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Commonwealth Captives More Female Captives View File V1.0.6 Fixes some errors and injection issues, and makes it a tiny bit more efficient.. This patch will add a total of 137 updated original and new female captives. It also adds a total of 38 male captives. The original 24, which have not had their looks updated and 14 new males. All 175 captives all have names and you'll also be able to see what they are wearing in the trade menu. Which means you can strip them naked if you wish. It's an ESL flagged ESP so it wont take up a mod slot. +++++++++++++++++ Little details. IF you want the captives to look like the screen shots, you'll need to have Valkyr Female Face and Body Textures installed. (at least the face textures) You may notice that some females look a lot like others. For example Noelle & Hope are pretty close to being twins, which in this case they "were". But one of them has been replaced by a Synth that was intercepted and memory wiped, not 100% successful, by the Railroad. Then captured by the bad guys... cause the RR is not very good at getting them out of the Commonwealth. These Synths may or may not be easy to spot, but will drop a Synth component on death. You might find an long distance Synth observer, the eyes give it away, or a moral Synth like Lucia, always grinning. You might even find a male Synth or two. Requirements: Commonwealth Captives and its requirements. Credits: @EgoBallistic for his awesome mods and his patients with my shenanigans. Change Log: Submitter izzyknows Submitted 09/07/2021 Category Sexual Content Requires Commonwealth Captives
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Commonwealth Captives View File Adds bound captives to Raider and Super Mutant lairs that you can rescue and recruit for your settlements. Mod Features Commonwealth Captives randomly spawns captive settlers in various states of distress throughout enemy lairs in the Commonwealth. You can find them crucified, strapped to metal frames, lashed to torture devices, or bound on their knees. Once freed, the settlers become followers who can be given equipment and who will fight alongside you. You can also request sexual favors from them in return for your gallant efforts. When you are ready, you can dismiss them or recruit them to one of your settlements. The mod works with devices from Torture Devices, Prisoner Shackles, CRX - Workshop Crosses, and ZaZOut4. These devices are not included in this mod, so you will want to install those mods if you don't already have them. The mod uses its own lists of unique settler NPCs. It does not modify vanilla NPCs or settler leveled lists, so it is compatible with mods that add new settlers like Better Settlers, Lots More Settlers and Enemies, etc. The settlers do not include their own meshes or textures, so they will use whatever body mesh and skin textures you have installed. All dialogue is fully voiced, using vanilla player and settler lines. Dynamic Placement Commonwealth Captives makes no edits to any vanilla records, including cell records. This means no mod conflicts and no broken precombines. The mod detects when you approach Raider camps and Super Mutant lairs and dynamically places captives near the inhabitants. The chance of captives appearing is controllable via the MCM. Captives you do not set free, or ones that you set free and then dismiss, will be de-spawned when you travel far enough away from them. The only captives who persist in the game world are those who are traveling with you, and ones that you have recruited to settlements. This means no save bloat and no crowds of NPCs to cause performance issues. If there isn't enough room in a particular spot for large contraptions, prisoners will simply be found tied up and kneeling. Not every enemy lair will have captives, and captives won't appear in the same place or with the same restraints, adding variety and unpredictability to the encounters. And because it is dynamic and based on factions, the mods also works with new Raider and Super Mutant camps added by mods. Commonwealth Captives can optionally place Captives on devices placed in the world by other mods, such as Up To No Good. If this option is enabled, the mod will look for existing devices and will place Captives on those devices instead of on new devices. Once all the existing devices have been used, Commonwealth Captives will place Captives on its own devices. Playing the mod Everything is driven by dialogue. When you first talk to a captive, the Set free and Let's go options let you free them from their bondage. The None of my business and I'll be back options exit the conversation, much to the captive's dismay. You can talk to them again if you decide to free them later. Note that if you are bound with Real Handcuffs or Devious Devices, you won't be able to free the settlers until you free yourself from your restraints. Once the captive is free, they will follow you, sneak when you sneak, and fight enemies. You can talk to them; the Trade option lets you change their equipment, Get out of here dismisses them permanently, Work for me lets you pick a settlement to send them to, and Return the favor lets you have sex with them. If you give your captives new armor or clothing, they will continue to wear it if you send them to a settlement. If you didn't give them a new outfit, they will pick one up on their way to their new home. Configuration The MCM options are: Enable Mod - allows you to enable or disable the mod. Disabling the mod will only prevent new captives from spawning, it will not affect existing freed captives or ones who have been turned into settlers. Chance of first captive - determines the chance that there is at least one captive in a location Chance of additional captives - the mod scans the location for additional enemies, and this setting controls the chance that a captive will spawn near each enemy Chance captive is male - just like it sounds Animation duration - sets the duration of animations when you ask a captive you have freed to return the favor Protection Level - determines whether Captives are Protected, Essential, or have no protection and can be killed by anyone You can also enable or disable the use of any of the supported restraint mods that are installed, as well as devices placed by other mods. Requirements AAF is a hard requirement, the mod will not work without it. Mod Configuration Menu is required if you want to configure the mod. At least one of the following is highly recommended. The mod is really intended to work with all of them, as this will give you the most variety of devices: Torture Devices CRX - Workshop Crosses Prisoner Shackles ZaZOut 4 Repack - Install the version at this link, not the original. Version ZaZOut4 [REPACK] V0.0.3.3 or later is required. Credits and Thanks RayV12 for settlers from Rez's Settler Makeover veter75n for settlers from The new settlers a plus Overhaul vanilla @ZaZ for ZAP bondage ropes I converted from Skyrim, and for making ZaZOut4 @Oakern for making CRX - Workshop Crosses @Vader666 for making TortureDevices mlucke for making Prisoner Shackles @Gothuska for multiple translations of the mod Permissions This mod is only to be hosted on LoversLab and only under my account. You may not publish a fork or port of this mod, or a mod that uses this mod's code to reproduce substantial portions of its features or functionality, without my explicit permission. You may not publish patches for this mod that include any of this mod's code or modify its plugin without my explicit permission. You may not use any code from this mod in a closed-source project, a paywalled project, or a project offered for sale. You may publish translations of this mod, provided the translation is a patch that only replaces or modifies the portions of the mod required to make the translation. Your translation patch must indicate the version(s) of the mod that it applies to, and it must be hosted exclusively on LoversLab. You may use code from this mod in your own projects as long as you publish the source of your project, you allow others to use your code in a similar fashion, and you give credit where it is due. Any patches, forks, translations, etc, of this mod that were published before August 21, 2023 are assumed to be in compliance with these permissions. Submitter EgoBallistic Submitted 10/06/2020 Category Other Requires AAF, Torture Devices, CRX, Prisoner Shackles
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Up To No Good View File Adds a lot of adult themed decorations around raider camps. You will now see Pillories, X-Crosses, Milking Stations, Cages, Dildo Machines, Slave Advertisements and sometimes Auction Stands inside their bases. Most of the new furniture is interactable, you can assign a follower or sit in it yourself. AAF will also pick up said furniture in its scene manager. Project is still WIP, I haven't edited all of the camps, about 5-6 left and some small encampments are not mentioned in the wiki, so I have to wander around and find them myself... I plan to finish it up after a little break. There is also a little bug with ropes right now (most of the time they are spazzing out), reasoning behind this is my incompetence with Creation Kit. I will watch more tutorials on these damn ropes and fix it. Mod Requirements: All Fallout 4 DLCs ZazOut4 [Repack version] by Zaz Torture Devices by EgoBallistic Crazy_Animations (Rug Version version 2.7) by Crazy Recommended mods: Mutilated Dead Bodies fully compatible, will add a lot of gore to the camps. Commonwealth Captives has an option to add NPCs to the added furniture. AAF Autonomy Enhanced will make raiders violate their prisoners under right conditions. F-Frame/Pillory/X-Cross retextures for Torture Devices (*I used them on screenshots). Compatibility: Out of the box, if you use any mods that significantly alter/clutter up Raider Camps then you might find some oddities, family of People Live In mods, for example, are semi-compatible and require testing. If you are running any mods that overhaul the wasteland (such as Desperados/BNS etc), put my mod at the bottom of the plugin list, that way these mods overwrite UpToNoGood.esp. If you encounter any bugs please let me know so I can fix them! Big Thanks to Mod Authors for allowing me to use their assets ❤️ Bad Dragon Dildos Witcher 3 Assets by CDProjectRed and their conversion by Oaristys Submitter HeavyYoungHeathens Submitted 03/12/2024 Category Sexual Content Requires All DLCs, ZazOut4 [Repack], Torture Devices, Crazy Animations (Rug Version)
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Version 1.12
234,300 downloads
Adds bound captives to Raider and Super Mutant lairs that you can rescue and recruit for your settlements. Mod Features Commonwealth Captives randomly spawns captive settlers in various states of distress throughout enemy lairs in the Commonwealth. You can find them crucified, strapped to metal frames, lashed to torture devices, or bound on their knees. Once freed, the settlers become followers who can be given equipment and who will fight alongside you. You can also request sexual favors from them in return for your gallant efforts. When you are ready, you can dismiss them or recruit them to one of your settlements. The mod works with devices from Torture Devices, Prisoner Shackles, CRX - Workshop Crosses, and ZaZOut4. These devices are not included in this mod, so you will want to install those mods if you don't already have them. The mod uses its own lists of unique settler NPCs. It does not modify vanilla NPCs or settler leveled lists, so it is compatible with mods that add new settlers like Better Settlers, Lots More Settlers and Enemies, etc. The settlers do not include their own meshes or textures, so they will use whatever body mesh and skin textures you have installed. All dialogue is fully voiced, using vanilla player and settler lines. Dynamic Placement Commonwealth Captives makes no edits to any vanilla records, including cell records. This means no mod conflicts and no broken precombines. The mod detects when you approach Raider camps and Super Mutant lairs and dynamically places captives near the inhabitants. The chance of captives appearing is controllable via the MCM. Captives you do not set free, or ones that you set free and then dismiss, will be de-spawned when you travel far enough away from them. The only captives who persist in the game world are those who are traveling with you, and ones that you have recruited to settlements. This means no save bloat and no crowds of NPCs to cause performance issues. If there isn't enough room in a particular spot for large contraptions, prisoners will simply be found tied up and kneeling. Not every enemy lair will have captives, and captives won't appear in the same place or with the same restraints, adding variety and unpredictability to the encounters. And because it is dynamic and based on factions, the mods also works with new Raider and Super Mutant camps added by mods. Commonwealth Captives can optionally place Captives on devices placed in the world by other mods, such as Up To No Good. If this option is enabled, the mod will look for existing devices and will place Captives on those devices instead of on new devices. Once all the existing devices have been used, Commonwealth Captives will place Captives on its own devices. Playing the mod Everything is driven by dialogue. When you first talk to a captive, the Set free and Let's go options let you free them from their bondage. The None of my business and I'll be back options exit the conversation, much to the captive's dismay. You can talk to them again if you decide to free them later. Note that if you are bound with Real Handcuffs or Devious Devices, you won't be able to free the settlers until you free yourself from your restraints. Once the captive is free, they will follow you, sneak when you sneak, and fight enemies. You can talk to them; the Trade option lets you change their equipment, Get out of here dismisses them permanently, Work for me lets you pick a settlement to send them to, and Return the favor lets you have sex with them. If you give your captives new armor or clothing, they will continue to wear it if you send them to a settlement. If you didn't give them a new outfit, they will pick one up on their way to their new home. Configuration The MCM options are: Enable Mod - allows you to enable or disable the mod. Disabling the mod will only prevent new captives from spawning, it will not affect existing freed captives or ones who have been turned into settlers. Chance of first captive - determines the chance that there is at least one captive in a location Chance of additional captives - the mod scans the location for additional enemies, and this setting controls the chance that a captive will spawn near each enemy Chance captive is male - just like it sounds Animation duration - sets the duration of animations when you ask a captive you have freed to return the favor Protection Level - determines whether Captives are Protected, Essential, or have no protection and can be killed by anyone You can also enable or disable the use of any of the supported restraint mods that are installed, as well as devices placed by other mods. Requirements AAF is a hard requirement, the mod will not work without it. Mod Configuration Menu is required if you want to configure the mod. At least one of the following is highly recommended. The mod is really intended to work with all of them, as this will give you the most variety of devices: Torture Devices CRX - Workshop Crosses Prisoner Shackles ZaZOut 4 Repack - Install the version at this link, not the original. Version ZaZOut4 [REPACK] V0.0.3.3 or later is required. Credits and Thanks RayV12 for settlers from Rez's Settler Makeover veter75n for settlers from The new settlers a plus Overhaul vanilla @ZaZ for ZAP bondage ropes I converted from Skyrim, and for making ZaZOut4 @Oakern for making CRX - Workshop Crosses @Vader666 for making TortureDevices mlucke for making Prisoner Shackles @Gothuska for multiple translations of the mod Permissions This mod is only to be hosted on LoversLab and only under my account. You may not publish a fork or port of this mod, or a mod that uses this mod's code to reproduce substantial portions of its features or functionality, without my explicit permission. You may not publish patches for this mod that include any of this mod's code or modify its plugin without my explicit permission. You may not use any code from this mod in a closed-source project, a paywalled project, or a project offered for sale. You may publish translations of this mod, provided the translation is a patch that only replaces or modifies the portions of the mod required to make the translation. Your translation patch must indicate the version(s) of the mod that it applies to, and it must be hosted exclusively on LoversLab. You may use code from this mod in your own projects as long as you publish the source of your project, you allow others to use your code in a similar fashion, and you give credit where it is due. Any patches, forks, translations, etc, of this mod that were published before August 21, 2023 are assumed to be in compliance with these permissions. -
Version 1
4,227 downloads
Adds a lot of adult themed decorations around raider camps. You will now see pillories, X-Crosses, milking stations, cages, dildo machines, slave advertisements and sometimes auction stands inside their bases. Most of the new furniture are interactable, you can assign a follower or sit in it yourself. AAF will also pick up said furniture in its scene manager. Project is still WIP, I haven't edited all of the camps, about 5-6 left and some small encampments are not mentioned in the wiki, so I have to wander around and find them myself... I plan to finish it up after a little break. There is also a little bug with ropes right now (most of the times they are spazzing out), reasoning behind this is my incompetence in Creation Kit. I will watch more tutorials on these damn ropes and fix it. Mod Requirements: All Fallout 4 DLCs ZazOut4 [Repack version] by Zaz Torture Devices by EgoBallistic Crazy_Animations (Rug Version version 2.7.7) by Crazy Compatability: Out of the box, if you use any mods that significantly alter/clutter up Raider Camps then you might find some oddities, therefore family of People Live In mods will be incompatible. If you are running any mods that overhaul the wasteland, always put my mod at the bottom of the plugin list, that way any mods can overwrite UpToNoGood.esp. Mutilated Dead Bodies is fully compatible and is highly recommended to be used along side it. Ideally you also would want to have mods like RaiderPet / AAF Violate or any other mod that can fire up AAF Scene within the reach of added furniture. If you encounter any bugs please let me know so I can fix them! Big Thanks to Mod Authors for allowing me to use their assets ❤️ Bad Dragon Dildos Witcher 3 Assets by CDProjectRed and their conversion by Oaristys -
How to use "Just Business" to Sell your Slaves
SlaveHunter311 posted a topic in Fallout 4 Adult Mods
How to use "Just Business" to Sell your Slaves In the wasteland, all struggle to survive. The sun shines down mercilessly scorching what's left of the dying greenery until it withers into dust. The animals that once created a kind of balance for the land have been irredeemable warped by the radiated landscape and transformed into monsters. And the people who live here are just as monstrous. In the wasteland decency is a rare and expensive commodity. For those who dispense with it, there is a lucrative set of opportunities to better one's station in life. But it shall come at the cost of your humanity, and remember conscience comes in one form or another for those with humanity and for those without...... Welcome to "How to use Just Business to Sell your Slaves." I wrote this tutorial for those of you who are trying out "just business" and you do not yet understand how to use all it's applications. In this case the Selling feature. The fact that you are here is not surprising to me. It is not immediately obvious how to use this feature. I would not call it self explanatory. Fortunately it is very simple once you know what to do. So take it easy, your frustration should end here, if you allow me to explain, step by step, exactly what to do. First of all, you can sell your slaves at any raider boss in Nuka World; Mason, Nisha, or Mags. That is as long as you have not completed the quest "Open Season." In that case they would all be dead. "Power Play" is another quest where you may have killed one of the raider bosses in Nuka World, so obviously that particular boss will not be available after completing that quest as well. Assuming that at least one of them is still alive in your game you can approach them to sell your captured slaves. Mason (Nuka-World) | Fallout Wiki | Fandom Nisha | Fallout Wiki | Fandom Mags Black | Fallout Wiki | Fandom If they are not available you can also sell the slaves at an auction house in Good Neighbor if you download this mod; The Auction House BETA - WIP / Beta - LoversLab Auction House The Auction House is located in Good Neighbor, at the top floor of the Rexford Hotel. Take the stairs to the third floor then enter the elevator. If you have this mod you can also sell to one of the numerous Snatcher npc's that show up outside the walls of your settlements and pop up in front of significant places like Good Neighbor for instance. Once you find either a Nuka world Raider boss an Auction House Vendor or a Snatcher, and you have your slave with you; Pause the game and go to the "Mod Configuration Menu" From there scroll down to "Just Business," and hit the action button to open it up. A for Xbox, X for PlayStation controllers From there scroll down to "hotkeys and game modes" assign a button to "Additional Dialogue Mode," in my case I used the A button to turn it on and off. Notice that this is the same menu where you assign a button to "Hunter Mode," in my case I used the H button to turn it on and off. When you exit the MCM menu you will want to hit H and make sure "Hunter mode is turned off. If it is still on then "Additional Dialogue Mode" will not work. Time to exit MCM and return to the game. Hit A or whatever button you assigned to activate "Additional Dialogue Mode." Make sure "Hunter mode is turned off. Now approach your slave and hit the action button on your controller-A for Xbox, X for Playstation. On the decision wheel hit the button for "Talk" Y for Xbox Triangle for PlayStation. This should open up the dialogue menu. Scroll down to "listen," and hit the action button. Once there, scroll to the dialogue option "I'm going to sell you. Behave decently." Then hit the action button to pick it. She is now marked as the object of sale. Next you should approach the Vendor or Raider boss you are going to sell her to. Hit the second talk option available on the decision wheel. X for Xbox, and Square for PlayStation. Time to make the sale. The dialog menu will open up again. Scroll to "I want to sell you a slave" and hit the action button to pick it. Congratulations! You have successfully sold your slave! You should get a short indication of the price you got for her in the upper left-hand corner triggered by a cha-ching sound at the time of sale. My slave had submission level of 100 so I got 1000 bottle caps for her. The slave will not disappear after the sale, but when you leave the area she will not come with you anymore. To sell the rest of your slaves rinse and repeat. Look how happy she is to be in her new home! It seems like one day your a fearsome gunner, the next day your toiling at nude forced labor. Isn't life full of interesting twists and turns? What's that honey? You don't think your going to like it here? You want to tear my head off by my pigtails?---What have I told you about sassing me army bitch? If you were still mine I would whip your ass with a car antenna! But now your someone else's problem. Don't worry though I can tell just by looking around that your going to like it here! See how happy all your new friends are? See! You'll be fine here! At any rate if you didn't want to be a naked slave peon then you should have been more careful! This is your life now. Forever! The End If you liked this tutorial or found it useful please feel free to leave a post on the forum. There is no monetary gain by me but it cheers me up.- 119 replies
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- slave
- slavery mod
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Version 1.0.6
61,694 downloads
V1.0.6 Fixes some errors and injection issues, and makes it a tiny bit more efficient. This patch will add a total of 137 updated original and new female captives. It also adds a total of 38 male captives. The original 24, which have not had their looks updated and 14 new males. All 175 captives all have names and you'll also be able to see what they are wearing in the trade menu. Which means you can strip them naked if you wish. It's an ESL flagged ESP so it wont take up a mod slot. +++++++++++++++++ Little details. IF you want the captives to look like the screen shots, you'll need to have Valkyr Female Face and Body Textures installed. (at least the face textures) You may notice that some females look a lot like others. For example Noelle & Hope are pretty close to being twins, which in this case they "were". But one of them has been replaced by a Synth that was intercepted and memory wiped, not 100% successful, by the Railroad. Then captured by the bad guys... cause the RR is not very good at getting them out of the Commonwealth. These Synths may or may not be easy to spot, but will drop a Synth component on death. You might find an long distance Synth observer, the eyes give it away, or a moral Synth like Lucia, always grinning. You might even find a male Synth or two. Requirements: Commonwealth Captives and its requirements. Credits: @EgoBallistic for his awesome mods and his patients with my shenanigans. Change Log: -
I stayed at the Cabot's house. In the morning, I came back at my place. Kimy was waiting for me. We sat down at the counter and I showed her what Jack Cabot had given me. "Is this you special item? A syringe with a green liquid? Is that how they've lived for centuries?" She stared at the syringe in my hand before giving me an answer. "I think so. We'll never be able to get our hands on their artifact, but if we could learn how it works... I'm heading to D.C to try to get some answers. I'll be back in several months." "What about my prize Kimy honey?" "Of course Cali honey, walk with me." Kimy opened one of my drawers and a little cat jumped out. He was so cute, he wanted to play with us! "Here is your first reward, a pet! I found him pocking around in my devices, he fell into an armbinder! I left you 500 caps too, you've earned them!" "Thanks Kimy you are really too kind! Have a great trip, I hope to see you again!" "Take good care of yourself. Don't worry about the store, I'll take it with me. By the way, your second reward is waiting for you in the next room. You can enjoy it until sunset. Goodbye Calista!" I changed into underwear, I was tired of the dress. I went into the other room, my second surprise was waiting for me. A naked and tied woman that I had already met. "Well, well... I didn't expect someone tough like you would end up in this position. Kimy is really good at convincing people." I moved closer and caressed her cheek. "Oh Fahrenheit, I really loved our first meeting. The way you treated me and touched me... You made me feel like nobody else. I want to return the favor. Shall we start?" First of all, I had to put Fahrenheit in the same conditions as when we originally met. I started to tease her clit. She moaned in pain. I didn't have much experience with girls and I wasn't very interested in them. One time when I was studying at the university. Then I was forced to open my perspectives when I was a slave to the raiders. I was mostly the one receiving, never the one giving. Time to change that. I untied her and we went to my bed. We started kissing. Fahrenheit was such a good kisser, her rough lips were finally so soft. She lifted my top to reveal my small breasts. Hers were so huge, I got a little envious. The more we made out, the more I wanted her. My lust for sex intensified alongside my desire for her. Fahrenheit knew just what to do. She pulled me back, spread my legs and used one of her fingers on my clit. Her experience, her touch, her look right into my eyes... I enjoyed every second of it. It wasn't going to take her long for me to orgasm. We ended up our intercourse on a scissor. I was horny as ever. Fahrenheit too. The circular movements of our legs, the was she held my foot and the rubbing of our clit... Both of us came at the same time. Oh. My. God. That was the best sex I've had in ages. I stared at the ceiling blissfully, my heart slowly returning to its regular beat. Fahrenheit had pulled me a little closer to her by the arm. She was a strong passionate woman. I wanted to keep her as my sex friend, she had so much to teach me. "So little one... You've been a bit rough. I get it, you still have some progress to do with women. However, I really like your rebellious side, I was missing that lately. Thanks for the moment, we'll do this again but I have to go. I need to check on the status of our warehouse, some raiders were spotted snooping around." Her words really touched me, I felt better! So much better that I decided to act as a dominant. I got on top of her, placed my finger on her mouth so I could speak. "Not so fast big girl. Kimy told me I could pet you until sundown. And since you like my defiant side... Here's what we're going to do, you're staying here and I'm going to take care of checking out your warehouse." I dressed and got ready to leave. I tied Fahrenheit to the wall with shackles. She was even sexier this way but I had a little work to do before I could enjoy her gorgeous body. "How do you like it? Consider this karma, you tied me to a cross, I tie you to a wall, we're even now." "You little bitch, I shouldn't have praised you so much..." "Don't worry, I'll be fine. If I don't come back, it's because I got into trouble. That's why the shackles will open at sunset just in case. Until then, enjoy the cat!" "Don't fail me... Calista." I went to see K L E O, the Goodneighbor trading robot. I needed to make some purchases to take on the raiders. "Hi K L E O, I'm going to need some protection, a vest, a belt, arms pads and knees pads." I paused for a moment, hesitating between an assault rifle and a sniper rifle. I opted for the third choice. "And I'll take your modified grenade launcher with ammo please. Slip me a short gun in there too." Time to shine. I was geared up like a true mercenary. Fahrenheit had pointed me out the place before I left her. A freight depot south of Boston, on the old railroad tracks. I did a quick climb through a railroad car and was about to send some raiders to Hell. From my position, I saw the raiders gathering. I overheard their leader's instructions: "You know the plan. Go around and make sure the warehouse is clear." They were so nice to have grouped together, I hadn't used my new toy yet. I fired a grenade. I didn't such a destructive result. The blast radius was massive, the small group was blown away across the landscape as if they were dummies. It was a good thing I tested the weapon from that distance. I could have killed myself if I hadn't tried it first. "Well that hit the spot!" I showed off, I deserved it after that great shot. The outer area seemed to be purged of any raiders, I had to inspect the depot. I walked into the depot. The place was poorly lit and a strong smell of rusty metal hit my nostrils. I drew my pistol and moved toward the cars. I saw the Goodneighbor guard lying on the ground, one of them mutilated and missing a leg. What the heck was that? The raiders hadn't attacked this place yet so who did this? I caught someone's attention. A spotlight illuminated the space and one of the cars opened. Had I been spotted before? Was it the noise caused by my boots? I aimed towards... Damn it. I didn't know who it was but he or she wore a suit of power armor. "You girl! Drop that toy and kneel down with your hands up. You don't want to end up like the others." I ran for cover. Oh my goodness! I was in big trouble. How was I supposed to get through this? My grenade launcher. That might be enough to destroy the power armor and the person inside. I had to create a diversion and take the high ground for a decent line of sight. I had seen this puddle next to the wagon. Gasoline, enough to give me an opening. I fired a few rounds into it, the person in the power armor ended up surrounded by flames. The smoke created a black cloud that concealed my run, I hurried to reach the stairs. Once upstairs, I pulled out the grenade launcher. I had not been followed, the flames were extinguished. I had gained enough time to deal with it. It was too busy putting its armor helmet back on instead of chasing me. Time to meet destiny. I jumped on the blue car and fired my weapon. A tremendous explosion followed, the depot was turned into a flash of color that lasted for a second. The power armor collapsed. My plan worked, I did it! I went back down, I wanted to make sure it was over. The power armor was frozen, the person inside had to be dead for the armor to stop operating. I kicked the helmet with the heel of my boot. No reaction. So that was it. Before I left, I was going to look at the contents of the wagon. It happened. I thought I had defeated it. The assault rifle dropped, the hand of the power armor came to grip my neck. I had been tricked, I just got within reach of being caught. How was it still alive? I knew these armors could absorb damage and radiation but a direct nuclear grenade? No way. I was surprised and shocked at what was coming at me. "Huh, huh. You've got balls girl, but you just made the biggest mistake of your life." END OF PART 1
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This is a project I started a while back. I hit a setback, and then switched games back to Skyrim and mostly forgot about it. Now that I'm back on Fallout 4, I find I'm looking to see what might be salvaged. Mainly I have a bunch of texture swaps for jmenaru's Baggy Tank Tops (used with permission so long as the original mod is required - so it is). The tops mostly follow the same format: The heels are from lazman555's High Heels mod, which I'm unlikely to ever get permission to use, so having spent a week learning how to mashup them into the outfit, I'll have to change tracks and work out how the tank tops can work without displacing the heels. There's a "redux" version of the tank top that does that, so it can't be too hard to work it out. So: the idea is when you first capture your prisoner, you give her a "Prisoner" shirt so you can tell her status in a crowd. The tops have been designed to provide clothing and protection to the captive in a theoretical sense, while leaving everything accessible and available for use. The aim here is to leve the prisoner feeling more vulnerable that they would from simple nudity. The high heels help here too, both emphasizing the wearer's sexuality and making it hard to run away. The, ah, exaggerated sexual proportions are down to a side effect of how the outfits are prepared. Anyone who wears one of these tops will find their body forced into a shape that caractures the female form. It works from pre-war science is all I know, so don't ask me to explain in detail. I expect it's "quantum". Or possibly "nano". It's usually one of the two. Rear view of same. I thought it was a good place to put some uplifting and inspirational text. As you do. Once the prisoner is brought to a settlement, she can assigned a role within the community. The simplest of these is usually the first role for all new inductees: In a word where human populations remain critically low, it seems a terrible waste of genetic diversity that so much reproductive potential is in the form of raider girls, who would normally die a violent death long before they had a chance to reproduce. This is one of the first problems we seek to solve at the Raiders Reform School. The prisoners will routinely be bred, and the offspring given to carefully vetted surrogates, so that they may be raised as productive members of society. At the Raiders Reform School, we are great believers in redemption through hard work. Usually by working in the fields, or at recycling stations. It is important that our girls realise that their discipline is in the hands of all honest citizens. Anyone finding a laborer giving it less than her all is allowed to, nay encouraged to, punish them in whatever manner they see fit. Some of our girls show an aptitude for more refined duties Having some erotic dancers helps lift the spirits in a settlement, and may become a useful source of revenue. There have been concerns raised that the message on the shirt's rear may be misinterpreted in some circumstances... ... but so far none of the patrons have complained, so we're leaving it as it is. It should be noted that just because a girl can't dance, that doesn't mean she can't find a way to improve morale: It's a cliche, but it's true nonetheless: it's all some of them are good for. (annoyingly, I completely missed the typo here until I can to write this up. I do hope I can find the SVG files...) The School is not without its rewards for girls that work hard and demonstrate their loyalty: Trustworthy girls may be stationed to help guard the settlement, or to supervise the other students. They may even be armed at the Headmaster's discretion. It is however important that the remember their status in the community. At the other end of the spectrum, there are some girls that pose particular challenges. They may require close supervision, or constant discipline, or simply be selected by the Headmaster for special instruction. As always, Discipline is the way forwards. Anyway! That's the basic idea. Nothing earth shattering, just some clothes and probably some terminal text to provide a bit of colour. I did have a series of tats planned as well. I hada nice, bright, "Breeder" roundel, perfect for decorating an ass while the owner is bent over in the pillory ... but I couldn't get that to line up around the ass-seam. I have an idea what I was doing wrong, so I'll probably look again at that aspect of things. I do have one of these in-game at the moment. Actually, it's an earlier idea that I find I'm still quite fond of: If I were to redo it, I'd probably fiddle with the position of the text, but it's the thought that counts Thing is, having got one of them in-game The rest are easy. Either as copies of the same outfit with the material swapped, or better, selectable at an armor workbench. If I can get it working, that's how I'll do it. Just for the hell of it, here's a couple of earlier tries at the design: I kind of like this one, but the "teaching" and the "to" just vanish in-game, so that looks a bit weird. This one at least is readable Particularly the text on the back.
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Welcome to the first episode of my Nuka Ride let's play. There is no commentary, just gameplay. I don't think you all need/want to listen to me cackle at the absurd amount of hilarious dialogue in this mod, or hear me coughing every time I take too big of a rip from my bong every ten minutes or so lol. We'll be starting from the beginning of the game just after the opening cutscene/character creation. I wanted to highlight some dialogue prompts as well as provide the backdrop for the mod that makes the rest of the quest mod seem like a bit more of a tragic tale, which is why we wont be jumping into the good stuff right away. If you'd like to skip all this and just get to the first bits of Nuka Ride you can skip to the 19 minute mark part 2 since I know most of the people watching will have already seen the beginning of this game more times than they can count. Some things I wanted to mention before you watch: If the camera shakes violently seemingly at random at any point then I'm probably coughing.(I'm not sick, I just smoke too much weed as mentioned above) There may be times AAF scenes don't start/work properly/will start to loop and I will open the AAF menu to fix things. This is often NOT a problem with Nuka Ride, but with my personal AAF settings or just AAF itself. The dark line you see across the screen when I first pick up the pip boy is a graphical error caused by the instagram type "filter" the ENB I use has. I will be uploading my True Wasteland Body based preset to the nexus when I'm not feeling lazy, the face preset however is private and I wont be sharing it so please don't bother asking. My Fallout 4 game folder is over 110GB so be warned that if you ask for my full mod list it could be awhile before I get back to you if I do at all; I would prefer if you are going to ask about anything that you please get specific with the things from my game that you're looking for. Please don't ask me for technical assistance with your game or mods, I get annoyed enough with fixing my own. This video is completely unedited, straight from OBS and I had to record the entire thing multiple times to get the take I wanted so if anyone knows of an easy to use, free, video editing software that doesn't force a watermark, please let me know. I have yet to find free video editing software that is worth a damn since Microsoft Movie Maker was discontinued and I would LOVE to be able to make cuts at loading screens if anything goes wrong. This is supposed to be a showcase of the mod and its quests, not of it or Fallout 4's bugs. Lastly, please go give JB. and the required mods' authors some thumbs up on their mod pages. At bare minimum they deserve that much. I'm not using all of the "recommended" mods from the Nuka Ride page, but you can find it and links to all its requirements by using this link: Nuka Ride Now, enjoy the ride and thank you for choosing Vault-Tec. (I would have embedded the video or uploaded it directly to loverslab but max file size here is way to low and apparently loverslab posts have technical issues with video embedding or something, so embedded links are disabled just show up as a normal link anyway even if you try.) https://www.xvideos.com/video71660524/lets_play_nuka_ride_-_episode_1 UPDATE: I actually used my brain for once and just found a simple program to cut the video into smaller pieces so they can be uploaded here directly in parts to avoid quality loss. This should also make it more easily digestible for people who don't have an entire hour at once to dedicate to watching me play a porn mod lol. Episode one is now broken into 4 parts below. Any future episodes too long to upload as a single video will also be cut into parts like this. LPNR_E1P1.mp4 LPNR_E1P2.mp4 LPNR_E1P3.mp4 LPNR_E1P4.mp4
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Chapter 4 of Volume 4 of my webcomic series, "Filthy Commonwealth Files" (NSFW/Hardcore) Telsei sets out for an offshore oil rig to carry out her next big contract, and soon learns that it's inhabitants are just as concerned with what lies below... For those curious about the entire series up to this point, go to my personal Blogs section to see what you missed! ** (It is recommended that you go back and read Volume 1 first if you're curious about how Telsei's story began) * Random sex scene video clip! *
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Chapter 2 of Volume 3 of my webcomic series, "Filthy Commonwealth Files" (NSFW/Hardcore) A novice engineer begins her journey to become the 'hero the Commonwealth needs' by searching for parts and schematics to upgrade her robot sidekick! However, she soon discovers just how dangerous the Commonwealth can be for a fledgling do-gooder. For those curious about the entire series up to this point, go to my personal Blogs section to see what you missed!
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Filthy Commonwealth Files: Vol. 2; "Seeking Shelter"
DracoInsanity posted a blog entry in FCF; Vol. 2 - "Mojave Heat"
Chapter 3 of Volume 2 of my webcomic series, "Filthy Commonwealth Files" (NSFW/Hardcore) After narrowly escaping a sinister Vegas cult, Sa'lem sets out into the unforgiving Mojave desert. As a radstorm approaches she seeks shelter for the night, only to find that it isn't as abandoned as she might have liked... -
When I came to my senses, I was undressed and tied up in a cage that was used for storage. A raider was posted, waiting for me to wake up. I felt an old sensation around my neck... "The bitch is awake. You don't know what you've gotten yourself into, don't you? When the boss is back, expect to have a better collar than the one you're wearing. In the meantime, we'll move you somewhere else. Be good or we'll beat the shit out of you." They hung me up in one of the big rooms in the factory. The raiders were laughing at me, they were happy to have caught the bitch who had crossed their territory and was about to pay the ultimate price. Some of them were talking banging me until I died. Others wanted me to become a slave. The final decision was up to the guy I had come to execute. I was in a bad spot, but that wasn't going to stop me. "The boss is back, take her to him. And bind her wrists, in case she stries anyting." I was escorted by a raider into the factory. I knew the place, much less populated and less defended than I remembered. The rope that bound my hands didn't look very strong. I had to wait for the perfect opportunity. I walked into the main room, the one in which I had fought in a cage. My impressions were comfirmed, there were only a handful of raiders left. A dozen or so compared to the hundred or so that had flourished in the place a few months ago. I was getting close to my target, I had to think of an exit. "Well, what do we have here? A little pest who tought she could take care of us ? You vaguely remind me of one of our slaves who died a few months ago. Don't worry, you'll be joining our ranked very soon. But first, I need to set you up with a new shock collar so you'll behave properly." I was running out of time. The thought of ending up with the same old collar... No, not this time for sure. "Those handcrafted collars... Good thing we can disable them from this terminal..." I had heard him whisper these words. He was too confident. No guard was watching me and I was in his blind spot. I put all the energy into getting out of these bonds. The gun he had placed near his desk would soon come in handy. When I broke free, I retrieved the loaded gun from the desk. The old master didn't hear me move, being barefoot had its advantages. All those days of suffering, being beaten and humiliated went through my mind in an instant. One thing kept me alive, freedom. The desire for revenge came later. "Vaultmeat sends her regard you scumbag." I pulled the trigger. All those memories went away with the smoke from the gun. But I wasn't done yet. The whole factory had heard the shot and the raiders were alerted. I quicky disarmed the explosive on my collar from the terminal. Now I could fight and none of them were going to make it out alive. With the great hall cleared, I rushed up the stairs, eliminating every raider in my path. I had that adrenaline rush that burned through my body. I felt invincible, nothing was going to stop me. It was an even better feeling than the one that got me hooked on the Jet. I reached the main lobby. All these bodies behind me... Killed by a topless barefoot former slave who was mildly pissed off. They had chosen their path and they crossed mine. The main door was closed, I had to find another way out. The remaining raiders in the factory were not happy to hear this news. It had to happen. It was my last magazine and there were still other guys left in the factory. I was going to have to use my feet and my fists to find a new weapon... I managed to pick up some kind of machete on the way out. One of the remaining raiders tried to slash me with her switchblade. Sorry dear, but my blade was bigger than yours. I spared no one. Even that raider who was sleeping the factory's rest area. He tried to get up and draw his gun, but failed. With the factory cleared, I headed for a ladder that led outside. I knew there would still be a few raiders, if they hadn't fled. Outside, a new day was breaking over Lexington. The cool breeze on my skin was a small pleasure, the heat of the factory became unbearable and this while I wearing only jeans. The guard who was watching the trap door had no chance against me, he hadn't noticed me. I picked up an assault rifle and continued my quest for revenge. The last survivors were trying to stop me, they should have run away. This guy tried to throw a molotov cocktail at me. He didn't think it would backfire. Fortunately for me, I didn't want to end up burned alive. I finished off the last living raider by bashing his skull with my rifle. That was the last section of the factory. Peace and quiet returned to normal. Everything was over. From there, I could admire the ruins of Boston. The landscape was magnificent. Two centuries later after the Bombs, the city was still standing. So many things to discover, so many places to explore. I was hoping not to end up in the same mess that introduced me to this Commonwealth. From slave to survivor, I managed to make a name for myself in this world. I had come to take revenge for the atrocious life I had lived alongside them. Despite my capture in the factory, I persevered and succeeded. Maybe I was lucky, maybe my strenght of character made the difference, whatever. I was dirty, the adrenaline of my body left me. My feet were sore... But I still had one more thing to do. I used the nearby toolbox to remove this collar from around my neck. No more slavery life, the closure was real. I had one more stop to make. One person from the gang was missing and I knew exactly where he was staying. The old shack was empty. No more slaves, no more pimps, no more customers. Apparently a fight had taken judged by the laser weapon marks on the walls. It looked like karma had struck the former master of the place. I decided to burn it down. No one was going to miss it. Maybe it was time to get out of here and find some decent clothes... BONUS SHOT END OF ACT 1
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My name is Calista. I was a slave of the raiders for several months in the Commonwealth. I have been free for 3 months now. I went north to forget what I had been through and to train in firearms and hand-to-hand combat. Once I was ready to defend myself, it was time to come back and kick some raiders' ass. I remember during a mission I was taken to this small base which was used to control a satellite. There were not many raiders inside and their leader was a close ally of my former master. Only a couple of guards at the entrance, I had to approch silently, I only had a shotgun. I got rid of them pretty quickly. I wasn't afraid of them anymore. No one was going to leave this place alive. Once inside, I put on my gas mask. I didn't want to be recognized. At least not right away. I came to a room where a slave was tied to a chair. I tried to talk to her, she wouldn't answer. She was perfectly tamed by the raiders. Shaved head, no collar, the poor girl had nothing left. Her blank look showed that she was dead inside. In a way, that could have been me. But I still had a few things to answer for. I wasn't spotted yet. I took advantage of the dark corridors to sneak in. A raider guarding a storage area was in front of me. I didn't need to use the shells on him. Standing in the shadows, I saw the few remaining raiders patrolling. I did not see the leader of the place. A few shots from the double-barreled shotgun would probably alert her. And reduce the strenght force of the base. The plan worked. I didn't expect her to be armed with a minigun though. I took cover and waited for her to empty all her bullets if she didn't kill me first. Once I heard the sound of the click without bullets, I stepped in. The double barrel hit first her torso and then her leg. She surrendered, knowing she had no allies left and no way to fight. "I give up, you win, you can loot the place but please, don't kill me!" "Take off your armor or I'll finish you off now." It was my turn. I took off my gas mask. "Look at me. Do you remember who I am? I don't think so. But I remember you and your gang using me for days. It's over now. Get undressed completely." I took her to the next room. Handcuffs were on a shelf, I put them on her. "On your knees bitch! Don't worry, I'm not going to kill you right now, you have to meet my friend the knife first." I lacerated her, and shoved the knife into her wounded leg. On my way out, I threw a molotov cocktail that I had collected from one of the dead guards. She may not have deserved to die like that but I didn't care anymore. With her ally dead, the Master of Corvega was about to go even more crazier. I needed that before I came to deal with him. A week later in the town of Lexington... I used the highway to get above the city. I knew where the raiders were patrolling and where the ghouls were still hanging around town. I traded with other travelers to get supplies. One of them was even a tattoo artist... He gave me a discount. From the highway, I jumped onto one of the buildings in Lexington. It was an apartment held by the raiders to trade drugs or get laid with slaves. Two things that had been greatly lacking in their ranks for some time. The interior was empty. I checked my equipment one last time. I was not in a hurry and I was going to attack at night. When I set out, only the natural light of the moon illuminated the room. I put on my bandana and went down carefully. The moon was lovely, too bad it was the last one for everyone in the factory. The door to the street was not closed. The raiders had obviously abandoned this place. They had forgotten about this lantern that was used to light the stairwell. Outside, it was pitch black. I used the light of my pocket Pipboy to light my way. I knew exactly where I was going to attack. An old sewer pipe led directly into the factory. The ghouls used it from time to time, the raiders had just set up a guard, a turret and a few easly avoidable traps, hoping it hadn't changed since I left. The guard posted was dozing off, he didn't expect a human to come this way. I knocked him out hard with my silenced weapon before finishing him of with. The turret was offline, as if I was being let into the wolf's den. Two other guards were patrolling the corridor. Getting rid of them was not very complicated with my gun. They didn't see me and no noise was made. Tin cans served as an alarm, a trap that the ghouls would set for themselves. But for someone with a brain... Dodging them was a cakewalk. Everything was too quiet. Were they all asleep? I continued to explore the empty corridors. Suddenly, I heard heavy footsteps coming from behind. I didn't have time to turn around and suffered a huge blow to the back of my head and lost consciousness. Maybe I was not as experienced as I should have been... END OF PART 1
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I lost track of time. Weeks? Months? I had become a junkie willing to do anything to get her fix, the collar around my neck no longer weighed so much. The raiders shaved my head and added some tattoos to my body. To them, I was their pet. Who had I become? A shadow of who I was. On a nasty rainy day, I got a special assignment. To serve the people of Diamond City. It was the first time I'd been this far from the old shack. The man who had kidnapped me was in charge of escorting me and making sure I did the job right. "Listen Vaultslave, when we get to town, I'll explain what you need to do. If you do it right, you'll have a chance to come back. Trust me, it's what's best for you." Without realizing it, the rain washed over me slightly. I was busy thinking about my next dose of Jet, if this was the opportunity to get even more... Diamond City... A pre-war stadium that served as the main city in the Commonwealth lands. I remembered seeing a baseball game in those days... Old memories from the past always hurt a little. Once inside, the man led me to a quiet area. "You don't look like the same girl you did a few months ago. I still see that flame in your eyes. The one of wanting to escape and take off that collar. If you succeed in these few jobs, I will set you free. You have my word." I was led to the office of the head of security. This man had to get me a permit to be able to move and work on the street without problems. I bowed to him. "So you are the new girl. Broken for some time right? I'll take care of your permit. The rules are simple: do your job. Earn your caps. Give me a slice. You try anything, you end up in the hole. And trust me, you don't want to go there." "Well get up and show me the goods." I stood up and obeyed. "Mmh... Still a decent body. However, you can throw away those clothes. And a little grooming wouldn't hurt either. Wait in the jail cell until I do the paperwork." In the cell, I tried to think about what I had been told. He didn't seem to be lying about my desire to be free. If I had the chance, I had to take it. I would do anything to get rid of this drug craving. I waited a long time. I was afraid to end up here alone against the city guards. They were better equipped and tougher than the raiders I served. Doing this job right would earn me my freedom, no way I could fail. I washed up and put on some new skimpy clothes. I was even allowed to wear shoes, the first time since my captivity. I got used to living barefoot and even totally naked. I was not ashamed of my body but rather of how it was treated. The pain became secondary. "Hi honey, are you looking for a good time? I could take you on an all-night trip!" "Hey gentleman, want me to keep you company for tonight? I can do anything you wish." It was a long and rather well paid shift. The city's head of security got his cut and everything else to the man who was going to set me free one day. A few days later, I was taken for a ride with the master of the Corvega factory and some of his men. He tore off my clothes and forced me to act like a dog. "Good pet, look how strong we are in this world. Guys, loot them all and let's go home." The men took me to an abandoned store in Lexington. They tied me up with ropes and let their robot watch me. I was not secure. I still needed patience before I could run away. A few weeks later, everything almost came to an end. The Jet, the abuse, my body couldn't take it anymore. I could see the influence of the raiders diminishing. Not as strong and united as before. They were using more drugs and taking out their frustration on the slaves. In a way, it weaned me off. I didn't think about the Jet anymore and it was going to free me from this life. I returned to Diamond City where I worked. Too many clients, not enough time to recover. I passed out and was taken to a clinic. The two women who ran it were not supposed to take care of the slaves but for a favor... They were willing to treat me in exchange for studying my body. What was left of it. "A strange specimen. After all your body has been through, it's a miracle its still functional. I notice some abitlites that don't exist in the Wastelands, as if you came from before the war. Anyway, that's not possible, you're far too well preserved for a 200 years old woman!" If only she knew... I was blindfolded, I wasn't supposed to see how my miracle cure was created. That was the day. The nameless man came to pick me up, accompanied by his robot eyebot. "Listen carefully. We're going north. You have one last job to do before you can be free again. Let's go and stay close to me, the collar still works." "Do you remember this place? This is where we picked you up. In this trailer, there is a farmer's daughter. Her family was killed in a raid and she is the only survivor. Your job is simple. Kill her. I'll say you burned to death in an explosion or something like that. No one will know and you can start over somewhere else. Leave this place, you've seen what it's like." "Do I really have to kill this girl? I've never done this in my life, I don't know if I can do it..." "You have no other choice. It's either that or stay a slave until you die. Behind you are the clothes I gave you the first time we met. I'll give you half an hour." I went into the trailer. There was a girl tied up, scared. She looked lost, probably because of what had just happened in her life. When she raised her head, she spoke to me: "Please ma'am help me! I have nothing left, I want to get away from here, please set me free." I looked at her, still undecided what to do with her. And then I thought about everything I've been through these past few months. All the horrible things that have happened to me. The reason I was still alive was because I vowed to everything I could do to survive. "I'm so sorry. You don't want to live the life I have lived. You don't deserve this. I don't want to do it either but I don't have a choice..." I punched her in the face and used the switchblade stuck in the computer to kill her quickly. "It's done. Now set me free." "Finally you have what it takes to live in this world. It looks like your tamed life is coming to an end. I'm leaving the area, you should do the same, give yourself time to forget and heal, even if it won't be easy. The robot will take care of your tattoos and the collar. Your belongings from your capture are in the small shed. Farewell, vault dweller." And so ended my travels as a slave in the Commonwealth. I was exhausted and for the first time, I was happy about it. I could get out of here, make my own life. And when the time was right, I would take my revenge of all those raiders who dared to lay their hands on me.
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My new life began. The owner of the shack tore off my clothes, added some tattoos and varnish on my toenails. I had to be respectable for the new customers. He forced me to take some drug, something called Jet. I hoped it wouldn't be as addictive as cigarettes... I was escorted to another room and restrained in the same way except this time I was blindfolded. Only one person remained in the room with me. "I am your Master. Whatever I tell you to do, you do. You work for me. This club must become the best in the area. If you don't obey, you will be forced to. Until you die." He hit me for some time with his whip before leaving the room. "Dear customers, this room is open." After a few rounds, the Master returned and he was not happy. "You useless brat! If I hear any more complaining customers, you're going to spend the whole night on the cross." I protected myself from the lashes, hoping they would stop. Once my shift was over, I was escorted to the common room where I had a mattress, a suitcase and a cooler. These were my only possessions, each day inspected by the Master. I didn't know how I held up. The will to live or the Jet? Hard to tell. A few days passed. My duties as a slave changed. The more obedient I was, the fewer problems I had. I was no longer obliged to take care of the customers but I had to clean the shack. I would rather be a maid than be accompanied by those disgusting pigs. Later in the day, I was even allowed to go outside. The collar was set to explode unless I got home first. I had a few hours to find materials to produce one of these slavers' drugs. The first one was rust, I had to get it with gloves to avoid hurting myself. I still had some time left. Once I had collected the ingredients, I found an old toilet. I was sick, the Jet and the disgusting food I ate didn't help. Since my capture, this was the only time I was not being watched. While I vomited, I took the time to think of a solution to remove this collar. I couldn't do it but maybe there were some innocent people who would be able to do it? I couldn't go too far away from the shack but I could wait for someone to come by? With the time I had left, I decided to wait at an old bus station. I was exhausted and filthy. I sincerely hoped that someone would come by and save me from the horrible nightmare that my life had become. An hour later, nothing happened. Animal noises in the distance and the howling of ghouls that populated some parts of the city. I knew its name now, Lexington. It would be a distant memory when I was going to get rescued. I put myself on the bus. I waved my arms, hoping someone would see me. Time was running out... I was still waiting. The rain was falling I used it to clean myself. It was going to be difficult to see someone coming in this weather... It was getting dark. The rain didn't stop, I took shelter at the bus stop. I had only one hour left before I had to go back to the shack. I looked around one last time from the bus. No one ever came by and it was time for me to go back to the shack. I was bummed but it was enough to create hope. Hope that I could escape from here someday. A few days later, I was taken to a hideout for an "interrogation" regarding the time I took to complete my mission. They were not very happy. "Look, I got what you asked for, it wasn't very easy in the city with those monsters lurking around." I tried to save my skin. "You haven't met me yet girl but you should know that I love whipping slaves like you. I can see it in your eyes, you know you've been naughty and you deserve it. Don't worry, you'll get your dose of Jet right after." He wasn't wrong about the Jet, I was starting to get hooked. "Please stop! I've had enough! I didn't mean to attract the ghouls, I don't know how to defend myself." "Keep begging for mercy. You know what, I'll let you go now but I'll get you some presents before you leave. I'll put in a good word for the boss to teach you how to fight." I was taken back to the shack and led to the bathroom. I could see my face, adorned with piercings and earrings. I had to hurry up and clean myself up. A new shift was about to start and I was expected to be there. "You don't need clothes, make the customers happy and everything will be fine for you." These were the words the Master gave me before leading me into the party room. I found this guy, a smooth talker. I introduced myself to him. "Hey handsome! I heard you were looking for an adventure? Just so you know, I'm an adventure. Do you want anything?" "You seem out of place girly. I'll have a beer and who knows, maybe more." A few days later, I was called by the boss himself. He wanted to see me at the factory for a special job. I was escorted to him in handcuffs. "I heard about your wanderings. You will have a chance to redeem yourself: you are my new fighter and you will have to beat other slaves. You win, we'll give you better jobs. You lose... You don't want to know. Here, a septum and some Jet, you'll need it."
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I am Calista. I woke up in a cryogenic laboratory. I lost part of my memory. What I remember is pretty vague... I was in a peaceful suburb before the Bombs blew up. The pod opened up, I retrieved some clothes, a gun and a Pip-Boy from a corpse before exiting the Vault. I didn't know what the world has become but I hoped to start a new life in this devastated world. As I was about to follow the path to the ruins down the hills, two men came out of nowhere. It was an ambush! I couldn't reach my gun and was strangled until I passed out. When I opened up my eyes, something felt different. A heavy weight around my neck. What was that? A collar??? What the hell was going on? One of my kidnapper who was watching me decided to talk: "Alright girly, you have been collared. If you don't want your head to pop off, you'll do what I say and you'll live understand? Now strip off and give me all your stuff." I didn't have a choice, I was forced to comply. The man threw me some tattred rags. "Here, put them on. We go upstairs now." Once upstairs, I was handcuffed. The other kidnapper spoke up: "Listen up, you're our prisoner, you do whatever we tell you to do and you only talk if we tell you to. We have a long walk coming in." "Where are we going? Can I have some shoes?" "A rebellious girl? I'm going to fix this." The man with the hat pulled out a whip and started to hitting me with it. It was a bit painful but I had to be strong and not give up. "Take this vault dweller, I will teach some manners. No talking except if we ask a question. Do you get that?" "Yes! YES! Please stop it burns!" "Next time it will be the collar that takes care of you. You better behave yourself." "Okay okay... sir..." I was helpless and had to follow their instructions. Outside, I could find a way to escape. The other kidnapper indicated that it was time to leave. The sun was setting and we were crossing through a small town. I was between the two kidnappers, it was impossible to do anything. Hatman warned me: "Listen kid, not having shoes is no excuse to slow down. And if you try to walk away, the collar explodes. You've been warned." The main street was guarded by small thugs. Hatman pulled out his minigun for them, to keep them in line. Museum of freedom... What about mine? We stopped in front of a house, I had to call for help to get the inhabitants out. "Please help me, there are thugs looking for me! Let me in, I beg you!" "Looks like she passed the test with flying colors Cowboy. Let's go, it's getting dark." We stopped near the road. Kneeling in front of them, they lit a campfire. They gave me some dirty water and a can of food. I was exhausted, my skin chafed from the lashings and walking barefoot. The seated man spoke to me: "Look girly, you behaved well earlier, that's why we fed you. Your next life won't be easy but if you make the right choices, you'll survive and be protected." "Is this your daily routine? Kidnapping people and enslaving them for their own safety?" "This world is terrible, you can die in an instant. Between radiation, mutant animals or people worse than us, consider yourself lucky to have survived today." "You are still criminals. One day it will be your turn." "Ahah! We are survivors and you too will do what is in your best interest to survive. Come on, time for bed." The night was short, the weight of the collar and being handcuffed did not help. I was woken up by Hatman who wanted to show his authority: "Come on slave! Get up! We have a long way to go." I woke up exhausted. The two kidnappers were talking about the way back to their base. I was still struggling to understand my condition. One day you're awake from a cryogenic lab and the next day you're going to be slave. Maybe this was the new world that was meant for me? We set off again. Fog covered the area. Hatman was still standing behind me, proud to escort his trophy. He taunted me: "Another good day in the Commonwealth, right? At least for those who are still free." I let it pass, I was still tired of all the events. The road led south. Everything was completely unknown to me. I was just following. My hands and feet were sore. I had to keep going. No way I was going to have this collar blow my head off. We were almost there. The factory overlooking the city was the slavers' base. The town seemed deserted, it was a perfect cover for these criminals. I had to prepare myself for what I was about to experience. The kidnappers ordered me to get down on my knees. I had to repeat the test exercise from the day before, except that a real person was inside. "Please help! I escaped from slavers but they are still after me, please open!" The two kidnappers were staring at me, I had to prove myself. This was not a test. Another slave was well hidden in this house. Together we went to the doors of the slavers' den. Corvega... So this was the beginning of my new life? Once in the factory I was stripped naked and tied to a cross. The leader of the spoke with one of the kidnappers: "We found that one. Vault Dweller. She's going to learn fast, she already knows how to behave." "All right. New recruits are scarce, we'll try to preserve her. Hand me the tattoo gun." "Wait, wait. You don't have the right, I'm not an animal!" "You belong to us. Let's make that clear to the other scum that populate this land. And especially to you. Don't let us down, Vault Slave." I screamed in pain. Most of the other slavers laughed at me until I fainted. We hit the road again. The slavers were supposed to take us to our new home outside the city. That's where I would receive my training. Underneath my clothes, my skin was burning. "Hurry up, this will be the beginning of your new life, slave. You better get used to it and fast." Hatman had this talent for breaking the mood. I just had to think about how to get through this. At the exit of the city, under the highway, there was a small water point. Right next to it was my new home. An old shack that was spared from the wastelands. Once inside, I was tied to a cross. The owner of the shack was talking with the kidnappers. He hoped he made a good investment in me. I had become his property. This discovering journey took me into a dark story... Could I overcome it?
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View File x-Raider Outfit: -xRaiderArmlet -xRaiderBandolier -xRaiderBoots build this first in BodySlide on your preset (it contains the body) -xRaiderCorset -xRaiderGasMask -xRaiderGloves -xRaiderGunsBelt -xRaiderPanty -xRaiderShorts -xRaiderSuspenders All cloth parts are separately equippable un-equippable all parts can be crafted at chemistry station under utility, or using console commands = "help x 4" --------------------------------------------------------------- Install: extract the archive to Fallout 4 directory or use your prefered download manager. --------------------------------------------------------- Credits: Creators of Body Slide and Outfit Studio 3D resources: Rick Bridenbaker brightshiningstar karibousboutique GhastlyH Slava Zemlyanik cjsavage56 Aphrodite3d JoEtzold Serhii Denysenko Nikola Dechev Huargenn retrodevil Vinrax cadnav gamoholik --------------------- This files are Not for commercial use Do Not Reupload Do Not Redistribute -------------------------------- Submitter Gamoholik Submitted 10/29/2016 Category Armor & Clothing Requires BodySlide and Outfit Studio