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About this blog

Development updates, screenies, occasional stories, the odd howto. Whatever I feel like, really.

Entries in this blog

Could be better, could be worse...

I've spent the last couple of days working on fixing some of the bugs flagged up by the alpha testers, The process has been complicated somewhat by the fact that I'm staying at my parents' place for a couple of weeks and they've been working hard on getting me away from the computer so I can be sociable and spent time in the healthy open air. I can't entirely blame them; I have a hobby that looks a lot like sitting in a darkened room on my own and doing nothing much in front of a computer.   S

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Alpha Time

Well, I've got enough bugs squished that I'm ready for some alpha testing. The quest isn't yet completable, but there's a ton of dialogue that I'd like a few people to run through and see if they can break stuff.   I've got a couple of testers already, so another two or three would be about right.

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Well, that's better

Got my computer woes more or less sorted out now (knocks on wood) and I'm coding again. I've spent today doing a ton of dialogue and various tweaks and bug fixes.   I also added an advice topic to the quest-giver, Sister Magartha's dialogue, a topic for blacksmiths on the subject of restraints and how to make them, and a short speech from Sister Magartha on why all this abuse and degradation of women is not in fact an evil thing to do. (Disclaimer: they call her "Mad Maggy" for a reason )  

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Just Wonderful ...

Well, not only have I been turfed out of my normal little coding corner where all my stuff is, but no sooner do I get set up here than my computer bluescreens.   Now it won't boot into windows at all; it just gives me a black screen. It boots into the linux system on the other partition all right, so it's probably not hardware.   Damn. Seems like every time I start to make progress something happens ...   [edit]   In case anyone's interested: booted from a windows live CD and and running

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What I Did On My Holidays

Sun, Snow and Suffering in Charming Nothwatch-On-Sea, where the ladies of the Thalmor will do anything to make your visit a pleasurable one. If only you ask them in the right way...   OK, this isn't strictly related. I took the screeny messing around with Paradise Halls a while back.   On the development front, man I'd forgotten how much time simple dialogue took. And this is far from simple. My speed is improving as I remember how to use the IDE, but there's a lot of branching and condition

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Sex Working!

SexLab integration turns out to be about as easy as everyone said it was. Kudos to Ashal for a job well done.   I seem to be cracking through this at a hell of a rate. Especially when I think how I sweated to get this to work last time I tried my hand.   Next on the list, turning in the captive for a reward, and then the XPO integration. Then, I just need some bugfixes, a pile of NPCs and a few more radiants, and we'll be ready for beta testing. I'm feeling pumped!   On a personal note, I'

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Callbacks Sorted

Well, I added a temp hack to Sx3 so I could get an enslavement callback. Should probably be ones for escape, emancipation and sale as well. I'll add 'em as I need them. It's all just placeholder work until the next release of Sx3 is ready.   I also added some opening dialogue with the sole current target.   Next up I need to do some RL things. Hopefully I'll get back to this later today.

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For The Love Of Mara

Well, a decent days work today Created Sister Magartha and placed her in the Dragonsreach jail Created a dialogue quest Let the lady introduce herself, Some mildly amusing options to accept or decline the quest A new NPC to serve as a target for the quest One radiant quest, based on the companion's Escaped Criminal quest Quest starts, spawns target, sets objective. Quest marker working Target enslavable with Sx3 So, all in all, not bad for a day's work. There's a couple of gli

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Working on it

Well, I'm making progress. It took me about a day to work out that I needed to generate a SEQ file if I wanted my start game enabled quests to do anything at all, but we're there now.   On the bright side, that SEQ file also means that the thrice-damned "dialogue bug" that plagued my last foray into modding is fixed at last

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The Maran Redemption

As most of you probably know, I'm finding the prospect of a return to SSG a little intimidating. Consequently, I'm working on a related project by way or a warm up exercise.   The Maran Redemption is a splinter group from the Temple of Mara that is deeply concerned about the brutality of Skyrim justice. They particularly abhor the number of young women who are simply hunted down and killed. Hired thugs, bounty hunters, even the Companions - none show any qualms about extigushing young lives if

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