess what I'm really asking is if the changes were more story oriented or more like readability. The differences to What She Deserves are largely related to scene flow and dialogue cleanup. There aren't any new revelations to the story if that's what you're asking about. If you've just played through it, then there's probably no need to go through it again after this update, but the new changes do make the experience much smoother.
steelmagpie Posted September 23, 2020 Posted September 23, 2020 v3.20... Wow! .. You had me on the edge of my seat.. Excellent work.. The pace seemed a little slow to start but it was perfect for the later stages.. Spoiler I was totally surprised! Lulled into it by a simple run around quest haha.. Great addition, the build up was perfect. You can feel rightfully proud over this update. Just like the others it adds a new dimension to the story. And I thoroughly enjoyed playing through the early story again.. 1
greykitty Posted September 23, 2020 Posted September 23, 2020 29 minutes ago, SiegfreidZ said: The differences to What She Deserves are largely related to scene flow and dialogue cleanup. There aren't any new revelations to the story if that's what you're asking about. If you've just played through it, then there's probably no need to go through it again after this update, but the new changes do make the experience much smoother. Thanks. Thats exactly what I needed to know.
Laura Posted September 23, 2020 Author Posted September 23, 2020 18 hours ago, KombatWombat47 said: Just want to say that I love your work and hope you keep doing what you do, cheers. 17 hours ago, r5e4w3q2 said: Trying out the new story quest and it reminded me of something that have felt a bit lacking in these quests. I don't know if there are limits your working around or trying to keep things short for translators, but I feel the dialog tends to be overly short. Minor spoilers Hide contents For instance the guard seems very unconcerned about a murder, particularly to someone he was responsible for. Another line of two about the guard knowing how bad the guy was and not being terribly upset about it? Back at the shop, she is waiting for you to arrive before giving her speech, but it has nothing about you so why wait? Maybe mentioning that along with the new requirements she considers all *three* of us as the forfeit? Is the private army new? Was not a problem for killing the husband. When I start working on a quest the dialogue is always too long and descriptive. So I remove a lot of stuff that won't be missed. I do that because I don't want to let characters say exactly what they feel or want. I think it's much more fun when the player figures that out themselves. People IRL really rarely fully open up and go into detail, so I also think it's more realistic this way. How would you have written the guard dialogue? 16 hours ago, darktej said: hi @Laura 'Lokomootje' congrats on the update. liked the new quest. and the teaser?! great work to you and your testers. Thank you. 15 hours ago, Viri1 said: Alright, a short and sweet quest, with a hell of a teaser, now I'm really looking forward to more! Might also repeat the whole questline to see exactly what changed. Glad you liked it. More is on the way. I don't know when, but I prepared and planned a lot of the future story quests already. 12 hours ago, LAXL02 said: Not sure if anybody else has been seeing this, but in the "go into cave pretend to be slave to look at ledger" quest (my mind is like a sieve sometimes, sorry), there seems to be a few new bugs, at least ones I haven't seen before: - When talking to ... 25? 27? ... the one who distracts the guard by the ledger, her pathfinding is buggy, and she seems to get stuck between the big, central cage and the smaller cages off to the side, walking back-and-forth in the way that Skyrim NPCs LOVE to do. Sprint-nudging her towards her target fixes the issue more seriously in the scene with Holden, (when he puts you in the cage after you've read the ledger) you can get stuck in several different ways: - If you stand on the sloped part leading up to the cage you won't walk far enough back out to hit the trigger. - If you are out in the middle of the "room", but more towards the back-of-the-cage direction(will try quest again and update with compass once I'm able) southwest than the trigger point, you'll simply stand still and wait forever. -Finally, I'm not sure what exactly causes it, but when Holden ask you to sex him while you're standing in front of the cage, the cage door opens, he gives you the response, sexytimes follow where appropriate, but then he just walks off and gives you the greeting of "I see someone removed your blindfold" (blah blah really like you), returning to his previous patrol route and leaving you, once again, stuck in place forever. I like how that quest turned out, but it relies too much on Skyrim super bad pathing system. I spent about 4 days on the navmesh and this is the best I could get it. I've seen Delphine run into walls so many times that I just accepted that it's crap. But I'll take another look at it. About you getting stuck in the Holden scene, we still don't know what causes that. It's not reproducable so it's really difficult to troubleshoot. 10 hours ago, Selena Glazer said: I see, i have a suggestion, how about you add an extra npc who can just sell those Devices? For example, This Mod Apachii Divine Elegance Store , Has a lot of items to sell but the author splits them into 3 Different NPCs in the same shop, so what do you think? Don't think another npc is a good option, but I'll add 'put more stuff for sale' in my notes. 9 hours ago, greykitty said: Great. I literally played through "What she deserves" and the following two quests last night. Is it worth trying to play through it again with the new changes, or is it better to just continue on? I don't have a save that far back of course, but am I missing out on much with the changes you made to What She Deserves? I guess what I'm really asking is if the changes were more story oriented or more like readability. I guess I could try to open the mod in creation kit to read the new version of the dialogues (not that I have used CK anytime in the last few years) because playing it again would require a new game or using the console to reset 3 quests (I did What she deserves, then the one where you go to the slavers for the ledger, and then the first rescue quest) There aren't any huge new revelations, but I think it's worth checking out. There are a few more info snippets in there if you're interested. 8 hours ago, yzh19960216 said: I do not want to push Laura, but the story is pretty good that I can not wait to see the next quest. It took about 3 hours on the storyline. Good to hear that you liked it. Don't worry about pushing me too much. 6 hours ago, monsta88 said: Welcome back! Thank you. 3 hours ago, steelmagpie said: v3.20... Wow! .. You had me on the edge of my seat.. Excellent work.. The pace seemed a little slow to start but it was perfect for the later stages.. Reveal hidden contents I was totally surprised! Lulled into it by a simple run around quest haha.. Great addition, the build up was perfect. You can feel rightfully proud over this update. Just like the others it adds a new dimension to the story. And I thoroughly enjoyed playing through the early story again.. You're too kind. Really good to hear that it has the effect I wanted. 2
worik Posted September 23, 2020 Posted September 23, 2020 On 9/22/2020 at 5:12 PM, Laura 'Lokomootje' said: Oh crap I always forget those. It also doesn't help that I'm not that good at the technical stuff. I'll take a look. That's where we are happy to help out
mrsupersecretpants Posted September 23, 2020 Posted September 23, 2020 Yeah, the build-up was perfect. I was almost disappointed it was "just" a flavor quest that didn't include anything kinky, then I walked back into the shop at the end and just went "Oh shit". Really great work. I also liked the touch of "giving" them the chains, heh. Should have included a dialogue option to let the player keep theirs on also I still want to know if Katarina's ever going to try on that straitjacket
Laura Posted September 23, 2020 Author Posted September 23, 2020 37 minutes ago, worik said: That's where we are happy to help out 30 minutes ago, mrsupersecretpants said: Yeah, the build-up was perfect. I was almost disappointed it was "just" a flavor quest that didn't include anything kinky, then I walked back into the shop at the end and just went "Oh shit". Really great work. I also liked the touch of "giving" them the chains, heh. Should have included a dialogue option to let the player keep theirs on Thank you so much. That's what I was going for. 30 minutes ago, mrsupersecretpants said: also I still want to know if Katarina's ever going to try on that straitjacket I'll have to ruin that one for you. NPCs in straitjackets don't work. Their hands don't dissappear so you'll see floating hands at their sides. If she tries something, it'll probably be an armbinder. ? By the way, I also wanted the NPCs in Blending In to be in a straitjacket but that's when I found out it doesn't work. So I put them in chains and added the part about the player trying them on.
Laura Posted September 23, 2020 Author Posted September 23, 2020 Version 3.20 now has a Russian translated SSE version thanks to @tznvlw & @stas2503! You can find it in the download section.
CanoLathra Posted September 23, 2020 Posted September 23, 2020 New quest? And re-writing of the old quests? Guess I better make a new character, then. That said, I've been thinking of making a new character anyway, since I downloaded yet another race.
Jimi123 Posted September 23, 2020 Posted September 23, 2020 [The Trapped Hunter] I changed some dialogue to hopefully make sure people don't mistakingly go too deep. Any Tips ? i am still going complete through... it... and nothing ?
darktej Posted September 23, 2020 Posted September 23, 2020 16 minutes ago, Jimi123 said: [The Trapped Hunter] I changed some dialogue to hopefully make sure people don't mistakingly go too deep. Any Tips ? i am still going complete through... it... and nothing ? Spoiler when you enter the dungeon...go straight...you will see a fire trap. before the trap ...if you look left there will be a boss chest. there is a note in that chest. read it. and the quest will be updated.
Dude2000 Posted September 23, 2020 Posted September 23, 2020 I have repeated the whole story. Everything went flawlessly. The story is quite enticing and one can almost feel where this is going. Especially the last surprise scene I almost anticipated. Well done! I only noticed a black face bug with Sloane.
xyzxyz Posted September 24, 2020 Posted September 24, 2020 Can't wait to destroy Sloane after that introduction. Screw her private army, I'm the dragonborn ffs. Btw. why do I have a feeling the "perfect slave" will be the player serving Sloane for a while and killing her undercover? 1
WaterRabbit Posted September 24, 2020 Posted September 24, 2020 On the SSE version of the "Ghosts of the Past" quest, it hangs when entering the shop with Sloane and her guards (Stage 550). The character is locked in place at the door and the scene doesn't progress -- everyone just stands around. Also Sloane has the blackface issue as well.
tznvlw Posted September 24, 2020 Posted September 24, 2020 for NPCs "black face", you need do this, export facegendata by press Ctrl + F4 in CK (Creation Kit) if If you are familiar with it
darktej Posted September 24, 2020 Posted September 24, 2020 hi @Laura 'Lokomootje' ..was wondering whether there was a console code to find the remaining days in "locked away" quest? seem to be stuck in it. have the min days as 3 and max days as 7 in the mcm. been about 7 days in game and it's not yet over. does sleeping extend time ? my pc sleeps about 6-8 hrs cause I have some needs mods. don't want to end quest via DDi mcm. thanks again.
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