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Hugh Reckum

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About Hugh Reckum

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  1. Hugh Reckum

    SexLab Pheromones

    Go tell the Daedric Prince who sent you what happened!
  2. Hugh Reckum

    SexLab Pheromones

    Yes, that randomizes one of the 9 different 3 cum combos from SexLab... The passout function does the final strip: So if you wanted, you could just comment out the Sexlab.StripActor line. Yeah, there's not a whole lot of MFC animations, it should handle them though, at least it did in my testing handle MFC and FFC correctly. Make sure you have handle creature genders checked in Sexlab anim options though.
  3. Hugh Reckum

    SexLab Pheromones

    What version are you running? Also, do you have MFC animations? I think there's some in MNC and also Anubs Creature Pack.
  4. Hugh Reckum

    SexLab Pheromones

    Well, it's actually not reequipping stuff after the scene, the Player is left stripped and covered in cum...
  5. Hugh Reckum

    SexLab Pheromones

    Billyy and Leito creatures for most of them, MNC would be needed for some of the rarer ones, but you could always disable certain creatures that aren't covered by the other packs. For instance if you forego MNC, you'd disable ones that Billyy doesn't have like Hagraven, Cow, Chicken, Flame Atronach... etc. In other words, you could just install whatever animations for whatever creatures you want, and disable creatures in SP MCM that you don't have animations for, things should work fine. - So you can pretty much install whatever creature packs you want this way, as long as you adjust the MCM spawn possibilities accordingly.
  6. Hugh Reckum

    SexLab Pheromones

    @Slorm Are you getting any unattached instances? Not sure exactly what might be causing it offhand, I did a few script cleanup things in the last update just released, so maybe it will help...
  7. Hugh Reckum

    SexLab Pheromones

    @Slorm FYI, I also have 2 other Mods I'm cooking up in case anyone wants to do some debug testing...
  8. Hugh Reckum

    Hack!

    It's probably one of those Somalian princes who has hidden gold in the motherland and just needs an international wire to split the gold with you and give you first dibs on an ancient egyptian artifact... They just stole your passwords because they're desperate because the Shaw from Tunisia kidnapped their family and is holding them ransom and it won't end well if you don't get the blocks of gold soon!!
  9. Hugh Reckum

    SexLab Pheromones

    No, that would be kind of tough to script in... Yes, Corsayr is right, you can get pheromones from getting hit by creatures during combat.
  10. Hugh Reckum

    SexLab Pheromones

    @pinaman & @gtcard Do you guys want to try this script? (Replace existing one) SPPlayerAliasBaseScript.pex I added a global check for orgasm end events when Player is active in a SexLab scene and did a manual remove from animating faction after about a 10 second delay... Seemed to fix it, I tried my damnedest but couldn't produce the bug...
  11. Hugh Reckum

    SexLab Pheromones

    The Player in combat or sex will return if this returns true: Sexlab.IsActorActive(PlayerRef) That is a direct call to a function from SexLabFramework Script: bool function IsActorActive(Actor ActorRef) return ActorRef.IsInFaction(Config.AnimatingFaction) endFunction But, I've done some of my own testing and have noticed that in some situations the Player does indeed get stuck in that faction on occasion, seems like a SL bug... Probably another unrelated sex act would clear it out, but it's unfortunate that using that function from SexLab doesn't appear to be bulletproof... I might have to come up with my own way to monitor for Sex Scenes... Look for a Court Wizard. The StripActor yet again is directly from SexLabFramework script: I'm calling it with these arguments: Sexlab.StripActor(PlayerRef, VictimRef = PlayerRef, DoAnimate = false) Form[] function StripActor(Actor ActorRef, Actor VictimRef = none, bool DoAnimate = true, bool LeadIn = false) return ActorLib.StripActor(ActorRef, VictimRef, DoAnimate, LeadIn) endFunction The stuff you say isn't working are both things directly from SexLab... As I mentioned in the previous post, I think SexLab isn't always resetting the factions after sex scenes on some occasions, I'm not sure why this happens, but you would only get those messages if this bool was returning true when it shouldn't be: bool function IsActorActive(Actor ActorRef) return ActorRef.IsInFaction(Config.AnimatingFaction) endFunction One idea may be to globally register for orgasm end events and run a function to specifically clear that faction after a short timer... That might help straighten it out, I'll try it out. As for why it seems to get stuck sometimes, I don't have an answer for that...
  12. Hugh Reckum

    Whiterun Brothel Revamped 08/27/18

    If the bodies are invisible you definitely have install issues. Make sure you have the main file installed, the usetoreplace afterwards to replace a few things, and that you have Bodyslide run.
  13. Hugh Reckum

    Whiterun Brothel Revamped 08/27/18

    If it's a memory optimization issue, it's more along the lines of ENB...
  14. Hugh Reckum

    Zaz Animation Pack 8.0 Helper Addon

    Make sure that you're within activate range when you want to select the item, and that it is under your crosshairs. You should see the option to 'activate' the furniture at the time that you cast the Furniture Selector spell.
  15. Hugh Reckum

    MXR covering LL mods

    I just get annoyed at the whole 'violence is good but sex is bad' paradigm of Western society. Or the hypocrisy, lets exploit sex and put it everywhere, but also look down on people that are interested in it... BS from MXR's review LoversLab has "Thousands and thousands of files that very few have ever even downloaded." - He was clearly using ZaZ Animation Pack, which through it's iterations has probably 2.5 million downloads! "Believe it or not, I've never really been to LoversLab to find Mods." - Bullshit, there's evidence he's been coming here for almost as long as his channel has been alive. "I wasn't sure if these objects (ZAP Furniture), cages, and more cages were unique to this Mod. ... Or, these cages and animations could be diseminated to anybody that wanted to make their own Slave Market. I wasn't entirely sure, as this was my first Slave Market, of which I'm sure there are many on the site called LoversLab". - Really dude? After downloading and reviewing thousands of Mods, specifically DLing ZAP, reading the front page for DL instructions + seeing the pictures, running FNIS for it etc., he's not experienced enough to know where this magic stuff comes from? If MXR was more honest I'd have more respect for him, but if he continues with the 'exploit it, just don't acknowledge it' nonsense and BS, I am legit going to make a "MXR the Airheaded Goat Fucking Bimbo" mod... I'll see what the next vid looks like if he continues the LL series...
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