CliftonJD Posted July 28, 2022 Author Posted July 28, 2022 (edited) 1 hour ago, Martok73 said: 1 hour ago, CliftonJD said: night gate inn is 1 of the bugged dialogue conditions, but if or when its working, requirement is to be thane of the pale Check, Thane of the Pale, the Nightgate showed up in v628, not sure on other versions. 1 hour ago, CliftonJD said: same bugged condition exists in skaal village, raven rock. if or when its working, that will require "served cold" quest completion Have not done that quest, so Raven Rock showing up in v628 without the quest complete was a bug. in previous versions, the quest conditions were set to allow hookers until the quest conditions are met, this time he reversed it so that if working those conditions need to be met first 1 hour ago, Martok73 said: Falkreath, Dawnstar, Morthal, Whiterun, etc... Cities dialog tree is blank ☹️ not sure what's going on with falkreath or other hearthfire cities, but whiterun or windhelm or riften or solitude all require ownership of the house in those holds edit: think i've found the problem/solution to hearthfire cities Edited July 28, 2022 by CliftonJD
Martok73 Posted July 29, 2022 Posted July 29, 2022 20 hours ago, Pfiffy said: Women Soccer seems to me more sport than economics. And it is getting more attractive. My Team made it to the final. Lets see if they get the title on Sunday.. yeah still don't get the appeal, probably a European thing I guess. 19 hours ago, CliftonJD said: in previous versions, the quest conditions were set to allow hookers until the quest conditions are met, this time he reversed it so that if working those conditions need to be met first So with being Thane in the Pale and owning the heartfire home that goes with it, shouldn't Nightgate inn show up then? I'm abit confused as to what the conditions are that cause it to show up. It worked in v628, only the Raven Rock one showing up when it wasn't supposed to. 19 hours ago, CliftonJD said: not sure what's going on with falkreath or other hearthfire cities, but whiterun or windhelm or riften or solitude all require ownership of the house in those holds edit: think i've found the problem/solution to hearthfire cities They were working fine in v628, now they don't in v720, so whatever was changed caused them to not show up at all now. As for requiring the house for Whiterun, Windhelm, and Riften, I honestly think that should be changed for at least Windhelm cause getting the house in Windhelm without a mod to eliminate the civil war bullshit req is a PITA. Gotta jump thru so many hoops to be able to buy Hjerim I honestly don't buy it anymore unless I use the mod Civil War Neutrality to remove the civil war requirements and that stupid Blood on the Ice quest crap. As for Whiterun, you have to progress so far in the main questline before being able to purchase it. Which for anyone that is avoiding the main quest will be impossible if they have to buy the house. There is a mod called At Your Own Pace that allows the house to be bought before causing dragons to spawn everywhere, but you still have to do the main quest up to a certain point, and for anyone that doesn't want to do the main quest, that eliminates Whiterun unless using one of the "roaming hooker" spots. For Riften there are 4 quests that have to be done, plus have to do several misc quests to "get in good" with the citizens before being able to purchase Honeyside. Once you jump thru those hoops and buy the house you can literally talk to the Jarl and she'll make you Thane immediately without doing anything else, so yeah, it's alot of crap to go thru just to be able to place hookers in those cities. I mean there's only 2 quests for Proudspire Manor and they are pretty quick in comparison to the requirements for houses in the other holds. I just think it's alot of crap to have to go thru to be able to place hookers in cities and it shouldn't be that complicated. I mean why not just be able to talk to the local inn keeper and "pay them off" to let hookers work there or something? Maybe even let the innkeepers take a cut of the profit? Falkreath, Dawnstar, and Morthal are so much easier with just one quest each I think. Anyway, whole point was in v628 on a lvl 97 char that is thane in every hold owns every house in the game plus a shitload of modded houses and has over a million gold and the main quest, dragonborn, thieves guild and dark brotherhood complete, the cities dialog had all of the options Falkreath, Dawnstar, Morthal, Whiterun, Windhelm, Riften, Solitude, Markarth and Winterhold.... now on v720 Pfiffy posted a couple days ago just like the edited version of 720, the cities dialog tree is empty there is nothing there. So whatever has changed or was changed between v628 and v720 has caused everything to disappear. Only reason I even logged on to that character was to test all the options for TDF without having to spend hours and hours unlocking everything again on another char. I use 2 chars to test TDF with, the lvl 97 stealth archer, and my lvl 60ish full mage. The archer has finished thieves guild and dark brotherhood while the mage has finished the college and only the archer has finished the main quest and dragonborn while the mage has done nether. Between the two chars I have everything unlocked in the game and should have all options available in the dialog but sadly with v720 neither char has any cities in that dialog option and only Sleeping Giant Inn is available and the College under Inns for the mage, and Thieves guild for the archer. So.....something got broke between versions.
CliftonJD Posted July 29, 2022 Author Posted July 29, 2022 (edited) 2 hours ago, Martok73 said: yeah still don't get the appeal, probably a European thing I guess. So with being Thane in the Pale and owning the heartfire home that goes with it, shouldn't Nightgate inn show up then? I'm abit confused as to what the conditions are that cause it to show up. It worked in v628, only the Raven Rock one showing up when it wasn't supposed to. They were working fine in v628, now they don't in v720, so whatever was changed caused them to not show up at all now. As for requiring the house for Whiterun, Windhelm, and Riften, I honestly think that should be changed for at least Windhelm cause getting the house in Windhelm without a mod to eliminate the civil war bullshit req is a PITA. Gotta jump thru so many hoops to be able to buy Hjerim I honestly don't buy it anymore unless I use the mod Civil War Neutrality to remove the civil war requirements and that stupid Blood on the Ice quest crap. As for Whiterun, you have to progress so far in the main questline before being able to purchase it. Which for anyone that is avoiding the main quest will be impossible if they have to buy the house. There is a mod called At Your Own Pace that allows the house to be bought before causing dragons to spawn everywhere, but you still have to do the main quest up to a certain point, and for anyone that doesn't want to do the main quest, that eliminates Whiterun unless using one of the "roaming hooker" spots. For Riften there are 4 quests that have to be done, plus have to do several misc quests to "get in good" with the citizens before being able to purchase Honeyside. Once you jump thru those hoops and buy the house you can literally talk to the Jarl and she'll make you Thane immediately without doing anything else, so yeah, it's alot of crap to go thru just to be able to place hookers in those cities. I mean there's only 2 quests for Proudspire Manor and they are pretty quick in comparison to the requirements for houses in the other holds. I just think it's alot of crap to have to go thru to be able to place hookers in cities and it shouldn't be that complicated. I mean why not just be able to talk to the local inn keeper and "pay them off" to let hookers work there or something? Maybe even let the innkeepers take a cut of the profit? Falkreath, Dawnstar, and Morthal are so much easier with just one quest each I think. Anyway, whole point was in v628 on a lvl 97 char that is thane in every hold owns every house in the game plus a shitload of modded houses and has over a million gold and the main quest, dragonborn, thieves guild and dark brotherhood complete, the cities dialog had all of the options Falkreath, Dawnstar, Morthal, Whiterun, Windhelm, Riften, Solitude, Markarth and Winterhold.... now on v720 Pfiffy posted a couple days ago just like the edited version of 720, the cities dialog tree is empty there is nothing there. So whatever has changed or was changed between v628 and v720 has caused everything to disappear. Only reason I even logged on to that character was to test all the options for TDF without having to spend hours and hours unlocking everything again on another char. I use 2 chars to test TDF with, the lvl 97 stealth archer, and my lvl 60ish full mage. The archer has finished thieves guild and dark brotherhood while the mage has finished the college and only the archer has finished the main quest and dragonborn while the mage has done nether. Between the two chars I have everything unlocked in the game and should have all options available in the dialog but sadly with v720 neither char has any cities in that dialog option and only Sleeping Giant Inn is available and the College under Inns for the mage, and Thieves guild for the archer. So.....something got broke between versions. house purchase requirement is part of the original mod pfiffy is sticking with. you were the only user who had the conditions working as intended with v628 so that didn't help us either. 23 hours ago, Pfiffy said: Women Soccer seems to me more sport than economics. And it is getting more attractive. My Team made it to the final. Lets see if they get the title on Sunday.. none of us seem to be getting the current version working even when we meet the conditions for it to work so instead of updating the current version to use the older quest modifications, i've restored the april version and updated the dialogue condition and script properties and translation files to meet that of the current version. also changed any dialogue conditions pointing to thane as a quest variable to use a quest stage or quest completion: TDF20220729.7z edit: also don't know if the quest changes will work on old saves, i have other reasons i need to start fresh anyway, so i'll be testing from a new save Edited July 29, 2022 by CliftonJD
Martok73 Posted July 29, 2022 Posted July 29, 2022 (edited) 6 hours ago, CliftonJD said: house purchase requirement is part of the original mod pfiffy is sticking with. you were the only user who had the conditions working as intended with v628 so that didn't help us either. It's rare to be the only one that it works for, LOL, this is new... 6 hours ago, CliftonJD said: also don't know if the quest changes will work on old saves, i have other reasons i need to start fresh anyway, so i'll be testing from a new save I can let you know if it works on old saves, as I have no desire to spend hours upon hours meeting the reqs again right now on a new save. I will be starting a new save at some point, but not right now. Edit: If I can get the damn file to download that is... for some reason it's acting like it's 1985 and I'm on dialup... sheesh this is crazy. Update: Ok, so Dawnstar, Morthal and Falkreth work, as does Nightgate, Sleeping Giant, and the College. Thieves guild, Whiterun, Riften, Solitude, Windhelm, and Winterhold do not show up anywhere in the dialog trees. This is on 2 existing save files with everything unlocked between the two characters. Still have not seen Kynesgrove at all on any version, and Raven Rock isn't showing up on the char that has finished Dragonborn. Not sure what other condition is required other than finishing the dragonborn dlc. Edited July 29, 2022 by Martok73
Faustling Posted July 30, 2022 Posted July 30, 2022 On 7/14/2022 at 10:24 AM, CliftonJD said: On 7/13/2022 at 8:47 PM, Faustling said: Installed BETA and uninstalled the new version. No conflicts, everything cool, according to Vortex, but still my saves wouldn’t load. I messed around some with the load order, putting Campfire below Papyrus and then below SexLab. No change. I am starting to think there is no possible way to recover my saves. This is discouraging. I can’t count the number of times some trifling update has ruined my whole game. Maybe I’ll just play something else for awhile. I had a lot less trouble with Fallout, I seem to remember. noticed the same issues lately with the saves being more sensitive, i can't tell if its a mod update or a mod we both use causing it or if it really is sse that's more picky. never had this happen on Le edit: times like this is why i started using "familiar faces" mod so at least i keep my best items from game to game I got back from vacation and reconsidered. I reinstalled my mods and checked the load order and everything seemed OK, but still my saves wouldn't load. Feeling desperate, I reviewed the other (non-LL) mods and found a conflict. Somehow, Campire conflicted with itself. That is, a Campfire plug-in conflicted with the .esm. No idea how or why. I disabled the plug-in, and then my saves would load. Hooray! But I still had the same identical problem: Punished slaves lost health unstopably and for no obvious reason. The only clue I have is this error message. Vortex insists my SexLab version is incorrect and demands I install v. 1.62. My current version is SexLabFrameworkSE_v163. In case there was something wrong with it, I downloaded it again and replaced it. This made no difference.
bnub345 Posted July 30, 2022 Posted July 30, 2022 8 hours ago, Faustling said: I got back from vacation and reconsidered. I reinstalled my mods and checked the load order and everything seemed OK, but still my saves wouldn't load. Feeling desperate, I reviewed the other (non-LL) mods and found a conflict. Somehow, Campire conflicted with itself. That is, a Campfire plug-in conflicted with the .esm. No idea how or why. I disabled the plug-in, and then my saves would load. Hooray! But I still had the same identical problem: Punished slaves lost health unstopably and for no obvious reason. The only clue I have is this error message. Vortex insists my SexLab version is incorrect and demands I install v. 1.62. My current version is SexLabFrameworkSE_v163. In case there was something wrong with it, I downloaded it again and replaced it. This made no difference. I'm guessing you have the LE version of SUM and it is trying to find the LE sexlab which is v1.62. Make sure you have the SE version of SUM.
CliftonJD Posted July 30, 2022 Author Posted July 30, 2022 17 hours ago, Martok73 said: Ok, so Dawnstar, Morthal and Falkreth work, as does Nightgate, Sleeping Giant, and the College. finally some progress 17 hours ago, Martok73 said: Thieves guild, Whiterun, Riften, Solitude, Windhelm, and Winterhold do not show up anywhere in the dialog trees. thieves guild is tied to the quest completion for taking new leadership and the others are tied to owning the homes in those cities. wiinterhold was expecting quest completion as a thane, but now that morthal and the other hf cities are working as a quest stage, i can fix winterhold with the same method. 17 hours ago, Martok73 said: Still have not seen Kynesgrove at all on any version kynesgrove is tied to the home ownership in windhelm 17 hours ago, Martok73 said: Raven Rock isn't showing up on the char that has finished Dragonborn. Not sure what other condition is required other than finishing the dragonborn dlc. raven rock and skaal village are both setup for the dlc quest served cold, but again wasn't sure if quest completion or quest stage would be better so raven rock uses the quest completion and skaal village uses the quest stage--if rr isn't showing, try skaal
Martok73 Posted July 30, 2022 Posted July 30, 2022 1 hour ago, CliftonJD said: thieves guild is tied to the quest completion for taking new leadership and the others are tied to owning the homes in those cities. This is why I've been using 2 high level characters to test with as between both of them everything as far as houses owned, queslines complete, and being Thane is finished. Point is that even with owning houses and being Thane and the leader of the Thieves guild and the Archmage of the College, those cities and places are not showing up anywhere in the dialog trees at all. Pretty sure I said this already, yeah sure I've said that I met all the requirements but they are not showing up, so something is still broken. 1 hour ago, CliftonJD said: kynesgrove is tied to the home ownership in windhelm Again, I own the stupid house in Windhelm, it's not showing up, none of the cities are showing up WITH reqs met. 1 hour ago, CliftonJD said: raven rock and skaal village are both setup for the dlc quest served cold, but again wasn't sure if quest completion or quest stage would be better so raven rock uses the quest completion and skaal village uses the quest stage--if rr isn't showing, try skaal Again sheesh, already stated several times I use 2 specific characters for testings because they have completed all of the quests that are supposed to be required, own all the stupid houses, and are Thane every damn where, and the leader of every flipin guild, organization or whatever. Between 2 characters they have MET all Reqs and none of this is showing up in any dialog period. I had these places show up once in one version that was it. These are FINISHED characters with literally only small side quests left in the game, both characters have over 500 hrs each and I do not play them at all unless I need to test things that require having everything already finished. Dawnstar, Morthal, Falkreth only options under City dialog WITH ALL REQS MET. Sleeping Giant Inn, Nightgate Inn, and College of Winterhold, only options under Inn dialog WITH ALL REQS MET. Roaming Hookers work fine literally anywhere including bandit camps ironically. Some bandits attack and some don't but most bandits do attack I just find it funny that I can actually place a roaming hooker at a bandit camp. Dismiss Bug is random, some hookers will dismiss while others will not no matter how many days pass and how much gold is earned. Slave Hookers unique or otherwise are also susceptible to the dismiss bug as well as non slave hookers.
CliftonJD Posted July 30, 2022 Author Posted July 30, 2022 (edited) 3 hours ago, Martok73 said: This is why I've been using 2 high level characters to test with as between both of them everything as far as houses owned, queslines complete, and being Thane is finished. Point is that even with owning houses and being Thane and the leader of the Thieves guild and the Archmage of the College, those cities and places are not showing up anywhere in the dialog trees at all. only saw that you finished everything, didn't assume that meant you also bought the homes. now that we've narrowed that down, i can look into fixing it. there's a quest to visit the new home, i can look into using that quest as proof of ownership but i can't find it anywhere in editor or any wiki. i'll try checking the steward's dialogue for any info 3 hours ago, Martok73 said: Dismiss Bug is random, some hookers will dismiss while others will not no matter how many days pass and how much gold is earned. Slave Hookers unique or otherwise are also susceptible to the dismiss bug as well as non slave hookers. ok on that i'm still just as clueless until we can find something to tie it to, its too random to work with 3 hours ago, Martok73 said: 5 hours ago, CliftonJD said: raven rock and skaal village are both setup for the dlc quest served cold, but again wasn't sure if quest completion or quest stage would be better so raven rock uses the quest completion and skaal village uses the quest stage--if rr isn't showing, try skaal Again sheesh, already stated several times I use 2 specific characters for testings because they have completed all of the quests that are supposed to be required, own all the stupid houses, and are Thane every damn where, and the leader of every flipin guild, organization or whatever. Between 2 characters they have MET all Reqs and none of this is showing up in any dialog period. I had these places show up once in one version that was it. These are FINISHED characters with literally only small side quests left in the game, both characters have over 500 hrs each and I do not play them at all unless I need to test things that require having everything already finished. Dawnstar, Morthal, Falkreth only options under City dialog WITH ALL REQS MET. Sleeping Giant Inn, Nightgate Inn, and College of Winterhold, only options under Inn dialog WITH ALL REQS MET. ok, didn't know you weren't getting skaal village either Edited July 30, 2022 by CliftonJD
Martok73 Posted July 30, 2022 Posted July 30, 2022 1 hour ago, CliftonJD said: only saw that you finished everything, didn't assume that meant you also bought the homes. now that we've narrowed that down, i can look into fixing it. there's a quest to visit the new home, i can look into using that quest as proof of ownership but i can't find it anywhere in editor or any wiki. i'll try checking the steward's dialogue for any info Yeppers, no clue about the quest info. I've seen the quest to visit each house right after you buy it but that's all I know. 1 hour ago, CliftonJD said: ok on that i'm still just as clueless until we can find something to tie it to, its too random to work with yeah I have no idea as to what is causing it or what conditions. I am trying to see if I can narrow it down abit tho, maybe see if I can replicate it under certain conditions. 1 hour ago, CliftonJD said: ok, didn't know you weren't getting skaal village either Yeah I've had Raven Rock show up once but never had Skaal village show up at all. I also don't remember which dialog tree I saw Raven Rock show up under either, but I do remember it just said "Raven Rock".
DonQuiWho Posted July 30, 2022 Posted July 30, 2022 On 7/29/2022 at 4:05 PM, Martok73 said: yeah still don't get the appeal, probably a European thing I guess. Defo W European. Probably because it doesn't need people to wear crash helmets and body armour, or carry guns, to play and win ?
bob035 Posted July 31, 2022 Posted July 31, 2022 None of the punishment sex options actually trigger sex. All of the other ways to trigger sex work, but i cannot punish the slaves with sex. The mod wont even register that i tried to have sex with them.
Faustling Posted July 31, 2022 Posted July 31, 2022 12 hours ago, bnub345 said: 21 hours ago, Faustling said: I got back from vacation and reconsidered. I reinstalled my mods and checked the load order and everything seemed OK, but still my saves wouldn't load. Feeling desperate, I reviewed the other (non-LL) mods and found a conflict. Somehow, Campire conflicted with itself. That is, a Campfire plug-in conflicted with the .esm. No idea how or why. I disabled the plug-in, and then my saves would load. Hooray! But I still had the same identical problem: Punished slaves lost health unstopably and for no obvious reason. The only clue I have is this error message. Vortex insists my SexLab version is incorrect and demands I install v. 1.62. My current version is SexLabFrameworkSE_v163. In case there was something wrong with it, I downloaded it again and replaced it. This made no difference. I'm guessing you have the LE version of SUM and it is trying to find the LE sexlab which is v1.62. Make sure you have the SE version of SUM. The version I have is SUM-2-01-SE. The latest version is SUM-2-33-1-SE, but I'm not sure if it works with SE v 1.5.97.
Parky Posted July 31, 2022 Posted July 31, 2022 So I am running PAHE and DoM. I appointed a NPC to be a trainer, but would now like to release her from that duty, I can't find any option to do so? Is there a way to do it, like "RemoveFaction"? Thanks for any help/advice.
TrollAutokill Posted July 31, 2022 Posted July 31, 2022 1 hour ago, Parky said: So I am running PAHE and DoM. I appointed a NPC to be a trainer, but would now like to release her from that duty, I can't find any option to do so? Is there a way to do it, like "RemoveFaction"? Thanks for any help/advice. You're in the wrong thread... You should have a dialogue line to dismiss the trainer. Read the mod description. 1
Pfiffy Posted July 31, 2022 Posted July 31, 2022 12 hours ago, DonQuiWho said: Defo W European. Probably because it doesn't need people to wear crash helmets and body armour, or carry guns, to play and win ? Yeah, real men play Rugby... 1
Pfiffy Posted July 31, 2022 Posted July 31, 2022 On 7/29/2022 at 7:19 PM, CliftonJD said: house purchase requirement is part of the original mod pfiffy is sticking with. you were the only user who had the conditions working as intended with v628 so that didn't help us either. none of us seem to be getting the current version working even when we meet the conditions for it to work so instead of updating the current version to use the older quest modifications, i've restored the april version and updated the dialogue condition and script properties and translation files to meet that of the current version. also changed any dialogue conditions pointing to thane as a quest variable to use a quest stage or quest completion: TDF20220729.7z 37.9 MB · 5 downloads edit: also don't know if the quest changes will work on old saves, i have other reasons i need to start fresh anyway, so i'll be testing from a new save Took a short look at it and I have to add the fragments again. About the training ig et a little step forward: The ast 3 Hookers are missing the dialog condition that checkes for the cool down effect. Adding it makes at least all Hookers behave in the same way, but it is still not working properly.
Will55 Posted July 31, 2022 Posted July 31, 2022 (edited) Well, I was warned about SD+ and Wartimes causing problems with other mods. I found a way to develop my WT char so that she has many more choices available and currently she is becoming "indentured" at level 90 and has her own chastity belt on and ready for "daddy". But she was jumped by 3 luscious bandits and killed them all. So, I decided that she could "put them on ice" for later. Core to this WT/SD+ run is the prior ownership of the Tundra Homestead so that "daddy" cannot take everything from her. So, I somehow had to dump the 3 bodies that i was stupid enough to pick up. Then I had the "brilliant" idea of adding PAH to the mix and installed the last one with which i was familiar 8.1.2. Yes, I was warned, I know. All installed OK,. game runs OK. BUT PAH is as dead as the 3 ladies. No options. So, I restart PAH. The screen tells me PAH is restarted. But it is exactly the same as before no options except restart and the toggle page is empty. So, WTH, I know what I am doing, so I defrost a bandit and paralyse her (repeated about 7 times) the only options that surface are "cease enslavement" and "pickpocket" or "talk to " if she is conscious. while she waves her Stalheim sword at me and I simply had to kill her again as even down to 10% health there still was no enslavement option. Is there anything that I can do here, such as try the latest version of PAH or is PAH just doomed with SD+ present? It is not really a disaster as she is a quite a good char, still a virgin despite some close shaves and worth continuing with (alt start dragon-born) and not just for the eye candy POV. But it seems just a pity to just again kill those 3 sweet maidens (yes, i picked up her corpse again but shhhhh) despite all three being deadly wenches. BTW it is all relevant as I fully intend to enslave daddy and to sell him to some sleazy ?gay slaver at Fellglow after he has enjoyed the stocks for a few 100 "friends" to get him used to it. Edited July 31, 2022 by Will55
TrollAutokill Posted July 31, 2022 Posted July 31, 2022 So I took a deeper look at the PAHCleanerPackage, and it turns out its value is "<default>". So I guess it doesn't exist after all and that explains why my "cleaner" slaves just walk back home. I will switch them to sandbox.
Martok73 Posted July 31, 2022 Posted July 31, 2022 16 hours ago, DonQuiWho said: Defo W European. Probably because it doesn't need people to wear crash helmets and body armour, or carry guns, to play and win ? But yet there have been reports of perfectly healthy mid 20's soccer players dropping dead without cause or reason? I've also seen a few clips of them being carried off on stretchers too,so not exactly a "safe" sport. 3 hours ago, Pfiffy said: Yeah, real men play Rugby... Yeah that game is just plain insane... 1 hour ago, Will55 said: Well, I was warned about SD+ and Wartimes causing problems with other mods. I found a way to develop my WT char so that she has many more choices available and currently she is becoming "indentured" at level 90 and has her own chastity belt on and ready for "daddy". But she was jumped by 3 luscious bandits and killed them all. So, I decided that she could "put them on ice" for later. Core to this WT/SD+ run is the prior ownership of the Tundra Homestead so that "daddy" cannot take everything from her. So, I somehow had to dump the 3 bodies that i was stupid enough to pick up. Then I had the "brilliant" idea of adding PAH to the mix and installed the last one with which i was familiar 8.1.2. Yes, I was warned, I know. All installed OK,. game runs OK. BUT PAH is as dead as the 3 ladies. No options. So, I restart PAH. The screen tells me PAH is restarted. But it is exactly the same as before no options except restart and the toggle page is empty. So, WTH, I know what I am doing, so I defrost a bandit and paralyse her (repeated about 7 times) the only options that surface are "cease enslavement" and "pickpocket" or "talk to " if she is conscious. while she waves her Stalheim sword at me and I simply had to kill her again as even down to 10% health there still was no enslavement option. Is there anything that I can do here, such as try the latest version of PAH or is PAH just doomed with SD+ present? It is not really a disaster as she is a quite a good char, still a virgin despite some close shaves and worth continuing with (alt start dragon-born) and not just for the eye candy POV. But it seems just a pity to just again kill those 3 sweet maidens (yes, i picked up her corpse again but shhhhh) despite all three being deadly wenches. BTW it is all relevant as I fully intend to enslave daddy and to sell him to some sleazy ?gay slaver at Fellglow after he has enjoyed the stocks for a few 100 "friends" to get him used to it. When I suggested WT to you I was running SD+, WT and PAHE with no issues, so I would just about bet it's a load order thing. I still have SD+ and PAHE running in several of my saves without issue now, so pretty sure it's a load order thing.
Will55 Posted July 31, 2022 Posted July 31, 2022 (edited) 28 minutes ago, Martok73 said: But yet there have been reports of perfectly healthy mid 20's soccer players dropping dead without cause or reason? I've also seen a few clips of them being carried off on stretchers too,so not exactly a "safe" sport. The sudden death of fit, often young, humans from "unknown causes" is now the leading killer of people in the west. It has nothing to do with any sport they play. 28 minutes ago, Martok73 said: When I suggested WT to you I was running SD+, WT and PAHE with no issues, so I would just about bet it's a load order thing. I still have SD+ and PAHE running in several of my saves without issue now, so pretty sure it's a load order thing. Not only that now but PAH/TDF both dominate the speech from both mother and daddy. I will try some juggling around Edited July 31, 2022 by Will55
Deanevea Posted July 31, 2022 Posted July 31, 2022 On 7/25/2022 at 12:37 PM, Pfiffy said: It is better now: The last 3 Hookers are still ready for training all the time while the first 3 only offer the training option once. I'm not sure if it is after reloading or after cell change. I have to test a bit more. I reloaded AYGAS and HSH because I didn't get patch recognition the first and it wiped slave count and all of my slave were no longer slaves and therefore all training is at 0. Someone please tell me there is a FIX.
Antiope_Apollonia Posted July 31, 2022 Posted July 31, 2022 5 hours ago, Martok73 said: 9 hours ago, Pfiffy said: Yeah, real men play Rugby... Yeah that game is just plain insane... Girls play rugby, too. Only in the U.S. men and women play completely different sets of sports. I played rugby competitively for about eight years. It's an incredibly fun sport. Very much a primal struggle. The "dangerous" and "brutality" stereotypes around rugby from people in the U.S. and other non-rugby cultures are pretty misguided, though. Ruggers actually have fewer season-ending injuries than footballers, and way fewer serious injuries than American football players. When you play rugby, you're pretty much never 100% during the season—there's always some little knock or niggle that happens in the course of all the contact—but the nature of the contact is totally different from the contact in American football. Rugby is a lot of grabbing and pulling and pushing. There's some harder contact to be sure, but tackling technique in rugby is totally different. Partly because of the lack of equipment, which is what makes the violent collisions of American football possible, and partly because rugby is a game of possession rather than minute distances, so where in American football you're incentivised to make the high risk, high reward play to stop them now, in rugby, it's better to make less risky plays. Talk about a game that's just insane, if American football were being invented today without the history and tradition behind it in that culture, there's no way it would be legal as a youth sport. Parents having their kids play that game with what is known today is tantamount to child abuse. I wouldn't be surprised if social psychologists can establish a link between the prevalence of American football and the U.S.'s high crime rate, since we know that traumatic brain injury has a lot to do with criminal behaviour. It's good that there's finally some efforts to reduce the brain damage the sport causes, but it looks a bit like putting a BandAid on a bullet wound. 3
Martok73 Posted July 31, 2022 Posted July 31, 2022 6 hours ago, Will55 said: Not only that now but PAH/TDF both dominate the speech from both mother and daddy. I will try some juggling around Good luck
masterpyromancer Posted July 31, 2022 Posted July 31, 2022 I can't seem to find devious arm rope enslavement. I have the proper dependancies installed. I have the correct devious devices and correct matching patch. In fact, the devious suits actually show up and are equipable on people. I've been reading that the bondage enslavement rope doesn't work and I tested that out myself. I also read that the devious arm rope enslavement does work. However, when I use the additem menu and go into the devious suits addon it shows all the suits but not the arm rope. Is anyone else having this problem? Was the arm rope removed?
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