Jump to content

Recommended Posts

Posted

This sounds incredible, and I love it. If you intend to implement an MCM (and know how to adjust the variables) I do have suggestions for said MCM~

Such as the number of hours between attacks, or including/excluding certain creatures or species.

Or the ODDS of a creature or NPC species, or just human vs. creature odds.

Or what things can contain it, what the ODDS of those things containing it are... either way, I'm going to give it a shot, it sounds great, thank you so much~


Does it affect followers?

Posted
7 hours ago, shiagwen said:

Could you add skooma ?

Same principle, npcs take adcantage of the drugged pc.

The effect can be added from Skooma, as well as alcohol and most potions.

 

7 hours ago, PubliusNV said:

Downloaded, will try out soon. Seems like a really nice idea.

Let me know how it goes. :classic_wink:

 

5 hours ago, Yuni said:

If you intend to implement an MCM (and know how to adjust the variables) I do have suggestions for said MCM~

Such as the number of hours between attacks, or including/excluding certain creatures or species.

Or the ODDS of a creature or NPC species, or just human vs. creature odds.

Or what things can contain it, what the ODDS of those things containing it are... either way, I'm going to give it a shot, it sounds great, thank you so much~

I could set up an MCM for it and probably will, good ideas for features.

 

28 minutes ago, LatencyRemix said:

How will you know when you have activated one of the pheramones? will a message pop up, or a buff/debff show in the status tab?

Once you ingest pheromones, there's a debug notification that pops up in the left top corner that tells you what pheromones were activated.

 

Also, the SexLab effect triggers so you will look like you're covered in cum... lol

Posted
1 hour ago, Tyrant99 said:

Once you ingest pheromones, there's a debug notification that pops up in the left top corner that tells you what pheromones were activated.

Thanks for the reply.  Will these also trigger from other mod's food's/potion's for what MME milk's?

Posted
7 minutes ago, LatencyRemix said:

Thanks for the reply.  Will these also trigger from other mod's food's/potion's for what MME milk's?

No, just Vanilla and DLC items at the moment. I could add compatibility if there's demand for it...

Posted

Only the thought of a rabbit going full on terminator mode made me giggle, I can't wait to try it out. As someone already suggested a MCM would be nice maybe also with options to change the chance and set the max number of spawned animals or maybe even animation toggles like in Aroused Creatures. Do you use animations tagged as aggressive or do you just use animations that fit the engaging animal?

Posted
4 hours ago, Tyrant99 said:

The effect can be added from Skooma, as well as alcohol and most potions.

 

Let me know how it goes. :classic_wink:

 

so the pc dinks a skooma and npc around her jumps on her raping her ? 

Posted
1 hour ago, YFeyn said:

Only the thought of a rabbit going full on terminator mode made me giggle, I can't wait to try it out. As someone already suggested a MCM would be nice maybe also with options to change the chance and set the max number of spawned animals or maybe even animation toggles like in Aroused Creatures. Do you use animations tagged as aggressive or do you just use animations that fit the engaging animal?

Yes, MCM is on my to do list.

 

For now, I've left the animation tags open to try to maximize animation compatibility. Some of the creatures have relatively few animations, so I would need to check all the tags to make sure that I wasn't excluding the wrong stuff.

 

Actually, taking a look at Billyy's tags for instance, the only thing that could really be controlled are the Oral, Anal, Vaginal tags... All the other tags are pretty much the same, 'rough' 'dirty' etc. In fact, he doesn't use the aggressive tag anywhere, so adding that particular tag would probably break most of Billyy's anims... Hmmmm.

 

26 minutes ago, shiagwen said:

so the pc dinks a skooma and npc around her jumps on her raping her ? 

If you happened to get one of the 10 NPC Race pheromones. For instance, if you got Orc Pheromones and there were Orcs nearby, then yes, you'd get jumped. (Unless you run away fast enough).

Posted

This mod is strictly for the female protagonist, who wants to be raped by everyone, even the stones on the road, right?
And if the main character is a man? Whereas?

Posted
1 hour ago, Tyrant99 said:

Yes, MCM is on my to do list.

 

For now, I've left the animation tags open to try to maximize animation compatibility. Some of the creatures have relatively few animations, so I would need to check all the tags to make sure that I wasn't excluding the wrong stuff.

 

Actually, taking a look at Billyy's tags for instance, the only thing that could really be controlled are the Oral, Anal, Vaginal tags... All the other tags are pretty much the same, 'rough' 'dirty' etc. In fact, he doesn't use the aggressive tag anywhere, so adding that particular tag would probably break most of Billyy's anims... Hmmmm.

 

If you happened to get one of the 10 NPC Race pheromones. For instance, if you got Orc Pheromones and there were Orcs nearby, then yes, you'd get jumped. (Unless you run away fast enough).

Maybe the rough tag is what he considers as aggressive? Do his animations contain the tag consensual? If he tags some of his animations as rough and some as consensual then that might be a way to seperate them by excluding consensual ones but that would only work if he does not use rough and consensual tags on the same animations. Other ideas that come to mind would be either the toggle menu from Aroused Creatures but I don't know how tedious that would be or something like in Defeat where you can choose which tags to use and exclude in the MCM which again relies on the way he tags his animations unless the user changes animation tags himself. Do you look up the animation tags in game or is there a way to see them without beeing in game?

 

EDIT: Ok I just looked at Billy's tags and it really seems like the rough and maybe even the dirty tags are the way to go so a Defeat like menu where the user can choose tags to include and exclude would be nice. Do you by chance know if changing the text in the .json files and rerunning FNIS is enough to make changes to animation tags?

Posted
4 minutes ago, bermik said:

This mod is strictly for the female protagonist, who wants to be raped by everyone, even the stones on the road, right?
And if the main character is a man? Whereas?

The Mod adds 26 creature spawns and 10 NPC Race possiblities.

 

How the sex animations will turn out will depend on what animations you have installed. I think that most of the creature/monster sex animations that animators have created are geared toward female characters, but, if you have some that are designed for males, then you can by all means use them if you want.

 

As for NPC sex, it is equally possible for it to select a male or female of any given race.

 

So, this is really an 'everything fucks you' mod, your experience of it will depend on whatever animations you want to run.

Posted
17 minutes ago, YFeyn said:

Maybe the rough tag is what he considers as aggressive? Do his animations contain the tag consensual? If he tags some of his animations as rough and some as consensual then that might be a way to seperate them by excluding consensual ones but that would only work if he does not use rough and consensual tags on the same animations. Other ideas that come to mind would be either the toggle menu from Aroused Creatures but I don't know how tedious that would be or something like in Defeat where you can choose which tags to use and exclude in the MCM which again relies on the way he tags his animations unless the user changes animation tags himself. Do you look up the animation tags in game or is there a way to see them without beeing in game?

No, literally all of the Billyy animations that I see use the 'rough' tag and there is no consensual. It's pretty much boiler plate except for mixing up the Vaginal, Anal, Oral stuff... I also took a look at MoreNastyCritters and there is not much there either in terms of aggressive/consensual

 

If you want to see the tags, you can go to Data/SLAnims/Source - and then open the .txt file for whatever SLAL packs you have.

 

Oh wow... Leito has a 5 actor Riekling gangbang... lol. Might have to use that somewhere...

Posted
3 hours ago, YFeyn said:

EDIT: Ok I just looked at Billy's tags and it really seems like the rough and maybe even the dirty tags are the way to go so a Defeat like menu where the user can choose tags to include and exclude would be nice. Do you by chance know if changing the text in the .json files and rerunning FNIS is enough to make changes to animation tags?

Hmmm. I've made SLAL packs before, there's a good tutorial for doing it somewhere around LL that you could reference.

 

There's actually a Python file in the SLAnims Folder, the SLAnimGenerate.pyw, that will create the JSON automatically. I believe you'd just change the text file and then run that python file and build what you want to build.

 

From a publishing a mod perspective, I couldn't really change some animators tag system without thier explicit permissions though...

 

If you were doing it for your own use, you could probably add whatever tags you want.

Posted

I don't get this mod. So if the pheromone creature comes after you can you fight it back instead of running????

Also I don't like female and females action nor Male or Male action so could you fix it where it can be the opposite sex chase after you? 

Posted

Sounds relly fun, i wanted something similar for a while now, will definitly try out. Nevertheless, i have some suggestions.^^

 

1. Custom stuff included would really be nice, i guess the easiest way would be to just allow it for everything in the food and potions category, at least i assume that's easier than adding it for all mods adding stuff there. If that's not what you want, RND support would be really nice. :)

 

2. That might be too much to ask, but... reading about naughty mages gave me that idea, so it's your own fault. ;)

A little quest line with some nice scenes at the college would be great imho. I'd suggest something like a repeatable quest that, once fullfilled, would make you save from one specific race. Not sure if there should be some kind of limit how often you can repeat it i.e. how many races you can stop hunting you. I'd assume installing this mod is on purpose and i'd exclude chickens and probably rabbits too, maybe some atronachs later when i'm tired of them because there aren't that many animations for them. And then i'd get tired of repeating this quest and leave it be. ;)

If you're intrested in doing this and need some inspiration, i'd think about some quests that would be fun to do.

 

*edit: by repeatable i mean not necessarily doing exactly the same every time, rather a raw quest line that stays the same with some more or less custom parts fitting the creature you want to be save from.

 

3. Multiple creatures, definitly.^^ For most creatures now there are more x-somes than i encounter them in groups, if at all, so a mod that is able to trigger them would be quite nice.

Posted
1 hour ago, Nazzzgul666 said:

1. Custom stuff included would really be nice, i guess the easiest way would be to just allow it for everything in the food and potions category, at least i assume that's easier than adding it for all mods adding stuff there. If that's not what you want, RND support would be really nice. :)

I'll look into adding some support for other mods.

 

1 hour ago, Nazzzgul666 said:

2. That might be too much to ask, but... reading about naughty mages gave me that idea, so it's your own fault. ;)

A little quest line with some nice scenes at the college would be great imho. I'd suggest something like a repeatable quest that, once fullfilled, would make you save from one specific race. Not sure if there should be some kind of limit how often you can repeat it i.e. how many races you can stop hunting you. I'd assume installing this mod is on purpose and i'd exclude chickens and probably rabbits too, maybe some atronachs later when i'm tired of them because there aren't that many animations for them. And then i'd get tired of repeating this quest and leave it be. ;)

If you're intrested in doing this and need some inspiration, i'd think about some quests that would be fun to do.

I have done a fair amount of Quest modding, there's quite a bit of Quest content in WBR for instance. I'm not sure if I want to do quest stuff with this Mod or not, my initial thought was it would be more of a world event Mod.

 

Did you have any ideas in particular for the Winterhold mages? It's possible that I could be persuaded. :classic_wink:

 

1 hour ago, Nazzzgul666 said:

3. Multiple creatures, definitly.^^ For most creatures now there are more x-somes than i encounter them in groups, if at all, so a mod that is able to trigger them would be quite nice.

Multiple creatures would be possible. A bit technically tricky... But possible...

Posted
59 minutes ago, Tyrant99 said:

I'll look into adding some support for other mods.

 

I have done a fair amount of Quest modding, there's quite a bit of Quest content in WBR for instance. I'm not sure if I want to do quest stuff with this Mod or not, my initial thought was it would be more of a world event Mod.

 

Did you have any ideas in particular for the Winterhold mages? It's possible that I could be persuaded. :classic_wink:

Too raw right now to be called "in particular", but i will think about it and come back when i have something more specific. But as a teaser maybe, i've thought about some mix of humorous/humilating, quest starts with an experiment going wrong at the college. Not even a very important experiment, maye something like somebody tried to combine the features of Brandy and Skooma to create a party drug which even worked, but has unexpected side effects. You're invited ofc. :)

A couple of creatures start raping the participants of the party, which they might even enjoy... as long as the drug really kicks in.^^ 

*edit: Or because they hallucinate. Something like one of the girls confuses the sabre cat that appeared with the Khajiit at the college. "Oh, why do you have such big paws suddenly? And why such big teeth? And oh... fuck! Tat's a big cock!"

After the party creatures keep appearing around the college and your task would be to find some ingredients to fix that and after fixing the problem at the college (might include some more things going wrong) as a reward you can collect or do some more stuff for your immunity for certain creatures.

 

*edit2: additional content might be related to other inhabitants of the college. I can't really remember any names right now, the orc guarding the library might be not amused by all this and decide to punish you, or maybe all participants of the party in some ZAP devices.

Quote

Multiple creatures would be possible. A bit technically tricky... But possible...

Just to be clear, i didn't mean multiple different creatures, just a couple of the same kind. Not necessarily for all, i'm not 100% up to date which creatures have gangbang animations, two i'd really like to have are trolls and sabre cats because there are a couple of animations and it's almost impossible to find multiple of them in the wild with vanilla Skyrim (plus i couldn't find a mod that changes that to my taste).

Wolves and skeevers have a couple of animations but they can be found in groups, so there it's less important.

Posted

Totally missed  this one coming out - definitely have to try it as I'm always looking for lightweight ways to trigger the rarer sex animations.  There simply isn't much chance of seeing a lot of the great creature animations when not adventuring in their zones, outside of forcing the issue by spawning a bunch of hentai creatures - this mod looks like a great way to fix that.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...