Well, I added a temp hack to Sx3 so I could get an enslavement callback. Should probably be ones for escape, emancipation and sale as well. I'll add 'em as I need them. It's all just placeholder work until the next release of Sx3 is ready.
I also added some opening dialogue with the sole current target.
Next up I need to do some RL things. Hopefully I'll get back to this later today.
Well, a decent days work today
Created Sister Magartha and placed her in the Dragonsreach jail
Created a dialogue quest
Let the lady introduce herself,
Some mildly amusing options to accept or decline the quest
A new NPC to serve as a target for the quest
One radiant quest, based on the companion's Escaped Criminal quest
Quest starts, spawns target, sets objective. Quest marker working
Target enslavable with Sx3
So, all in all, not bad for a day's work. There's a couple of gli
Well, I'm making progress. It took me about a day to work out that I needed to generate a SEQ file if I wanted my start game enabled quests to do anything at all, but we're there now.
On the bright side, that SEQ file also means that the thrice-damned "dialogue bug" that plagued my last foray into modding is fixed at last
As most of you probably know, I'm finding the prospect of a return to SSG a little intimidating. Consequently, I'm working on a related project by way or a warm up exercise.
The Maran Redemption is a splinter group from the Temple of Mara that is deeply concerned about the brutality of Skyrim justice. They particularly abhor the number of young women who are simply hunted down and killed. Hired thugs, bounty hunters, even the Companions - none show any qualms about extigushing young lives if