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Showing results for tags 'sleep'.
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View File MiniNeeds V3.2 This mod adds a set of needs to the player. For each need, you can define how much time you can spend without satisfying the need. If too much time will pass some penalties will be applied. You can also define the maximum percentage of the damage applied when a need is not satisfied. Each need can be enabled or disabled in the MCM. You can use only the needs you want. Warning: also if I tried to test everything it is possible that there are bugs. Report them and I will fix them for the next version Water Patch A patch to ignore the water level is added. Just unzip it and replace the equivalent files in the original mod. Installation and Credits Needs Penalties The mod Widgets Water bottles Showers Food and Drinks from other mods Loading/Saving the configuration Uninstall a previous version Advanced Stuff Bonus: Submitter CPU Submitted 12/16/2017 Category Other Requires Skyrim Legendary Edition Special Edition Compatible No View File
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Sexlab Sleep View File This is a very simple mod that I created a long time ago but never published. It opens a menu when you select a sleeping person allowing you to either have sex with them stealthily (using animations with "sleep" tag), or choke them during the animation (using "choke" tag), if you want to spice up your Dark Brotherhood contracts. For that you need to strip them first, you have a chance to get caught depending on your stealth skills. I don't think I will work on it again, so feel free to improve it, expand it etc... The source code is included. Submitter aravis7 Submitted 08/05/2023 Category Adult Mods Requires Sexlab SE and animations with "choke" or "sleep" tag (like the ones from BakaFactory) Regular Edition Compatible Yes
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View File Mini SSE Needs This mod adds a set of needs to the player. For each need, you can define how much time you can spend without satisfying the need. If too much time will pass some penalties will be applied. You can also define the maximum percentage of the damage applied when a need is not satisfied. Each need can be enabled or disabled in the MCM. You can use only the needs you want. The conversion of the items was done by @Andreis Warning: also if I tried to test everything it is possible that there are bugs. Report them and I will fix them for the next version Water Patch A patch to ignore the water level is added. Just unzip it and replace the equivalent files in the original mod. Installation and Credits Needs Penalties The mod Widgets Water bottles Showers Food and Drinks from other mods Loading/Saving the configuration Uninstall a previous version Advanced Stuff Bonus: Submitter CPU Submitted 12/16/2017 Category Regular Mods Requires SSE, FNIS, SkyUI Regular Edition Compatible No View File
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Hello, i tried to find a solution for sleep patterns. Example. Sim stays up all night but either does not got to sleep or sleeps only 2 hours, depending on the time till 8 am. Is there a way to force every sim to sleep 8 hours or whatever amount may be granted by player? Nraas seems not to have a solution. I was looking on that website but came up empty handed. Thanks.
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Hello Does anybody know how to open the Sleepmenu from within a papyrus script ? I have already tried it the usual way with UI.OpenMenu ("SleepWaitMenu") but doing so - by default ? - the waitmenu is shown !! At first the difference seem only small, but the waitmenu does not fire the OnSleepstart and Onsleepstop events and is therefore unusable. I do not have knowledge about scaleform, AS3 scripts and the HUDmenus. The only thing i have found so far is a public function setsleeping in the as3 script. Anyway I do not know how to call thh function, my trial UI.OpenMenu ("SleepWaitMenu") ; TEST opens always the wait menu Var [] args = new Var[1] args [0] = True UI.Invoke("SleepWaitMenu", "root1.menu_mc.SetSleeping", args) does not work. Maybe only the path is wrong ? Any help is welcome 🙃 Regards
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Version 2.2
313,673 downloads
Skyrim, a land torn apart by civil war. Dragons attack villages at daytime, taking the struggleing farmers their homes and cattle. Vampires and Werewolfs raid at nighttime, making hardy men fear the night again. The roads are in the hands of bandits and every cave and cementy is infested by the undead. - But you have the all-protecting bedroll! The pillow-fortress of tight sleep! The holy bed of restedness! Just lay down into the fluffy sheets and nothing will harm you, for hours and days. Until now! Dangerous Nights 2 will turn the nights of Skyrim into a dangerously-arousing entertainment for all adventurers and vermin out there! Key Features: + random chance to be suprised in your sleep + chances depending on your sleep location + the longer you sleep the higher the chance + full follower support - will they be victims or attackers? + let a follower take the guard for the night + NPCs can be choosen from the surroundings + immersive NPC spawn from a long list of presets + spells to mark mod added homes and follower + set your custom save rooms where night attacks don't make sense Night Attacks: During yor sleep, there is a chance of being the target a night attack. The chance is calculated exponentially depending on the type of location you are sleeing in. As a result a night attack is almost certain in longer sleep sessions. The attacker can eigher be NPCs close around, your own follower or randomly spawned NPCs that fit into the location, including various animals. Guard: You can give one of your follower the order to stand guard at night and warn you on incoming attackers. But it might happen that your guard wants a piece of the jucy cake called dovahkiin for itself. Or, when unsatisfied, the guard might agree on some nightly fun with the dark strangers. But beware, your guard also can fall asleep on duty or be ambushed! Safty is never certain. MCM: Most functions and aspects can be configured in the MCM. The option should be self-explaining. In the "Debug" tab you have acess to three exclusive spells to fix problems with mod-added stuff: The follower spell: Mod-added follower are not in the appropriate faction and can't be found by DN2. Hitting them with this spell fixes that. The custom home spell: Not all mod-added player homes come with the appropiate keyword. Cast this spell in such a home's bedroom to save it as custom home. The save spell: The cell you cast this spell in will be ignored from DN2. This is for very secure player homes or places where night attacks are not wanted. DN2 supports up to 4 followers, 10 custom homes and 10 custom save-locations. They are all displayed in the "Debug" tab of the mcm and can be deleted individually. Installation: Manual: Drop the content of the archieve into you Skyrim\Data folder Recommended: Use NMM or MO Update: I recommend to update with a clean safe because of the huge changes to the previous version! 1. Start your game and safe. 2. Close the game and deinstall the old version 3. Start your game and load the safe from 1. 4. Wait 2 in-game hours. 5. Save and close the game again. 6. Install the new version. 7. From now on only load the safe made in 5. or newer ones Requirements: Sexlab Framework Sexlab Aroused Fus-Roh-Do(h) - Silent Voice Credits: Ashal for SexLab Framework- 26 reviews
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53
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Never surrender your ass without a fight "Well that's all for now, see you in a few weeks when i make mo-, wait there's more" Bonus "Will Ms.Heavy-Iron get out.......probably" "Who is this mysterious Girl, does she like sex, does she like anal, lets hope so" "Will there be a gay orgy later on with the Bounty Collectors, I fucking hope not" "Tune in for more Tales of Iron, See you in Spring"
- 20 comments
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1
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- skyrim
- ms.heavy-iron
- (and 8 more)
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Version 1.3
942 downloads
Serana won't cuddle with you when using Campfire? This mod fixes that. Now Serana will cuddle with you as she should. What does this mod do exactly? All this mod does is create a new package for Serana to use. It attaches to her mental model. Otherwise, it basically functions exactly the same as it would for any other spouse with Campfire, except it also now works for Serana. The only real difference between this mod and how Campfire works with other spouses is that Serana can snuggle with you before you are married. The conditions for this are: If Serana is part of the PlayerMarriedFaction or PlayerCourtingFaction (pre-emptively added by this mod for future features). If you have Amorous Adventures installed AND have completed the quest line Chasing Echoes. If you have Serana Dialogue Edit installed, Serana will snuggle up to you if your relationship value is 50 or over (she admires you). If it is lower than 50 she will not snuggle up to you. This applies whether you are single, married, courting (not implemented yet), or have completed Chasing Echoes. This value will overrule all other conditions. This mod has been specifically configured to work with AFT, no patch is required. Initial testing with EFF seems to not require a patch. I need to test this with a new game, but it appeared to work for me after installing it without any modifications to this mod or EFF. It would be great if someone who uses EFF regularly can confirm this. You DO NOT NEED Amorous Adventures, Serana Dialogue Edit, AFT, EFF or anything else to use this mod except for an up-to-date Skyrim with USLEEP and Campfire - Complete Camping System from Chesko to use it. Installation Install the mod as you normally would, due to it's dynamic nature of interacting with mods, load order shouldn't matter since it's only real dependencies are esm files. As with any mod, you should probably do a clean save beforehand. Once it is installed however, save your game again and reload it immediately after, you won't need to restart Skyrim, just reload right after you saved it. The main script for this mod will not fire until it is part of your game and initiates with a OnPlayerLoadGame event. CONFLICTS: If you actually have another mod that alters Serana's Mental Model (DLC1NPCMentalModel - the QUEST not the script), then you will run into a conflict. I am not aware of any other mods that do this, so I doubt you will run into it. However if you do, then it would be easier to just move this mod before the other mod in your load order, include this mod's ai package in her mental model for the other mod's DLC1NPCMentalModel quest (since I have no idea what the other mod does and the edit I make is very simple, this is likely the easiest and best method for making them compatible). If you're not sure what I mean, load just dawnguard.esm and this mod into TES5Edit, compare the two mental models, the changes are very easy to see. Apply those changes to the other mod. Recommended Mods Serana Dialogue Edit Marriable Serana I would personally recommend loading Serana Dialogue Edit after Marriable Serana in your load order and allow it to overwrite Marriable Serana's Dialogue edits. I am very thankful that we have Marriable Serana, but it would be nice to have another, more simple replacement for this at this point imo. I haven't checked, but I'm pretty sure that Marriable Serana adds Serana to PlayerMarriedFaction, which is how this mod checks to see if you're married to Serana. If for some reason you are having issues with getting Serana to still lay down, then you can force her into the faction by opening your console, clicking on Serana, then type: AddFac C6472 1 This will add her to the proper faction, then married or not, she should still lay with you (unless also using SDE and it's limitations). This is something which I might want to change, it's a difference from Campfire. However, if you're using a mod that permits you to marry more than one person, leaving this spouse check in this method would probably be advantageous, so unless it becomes an issue or someone complains about it with a good reason, I'll probably just leave the 'spouse' check as it is, even if it is different from Chesko's (which I won't deny is more accurate, but more limited). Other Mods that Compliment Nicely Seranaholic or any other replacer of preference Vampire Lord Serana Queen of the Damned Serana Hood Fix Wardrobe Manager Serana Immune To Dawnbreaker Friendly Fire Relationship Dialogue Overhaul Immersive Citizens Amourous Adventures OSex Spouses Enhanced with Serana Addon Shared Serana Dialogue Marriable Serana and Serana Hood Fix will conflict - They both modify DLC1_NPCMentalModelScript. I simply used the Marriable Serana version, and basically ignored the hood fix completely, but did use it as a reference, in the end I went with a much simpler modification and simply removed the hood check entirely. Finally, you will need a mod to access her entire inventory to remove her hood in game like AFT. I think I used Wardrobe Manager last time I did this. I would LOVE to hear about any other mods you guys are using that would compliment this or improve this list. Serana goes from annoying to cute and enjoyable to have around with this list imo, I'm always searching for more to add to her 'repertoire', so would absolutely love to hear about anything I'm missing. -
wildlife Brother & Sister Resting By Camp Fire (19 Images)
7KeysCurtain posted a blog entry in Wild Life Screenshot & Video Sets
They've gotten used to each others naked bodies, the thought of sex is secretly driving them to do things they wouldn't otherwise think. She stares at her brothers cock and imagines playing with it, she fingers herself while her brother takes a nap, who knows what will happen in due time... (Yes, In Wild Life they're not actually brother and sister of course but for my RP sake they are, I made their skin tones and eye/hair color match for that immersion.)-
- wild life
- adeptus steve
- (and 33 more)
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Hi folks, I hope you're feeling better that me. I'm dragging a cold arround for weeks now, but I'm trying to stay healthy as good as possible. Doing something that is fun usually distracts me from feeling sick. However, I loved to work on the fifth part in comicformat, so much that I decided to bring all the previous parts to the same lvl of quality. Also I screwed up all the links of the pictures in the previous posts, after I organized those pictures on the serverside. It was inevidable at some point but instead of ordering and relinking all of them again, I'm going to do everything from scratch. I see those old posts as a kind of script for the real thing. So, here you have Golden Cage Part 1, with completely new screenshots, new skyrimbuild, redone scenery, rewritten script and in comicformat. Enjoy! Golden Cage Breakup (part2)
- 13 comments
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7
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- sex
- mastubation
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(and 8 more)
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View File Serana won't cuddle with you when using Campfire? This mod fixes that. Now Serana will cuddle with you as she should. What does this mod do exactly? All this mod does is create a new package for Serana to use. It attaches to her mental model. Otherwise, it basically functions exactly the same as it would for any other spouse with Campfire, except it also now works for Serana. The only real difference between this mod and how Campfire works with other spouses is that Serana can snuggle with you before you are married. The conditions for this are: If Serana is part of the PlayerMarriedFaction or PlayerCourtingFaction (pre-emptively added by this mod for future features). If you have Amorous Adventures installed AND have completed the quest line Chasing Echoes. If you have Serana Dialogue Edit installed, Serana will snuggle up to you if your relationship value is 50 or over (she admires you). If it is lower than 50 she will not snuggle up to you. This applies whether you are single, married, courting (not implemented yet), or have completed Chasing Echoes. This value will overrule all other conditions. This mod has been specifically configured to work with AFT, no patch is required. Initial testing with EFF seems to not require a patch. I need to test this with a new game, but it appeared to work for me after installing it without any modifications to this mod or EFF. It would be great if someone who uses EFF regularly can confirm this. You DO NOT NEED Amorous Adventures, Serana Dialogue Edit, AFT, EFF or anything else to use this mod except for an up-to-date Skyrim with USLEEP and Campfire - Complete Camping System from Chesko to use it. Installation Install the mod as you normally would, due to it's dynamic nature of interacting with mods, load order shouldn't matter since it's only real dependencies are esm files. As with any mod, you should probably do a clean save beforehand. Once it is installed however, save your game again and reload it immediately after, you won't need to restart Skyrim, just reload right after you saved it. The main script for this mod will not fire until it is part of your game and initiates with a OnPlayerLoadGame event. CONFLICTS: If you actually have another mod that alters Serana's Mental Model (DLC1NPCMentalModel - the QUEST not the script), then you will run into a conflict. I am not aware of any other mods that do this, so I doubt you will run into it. However if you do, then it would be easier to just move this mod before the other mod in your load order, include this mod's ai package in her mental model for the other mod's DLC1NPCMentalModel quest (since I have no idea what the other mod does and the edit I make is very simple, this is likely the easiest and best method for making them compatible). If you're not sure what I mean, load just dawnguard.esm and this mod into TES5Edit, compare the two mental models, the changes are very easy to see. Apply those changes to the other mod. Recommended Mods Serana Dialogue Edit Marriable Serana I would personally recommend loading Serana Dialogue Edit after Marriable Serana in your load order and allow it to overwrite Marriable Serana's Dialogue edits. I am very thankful that we have Marriable Serana, but it would be nice to have another, more simple replacement for this at this point imo. I haven't checked, but I'm pretty sure that Marriable Serana adds Serana to PlayerMarriedFaction, which is how this mod checks to see if you're married to Serana. If for some reason you are having issues with getting Serana to still lay down, then you can force her into the faction by opening your console, clicking on Serana, then type: AddFac C6472 1 This will add her to the proper faction, then married or not, she should still lay with you (unless also using SDE and it's limitations). This is something which I might want to change, it's a difference from Campfire. However, if you're using a mod that permits you to marry more than one person, leaving this spouse check in this method would probably be advantageous, so unless it becomes an issue or someone complains about it with a good reason, I'll probably just leave the 'spouse' check as it is, even if it is different from Chesko's (which I won't deny is more accurate, but more limited). Other Mods that Compliment Nicely Seranaholic or any other replacer of preference Vampire Lord Serana Queen of the Damned Serana Hood Fix Wardrobe Manager Serana Immune To Dawnbreaker Friendly Fire Relationship Dialogue Overhaul Immersive Citizens Amourous Adventures OSex Spouses Enhanced with Serana Addon Shared Serana Dialogue Marriable Serana and Serana Hood Fix will conflict - They both modify DLC1_NPCMentalModelScript. I simply used the Marriable Serana version, and basically ignored the hood fix completely, but did use it as a reference, in the end I went with a much simpler modification and simply removed the hood check entirely. Finally, you will need a mod to access her entire inventory to remove her hood in game like AFT. I think I used Wardrobe Manager last time I did this. I would LOVE to hear about any other mods you guys are using that would compliment this or improve this list. Serana goes from annoying to cute and enjoyable to have around with this list imo, I'm always searching for more to add to her 'repertoire', so would absolutely love to hear about anything I'm missing. Submitter blippyp Submitted 04/27/2018 Category Other Requires USLEEP, Campfire - Complete Camping System Special Edition Compatible
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Hi guys! it would be nice to have animations taking inspiration from here: https://it.pornhub.com/view_video.php?viewkey=ph5dc165d84c49a . Based on this I thought it would be interesting to have sexual interactions while a sim is sleeping. It would make the gameplay better. Thank you all for the job and sorry for my English
- 2 replies
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- animations
- ww
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I was just wondering if there's a mod that allows you to drug npcs. Like you offer a drink...they drink it...and loopy loop...bam. They're passed out. Hehe! >=]
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View File Skyrim, a land torn apart by civil war. Dragons attack villages at daytime, taking the struggleing farmers their homes and cattle. Vampires and Werewolfs raid at nighttime, making hardy men fear the night again. The roads are in the hands of bandits and every cave and cementy is infested by the undead. - But you have the all-protecting bedroll! The pillow-fortress of tight sleep! The holy bed of restedness! Just lay down into the fluffy sheets and nothing will harm you, for hours and days. Until now! Dangerous Nights 2 will turn the nights of Skyrim into a dangerously-arousing entertainment for all adventurers and vermin out there! Key Features: + random chance to be suprised in your sleep + chances depending on your sleep location + the longer you sleep the higher the chance + full follower support - will they be victims or attackers? + let a follower take the guard for the night + NPCs can be choosen from the surroundings + immersive NPC spawn from a long list of presets + spells to mark mod added homes and follower + set your custom save rooms where night attacks don't make sense Night Attacks: During yor sleep, there is a chance of being the target a night attack. The chance is calculated exponentially depending on the type of location you are sleeing in. As a result a night attack is almost certain in longer sleep sessions. The attacker can eigher be NPCs close around, your own follower or randomly spawned NPCs that fit into the location, including various animals. Guard: You can give one of your follower the order to stand guard at night and warn you on incoming attackers. But it might happen that your guard wants a piece of the jucy cake called dovahkiin for itself. Or, when unsatisfied, the guard might agree on some nightly fun with the dark strangers. But beware, your guard also can fall asleep on duty or be ambushed! Safty is never certain. MCM: Most functions and aspects can be configured in the MCM. The option should be self-explaining. In the "Debug" tab you have acess to three exclusive spells to fix problems with mod-added stuff: The follower spell: Mod-added follower are not in the appropriate faction and can't be found by DN2. Hitting them with this spell fixes that. The custom home spell: Not all mod-added player homes come with the appropiate keyword. Cast this spell in such a home's bedroom to save it as custom home. The save spell: The cell you cast this spell in will be ignored from DN2. This is for very secure player homes or places where night attacks are not wanted. DN2 supports up to 4 followers, 10 custom homes and 10 custom save-locations. They are all displayed in the "Debug" tab of the mcm and can be deleted individually. Installation: Manual: Drop the content of the archieve into you Skyrim\Data folder Recommended: Use NMM or MO Update: I recommend to update with a clean safe because of the huge changes to the previous version! 1. Start your game and safe. 2. Close the game and deinstall the old version 3. Start your game and load the safe from 1. 4. Wait 2 in-game hours. 5. Save and close the game again. 6. Install the new version. 7. From now on only load the safe made in 5. or newer ones Requirements: Sexlab Framework Sexlab Aroused Fus-Roh-Do(h) - Silent Voice Credits: Ashal for SexLab Framework Submitter Guffel Submitted 12/14/2013 Category Misc Sex Requires SKSE, SkyUI, FNIS, SexLabFramework, SL Aroused, Fuz Ro D-oh Special Edition Compatible
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I can't be the only one that thinks it's awkward how after sex, Sims appear standing by the bed, then sit down to have a calm chat. Is there anything similar to the Pillow Talk After Woohoo mod that works with WW? I don't know the logistics of making something like this, but I'd really like if after using the bed for sex, there was a scene of the two Sims (three's a crowd and would have to stand I guess?) either snuggling or falling asleep together. Is romance even ALIVE anymore???
- 2 replies
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- cuddle
- pillow talk
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