AtackHelicopter Posted September 25, 2020 Posted September 25, 2020 Is it allowed to record gameplay with this mod or not?
Laura Posted September 25, 2020 Author Posted September 25, 2020 41 minutes ago, SiegfreidZ said: Man, that's upsetting to hear. It sucks that you've had idiots treat you that way. I did play with a German guy a lot. He was really cool and we played a lot together. But it only takes a few to ruin it. 5 minutes ago, AtackHelicopter said: Is it allowed to record gameplay with this mod or not? Sure, it's your game.
tonitrulupus Posted September 25, 2020 Posted September 25, 2020 6 hours ago, CaptainJ03 said: Yes, the changes in dialogue are subtle, but give a better explanation of their debt to Sloane. I disagree on the use of quest markers! I really like that this mod doesn't rely on a Dragonborn puppy chasing quest markers like a good doggie, but has to use their brain. If you'd read more of the thread - what you were looking for had already been spoiled only hours after the release, ruining my playthrough of the Ghosts of the Past quest! The big problem is, when you dont use quest markers, you dont give good detail in what to do, people/players will tend to drop the quest and not want to do it because the dont have enough to Finish that parts of the quest and most modders dont give enough information to get through the quest in the first place, i am doing a mod right now that has that issue and all the markers are messed up so to do 1 quest it takes 3-7 hours people dont wish to spend that much time running around and doing nothing
Laura Posted September 25, 2020 Author Posted September 25, 2020 5 minutes ago, tonitrulupus said: The big problem is, when you dont use quest markers, you dont give good detail in what to do, people/players will tend to drop the quest and not want to do it because the dont have enough to Finish that parts of the quest and most modders dont give enough information to get through the quest in the first place, i am doing a mod right now that has that issue and all the markers are messed up so to do 1 quest it takes 3-7 hours people dont wish to spend that much time running around and doing nothing Yeah, it's really hard to balance it. But that's why I test so much. I don't want players to get frustrated. 2
Laura Posted September 25, 2020 Author Posted September 25, 2020 For those using the SE version, please redownload and install it. The grey face should be fixed now. 1
Gräfin Zeppelin Posted September 25, 2020 Posted September 25, 2020 1 hour ago, Laura 'Lokomootje' said: I did play with a German guy a lot. He was really cool and we played a lot together. But it only takes a few to ruin it. Sadly I have the same experience in online games 2
Laura Posted September 25, 2020 Author Posted September 25, 2020 2 minutes ago, Gräfin Zeppelin said: Sadly I have the same experience in online games And people still don't know why Esports is all just dudes. We don't want to endure all that crap just to get more crap when you're in a team. 2
junky1234 Posted September 25, 2020 Posted September 25, 2020 Find a good clan and stick with them. Forget randoms in online games
Laura Posted September 25, 2020 Author Posted September 25, 2020 24 minutes ago, junky1234 said: Find a good clan and stick with them. Forget randoms in online games Exactly. I've got a group of IRL friends that I play with and it's great. 1
worik Posted September 25, 2020 Posted September 25, 2020 55 minutes ago, Laura 'Lokomootje' said: And people still don't know why Esports is all just dudes. Oh, they know pretty well 1
DeWired Posted September 25, 2020 Posted September 25, 2020 4 hours ago, tonitrulupus said: The big problem is, when you dont use quest markers, you dont give good detail in what to do, people/players will tend to drop the quest and not want to do it because the dont have enough to Finish that parts of the quest and most modders dont give enough information to get through the quest in the first place, i am doing a mod right now that has that issue and all the markers are messed up so to do 1 quest it takes 3-7 hours people dont wish to spend that much time running around and doing nothing Some oldtimer's rant in spoiler. Spoiler Youngsters this days... In my time, we did quests without quest markers - we read in-game books (and out-game, too, I still have somewhere paperback manual for Daggerfall...), solved puzzles (not this modern "Look at the wall and match symbols") - real puzzles, with ciphers, clues and everything... Well, there was this one quest where you looked at wall and activated matched symbols - but there were 25 of them in correct order, and wall was in different place... And now - quest markers. On places (you have map, compass, and description of place, that's all you need), on people (just talk to everyone, learn their needs!), even on things (instead you can just poke everything interactive, loot anything lootable, and very carefully inspect everything else). How sad... So... About quest markers... I have an idea of quest, where player is given instructions in note to NOT follow quest marker - and following it leads to ambush or some other complicated situation. Maybe, placing quest marker on someone who must be avoided, or some place to not appear near to... ?
Dude2000 Posted September 25, 2020 Posted September 25, 2020 4 hours ago, Laura 'Lokomootje' said: For those using the SE version, please redownload and install it. The grey face should be fixed now. Unfortunately, it is not fixed. I have downloaded this file just about 20 minutes ago: Laura's Bondage Shop v3.20 SSE version - by tznvlw.7z Are you sure it is the updated one? Could you please add it as another file?
kapibar Posted September 25, 2020 Posted September 25, 2020 @Laura 'Lokomootje' I love this mod and everything it stands for. The writing is superb, the characters are well developed, but there's one thing I really don't get - why do Laura and Katarina have the crappy vanilla hair? In a modded Skyrim, with visual overhauls all over the place they both stand out, not in a good way. I get that they're not supposed to be eye candy's, but giving them a hair makeover wouldn't immediately change them into sex bombs, and it would just be beneficial for the overall looks of the otherwise great mod. Or maybe there's a reason behind it...? I'm actually curious. 1
zorin0815 Posted September 25, 2020 Posted September 25, 2020 @Laura 'Lokomootje' Thanks for the best and most stable mod by far. I like the quests an characters and above al, the soft and consentive approach to the bondage fetish. Other mods are just plain violent. In the 3.20 changelog you write: Quote What She Deserves has by far the most changes. Is it possible to replay that quest without reinstalling the whole Mod and restarting everything from scratch? Maybe not through the UI but is there maybe a console.command to do this "sestage whatever=1" Ever thought about including some of the Bondage furniture animations/poses to the quests (again: the soft ones like Hogties or chairs/beds, not the violent shit)? 1
Nicoya Posted September 25, 2020 Posted September 25, 2020 13 hours ago, Laura 'Lokomootje' said: I know that just missing a clue can be really annoying, but it's still much better than following a marker with barely any thought. By the way, what do you mean with a non-dialogue conversation? It's tough as a game designer to know what's too much or too little guidance to give a player, because the designer is always familiar with the scenario they laid out. What's obvious to them might not be obvious to the player, and it's a difficult line to walk. I just wanted to give feedback about places where I lost the trail. Regarding non-dialog conversation, I mean the conversation between NPCs that happens outside of the interactive dialogue UI where you wait for an NPC to speak, then pick a response, back and forth.
Nicoya Posted September 26, 2020 Posted September 26, 2020 So there's the Locked Away quest where the player gets belted for an unpredictable amount of time. It's kinda fun but also there's not a whole lot to it other than wearing the belt for a while. I was thinking it could be spiced up and made a bit more interactive: Setup: Laura asks you to wear the belt and help spread the word about the shop. Player gets locked in the belt and goes out into the world all snug and secure. While out in the world: Randomly when speaking with a named NPC a dialogue tree option shows up where the player can mention that she's wearing a chastity belt and there's a place in Skyrim where the NPC could buy restraints just like it for their own. The NPC might show no interest, or be inquisitive and ask something like "Chastity? But what would be the point of a sex toy that prevents sex?" and the player responds "Being denied can make you so horny that you're almost willing to do anything to satisfy your urges." The NPC can then offer a sex scene, saying something like "You mean to say that you're so desperate right now that if I offered to let you pleasure me right here, you'd go right ahead and do it?" and the player can respond positively and a sex scene plays, or reluctantly declines and the sex scene is skipped. Reporting back to the shop: Laura asks if you've had any luck spreading the word, and mentions a few new patrons have dropped by the shop. She says she'd like to credit you with brining them in, but wants to be sure it was really your recommendation that lead them to doing business there. So she goes through the list of new patrons that you've interacted with. If the player chose to have sex then Laura would say that they were so impressed that they mentioned you by name when they came to the shop and so there's no need to confirm that recommendation. If the player declined to have sex Laura would challenge you to recall their name, and you'd be given a choice of names of various NPCs to pick from, and you'd have to identify one of the NPCs you interacted with. If you guess correctly you get credit for it, and if you guess incorrectly you don't get credit. If you don't earn enough recommendation credits then Laura offers to either let you go back out into the world still belted to bring in more business, or offers to let you call it quits and pay a rental fee for your use of the belt instead, with some prorating if you've got some credits. If you do earn enough recommendation credits, she pays you a handsome sum of gold and maybe also offers to let you pick out some free merchandise from the shop, which she helpfully ensures you're wearing when you leave!
JustMe469 Posted September 26, 2020 Posted September 26, 2020 Once again @Laura 'Lokomootje' I have to say how much I love this mod. I'm still very surprised it's your only one. It's exceptionally well done. Currently I'm enjoying the latest update. I think this weekend I may start a brand new character, quickly get up to level 10 or so, then play the whole thing all over! As well, I also really like this thread. Lots of positive people in here! And having Laura herself answer things so quickly, and respond to comments is SOOOOOOoooooooo much better than any other mod I've followed. Don't get me wrong , obviously there are great mods out there, but the threads seem full of all sorts of negativity. I feel comfortable here. ? Thank you for creating all this! 1
tonitrulupus Posted September 26, 2020 Posted September 26, 2020 11 hours ago, Laura 'Lokomootje' said: For those using the SE version, please redownload and install it. The grey face should be fixed now. i didnt have any issues with a grey face, guess i was luck? i did however have an issue with quest not complete, it was where you wear some items around for a few days and than you get paid but it would never complete and i was put in that cage, and it just stopped but that was the first version i installed so i will try it again here in a day or so and let you know I still say you should have Laura sell more of the soulgem plugs and i am not sure if it was cured loot or devious devices but there was a collar that would connect to nipple piercings thought that one was cool
tonitrulupus Posted September 26, 2020 Posted September 26, 2020 7 hours ago, DeWired said: Some oldtimer's rant in spoiler. Reveal hidden contents Youngsters this days... In my time, we did quests without quest markers - we read in-game books (and out-game, too, I still have somewhere paperback manual for Daggerfall...), solved puzzles (not this modern "Look at the wall and match symbols") - real puzzles, with ciphers, clues and everything... Well, there was this one quest where you looked at wall and activated matched symbols - but there were 25 of them in correct order, and wall was in different place... And now - quest markers. On places (you have map, compass, and description of place, that's all you need), on people (just talk to everyone, learn their needs!), even on things (instead you can just poke everything interactive, loot anything lootable, and very carefully inspect everything else). How sad... So... About quest markers... I have an idea of quest, where player is given instructions in note to NOT follow quest marker - and following it leads to ambush or some other complicated situation. Maybe, placing quest marker on someone who must be avoided, or some place to not appear near to... ? that one would be cool quest but i would suggest a marker on genral location but must follow the instructions, hint or "riddle" to find the next pat of the quest this way you are pointing them but not spoon feeding
REALnomad Posted September 26, 2020 Posted September 26, 2020 During Seeking the Curse talked to Akali in Windhelm and got 3 location. Winter War it is. So I come to the ship and find quest marker on the bed roll. No devices in vicinity or in any other containers. Tried to sleep but only got robber guy with 'Hold on to it' bs.
Laura Posted September 26, 2020 Author Posted September 26, 2020 14 hours ago, DeWired said: Some oldtimer's rant in spoiler. Hide contents Youngsters this days... In my time, we did quests without quest markers - we read in-game books (and out-game, too, I still have somewhere paperback manual for Daggerfall...), solved puzzles (not this modern "Look at the wall and match symbols") - real puzzles, with ciphers, clues and everything... Well, there was this one quest where you looked at wall and activated matched symbols - but there were 25 of them in correct order, and wall was in different place... And now - quest markers. On places (you have map, compass, and description of place, that's all you need), on people (just talk to everyone, learn their needs!), even on things (instead you can just poke everything interactive, loot anything lootable, and very carefully inspect everything else). How sad... So... About quest markers... I have an idea of quest, where player is given instructions in note to NOT follow quest marker - and following it leads to ambush or some other complicated situation. Maybe, placing quest marker on someone who must be avoided, or some place to not appear near to... ? I also think it's boring when you're told exactly what and where. Skyrim is my first TES and I think my first RPG, but I still don't like handholding. That's a really cool suggestion by the way. 14 hours ago, Dude2000 said: Unfortunately, it is not fixed. I have downloaded this file just about 20 minutes ago: Laura's Bondage Shop v3.20 SSE version - by tznvlw.7z Are you sure it is the updated one? Could you please add it as another file? Oh crap. Thanks for letting me know. By the way, I'm sure that it's the updated one. 10 hours ago, kapibar said: @Laura 'Lokomootje' I love this mod and everything it stands for. The writing is superb, the characters are well developed, but there's one thing I really don't get - why do Laura and Katarina have the crappy vanilla hair? In a modded Skyrim, with visual overhauls all over the place they both stand out, not in a good way. I get that they're not supposed to be eye candy's, but giving them a hair makeover wouldn't immediately change them into sex bombs, and it would just be beneficial for the overall looks of the otherwise great mod. Or maybe there's a reason behind it...? I'm actually curious. Thank you. I didn't give them a modded hairstyle because I don't want to add more requirements. I want to keep this as easy to install as possible. The other choice is searching for a hairstyle pack that allow redistribution, but I rather spend my time making new stuff. I also think that those hairstyles aren't that bad and they look like they belong in that time. But if someone finds a good hairstyle that allows redistribution, I'll take a look at it. 9 hours ago, zorin0815 said: @Laura 'Lokomootje' Thanks for the best and most stable mod by far. I like the quests an characters and above al, the soft and consentive approach to the bondage fetish. Other mods are just plain violent. In the 3.20 changelog you write: Is it possible to replay that quest without reinstalling the whole Mod and restarting everything from scratch? Maybe not through the UI but is there maybe a console.command to do this "sestage whatever=1" Ever thought about including some of the Bondage furniture animations/poses to the quests (again: the soft ones like Hogties or chairs/beds, not the violent shit)? Thank you so much. They're not made to be replayed. But you can try using these commands: setstage Laura_AStrangeRockQuest 100 and setstage Laura_WhatSheDeservesQuest 0. And then see if you can start it by talking to her. Can't guarantee that it works though. 8 hours ago, Nicoya said: It's tough as a game designer to know what's too much or too little guidance to give a player, because the designer is always familiar with the scenario they laid out. What's obvious to them might not be obvious to the player, and it's a difficult line to walk. I just wanted to give feedback about places where I lost the trail. Yeah, it's pretty much impossible for me to test it. That's why I have a bunch of people who test for me. It used to be more vague in beta 1, but I changed it because some testers were lost. 8 hours ago, Nicoya said: Regarding non-dialog conversation, I mean the conversation between NPCs that happens outside of the interactive dialogue UI where you wait for an NPC to speak, then pick a response, back and forth. Right, I should've know. Those are called scenes. What would you suggest I do with them? 8 hours ago, Nicoya said: So there's the Locked Away quest where the player gets belted for an unpredictable amount of time. It's kinda fun but also there's not a whole lot to it other than wearing the belt for a while. Yeah, that's kinda what it is. It's a quest for people who like chastity belt. 8 hours ago, Nicoya said: I was thinking it could be spiced up and made a bit more interactive: Setup: Laura asks you to wear the belt and help spread the word about the shop. Player gets locked in the belt and goes out into the world all snug and secure. While out in the world: Randomly when speaking with a named NPC a dialogue tree option shows up where the player can mention that she's wearing a chastity belt and there's a place in Skyrim where the NPC could buy restraints just like it for their own. The NPC might show no interest, or be inquisitive and ask something like "Chastity? But what would be the point of a sex toy that prevents sex?" and the player responds "Being denied can make you so horny that you're almost willing to do anything to satisfy your urges." The NPC can then offer a sex scene, saying something like "You mean to say that you're so desperate right now that if I offered to let you pleasure me right here, you'd go right ahead and do it?" and the player can respond positively and a sex scene plays, or reluctantly declines and the sex scene is skipped. Reporting back to the shop: Laura asks if you've had any luck spreading the word, and mentions a few new patrons have dropped by the shop. She says she'd like to credit you with brining them in, but wants to be sure it was really your recommendation that lead them to doing business there. So she goes through the list of new patrons that you've interacted with. If the player chose to have sex then Laura would say that they were so impressed that they mentioned you by name when they came to the shop and so there's no need to confirm that recommendation. If the player declined to have sex Laura would challenge you to recall their name, and you'd be given a choice of names of various NPCs to pick from, and you'd have to identify one of the NPCs you interacted with. If you guess correctly you get credit for it, and if you guess incorrectly you don't get credit. If you don't earn enough recommendation credits then Laura offers to either let you go back out into the world still belted to bring in more business, or offers to let you call it quits and pay a rental fee for your use of the belt instead, with some prorating if you've got some credits. If you do earn enough recommendation credits, she pays you a handsome sum of gold and maybe also offers to let you pick out some free merchandise from the shop, which she helpfully ensures you're wearing when you leave! Thanks for the suggestion. 7 hours ago, JustMe469 said: Once again @Laura 'Lokomootje' I have to say how much I love this mod. I'm still very surprised it's your only one. It's exceptionally well done. Currently I'm enjoying the latest update. I think this weekend I may start a brand new character, quickly get up to level 10 or so, then play the whole thing all over! As well, I also really like this thread. Lots of positive people in here! And having Laura herself answer things so quickly, and respond to comments is SOOOOOOoooooooo much better than any other mod I've followed. Don't get me wrong , obviously there are great mods out there, but the threads seem full of all sorts of negativity. I feel comfortable here. ? Thank you for creating all this! Thank you so much. It means a lot. You're right, people are really nice here. I think my mod attracts a different kind of people than the other mods here. And I think that they're the best kind of people. 7 hours ago, tonitrulupus said: i didnt have any issues with a grey face, guess i was luck? i did however have an issue with quest not complete, it was where you wear some items around for a few days and than you get paid but it would never complete and i was put in that cage, and it just stopped but that was the first version i installed so i will try it again here in a day or so and let you know I still say you should have Laura sell more of the soulgem plugs and i am not sure if it was cured loot or devious devices but there was a collar that would connect to nipple piercings thought that one was cool Thanks for letting me know. Are you also using SE? 1 hour ago, REALnomad said: During Seeking the Curse talked to Akali in Windhelm and got 3 location. Winter War it is. So I come to the ship and find quest marker on the bed roll. No devices in vicinity or in any other containers. Tried to sleep but only got robber guy with 'Hold on to it' bs. That's weird. I think it selected something that despawned. Maybe a dead enemy or something. It's set to not do that, but we have to remember that it's Skyrim. If it happens again, let me know.
worik Posted September 26, 2020 Posted September 26, 2020 17 minutes ago, Laura 'Lokomootje' said: The other choice is searching for a hairstyle pack that allow redistribution KS Hairs https://www.nexusmods.com/skyrim/mods/68311/ Explicitly intended for re-use and to be embedded into other mods. The main burden is to spend 2 hours and browse through the gallery which style would fit which character. Edit: I can collect some example screenshots from my mod. One thing that most hair mods are failing is that the hairs look too much like the actor is a nobleand just came from the coiffeur. There are very few styles that look suiting for farmers, miners, bandits and such ..
Laura Posted September 26, 2020 Author Posted September 26, 2020 7 minutes ago, worik said: KS Hairs https://www.nexusmods.com/skyrim/mods/68311/ Explicitly intended for re-use and to be embedded into other mods. The main burden is to spend 2 hours and browse through the gallery which style would fit which character. They look a bit over the top for me. Most hairstyles I see IRL don't even come close. They're cute, but I'm not sure they fit in Skyrim. And I just rememberd that I'll probably have to do it for the other characters aswell. But I'll take a look at it when I can.
badbat111 Posted September 26, 2020 Posted September 26, 2020 Added: [Ghosts Of The Past] A new quest that continues the story. its broke the guys name was sirgan theres no npc and all the gaurds say the same thing that he was killed but none say anything to progress the quest so im stuck with thi quest i cant do a delivery job because this quest cant be canceled or finnished :(
Laura Posted September 26, 2020 Author Posted September 26, 2020 1 minute ago, badbat111 said: Added: [Ghosts Of The Past] A new quest that continues the story. its broke the guys name was sirgan theres no npc and all the gaurds say the same thing that he was killed but none say anything to progress the quest so im stuck with thi quest i cant do a delivery job because this quest cant be canceled or finnished Spoiler Take a good look in the jail. There's something on the floor.
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