Martok73 Posted July 23, 2022 Posted July 23, 2022 @CliftonJD I thought I'd check out other characters and see if they were having the same issue with the "Ok Slave.." "I'm going to fuck you" dialog, and yep for sure, every single female character I have when using that dialog to start a sex scene it is only pulling lesbian animations and refuses to pull any other type of animation. All other mods that start sex scenes seem to be working fine and pulling all available animations, so it would appear/seem that only PAHE is affected by whatever kind of bug this is. If I toggle the "Always use aggressive animations for punishment" then it pulls all my aggressive animations both MF and FF ones just fine. It would appear/seem that it is only affecting the "consensual/coerced" dialog animations pool. I'm not brave enough to try to go back to an older version of PAHE to see if the bug is present or not, so can only speak to this version of 8.14.
Kheimlak Posted July 24, 2022 Posted July 24, 2022 So, I don't know if this is me missing something and being completely stupid.. but I can't seem to find the actual Paradise Halls location in-game. Everything else works fine, just have no idea where the Paradise Halls is. Am I missing something? Or is it not actually a location in-game?
Will55 Posted July 24, 2022 Posted July 24, 2022 7 minutes ago, Kheimlak said: So, I don't know if this is me missing something and being completely stupid.. but I can't seem to find the actual Paradise Halls location in-game. Everything else works fine, just have no idea where the Paradise Halls is. Am I missing something? Or is it not actually a location in-game? It is IMO a symbolic reference to Paradise halls in Fallout 3, which was a slavery camp from. I have very limited knowledge here and only assumed this and could be incorrect.
Pfiffy Posted July 24, 2022 Posted July 24, 2022 @Martok73 To become Thane you have to own property in the Hold. At least in the vanilla game. I'm pretty sure of that.... Do you have any mod installed that lets you skip that step? I thought about adding the same condition for Morthal, Dawnstar and Falkreath, but to do so I would have to add Hearthfire as dependency. And there is no 'vanilla' house in Winterhold, so I had to improvise... About the College and the Thieves Guild: I think it is your choice wether you want the additional 6 Hookers there or not. No pain, no gain... For Slaves being able to be clients: I think It is possible to add a condition, that excludes them from the list of possible clients, but it will be complicated to do that without adding PAHE as hard dependencie. It might be possible to add such a feature to the patch. Potentially there are a lot of options, that could be added to the patch, like separate slots for the slaves and so on.... But we have solve the actual problems first.
Will55 Posted July 24, 2022 Posted July 24, 2022 8 hours ago, Martok73 said: I care as do others, from a lore perspective, and an immersion perspective it makes absolutely 0 sense for a slave to hire a hooker or a hooker to proposition a slave, 0 none nada, it breaks my immersion seeing my slaves using hookers, so I really want at least a toggle option to stop that from happening. If you want it in your game, fine, but I don't want it in mine, at least give me a toggle to make it stop. The walled off cities to my own experience can hold a total of 3 hookers, 2 inside the inn/taverns and 1 in the Jarl's Longhouse. The small inns can hold 1 hooker each and imho only need one as they don't get enough business to handle more than one. You can send a hooker to Riverwood, I have the local town slut "Camelia" working there now. I do agree with being able to put hookers in the college and the thieves guild especially alot sooner than when you become leader. I haven't went back to either place except to collect gold from hookers since I completed the questlines. then of course you have several (don't remember exact number) of roaming hookers that you can literally place anywhere on the map. Honestly I'd say once you pass 10 or 15 hookers all working in different locations, to me it becomes alot of micro managing and a small job inside a video game. I would honestly love a way to collect all money at once, and be able to dismiss all at once, or at least have that option instead of having to collect gold from each area and dismiss each individually. Which sadly for me I can't dismiss any hooker after the first one because for some reason they gold pool is linked worldwide giving an error. I still stand by my statement of being able to dismiss a hooker whether they have made any money or not, or at least be given the option to move that hooker to a better location so they can make money. As it stands now it's just a royal PITA especially when you can't dismiss them at all. TBH I have often wondered how they afford it as well, but gold is not the only currency in any world and maybe they do "favours" in return ( peel the vegs, empty the bedpans, scratch their backs, wash/iron their clothing etc).? You are totally entitled to your need for immersion, and I can respect that, but it can be overdone and IMO this is such case. Like those urination/defaecation/vomiting/ menstrual/sleep/survival mods which always find someone who likes them I have lived in harsh environments and it ain't fun I can tell you. we had a rule: "no p*ss. no drink" and the urine colour was always like strong tea. But we survived. In Skyrim my females walk around in the snowstorms with minimalist armour (and a cloak) and i am NOT covering them up to be immersive ?. Otherwise, I might as well use a male char. But even if a toggle would keep you happy, I am not certain that the implementation of such would be as easy as all that. In my case i find that the followers without money are more likely to grab a hooker or a non hooker slave for free than VV but then even amongst slaves there seems to be a pecking order of who orders whom to do what and I have had slaves ordering slave hookers "for comfort" , slave hookers ordering slave hookers, and slave hookers ordering slaves often. I think that ceasing this could open a can of worms and doubt that the result would justify the effort BUT as I have not a clue about modding my opinion matters little. I did not realize that Pfiffy had increased the number to so high a level so my apologies to him. Micromanagement of slaves/jhookers can take over and dominate a game as it did my last big still unfinished run-through and I am resolved to NOT allow this to happen again and as far as the money is concerned i am happy to visit lonely hookers once per year. In F4 my hookers often had 800+k as I visited so rarely but naturally Beth made certain that I could only get 10% of that. But it mattered not as there was nothing to buy in F4 or Skyrim. Once you have 100k gold in Skyrim do you really need more? My run-through above had >3.5 million and only the Farsh-Nuke suggestion of attribute potions (50k for 10 points) could drain this but my char was already 1000 in all attributes and overpowered so it just accumulated. I agree with your last statement as I currently have one hooker only (a very keen Dorthe) and I will dismiss her and upgrade TDF. If she says "one only" I will revert to an earlier save before I collected her. Not quite the same problem as yours but a nuisance nonetheless.
Martok73 Posted July 24, 2022 Posted July 24, 2022 5 hours ago, Will55 said: It is IMO a symbolic reference to Paradise halls in Fallout 3, which was a slavery camp from. I have very limited knowledge here and only assumed this and could be incorrect. Paradise Falls, from Fallout 3. 4 hours ago, Pfiffy said: To become Thane you have to own property in the Hold. At least in the vanilla game. I'm pretty sure of that.... Do you have any mod installed that lets you skip that step? You have to become Thane in order to buy property in the hold, and if a hold does not have any, ie the Hearthfire holds, you still have to be Thane before you can buy the land to build your own home. 4 hours ago, Pfiffy said: I thought about adding the same condition for Morthal, Dawnstar and Falkreath, but to do so I would have to add Hearthfire as dependency. And there is no 'vanilla' house in Winterhold, so I had to improvise... Again you just have to be Thane before you can buy any property, vanilla or otherwise. Since Morthal, Dawnstar and Falkreath do not have actual houses you can buy land to build your house. But you still have to be Thane 1st. You can not buy any property in any hold without becoming Thane 1st. Which for Whiterun means you have to do the quest Dragon Rising which will cause dragons to spawn everywhere. Just remember you always get your housecarl before you actually get your house. 5 hours ago, Pfiffy said: About the College and the Thieves Guild: I think it is your choice wether you want the additional 6 Hookers there or not. No pain, no gain... Meh, I honestly could care less as I have enough micro managing to do with all the other blasted hoes I have. But seriously tho, most people don't finish the college or the thieves guild until mid to late game, and there are people who have characters that never touch the college because it doesn't fit that char's backstory. 5 hours ago, Pfiffy said: For Slaves being able to be clients: I think It is possible to add a condition, that excludes them from the list of possible clients, but it will be complicated to do that without adding PAHE as hard dependencie. It might be possible to add such a feature to the patch. Potentially there are a lot of options, that could be added to the patch, like separate slots for the slaves and so on.... But we have solve the actual problems first. Well to me a slave being a client is a problem, it breaks lore and breaks immersion because in no way shape or form does it make any sense at all. They are sex slaves, they are not going to go out and pay a hooker for sex when they themselves are being used for sex by their master/mistress. But as long as you guys will look into fixing it in the future I'd greatly appreciate it. Slaves should never be able to be clients at all and I hope that you guys can figure out a way to at least make it a toggle to prevent it from happening. 4 hours ago, Will55 said: TBH I have often wondered how they afford it as well, but gold is not the only currency in any world and maybe they do "favours" in return ( peel the vegs, empty the bedpans, scratch their backs, wash/iron their clothing etc).? You are totally entitled to your need for immersion, and I can respect that, but it can be overdone and IMO this is such case. Like those urination/defaecation/vomiting/ menstrual/sleep/survival mods which always find someone who likes them I have lived in harsh environments and it ain't fun I can tell you. we had a rule: "no p*ss. no drink" and the urine colour was always like strong tea. But we survived. In Skyrim my females walk around in the snowstorms with minimalist armour (and a cloak) and i am NOT covering them up to be immersive ?. Otherwise, I might as well use a male char. Think about it, they are 99% of the time sex slaves, if you were a sex slave who's primary purpose was to please your master/mistress and anyone they saw fit, actually go out and find a hooker for yourself? The answer is no you would not, real sex slaves are so damaged that most of them once they are freed never ever have sex again, so no way in hell would they go out and pay a hooker for sex. It's not just me, this can in no way shape or form be explained away where it even remotely makes any sense at all. As far as the minimalist armor, lol, in a world of magic, that actually can be explained. Sex slaves wanting a hooker however can not, even with said magic. Just let me turn it off is all I'm asking. 5 hours ago, Will55 said: In my case i find that the followers without money are more likely to grab a hooker or a non hooker slave for free than VV but then even amongst slaves there seems to be a pecking order of who orders whom to do what and I have had slaves ordering slave hookers "for comfort" , slave hookers ordering slave hookers, and slave hookers ordering slaves often. I think that ceasing this could open a can of worms and doubt that the result would justify the effort BUT as I have not a clue about modding my opinion matters little. Most followers already alive themselves to a slave anyway regardless of if they are also a hooker or not, which again strengthens my point, a slave that is used for sex is not going to use a hooker, quite the opposite, they will run as far as they can from sex. 5 hours ago, Will55 said: Micromanagement of slaves/jhookers can take over and dominate a game as it did my last big still unfinished run-through and I am resolved to NOT allow this to happen again and as far as the money is concerned i am happy to visit lonely hookers once per year. In F4 my hookers often had 800+k as I visited so rarely but naturally Beth made certain that I could only get 10% of that. But it mattered not as there was nothing to buy in F4 or Skyrim. Once you have 100k gold in Skyrim do you really need more? My run-through above had >3.5 million and only the Farsh-Nuke suggestion of attribute potions (50k for 10 points) could drain this but my char was already 1000 in all attributes and overpowered so it just accumulated. That wasn't the point, the point was that something is broken with the collection process and once you collect gold from one hooker, it locks all the others worldwide and you can't dismiss any of them at all. Making it impossible to move them to another location, or update the mod itself. Not being able to dismiss or fire any hookers is a big problem, and I can reliably replicate the issue. I can pick any one of my 20 hookers, go to them and use the "take a break" dialog to dismiss/fire them, they will dismiss and collect all the gold earned form that location. However when I go to the next hooker whether it is in the same location or not, they will always give the message "no money has been earned yet" and will not dismiss at all, no matter what you do they won't dismiss. I can even go to a different area and I still get that message even when they do in fact have money to collect. So there is a bug/glitch/issue somewhere in the shared gold pool causing them to not dismiss. Even if I wait/sleep for 72hrs and try again with a different hooker in a different area I still get the message and can not dismiss any hookers after dismissing the very first one.
Azazemon Posted July 24, 2022 Posted July 24, 2022 I'm not sure what's happened, but I've suddenly lost the ability to reset or teleport my slaves to me. In the menu when clicking on the their names is stops at the option to rename them.
Will55 Posted July 24, 2022 Posted July 24, 2022 1 hour ago, Martok73 said: Think about it, they are 99% of the time sex slaves, if you were a sex slave who's primary purpose was to please your master/mistress and anyone they saw fit, actually go out and find a hooker for yourself? The answer is no you would not, real sex slaves are so damaged that most of them once they are freed never ever have sex again, so no way in hell would they go out and pay a hooker for sex. It's not just me, this can in no way shape or form be explained away where it even remotely makes any sense at all. As far as the minimalist armor, lol, in a world of magic, that actually can be explained. Sex slaves wanting a hooker however can not, even with said magic. Just let me turn it off is all I'm asking. I do not agree with that at all. Ex hookers happily married are still capable of enjoying normal sex. The only slaves I met I could not speak their language and their guards made even that impossible. Those ISIS sex slaves have often married since their escape. You are probably correct for some but not all. Working sex is a job, slave or not. Emotional or libidinous sex is pleasure. 1 hour ago, Martok73 said: Most followers already alive themselves to a slave anyway regardless of if they are also a hooker or not, which again strengthens my point, a slave that is used for sex is not going to use a hooker, quite the opposite, they will run as far as they can from sex. My ingame experience disagrees with that and why do you assume that slaves cannot lust? When I had 100 locked in the LVM cellar they were always at it it alone, paired or in groups and that was without any impact from my char. However, let's just agree to disagree. 1 hour ago, Martok73 said: That wasn't the point, the point was that something is broken with the collection process and once you collect gold from one hooker, it locks all the others worldwide and you can't dismiss any of them at all. Making it impossible to move them to another location, or update the mod itself. Not being able to dismiss or fire any hookers is a big problem, and I can reliably replicate the issue. I can pick any one of my 20 hookers, go to them and use the "take a break" dialog to dismiss/fire them, they will dismiss and collect all the gold earned form that location. However when I go to the next hooker whether it is in the same location or not, they will always give the message "no money has been earned yet" and will not dismiss at all, no matter what you do they won't dismiss. I can even go to a different area and I still get that message even when they do in fact have money to collect. So there is a bug/glitch/issue somewhere in the shared gold pool causing them to not dismiss. Even if I wait/sleep for 72hrs and try again with a different hooker in a different area I still get the message and can not dismiss any hookers after dismissing the very first one. Okay I see your point as up until now I saw it as trivial. That has to be recent bug as it never happened to any of my chars up until march this year and it has not happened to the few since but as I have not many hookers that means nothing.
Pfiffy Posted July 24, 2022 Posted July 24, 2022 I stated a new game and still have the problem with the training....
Antiope_Apollonia Posted July 24, 2022 Posted July 24, 2022 4 hours ago, Martok73 said: You have to become Thane in order to buy property in the hold, and if a hold does not have any, ie the Hearthfire holds, you still have to be Thane before you can buy the land to build your own home. That's not correct. For the walled cities, the Jarl explicitly states that they could only grant the Thane title to someone who owns property in the hold. For Hearthfire, buying property and becoming Thane are mostly independent of one another, but buying property is still available before becoming Thane—you do the Jarl's first quest, which makes available both the purchase of property and a subsequent quest to help three citizens of the hold, the latter of which is necessary and sufficient for becoming Thane. 1
Antiope_Apollonia Posted July 24, 2022 Posted July 24, 2022 3 hours ago, Azazemon said: I'm not sure what's happened, but I've suddenly lost the ability to reset or teleport my slaves to me. In the menu when clicking on the their names is stops at the option to rename them. It sounds like you disabled debugging options in the MCM. 1
Martok73 Posted July 24, 2022 Posted July 24, 2022 3 hours ago, Will55 said: I do not agree with that at all. Ex hookers happily married are still capable of enjoying normal sex. The only slaves I met I could not speak their language and their guards made even that impossible. Those ISIS sex slaves have often married since their escape. You are probably correct for some but not all. Working sex is a job, slave or not. Emotional or libidinous sex is pleasure. You're talking about hookers who most of the time make the choice to be a hooker. A sex slave as in a person whom is captured and most times beaten into submission for the sole purpose of having sex with their master/mistress and anyone else that their owner deams fit, does not have the choice and of all the interviews and articles I have read on them, no none of them want anything to do with sex at all because their libido as you put it is dead and gone after years of being a sex slave. Working sex is not a job when you are a slave and you have no choice at all in the matter period. Working sex is only just a job when it is your choice. 3 hours ago, Will55 said: My ingame experience disagrees with that and why do you assume that slaves cannot lust? When I had 100 locked in the LVM cellar they were always at it it alone, paired or in groups and that was without any impact from my char. However, let's just agree to disagree. If my followers have a high enough arousal they will always find a slave to "fix" their problem, I've seen it many times before, if it's not happening in your game I would assume you don't have the setting set for it to happen or it's so high that it doesn't happen when you're around I suppose. The only time I have ever had any slaves engage in sex was during their training, or when a follower uses them, I have never not once seen any slaves go at each other without giving them specific instructions to do so. If you have had that happen then that has to be part of another mod and is not part of PAHE or HSH. For HSH you can order them to practice their sexual arts with each other, but if you don't do that, they will no just do it own their own. PAHE doesn't even have a setting for them to do anything like that at all. Didn't you tell me that you use SLEN? doesn't that mod do something like that? or is it DoM? Anyway, with HSH if you don't order them to do it, they won't do it own their on. 3 hours ago, Will55 said: Okay I see your point as up until now I saw it as trivial. That has to be recent bug as it never happened to any of my chars up until march this year and it has not happened to the few since but as I have not many hookers that means nothing. Yeah it's a big problem, and unfortunately I can replicate it on several different characters and not just one, so it's an issue with the TDF code and not just a character issue. 1 hour ago, Pfiffy said: I stated a new game and still have the problem with the training.... No clue, I've been testing each version since 423 and have been able to train slots 1-3, I've only once had all 6 following but was still able to train all 6 slots. Some even more than once, lol. 1 hour ago, Antiope_Apollonia said: That's not correct. For the walled cities, the Jarl explicitly states that they could only grant the Thane title to someone who owns property in the hold. For Hearthfire, buying property and becoming Thane are mostly independent of one another, but buying property is still available before becoming Thane—you do the Jarl's first quest, which makes available both the purchase of property and a subsequent quest to help three citizens of the hold, the latter of which is necessary and sufficient for becoming Thane. Then I suppose my game is bugged, because Jarl Balgruuf made me Thane and told me I could buy property in Whiterun at the exact same time, right after I completed Dragon Rising. Breezehome was not available for purchase until that quest was finished, I've tried many times, it is only with using a mod called At Your Own Pace, that you can buy Breezehome before completing the Dragon Rising quest where you kill the dragon at the watchtower. So at least for Whiterun being Thane and owning Breezehome all comes at the same time, when you turn in Dragon Rising. You also get Lydia and the Jarl's leveled weapon which for me at least is always an axe, called the Axe of Whiterun. You also can not buy the house in Windhelm until you have both joined the Stormcloaks, completed the stupid murder quest chain, and become Thane, again unless you use a mod that allows you to buy it early. I've bought that house twice and both times have been a goddamn pain in the ass as Ulfric dickhead won't sell it until you jump thru a shitload of hoops. I got Honeyside at the exact same time as I got Thane of Riften, and there was so many damn quests I had to do to get Proudspire Manor by the time I was done I got both the house and Thane at the same time. So from my experience, in my game whether it's bugged or not, unless I use a mod, I absolutely have to be Thane to buy the houses in Whiterun, Windhelm, Riften, and Solitude. Just because the dick tells you he can't give you Thane title without property doesn't mean he's gonna sell you property without jumping thru enough hoops to become Thane in the process. I haven't done the ones for Dawnstar, Falkreath, or Morthal in so long I honestly do not remember what all I had to do to buy the land and become Thane.
CliftonJD Posted July 24, 2022 Author Posted July 24, 2022 On 7/23/2022 at 9:59 AM, Pfiffy said: Hm... I went back to a save befor I had recruited any Hookers and I still have the bug with the first 3 Hookers can't train and the last 3 Hookers are able to train all the time. I'm going to test it on a brand new game now.... save before recruiting would still need to reset the quests, just wouldn't need to fire anybody before hand. hopefully your next save goes better tho 32 minutes ago, Pfiffy said: I stated a new game and still have the problem with the training.... try the unedited version, just to rule out any issues from the ck. if it still don't work, then you'll need to roll back to april and retest it, then update it and retest again to see if the bug recurs in the update 22 hours ago, Will55 said: So Nightgate inn. Old Hrodan, DragonBridge, Kynesgrove etc are all verboten until you have collected the thane title kynesgrove he set as buying the house in windhelm, dragonbridge needs you to buy the house i solitude, and old hroldan needs the house in markarth 22 hours ago, Will55 said: understand the need for owning city homes for city home brothels but hooker stationed in inns have nothing to do with the player home. Why the need for thane? Also, archmage and Leader of the TG are both mid to late game actions for most people from my experience and by the time you are so far, prostitution and even slavery are almost pointless as you have bigger fish to fry (Alduin , Miraak, Daddy and Ulfric). Slavery and hooking are really part of the early to mid-game IMO. agreed there, but he's following the guidelines of the original mod 22 hours ago, Will55 said: In addition, why no hooker in Riverwood? It direly needs one even if only ?Embre, the bard and the innkeeper are the only customers while large inns can easily handle 2 hookers. you misunderstood something there, hookers are allowed in riverwood, its the only place that has no requirements to use it 22 hours ago, Will55 said: The problem is that i cannot make up my mind which versions to use as I was unhappy with the way placed hookers wandered all over Skyrim in TDF20220216 or TDF20220423 i've only seen that when using ex-followers, they're heading home. to prevent this tell them the inn is their new home 1
CliftonJD Posted July 24, 2022 Author Posted July 24, 2022 18 hours ago, Martok73 said: On 7/21/2022 at 9:54 PM, CliftonJD said: ya, that's a royal pita So.... can y'all fix it then? ? that type of behavior can only happen intentionally so i won't touch it unless pfiffy would like to change it and needs some help, poke him on it 18 hours ago, Martok73 said: since I use mods that have that goddamn stupid thing as a master, I have no choice but to use it, but again I have about 100 mods that reverses "most" of it's unnecessary changes. when a mod has no added content, there shouldn't be any need to set it as a master. luckily i haven't run into this yet in Se. i would try renaming a favorite armor mod to the exact name of the ussep patch to fill in the dependency, but if the mod requiring it is looking for something added this won't work. even a minor change added would need to be copied 19 hours ago, Martok73 said: Ya do know that in order to "buy the house" you have to be Thane right? no you don't. buying a house is the first step after completing any quest for the jarl Or after offering your hooker to the jarl(i don't think bounty quests count for this requirement either). buying the house is also not required to become thane, simply another quest for the jarl(or the player needs to offer herself to him/her) 19 hours ago, Martok73 said: I can send hookers to work in Riften but I have not bought Honeyside yet, I am Thane, but haven't bought the house. that's odd 19 hours ago, Martok73 said: I can also send hookers to work in Raven Rock, and I noticed that you didn't mention that one. I haven't really done any of the Dragonborn DLC quests on any of the characters I've been testing TDF with tbh, just been using chars that are Thanes of multiple holds. glad you brought that up, i could send them to Work in the Skaal Village during previous tdf versions but not the new version. seems the dialogue for that needs to be fixed 19 hours ago, Martok73 said: I can send hookers to work in Riften but I have not bought Honeyside yet, I am Thane, but haven't bought the house. I can also send hookers to work in Raven Rock, and I noticed that you didn't mention that one. I haven't really done any of the Dragonborn DLC quests on any of the characters I've been testing TDF with tbh, just been using chars that are Thanes of multiple holds. I have hookers in Riften, Whiterun, Raven Rock, Riverwood, Dawnstar, Morthal, Falkreath, Winterhold, and the College and Nightgate Inn. I do not own Breezehome, nor Honeyside, nor Sevrin Manor, but I am Thane in both Riften and Whiterun, and Thane in the other holds/places mentioned. wonder if using the quest condition of the house purchase means that becoming thane in those holds can surpass the house purchase requirement 19 hours ago, Martok73 said: 23 hours ago, Pfiffy said: I usually become Archmage very early and the quest might take some time but they are not so difficult, I think... Not everyone completes those questlines early, especially if playing a character that does not use magic. even when i use magic i don't go thru the college to do it, have never completed either college 23 hours ago, Pfiffy said: For now you have 3 Hookers for every location and 20 free Hookers, total 85. 19 hours ago, Martok73 said: think that's plenty honestly. that 85 coesn't come in until you've completed all the quests, most of us only get 23 in the new version 5 hours ago, Martok73 said: Paradise Falls, from Fallout 3. think paradise halls came first in SLe, then paradise falls in fallout. the page description for paradise falls in fallout 3 says its only been around since last year: Quote Original upload 19 October 2021 9 hours ago, Pfiffy said: To become Thane you have to own property in the Hold. At least in the vanilla game. I'm pretty sure of that.... nope, buying a house is the first step after completing any quest for the jarl Or after offering your hooker to the jarl(i don't think bounty quests count for this requirement either). buying the house is also not required to become thane, simply another quest for the jarl(or the player needs to offer herself to him/her). for comparison in vanilla games, complete the dragonstone quest in bleakfalls barrow to get home owner permissions(speak with my steward avenicci...). next chasing after the dragon that attacks the tower outside whiterun grants you thane upon returning to the jarl for the reward 5 hours ago, Martok73 said: You have to become Thane in order to buy property in the hold, and if a hold does not have any, ie the Hearthfire holds, you still have to be Thane before you can buy the land to build your own home. no you don't, even the hearthfire homes as example, you can goto falkreath at level 9 when you get the letter. the jarl will give a quest to complete, then allow you to buy some land (speak to my steward about...) next you're given a dialogue, is there anything else my jarl...most hearthfire jarls will tell you to become known by helping 3 people-completing that quest grants you thane Quote Just remember you always get your housecarl before you actually get your house. that's cuz immediately after returning from bleak falls and getting your reward for it, the dragon attacks the tower so you run off to kill the dragon before buying your house. 5 hours ago, Martok73 said: there are people who have characters that never touch the college because it doesn't fit that char's backstory. i only take the entrance exam to be able to speak with the trainers and loot all the free stuff
CliftonJD Posted July 24, 2022 Author Posted July 24, 2022 (edited) 34 minutes ago, Martok73 said: If my followers have a high enough arousal they will always find a slave to "fix" their problem, I've seen it many times before, if it's not happening in your game I would assume you don't have the setting set for it to happen or it's so high that it doesn't happen when you're around I suppose. The only time I have ever had any slaves engage in sex was during their training, or when a follower uses them, I have never not once seen any slaves go at each other without giving them specific instructions to do so. If you have had that happen then that has to be part of another mod and is not part of PAHE or HSH. For HSH you can order them to practice their sexual arts with each other, but if you don't do that, they will no just do it own their own. PAHE doesn't even have a setting for them to do anything like that at all. Didn't you tell me that you use SLEN? doesn't that mod do something like that? or is it DoM? Anyway, with HSH if you don't order them to do it, they won't do it own their on. bs, followers will take slaves with out ordering them to do it based on home sweet home arousal settings, which i don't even install the script for that to work. see imo, that's where it gets immersion breaking. if a follower wants to use my slaves, they should be paying customers like everybody else Edited July 24, 2022 by CliftonJD
CliftonJD Posted July 24, 2022 Author Posted July 24, 2022 On 7/23/2022 at 1:10 PM, Pfiffy said: Having no conditions for the Inns would be too easy... Riverwood is free, Ivarstead is quite easy to complete, the rest of the inns just go along with the questlines.. night gate inn and skall village have no quest variable to check for so the conditions need to be looking for quest completion
bnub345 Posted July 24, 2022 Posted July 24, 2022 Paradise Falls was a vanilla game location that shipped with Fallout 3, not a mod. It was the slaver faction base. It even included a slavery system. You could enslave any NPC and sell them off, but only one at a time. And in typical Bethesda fashion, they just let you enslave respawning base actors, so you could prevent entire locations from spawning the enemies by enslaving them all. And all of the NPC slaves went to a pen in Paradise Falls, so eventually it would just crash the game from loading them all. Anyway, that's why Paradise Halls is the Skyrim homage to the Fo3 version.
Martok73 Posted July 24, 2022 Posted July 24, 2022 5 minutes ago, CliftonJD said: that type of behavior can only happen intentionally so i won't touch it unless pfiffy would like to change it and needs some help, poke him on it Definitely needs to be changed for sure @Pfiffy can ya make it happen mate? 6 minutes ago, CliftonJD said: when a mod has no added content, there shouldn't be any need to set it as a master. luckily i haven't run into this yet in Se. i would try renaming a favorite armor mod to the exact name of the ussep patch to fill in the dependency, but if the mod requiring it is looking for something added this won't work. even a minor change added would need to be copied yeah not going thru all that, not really worried about it tho as like I said I've gotten so many mods that "undoes" or "reverts" most of what I consider unnecessary changes so it's all good. 7 minutes ago, CliftonJD said: no you don't. buying a house is the first step after completing any quest for the jarl Or after offering your hooker to the jarl(i don't think bounty quests count for this requirement either). buying the house is also not required to become thane, simply another quest for the jarl(or the player needs to offer herself to him/her) See my long comment above on this, I explain how this isn't exactly how it works or has worked for me in my game. 8 minutes ago, CliftonJD said: that's odd Nope just how my game works at least on one of my saves. One another save, after jumping thru all the goddamn hoops the bitch Jarl had me do, I got Thane and Honeyside and my housecarl all at the same exact time. 9 minutes ago, CliftonJD said: glad you brought that up, i could send them to Work in the Skaal Village during previous tdf versions but not the new version. seems the dialogue for that needs to be fixed Good to know, was wondering why I had the option for Raven Rock when all I did was go there and hire the dark elf merc dude, forgot his name. 10 minutes ago, CliftonJD said: wonder if using the quest condition of the house purchase means that becoming thane in those holds can surpass the house purchase requirement I go into alot more detail about how the walled off cities work for me in my game in a comment above, you'll just have to take a look, I think you may understand alot better after reading it. 12 minutes ago, CliftonJD said: even when i use magic i don't go thru the college to do it, have never completed either college haha, I have chars that don't use magic at all, so they will never touch the college. 12 minutes ago, CliftonJD said: that 85 coesn't come in until you've completed all the quests, most of us only get 23 in the new version Last test I did I had 20, and pretty sure told ya where I had em located. 13 minutes ago, CliftonJD said: think paradise halls came first in SLe, then paradise falls in fallout. the page description for paradise falls in fallout 3 says its only been around since last year: no no, not what we were talking about... Paradise Halls mod for LE was kinda named after the Slave Camp Paradise Falls in Fallout 3, which has been a thing in that game since it was released. You could buy and sell slaves there depending on choices made and your char's rep. No mods required either, pure vanilla. Shock collars included ?Clover is one of the vanilla npcs you could "buy". 18 minutes ago, CliftonJD said: nope, buying a house is the first step after completing any quest for the jarl Or after offering your hooker to the jarl(i don't think bounty quests count for this requirement either). buying the house is also not required to become thane, simply another quest for the jarl(or the player needs to offer herself to him/her). for comparison in vanilla games, complete the dragonstone quest in bleakfalls barrow to get home owner permissions(speak with my steward avenicci...). next chasing after the dragon that attacks the tower outside whiterun grants you thane upon returning to the jarl for the reward I wish it worked like that in my game... 19 minutes ago, CliftonJD said: no you don't, even the hearthfire homes as example, you can goto falkreath at level 9 when you get the letter. the jarl will give a quest to complete, then allow you to buy some land (speak to my steward about...) next you're given a dialogue, is there anything else my jarl...most hearthfire jarls will tell you to become known by helping 3 people-completing that quest grants you thane sadly for me by the time I can buy the land, I also become Thane at the same time... wish it worked different in my game but unfortunately it don't. Maybe that is another one of those fucked up "fixes" of USSEP? 20 minutes ago, CliftonJD said: that's cuz immediately after returning from bleak falls and getting your reward for it, the dragon attacks the tower so you run off to kill the dragon before buying your house. I have now since found a mod to fix that problem... At Your Own Pace, works wonders, and I can now buy Breezehome without having to kill that goddamn dragon at the watchtower. 21 minutes ago, CliftonJD said: i only take the entrance exam to be able to speak with the trainers and loot all the free stuff LOL, found a mod for that, At Your Own Pace, allows you to "just visit" to pretty much do the same thing without starting any of the quests. 20 minutes ago, CliftonJD said: bs, followers will take slaves with ordering them to do it based on home sweet home arousal settings, which i don't even install the script for that to work. see imo, that's where it gets immersion breaking. if a follower wants to use my slaves, they should be paying customers like everybody else I agree followers should have to "pay" for it too, but I've turned off that setting in HSH and have still seen them "use" slaves freely before. So no clue as to what is causing it.
CliftonJD Posted July 24, 2022 Author Posted July 24, 2022 8 minutes ago, bnub345 said: Paradise Falls was a vanilla game location that shipped with Fallout 3, not a mod. It was the slaver faction base. It even included a slavery system. You could enslave any NPC and sell them off, but only one at a time. And in typical Bethesda fashion, they just let you enslave respawning base actors, so you could prevent entire locations from spawning the enemies by enslaving them all. And all of the NPC slaves went to a pen in Paradise Falls, so eventually it would just crash the game from loading them all. Anyway, that's why Paradise Halls is the Skyrim homage to the Fo3 version. 5 minutes ago, Martok73 said: 30 minutes ago, CliftonJD said: think paradise halls came first in SLe, then paradise falls in fallout. the page description for paradise falls in fallout 3 says its only been around since last year: no no, not what we were talking about... Paradise Halls mod for LE was kinda named after the Slave Camp Paradise Falls in Fallout 3, which has been a thing in that game since it was released. You could buy and sell slaves there depending on choices made and your char's rep. No mods required either, pure vanilla. Shock collars included ?Clover is one of the vanilla npcs you could "buy". well hell they should have made it part of the game in skyrim too then
Will55 Posted July 24, 2022 Posted July 24, 2022 1 hour ago, Martok73 said: You're talking about hookers who most of the time make the choice to be a hooker. A sex slave as in a person whom is captured and most times beaten into submission for the sole purpose of having sex with their master/mistress and anyone else that their owner deams fit, does not have the choice and of all the interviews and articles I have read on them, no none of them want anything to do with sex at all because their libido as you put it is dead and gone after years of being a sex slave. Working sex is not a job when you are a slave and you have no choice at all in the matter period. Working sex is only just a job when it is your choice. I did mention ISIS sex slaves and not all hookers wander into the game with open eyes. From my limited knowledge of RL hookers it is a desperation choice by a decent woman or a lazy choice by a slack one. Nymphomaniacs rarely become hookers as they like to enjoy themselves. IMHO 2 out of 3 western hookers would far rather not be doing so. 1 hour ago, Martok73 said: If my followers have a high enough arousal they will always find a slave to "fix" their problem, I've seen it many times before, if it's not happening in your game I would assume you don't have the setting set for it to happen or it's so high that it doesn't happen when you're around I suppose. The only time I have ever had any slaves engage in sex was during their training, or when a follower uses them, I have never not once seen any slaves go at each other without giving them specific instructions to do so. If you have had that happen then that has to be part of another mod and is not part of PAHE or HSH. For HSH you can order them to practice their sexual arts with each other, but if you don't do that, they will no just do it own their own. PAHE doesn't even have a setting for them to do anything like that at all. Didn't you tell me that you use SLEN? doesn't that mod do something like that? or is it DoM? Anyway, with HSH if you don't order them to do it, they won't do it own their on. There were NO followers down there in my cellar and those who lived there upstairs mentioned "rats in the basement" often. Sure, when some slaves were promoted upstairs the followers helped themselves, with the slaves being hookers or not, it made no difference. I found that with the slaves, hookers or not, there was a definite pecking order with arch NMs and top end vampires ordering the others about as if they were royalty. I have no idea if it was PAH, HSH, or AYGAS but I observed the above often when I had not started HSH or has just begun AYGAS. "Come here my lovely" I must have heard well over a couple of hundred times at LVM and Proudspire (both had over 25 occupants upstairs). However I am not wasting any more time as we will both just disagree. BTW Wartimes was interesting but dreadful. I will find a way to kill that swine within the mod as this next run she will pickpocket everything and do alch to make poisons. Makes my blood boil. Thx for the recommendation there. It is certainly a mind opener.
Pfiffy Posted July 24, 2022 Posted July 24, 2022 For Skall village: I will check the conditions-. I thought I had corrected them all.... Well, each relationship encrease counts for the hearthfire homes. If you offer your Hookers to 3 persons in a city, this part of the conditions is fullfilled. Next condition is to have a property: own the land or the house . Then you are done...Whiterun is something different because, the Jarl allows you to by a house after you returned the Stone from the Riverwood Ruin, and offers the titel after killing the Dragon and Windhelm, where you have to join the Stormcloaks and complete the 'blood on the Floor(?)' quest...I use a mod to avoid joining the Stormcloaks.
CliftonJD Posted July 24, 2022 Author Posted July 24, 2022 9 minutes ago, Pfiffy said: For Skall village: I will check the conditions-. I thought I had corrected them all.... Well, each relationship encrease counts for the hearthfire homes. If you offer your Hookers to 3 persons in a city, this part of the conditions is fullfilled. Next condition is to have a property: own the land or the house . Then you are done...Whiterun is something different because, the Jarl allows you to by a house after you returned the Stone from the Riverwood Ruin, and offers the titel after killing the Dragon and Windhelm, where you have to join the Stormcloaks and complete the 'blood on the Floor(?)' quest...I use a mod to avoid joining the Stormcloaks. 1 hour ago, CliftonJD said: night gate inn and skall village have no quest variable to check for so the conditions need to be looking for quest completion
Antiope_Apollonia Posted July 24, 2022 Posted July 24, 2022 2 hours ago, Martok73 said: Then I suppose my game is bugged, because Jarl Balgruuf made me Thane and told me I could buy property in Whiterun at the exact same time, right after I completed Dragon Rising. Whiterun is an exception to the rule for many things, this included. Talk to any other Jarl, and you'll find permission to buy property precedes Thane status.
bnub345 Posted July 24, 2022 Posted July 24, 2022 You're allowed to buy Breezehome after completing bleak falls barrow, and thane status is not given until after dragon rising. I guess you might not notice if you skip talking to Balgruuf and just go kill the dragon? Then he would tell you both at once. Not sure if the quest conditions allow this. 1
Antiope_Apollonia Posted July 24, 2022 Posted July 24, 2022 On 7/9/2022 at 5:19 AM, Antiope_Apollonia said: On 6/5/2022 at 9:35 PM, Antiope_Apollonia said: On 6/5/2022 at 5:50 PM, CliftonJD said: come to think of it i don't recall ever seeing an npc use conjured weapons in skyrim There are a few, but it's quite rare. I know there's a cave of spellswords somewhere who use Bound Sword, but I don't remember exactly who they are to look for them. Some Thalmor Soldiers from Full Random NPC Pack, with the misleading editorIDs 01FRThalmorMissile, successfully use Bound Sword. Levelled NPCs with FormIDs xx0452C2, xx0452DE, xx0452DF. This would be a good place to start. So, I finally got my hands on one of these Bandit Leaders. On 6/5/2022 at 9:35 PM, Antiope_Apollonia said: And I know there's a rare random world encounter with some strong bandits, the leader of which uses Bound Battleaxe; it's something I only see like once every fifth playthrough or so, so I haven't been able to get a FormID for the leader. Turns out she's also a Full Random addition. Mine is xx04F517, but it looks like there are eight in total, xx04F509–xx04F518. They use csHumanMeleeLvl3 combat class. Most Full Random NPCs are just copies of vanilla NPCs with unique appearances, but not all of them, and I don't know how to know which is which—whether there are vanilla variants of either these Bandit Leaders or the above Thalmor Soldiers. Full Random well more than doubles the variety of hostile NPCs, so statistically, it wouldn't be surprising if there are vanilla versions, too, and I just happen to have only come across Full Random's thus far. At any rate, that should be enough templates to look at to try to figure out what makes NPCs successfully utilise bound weapons. 1
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