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ZAZ Animation Packs for SE


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Posted
On 5/8/2023 at 12:42 PM, sickboy791 said:

i tested your mod on se , i converted it wit cathedral, but i don´t think it has any effect, for an ui mod...first it worked, but after playing a while the wheel menu was messed up..

 

this would be a thing for the DOM wheel menu ?@TrollAutokill

hey, I've finally made it) 

 

Posted

Hi, not sure so I ask, is the 8 + uunp hdt working with bhunp ? Thanks 

Posted

using any esm explorer mod, I go to the zaz esm and for some reason scrolling down on that menu specifically results in ctd

Posted (edited)

SOLVED

 

everything is loading correctly in fnis, but fnis is saying I have 25 missing files when asked for inconsistency checks when I've redownloaded it twice to make sure I have everything in the file. any help appreciated

(the missing files are as follows):

Missing AnimFile ZazHornyA.hkx for character, mod DD
Missing AnimFile ZazHornyB.hkx for character, mod DD
Missing AnimFile ZazHornyC.hkx for character, mod DD
Missing AnimFile ZazHornyD.hkx for character, mod DD
Missing AnimFile ZazHornyE.hkx for character, mod DD
Missing AnimFile ZazAPPillSXBOEnterB.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXBOEnterLoopB.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXBO01B.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXBO02B.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXBO03B.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXBOEND01B.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXBOExitB.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXBOExitLoopB.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXEnterA.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXEnterLoopA.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXHip01A.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXHip02A.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXHip03A.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXEND01A.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXExitA.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXExitLoopA.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXBOLick01A.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXBOLick01B.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXSpank01A.hkx for character, mod DDC
Missing AnimFile ZazAPPillSXSpank01B.hkx for character, mod DDC

 

edit: after rereading the missing file messages I might just be stupid... does the "mod DD" and "mod DDC" mean it's missing files from those mods?

edit 2: yes, I was indeed stupid. I redownloaded the Devious Devices modpack and it solved my issue. hope this helps someone else :)

Edited by threelittlecumsluts69
Posted

I am sorry if this was answered already but I cant find it, I noticed that the Bondage pole Standing Struggle pole, and The static Bondage pole 01 both cause a CTD when used, all of the other poles are fine. Has anyone else had this happen and if so how did they fix it?

Posted

Does the 2023 version (the 8+ one) still need the resource patch? Also, does anyone know why when a zaz pillory animation is selected it plays fine but the pillory is invisible?

Posted

Apologies if this has been answered already but the directions at the original post are a bit confusing. Out of all the packages, which one should I use for Skyrim SE (1.5.97)? And what are the main differences between each version?

Posted

I'm having an odd issue that I've tried to look up an answer for, but no luck so far.  Whenever I use a ZaZ piece of furniture that generates anything around the character, like ropes, chains, etc.  When I get out of the furniture, the generated objects remain and take several minutes to disappear.  Any ideas what might be going on/anyone else experienced the same issue?

Example below, this is in the ZaZ test area after using one of the crosses.

Spoiler

 

image.png.63aedba46b896e8c56e55eb8a5febbd6.png

 

Posted

The hdt chains kind of float and are disconnected from each other.  Do you have any solutions?  Thanks.

Posted

 

I have a problem using zap with racemenu presets. Most of the zap furniture doesn't fit my character. However, there are no problems with the standard Nord preset. I've tried disabling all mods except racemenu, zap and their masters, but that didn't change anything. I also tried to change my preset so that the body size matches the standard one. With the same sliders as the standard preset, the problem has not gone away and the furniture still does not fit my character. What can I do about it without abandoning my preset? Any ideas?

ZAZ1.png

ZAZ1_2.png

ZAZ2.png

Posted (edited)

I just tried out an interesting new mod on Nexus, DDS Texture Scanner. You install it manually and then run it to scan texture files for problems. It is really fast, and can see sub-folders and inside BA2 archives.

 

I scanned my MO2 folders. It found issues with this mod. These are only some of the files it reported:

 

Texture Path;Dimensions;MipMaps;Cubemap;Archive Type


D:\Games\Skyrim\MO2\mods\ZaZ Animation Pack+ CBBE HDT V.8.0+SE REV3\Textures\ZaZ\002Wood\BedWood01_n.dds;CORRUPTED
D:\Games\Skyrim\MO2\mods\ZaZ Animation Pack+ CBBE HDT V.8.0+SE REV3\Textures\ZaZ\002Wood\nobleBedWood01_n.dds;CORRUPTED
D:\Games\Skyrim\MO2\mods\ZaZ Animation Pack+ CBBE HDT V.8.0+SE REV3\Textures\ZaZ\018Beds\BedWood01_n.dds;CORRUPTED
D:\Games\Skyrim\MO2\mods\ZaZ Animation Pack+ CBBE HDT V.8.0+SE REV3\Textures\ZaZ\018Beds\nobleBedWood01_n.dds;CORRUPTED
D:\Games\Skyrim\MO2\mods\ZaZ Animation Pack+ CBBE HDT V.8.0+SE2023\Textures\ZaZ\002Wood\BedWood01_n.dds;CORRUPTED
D:\Games\Skyrim\MO2\mods\ZaZ Animation Pack+ CBBE HDT V.8.0+SE2023\Textures\ZaZ\002Wood\nobleBedWood01_n.dds;CORRUPTED
D:\Games\Skyrim\MO2\mods\ZaZ Animation Pack+ CBBE HDT V.8.0+SE2023\Textures\ZaZ\018Beds\BedWood01_n.dds;CORRUPTED
D:\Games\Skyrim\MO2\mods\ZaZ Animation Pack+ CBBE HDT V.8.0+SE2023\Textures\ZaZ\018Beds\nobleBedWood01_n.dds;CORRUPTED

 

When you hover over one of these lines within the interface, a popup says: "Index was outside the bounds of the array."

 

Does anyone know what it means? And is this just an issue with my game or the mod itself?

Edited by trgdolors
Posted

I've run into a weird issue and just want to check if anyone else has had this problem. A few of the animations seem to duplicate themselves when they run. I'm using milkmod economy and the bondage pump animation spawns multiple dildos that overlap as the animation plays. Similarly the wall chain shackles apply the bound version but the original unoccupied version remains, so they sort of double up. This is only a problem with a select few animations, everything else is working great. Playing on ae.

Posted

I ran DDS texture scanner as well and Zaz animation pack 8+ UUNP came up with corrupt textures as well.

 

Ran cathedral assets and it too reported issues with these textures

 

[ERROR] Failed to open: G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/002Wood/BedWood01_n.dds
[ERROR] G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/002Wood/BedWood01_n.dds was renamed to G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/002Wood/BedWood01_n.dds.caobad
[ERROR] Failed to open: G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/002Wood/nobleBedWood01_n.dds
[ERROR] G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/002Wood/nobleBedWood01_n.dds was renamed to G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/002Wood/nobleBedWood01_n.dds.caobad
[ERROR] Failed to open: G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/018Beds/BedWood01_n.dds
[ERROR] G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/018Beds/BedWood01_n.dds was renamed to G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/018Beds/BedWood01_n.dds.caobad
[ERROR] Failed to open: G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/018Beds/nobleBedWood01_n.dds
[ERROR] G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/018Beds/nobleBedWood01_n.dds was renamed to G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/018Beds/nobleBedWood01_n.dds.caobad

Posted (edited)
On 6/11/2023 at 3:47 PM, Oblivion_Cat said:

I ran DDS texture scanner as well and Zaz animation pack 8+ UUNP came up with corrupt textures as well.

 

Ran cathedral assets and it too reported issues with these textures

 

[ERROR] Failed to open: G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/002Wood/BedWood01_n.dds
[ERROR] G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/002Wood/BedWood01_n.dds was renamed to G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/002Wood/BedWood01_n.dds.caobad
[ERROR] Failed to open: G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/002Wood/nobleBedWood01_n.dds
[ERROR] G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/002Wood/nobleBedWood01_n.dds was renamed to G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/002Wood/nobleBedWood01_n.dds.caobad
[ERROR] Failed to open: G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/018Beds/BedWood01_n.dds
[ERROR] G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/018Beds/BedWood01_n.dds was renamed to G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/018Beds/BedWood01_n.dds.caobad
[ERROR] Failed to open: G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/018Beds/nobleBedWood01_n.dds
[ERROR] G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/018Beds/nobleBedWood01_n.dds was renamed to G:/Games/MO2/mods/ZaZ Animation Pack 8 Plus UUNP/Textures/ZaZ/018Beds/nobleBedWood01_n.dds.caobad

Thanks, I was curious if it was just me. And... it wasn't!

 

Last I read, it could not yet read BSA archives, unfortunately.

Edited by trgdolors
Posted (edited)

What is the correct pack to be using as of June 2023? 

Everytime I install one of these packs my Animations stop working. 

and yes I am running the FNIS gen. Everyone comes out t-pose

Un install the pack and rerun FNIS and it works fine as long as these packs are not installed. 

 

ZAZ 8 CBBE HDT is working just fine for me now. 

https://mega.nz/file/7IhyFKrQ#IfUw7ex6vg6h0to4x5fQ7IoEJpUqUmW130p7aazDNmg

 

Edited by Saint_Olaf
  • 2 weeks later...
Posted
On 4/17/2023 at 5:30 PM, Gyra said:

Think you could attach just the ESM? Would the UUNP esm even work with CBBE?

 

@Pfiffy Hope these issues can get resolved 

 

  

You only need Zaz 8+ and the Zaz Patch

 

On 5/2/2023 at 11:47 PM, sickboy791 said:

did you script each piece of furniture individually ?

 

this.?

 

edit: (depends on, how you want to use it, look at mod descriptions defeat needs v.7....)

Hasn't 8.0 been confirmed to contain a trojan? How do we even go about getting it?

Posted

 i have ZAZ 8 and ZAZ 8+ right under it in my mo2 loadout, is this alright? no problems so far (that i've noticed) ? built everything in bodyslide (i think) do i need anything else (like the patch in the download section) for them to function properly? im very confused with ZAZ as it also seems to be referred to as ZAP? brain is scrambled ? advice will be appreciated.

Posted (edited)

ZBF Ankle Iron HDT in ZAZ looks fine in Inventory, but in game it has the purple "missing texture" look. Searching here I found this, which I am assuming(?) refers to the issue:

 

Has anyone noticed this or found a solution?

 

Thanks!

 

Edited by trgdolors

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