Started a new project with Jaxonz Positioner today... Solana recently purchased Windstad Manor from the Jarl of Morthal and I wanted to use the opportunity to use the Positioner to play around with a clean Hearthfire property and turn it into more of a barracks for my followers.
This is actually a lot easier than you'd think it would be, just requires a little more thought when you are choosing which pieces to build at your workstations.
Here in the small house portion that was remodeled
Scripting Standards
Or, How Not To Be A Complete Modding Douchebag.
Updated 2015.02.18 at 3pm Texas Time.
Added BSA Packing.
Added Self Keyword.
So... lets talk about modding standards. Over the past year I've invented my own little system for organising my scripts and CreationKit objects that seems to be working out very nicely. These tips I have designed for the script heavy mod, because as most of us know, without scripting mods basically do nothing of interest. Hell, these ru
I'm back with the same issue that was presented yesterday. http://www.loverslab.com/blog/152/entry-1132-a-little-help-in-learning/
I looked it up in the CK, and, sure enough, the clothing from the mods that meant to be dependencies are just missing, rendering the NPCs that are supposed to wear them naked, except for the circlets, which are, of course, present, since they are vanilla items.
I'm going to ask what I'm missing again, now that I've identified a big clue in this mystery; the s
What I usually do for a new game is this:
1- Enable only non sexlab mods and start a new game.
Wait until all messages are done, save and quit.
(Use Live another life if possible, that simplifies the process a lot)
2- Enable only the major sexlab frameworks (SexLab, Zaz Animation Pack, SexLab aroused, Devious Devices..)
Load, wait for all messages to be done, save and quit.
3- Enable all other SexLab mods.
Load, wait for all messages and save.
Go over MCM menus configurations only at th
Ported from Fallout... this mesh has a history now...
(It occured to me belatedly that I could've used the Shepard companion mod instead but eh this worked out)
Got all the glow maps working and everything. Mmm.
Made the eyes from a resource image. Finally got them glowing, too.
Source: Show your Skyrim counterpart...
Blog so I will share a bit more :
Still can't really mod. Those shots are taken at like a 8 fps frame rate. I can't do much without fear of the computer exploding. GOOD NEWS however, State Tax returns this year is over 2k$+ , due to thankfull things, and all the money has been promised to me for building a new computer.
Soon my pretties, soon . . . .
Hey again, folks.
A few days ago, I tried to blaze a trail into new territory (for me, that is). I was trying to make a mod that did two things:
-Most importantly, it was supposed to test my ability to focus on making a mod that would have hard dependencies. I did rather well in keeping it together. Mission accomplished.
-It was supposed to replace certain NPCs' outfits with ones that I put together from those mods that were hard dependencies. I though this would be the easy part, bu
Since im to lazy to put everything in spoilers i will just say it here
NSFW Warning: EVERY picture in this entry will contain sex
Alrighty then, that will be it for now, happy... whatever you're doing right now
So, i just redid my characters appearence (hair, makeup, eye color and such) and what better way to celebrate that then to take a couple of screenshots?
So let's start with the pictures where she actually has clothes on
No but seriously i will put an NSFW warning when the naked pictures start coming
Warning: The nsfw pictures are next, i will put them under spoilers just because im so freaking nice
Tia looked around the little settlement. It was rather small, only four buildings and a pen for several animals. She smiled and looked at the sheep who were acompanied by an orc who watched his herd with a stern look in his eyes. She reached out to touch the funny looking fur of a little lamb that curiously came to the fence where she was standing. But the orc eyed her sharply, unsure whether this young girl might be a threat to his herd or just a common person who wants to pet the little lamb.
CHAPTER 30: A PROPHETABLE VENTURE Wherein our hero (surprise!) despairs at other people's apparent lack of brainpower. Previous: Chapter 29, Once You Go Black...
So the first person I need to recruit is a woman named Sorine Jurard, who's been studying the Dwemer, because every academic in the entire goddamn world studies the Dwemer, you'd think after thousands of years of people studying the Dwemer someone would have figured something out, but no, they're still a complete mystery. My guess i
Hiya guys!
To celebrate putting all of my old Mai stories up on this blog - I went back and finished a story that I had abandoned some months ago. I had only completed the first four parts, and even though I was excited about the story itself Skyrim burnout took hold and I ended up shelving it.
However, following the great feedback I got from this blog I decided to revisit it and complete the tale. This resulted in about 100 new screenshots in 6 new chapters! I really ho
In the act of recommending some hairstyles for a friend to try out with his new character, I took advantage of the opportunity to create a new character myself.
Apologies if someone is using this name at the name at the moment but it popped into my head after I finished with her for some reason...
This is Solana, a Breton 'shipwrecked off the coast'.
Solana and friends, passing through Bleak Falls Barrow towards Solana's inevitable (mostly) confrontation with her first
I've made no secret of the troubles that I've faced with Skyrim CtDs. I was even considering putting all mod development on hold indefinitely due to things that were happening with my computer while playing, as well as crashing, Skyrim, thinking that my computer was about to shit its final time.
Yesterday, I decided to try this file, even though it came with its share of dependencies: http://www.loverslab.com/topic/27122-working-vagina-hdt-collisions-hair-physics-now-with-belly-support/. Alo
So... I had a variety of people (including Cell! ) tell me about the Shape->Move Shape option in body slide. [i think this should be mentioned in the tutorial? But it's not quite enough...]
So, first I need to open the nif file in nifskope, and locate the Translation values on the NiTriShape nodes. They are all zeros for the "body" but they are something else for the clothing (I added a red oval to the screenshot, here, so to try and emphasize the numbers - they are most of the way towar
There's a little duplication from my previous Jaxonz Positioner blog entry but with this entry, I'm talking about the other project I've started in Broken Oar Grotto...
I recently started playing around with this great mod, part of Jaxonz Utlities on the Nexus.
http://www.nexusmods.com/skyrim/mods/52583/?
I've had it in my load order for awhile but never really did much with it. I think I copied a bed in Severin Manor and that was pretty much it...
So I wanted to do something
I am trying to figure out how to use bodyslide/outfit studio.
Somehow I seem to run into problems which I cannot find anyone else even talking about.
Do not mind the uv mapping issue - that apparently is normal (bwahahahahaha... why am i the only one laughing here?) for unp->cbbe conversions in bodyslide.
Instead, I am talking about how the shoulders of the dress are where the reference model's knees are. Why is that?