Well, that's better
Got my computer woes more or less sorted out now (knocks on wood) and I'm coding again. I've spent today doing a ton of dialogue and various tweaks and bug fixes.
I also added an advice topic to the quest-giver, Sister Magartha's dialogue, a topic for blacksmiths on the subject of restraints and how to make them, and a short speech from Sister Magartha on why all this abuse and degradation of women is not in fact an evil thing to do. (Disclaimer: they call her "Mad Maggy" for a reason )
Also sorted out: The staring location for the quarry now randomises properly, so you now have to travel all over the map to find your target.
Still to do:
* Hand over to Maggy
* XPO integration
* Some more dialogue for Ingi in the event that she starts getting on better with the PC
* More radiants
* More girls
The more girls part is slightly worrying given the amount of work that's gone into Ingi's dialogue tree. That said, I think I can speed things up somewhat in future. Of course, thinking of a story for the NPC and how they're going to tell it is still going to take time.
All that aside: I'm having fun and intend to keep on with this.
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