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ZAZ Animation Packs for SE


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Posted (edited)

I have this installed but whenever I try to spawn furniture with the zaz helper spell it usually doesn't work. If i spawn a basic pillory it will but with every other furniture i've tried nothing appears. Does anyone know what is going on?

 

EDIT: I was using an outdated version of the mod. It's always the simple things.

Edited by SilverFire32
Posted

Okay, this one might be a little different, since, after years of use, I've never had a single issue with any ZAZ version.  I'm making a mod, basically a player home of sorts, and want to use one of the BedofBondage assets and would like to be able to actually sleep in it.  The animations work fine when the "use" activator is triggered, I just can't figure out how to get the sleep menu to pop up without adding in a second invisible bed marker.  While that is a workable solution, to a point,  I'd like to use a less hackney method if possible.

Posted

Hello , i have one glitch witn sex animations. When i have sex it start normally but after 5-10 second my character stop to be active(move in the middle) and it just stand doing nothing (no sex action). NPC is still active and is making sex but no me. Any fix for this ? This appear only when the animation is player-npc, when is npc-npc no problem.

  • 2 weeks later...
Posted

Is there an issue with high elves being too tall for ZAP?  made a new character and she doesn't fit in the stocks, or floats above the crucifix dildo, etc.  Any fix?

Posted
7 hours ago, no_way said:

Is there an issue with high elves being too tall for ZAP?  made a new character and she doesn't fit in the stocks, or floats above the crucifix dildo, etc.  Any fix?

Guessing you have a mod to change the heights of races? Anything like that can cause mis-alignments

Posted
On 10/11/2023 at 5:32 AM, ebbluminous said:

Guessing you have a mod to change the heights of races? Anything like that can cause mis-alignments

Hmm don't think I have such a mod.  Left races stock

Posted

Having a weird issue right now, I have already registered the animations in the Sexlab tab of the mcm, and the spanking animation does play normally, but for all the other zaz sexlab animations, the animation does not play even when sexlab runs normally, the npcs just stand idle. Is there any mod conflicts that may cause this? I'm using FNIS and Nemesis for creature support.

  • 2 weeks later...
Posted

I keep seeing people asking for specific instructions about how to install this thing once or twice every single page and nobody ever answer them, what gives?

Posted
On 10/9/2023 at 6:15 PM, pc871226 said:

Hi, I couldn't find ZAP v9 SE port.

Can anyone post a link?

 

I recently had a quick look at a conversion, still sticking to v8 for now though. If it helps someone, that was my experience:

 

I took the 9GB Zap v9 for UUNP, ran it through CAO in 1-2 hours. At one point I saw 2 errors, but my computer was not responsive and they got truncated by CAO (even the log file gets truncated at ~1000 lines, wtf), not restarting that. I could successfully test some furniture in game, then teleported to a ZAZ test location via "coc zbfwhorehouse". First it crashed, and I had to run two meshes through nifoptimizer (might correlate to the CAO error log), then it worked:

  • meshes\ZaZ-UltimateDataPack\ZaZ - Furniture\TortureHanger\zazTortureHangerCeilingAnchor.nif
  • meshes\ZaZ-UltimateDataPack\ZaZ - Furniture\Cages\zazDisplayModelFurniture.nif

More todos for a conversion:

  • All the HDT physics stuff
  • A few of the furnitures had bright green surfaces, maybe nifoptimizer would help, maybe not. Most were fine though.
  • Baka SLAL overwrites an FNIS animation list file from the old ZAZ, that will likely conflict with animation ids, and would require proper integration (Baka just inserted his own pillory animation files there as a replacement, easy fix)
  • all the things I didn't test and have no idea about

ZAP Helper Addon for v8+ seemed to work fine.

 

Posted
On 10/11/2023 at 11:32 AM, ebbluminous said:

Guessing you have a mod to change the heights of races? Anything like that can cause mis-alignments

I was expreriencing the same issue.
My solution was modifiying all the race heights to standard Nord heigth. AS this seemed to fit to most of the furniture.

 

Posted

whats the newest zaz 8+ file ? for SSE the one on Taras page or this one ? or the other ones in the topic all along ?  I do need only Zaz 8+ its more than zaz 8 only ? or do i need both ?

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