Jump to content
Sub Category  

These Fallout 4 mods are of an adult nature.

Select a subcategory to view available files.

Files From Subcategories

  1. Commonwealth Slavers

    Content Warning
     
    This mod contains entirely fictional events based on fictional characters for adult entertainment purposes only. It shows no real people or events.
     
    All characters are 18 years old or older and no actuals bits were harmed in the making of this mod.
     
    Commonwealth Slavers is a quest mod where the player is enslaved by raiders and forced to do cruel quests for them. This mod is violent, cruel and ruthless. If you are sensitive with this type of content, you should not install it. If this type of content scares you, please back away slowly. Be aware that all claims will be ignored due to this warning.
     
     
     
    COMMONWEALTH SLAVERS
    A SLAVERY MOD
     

     
     
     
    The raider gang leader in Corvega had an epiphany: The Sight foretold him power, caps and joy, and to that end he will put into action his plan to unify all the gangs of the wasteland into a single powerful one.
     
    Commonwealth Slavers is a descent into hell where the character is destroyed physically and mentally. But it is your final decision to let yourself be devoured, flee, or light the fire of rebellion and destroy the chains that have taken the Commonwealth. 

    When the storm seems to overpower you, hold tight. Tough storms don't last, but strong people do. 🔥
     
     
     
    How to start?
     
    A person is injured under the security booth outside Vault 111.
     
     
    Recommendations
     
    This is a mod that offers an alternate start so you need a new game where you exit the Vault. Or at least a game where you have not cleared Corvega of enemies. The mod will not start if Corvega is cleared of enemies, and you will get a warning, before the mod shuts itself down.
     
    Through the mod you will get various vanilla perks to improve stealing, stealth, scrapping, chemistry and even to master animals of the wasteland, so it is intended for a real start with no perks. To access the mission that will give you perks for the animals you must activate the option in the MCM, bestial content is disabled by default.
     
    The mod frankly imposes a lot of restrictions once you are enslaved, but you can cheat in the MCM to bypass these restrictions. Under normal conditions, you won't be able to wear clothing, armor, equip yourself with weapons, or access workbenches without permission. And in certain missions you won't even be able to sit, sleep or even take stuffs. I did it this way because I like to have a sense of helplessness in the PC.
     
    Preston, the Mayor, Piper and other characters are not encountered during the course of the mod and only at the end, when you gain freedom, will you be able to meet them and start a vanilla adventure if you want, or start your personal vendetta against your former slavers. If you have Nuka Ride installed you will be offered to flee to Nuka World to seek protection from the Pack and Golden Globes Studio, once the mod ends.
     
    However, you also have the option to remain a slave forever, once the option arises.
     
    It is intended to be played in Survival mode, however, it is not mandatory. A new drug is implemented (Slavers Jet) that relieves hunger and the need to sleep, although it gives addiction. You can choose whether your character ends up addicted, which has consequences in both appearance and speech.
     
     
    If you have the latest version of the UAP 👽 (v2.6.64-1), make this small manual fix or you'll have CTD when enter the Porn Studio. 
     
     
     
    A tip for those who play Horizon by @Evelynith
     
     
    Quests
     
     
    1 Intro quest
     
     “Lucky Day”  
    18 main quests
     
    “The Truce” “The Hook-Up” “Pest Control” “The Fighter” “The Hooker” “The Scaver” “Pet Walk” "The Weapon" "The Runaway Slave" “The Threat” "The Pit" "The Porn Studio" "The Scientist" "The Bomb" "The VIP" "Green Market" - during Pet Walk, ask Trudy for a job.  "The Mule" - during Pet Walk, ask Wolfgang for a job.  "The Snuff" (AKA Dead Ending)  
    1 Ending quest, which is included in 4 quests. 
     
    “The Hero” "The Harvester" "The Correctional" "The Harvestress"  
    3 Optional Miniquests 
     
    You can help Dr. Duff during "The Hooker".  You can help Abbot during "The Hooker". You can recruit Snoopy, the dog, as a companion. Only available if you unlock the True Ending.   
     
    This Ending is unlocked after you have done n amount of successful repeatable quests (configurable in the MCM).  So each time you complete a quest successfully - you may fail some of them - you will receive one point.
     
    Once you have finished the basic missions, you will have an option to go out and roam the wasteland as a reward for doing your chores. However, you will have a time limit and you will also have to bring money to your gang. In this mode you can go anywhere but the locals will not ask you for help (the typical missions to unlock settlements are not activated while you are enslaved).
     
    Likewise, as well as roaming freely after finishing the basic quests, you will be able to make your own clothes.
     
     
    Hard Requirements
    Nuka World DLC Far Harbor DLC AAF Themes Savage Cabbage Leito Animations Rohzima Animations Real Handcuffs Torture Devices Absolutely Skimpy Attire (CBBE or Fusion Girl Version) Sex Attributes   
    Soft Requierements
     
     
    Fuz Roh Doh Amputator FO4 - Amputation events are optional. If you haven't installed this mod there will be no amputation events.  Kziitd Fetish Toolset Devious Devices  (Bodyslide files for Fusion Girl here)  New milking and devious costumes (CBBE or Fusion Girl)  ☝️ You need specifically the plugin "Milking And Devious Costumes NO WDF.esp" ❗ Pretty important soft.   
    Animated Tentacles - Same. Don't install it if you are not interested in this. Custom Camera (No need for Barber and Surgeon Camera Fix)  Unofficial Fallout 4 Patch  MCM BP70 Animations (Soft) Bad End Animations (Soft) - Slavers will use this mod if they find it installed. Plugs of the Commonwealth (Soft)- Slavers will use this mod if they find it installed. Lord Escobar Piercings (Soft) - The slavers will decorate you. In their own way. Captive Tattoos (Soft) Family Planning  (Soft) Slave and Model Poses (Don't download the ESL version)  
     
    Recommended Mods
     
     
    Get Dirty and AAF Dirty Sex - For aesthetic reasons. Be careful! You don't want to swim to get the dirt off. The Get Dirty mod will remove your collar and that will have deadly consequences with my mod. Use the soap instead. I personally recommend you to disable the Dirt Radiation Hazard mode of the MCM. It's just too much unnecessary difficulty.   Classic Holstered Weapons - I like that the characters have their weapons visible, it gives them a more menacing look. It reinforces the difference between the PC and the raiders. Leito Patch by Tentacus - A must-have. New XML adding lesbian animations using Leito's animations among other things. You may not want to use it if you are already using UAP. Random Overlays Framework - this mod will put various tattoos on raiders. LooksMenu Body Tattoos and Tattoo Collection - the tattoos that the Random Overlay Framework will put on the raiders. Hardcore Raiders - a mod included in the fomod. Raiders will wear their best armor and weapons. Remove Infection - Honestly this Survival mode disease is so unbalanced and just a nuisance, especially in a mod like mine. Even if you don't play this mod, if you get this disease in your first few levels you are doomed to learn chemistry perks in order to heal yourself. Use this mod to block this disease. Unlimited Survival Mode - A must-have. You will be able to save in the middle of Survival mode and every time you enter/exit a cell.  Cough - It seems pretty realistic, you cough when you eat radioactive food and when you're sick. You can modify options in your MCM to not cough so often. SKK Fast Start New Game - FastStart a new game in less than 2 minutes from Main menu.  Gender Ratios - For all raiders or gunners to be all men -or as you prefer-. Diamond City Expansion - More customers.  Up To No Good - Fantastic decoration for raider bases.  Looksmenu Player Rotation - Quite convenient when using the "Looksmenu Mirror" item, which you can create in the chemical workbench, section Utility.  
     
     If you use Vortex, here's a little tip to give priority to my mod. Put it in the Dynamic Patches group: 
     
     
     
     
    Incompatibilities
     
    Any mode that spawn random enemies/random encounters is a big NO due to the nature of this mod because they will cause interruptions. I REALLY wanted to make a mod where you have to walk the wasteland, live the experience of being herded like an animal. Part of the transformation of a character requires living through those experiences in which you realize that you have no other choice, you have lost your freedom. And that has its costs: you must get rid of those mods that interfere with that experience. 
     
    I have tested with "The Forest" and "Desperados" and it goes really well, but The Forest has no navmeshes so NPCs will always get stuck against trees. I included a cheat in the MCM that can help in these situations, to transport the slavers to you in case they get stuck.
     
     
    Incompatible mods that have emerged thanks to user reports
     
    Doc Mitchell Player Home You talk too much or derivates (reducing greetings mods is a big NO) Tales From The Commonwealth   Commonwealth Settlers Children of Ug-Qualtoth Zetans - Alien Invaders in the Commonwealth Scavers Closet Knockout Framework ❗ Sexual Harrasment (Suspending all approaches in the MCM works just fine) Boston Breeder  Sentinel Control System Companion (Creation Club) Combat Drones Assimilation ( Just make sure you turn off the assimilation chances to 0% so you don't get sucked away to service another faction) Combat stalkers, More enemies, Npc travels. Hangman's Alley Modification - Modifies Diamond City's navmeshes. Recruitable Settlers Crime and Punishment - Break the scenes in the security office.  Gun for Hire  Diamond City Interiors Redone (D.C.I.R.) - nav meshes and moved walls Diamond City Outskirts - settlers outside the city will be killed by Gristle. DC Guards will just watch so it's not game breaking. Fallsouls - Due to the heavy use of timers in this mod.  Combat Strip Lite turn off destruction and check through settings in Provocative Perks to make sure they don't interfere with anything (or remove them using the MCM Debug Settings).  
    Seems to have problems with AAF
     
    Sim Settlements 2 ❗  
    Not incompatible, but maybe troublesome if use together whit C. Slavers
     
    Raider Pet Troubles of Heroine  
     
     
    Guide with Quests and Stages
     
    LINK 🎉
     
     
    Special Thanks
     
    This mod has a lot of routes and it would be impossible for me to test them all without burning myself in the attempt, so thank you very much to those who participated with the testing and also for suggesting a lot of ideas that ended up being implemented! 
    This was from June 17 to July 31.  
     
     
    @osculim
    @Kalamaki22
    @Slorm
    @zjzc
    @Evelynith
    @robert.marquis
    @Jarnin
    @valcon767
    @lasko12
    @scourge2805
    @Darkwolf101
    @AAAA76
    @chooseChaos
    @ckworth
    @kazeha9
    @ezusoppp
    @vladpol
    @Toddi
    @Beerbatty
    @jc321
    @CrusaderKing222
     
    Grammar correction thanks to @xSapphire who proofread more than 7.000 lines of dialog! ✔️
     
                                                           Assets & Musics
     
    Youtube Playlist with all songs
     
     
    Why are objects and textures in Corvega flickering and disappearing?
     
    Pre-culling issue. To resolve it, place Commonwealth Slavers.esp in the bottom of your load order
     
     
    Third Party Support
     
    Frankly I barely know what I'm doing but I've created a simple script so that any other mod can start my mod if the conditions are met, without hard dependencies.
      
     
     

    74,071 downloads

    Updated

  2. Nuka Ride World Patch WIP

    Nuka Ride World Patch WIP Version 1.0.8
     
    This patch is for Nuka Ride 6.6.0+

    Warning!
    IF you use either the CWSS or BYOP patches, you will need to replace them with the ones here.

    With that outa the road...
    The short version: This patch cleans up leftover construction items and makes Nuka Town, and many of the custom cells aah..prettier.

    The long version:
    This changes a shite ton of stuff.
    humm... maybe that should be the short version.
    This patch at the moment mainly deals with Nuka Town and the interior cells. It fixes al lot of z fighting, alignment, terrain, navmesh and left over/floating world items.

    It adds a helipad for the BOS & VIP's. It adds a few vehicles for them to get around in.

    It tastefully highlights the spot where Nisha is standing upon returning to Nuka World during the Apollo quest. You spawn directly in front of here and she's standing under a street light.
    So if you don't see her... you fuuuucked uuuup!

    It adds missing light strips on the buildings, decorations outside the Amphitheater & tattoo shop.
    Attempts to fill all the gaps left by removing the trash. Which btw is over 5K items.
    It fixes the floating light strings, and add a bunch of lights & light posts.
    ======================

    Patches:
    The reason you'll need my version of the CWSS and or BYOP is because so much was changed in the effected cells that the current precombines are no longer valid and will make a total mess if the original versions are used.
    At some point JB will probably fold this patch into the main mod and the precombines can be dealt with then. But rest easy knowing it currently doesn't effect performance.
    Note that's on the interior cells. Nuka Town is still shite and needs rebuilt in a bad way. I'll do that when it's completely done.
    ======================

    Installation:
    As with any mod. Just Do IT!
    Because of the changes this patch makes, a prewar new game is required.
    You can try a alt start, but IF you see weird doors, out of place stuff... well you know what to do.
    But you can't use a save that has ever seen Nuka Ride.

    Load order IS specific and should look like so;
    Nuka Ride.esp
    Nuka Ride World Patch.esp
    Nuka Ride CWSS WORLD Patch.esp
    and or
    Nuka Ride BYOP WORLD Patch.esp
    ======================
     
    And a big thanks to @JB. and his crew for the awesome mod and allowing me for fiddle fart around with it!
     
    Change Log:
     

    5,335 downloads

    Updated

  3. Cursed DD Enchantings - Redux²

    This is a remake of Kanlaon's Cursed DD Enchantings - reloaded converted to Devious Devices RC9 with support for Kziitd Fetish Toolset.

    Required Mods.
    Devious Devices RC9 Mod Configuration Menu
    Strongly Recommended
    Skimpy Armor Keyword Resource (better restrictions on what can be worn) Wasteland Dairy Framework (for parasite side effects)  
    Supported Mods
    Sanity Framework Sex Attributes - Framework Provocative Perks Kziitd Fetish Toolset Kziitd Fetish Toolset - Angeli's Techsuit Commonwealth Moisturizer  
    Basically it's an upscaled version of Deviously Cursed Wasteland.
     
    Animals, meat bags, feral ghouls, will not trigger a devious device trap. Instead you have a chance of a tentacle parasite. Fusion Girl only though it can work with CBBE with clipping. Additional side effects with Wasteland Dairy Framework installed. Remember to build it in Bodyslide. You can turn it off in MCM and get the regular DD tentacle parasite.
      There are additional clothing restrictions with Skimpy Armor Keywords installed. e.g. you can't wear pants with plugs but you can wear skirts. Nipple piercings won't strip off the player's boots. etc. Tops, bottoms, skirts with a DD harness or straight jackets Bottoms with DD plugs BUT skirts okay Tops with DD nipple piercings  Legs with DD leg cuffs
      You can drink but can't eat when wearing a gag. When picking up food you can elect to drop it or keep it. If you keep it, it gets placed inside a container. You then have the option to empty that container into a cooking station, chem cooler, or refrigerator 
      You can sneak and jump when wearing Devious Devices. Depending on the device, enemies will gain a detection bonus. e.g. ankle chains. 
      Robots and synths can have an optional multiplier to the trap chance in MCM.
      You can choose a ratio between Kziitd Fetish Toolset or Devious Devices RC9 in MCM. i.e. Set at 70% KFT and 30% DD means that a trap has a 70% chance to pick from KFT items and a 30% chance to pick from DD items.
      v1.93.5 - Power Armor can be trapped - There's a chance for the USB Type V from Provocative Perks and a chance for a KFT Angeli Techsuit.
      v1.93.5 - Tentacle Parasite can now also result in obtaining the Tentacle Bait perk from Provocative Perks. Off by default.   
     
    Vault Meat assets by Grine & Ruthless Peasant
     

    921 downloads

    Updated

  4. Beta: Bad Ends Furniture

    This is a beta.
    Latest version: 0.1 beta 4 (2024-06-02)
     
    With this mod, I am trying to turn @Gray User's Bad End Animation Pack into workshop-buildable furniture. At the moment only the gallows is supported.
     
    Requirements:
    Bad End Animation Pack F4SE LL FourPlay community F4SE plugin (but you should already have that from AAF, as AAF is a dependency of Bad Ends Animation Pack  
    How to use:
    Workshop ⇒ Resources ⇒ Miscellaneous ⇒ Gallows (should be directly right of the pillory) Activate the gallows, you will get a message to choose a victim Activate a NPC to select them as a victim, or activate the gallows again if you feel adventurous After some seconds the NPC will appear on the gallows and start to struggle At any time activate the NPC (or the gallows) to cut the victim down If you do not cut the victim down, they will expire after struggling for a while At any time activate the NPC (or the gallows) to cut the corpse down and loot it  
    Credits:
    @Gray User for the animation pack @Pamatronic for the inspiration me for the code  
    More technical information:
    The gallows furniture is sometimes a bit hard to activate. There is not much that I can do about that, it is just how the .nif has been set up in Bad End Animation Pack. Try to aim at the empty space under the gallows. By default positioning, there is not much space under the feet of the NPC. You can always put the gallows on a small "pedestral" or something to hang your victims higher. Technically, I am not hanging the victim. I am cloning the victim and hanging a clone. When the victim dies, the clone is staying alive and playing a (mostly) still animation. As a side effect, if you have "magic" effects that can detect living targets, the corpse will be detected as living. You are allowed to shoot at the victim while it is hanging, even repeatedly to kill it faster. If you use explosives, this will (usually) break the rope. Corpses are persistent; if you leave the area and come back later they should still be hanging. I tried to make this compatible with Real Handcuffs and with Devious Devices, but there are still a few things that are not fully working. Github: https://github.com/RealHandcuffs/BadEndsFurniture  
     
    Full changelog:
     

    4,613 downloads

    Updated

  5. Steel Devices (Standalone) [06/01/24]

    Implemented assets from Paperebbe's topic. Textures are tweaked for greater results. F4 shaders look slightly different with skyrim.
     

    Requires:
    1. ECF (2.0 +) [ LINK ]
    2. EgoBallistic's KFT [ LINK ] ( ONLY for Steel devices (KFT Patch, 2.0) )
     
    (Thank you @EgoBallistic for making KFT Patch)
    ===
    This mod adds 2 different collars
    > Steel Collar (1) (No matswap)
          Thick collar with small handles on both sides

    > Collar 2 (With matswaps: Bare, dark, red [raider] )
          Slim, many handles that are separate 'armor' entries. Animates the glowing dots (intermittent)

    Craftable under STEEL DEVICES with chemlab

    ===
    Packages:
    > Steel Devices (2.0) [ Textures are tweaked by me ]
    > Textures Default [ Exported from original author ] (ba2 Replacer)

    ===
    Collars are worn as cosmetics. No any effects applied. Only done by EgoBallistic's framework as a patch with this. (... Patch is uploaded)
    Handcuffs are not added, yet. Requires restrained animations...

    *Files end up as final updates unless there's more fixes and material swaps for both collars. From either individual's requests or my ideas in the future.

    ===
    Want to see wips and mods? Feel free to join my discord server!
    Story Action Compendium

    3,108 downloads

    Updated

  6. Big Spike Collar

    I'm not experienced in modding, so if something goes wrong, it's at your own risk. For me the mod works fine.
    I made this collar and tried to put it in the game. Its not replace mod. 

    How to craft collar:     Can be created in a chemistry lab.

     

    10 downloads

    Submitted

  7. WOTC Patch Scripts

    Script patch for the Wash Out That Cum 1.2.0 mod with support for Commonwealth Moisturizer 1.05
    Showers from CWSS Redux 4.11 are supported (Original WOTC and scripts from CMkz only works with CWSS 2) and BYOP
     
    Requirements:
    Wash Out That Cum 1.2.0 is a patch for this mod
    Commonwealth Moisturizer 1.05 - functions from CMKz are included in the patch
    Cum Overlays - Scripted Edition 1.4 - Supports overlays from the mod by default.
     
    Compatibility:
    CWSS Redux 4.11
    Build Your Own Pool
    The patch itself will determine which shower mods you have installed and will use them.
     
    Installation:
    Install WOTC
    Install CMkz
    Install this patch.
    Install one of the two shower mods (or both mods), or install nothing at all if you want.
    In MCM WOTC, re-register showers.
     
     

    113 downloads

    Updated

  8. RohZima Fallout 4 Sex Animations for AAF

    Here is my AAF sex animations pack for FO4.
     
    Known Issues:
     
    There are no sounds. I am gradually adding sounds from oldest to newest anims.
     
    Extra Info:
     
    Install the mod just like any AAF mod.
     
    I'll add more furniture anims and more group activities...
     
    Sounds effects are coming. 100%.
     
    I am an active modder who makes outfits as well, Patreon support is deeply appreciated if possible, otherwise, endorsements and comments are great too.
     
    Current List:
     
     
    Thanks:
     
    Dago, Ulf, Kziitd, Elzee, AAF discord.
     
    Goodbye:
     
    Hope you enjoy the mod, and let me know if you find any other issues or have suggestions.
     
    -Roh
     
     

    122,611 downloads

    Updated

  9. Krazyones Devious Ground Models

    Krazyones Devious Ground Models KP

    This is a collection of Ground Objects I made... GO objects
     
    In the Vanilla Devious Devices and Deviously Cursed Wasteland, these are the items you see in the Preview in your Pipboy,
    and what you see when dropped.
     
    Vanilla Ground Objects are either a Ring, or Institute Shock Collar, mostly...
     

    I decided to finally make some Ground Objects for Devious Devices, as I use Devious Devices in all my play-through's. Whilst I was at it, I fixed the Preview in your Pipboy and Workbenches, making for some truly gorgeous looking previews, for some extremely nasty Devious Devices. Look at the Chain Bell's device, for fastening into victims orifices.
     
    Just looking at them, will have you both wincing, and gasping in awe...
     
     
     
    =========================
     
     
    Mods...
    - Devious Devices v2.0 Original version, not updated.
    or
    - Devious Devices RC version, this is the updated version. Download in the Devious Devices Comments Section, DD RC9.
     
    - Devious Devices Torture Devices
    - Deviously Cursed Wasteland ............................... If using that mod, the patch adds Ground / Preview Objects
     
    - AWKR
    - Bodyslide and Outfit Studio
     
    Handy mods...
    Roggvir's DD Items Manager .................... Violate and RSE Devious Devices MCM based Manager
    Deviously Cursed Menu .............................. Deviously Cursed Wasteland MCM
    Jacks Disable Quick Loot ............................. Stops you seeing inside containers, and allows Deviously Cursed Wasteland to fire it's traps
     
     
    Features...
    - New... Ground Models... Previews Models when you look at them in your Pipboy, and drop them on the floor.
    - New... Pipboy and Workbench Previews... gorgeous Previews, when looking at your Devious Devices, in your Pipboy and Workbenches.
     
    - NEW... Coc Qasmoke, Custom Containers...
                     Vault Guard Corpse Devious Devices container ... All Devious Devices
                     Custom Keys container ... 100 of each Key
                     Custom Institute Test container ... Torture Devices content, 3 items
     
    - NEW Nipple Rings... use bodyslide 
     
    - NEW Custom Settlement Boxes... 2 new craftable boxes, with a Devious Devices theme, for you to craft at your Settlements.
     
                      It's always a good idea to keep your old Devious Devices, in case you get a magic effect stuck on you.
                          Equip an old Devious Device and Unequip it, to remove stuck magic effects, such as Hobble, etc...
                               Plus... it's nice to keep your old devices in one place, in a really fancy box. 
     
     
    - Patches for Devious Devices and Deviously Cursed Wasteland.
    - Notes in Mod Organizer 2 Notes Section, with Load Order

    =========================

    Load Order...
     
    Mod Organizer 2...
     
    Mods...
    Devious Devices 2.0
    Devious Devices Deviously Cursed Wasteland V1.4
    Devious Devices Torture Devices 2.2a
     
    Devious Devices DD Ground Models KP

    Deviously Cursed Wasteland GO AddOn KP ...................... if using Deviously Cursed Wasteland

    Plugins...
    Devious Devices 2.0.esm
    Devious Devices Torture Devices.esm
    Devious Devices Deviously Cursed Wasteland.esp
     
    Devious Devices GO KP.esp

    Deviously Cursed Wasteland GO AddOn KP.esp

    =========================
     
    Mods...
     
    Devious Devices
     
    Deviously Cursed Wasteland
     
    Devious Devices Slave Heels
     
     
    =========================
     
     
    NEW Replacer Nipple Rings...  New PiercingNSoulBlue_Rings CBBE KP
     
    A Mashup using DASHA Devious Collars ring, adding non morphing Nipple Rings... 
     
    If you want to use them, just use the bodyslide. If you want to change back, just use the Vanilla bodyslide
     
    PiercingNSoulBlue ................................................... Vanilla
    PiercingNSoulBlue_Rings CBBE KP ............. Alternate huge Nipple Rings, for that, I am a Slave look
     
    Bodyslide... PiercingNSoulBlue_Rings CBBE KP
     
    =========================
     

    5,383 downloads

    Updated

  10. Wasteland Eggspansion

    Wasteland Eggspansion is a pregnancy mod centred around laying eggs. Intended to be something light-hearted, embracing the ridiculous side of Fallout. Pregnancies are initiated without sex. The experience is customizable. Be sure to check whether the default MCM settings suit your needs. Please note that there are no quests to complete or NPCs. This is a background mod, not the main course.
     
    What it does
    Makes the player character and/or companions eager egg-layers. You get started by finding and consuming an item or giving it to a companion. A starter set can be found behind the statue next to the Sanctuary bridge. At the beginning, the capacity to carry eggs is limited, but it will improve gradually. The size of the belly is connected to how many and what type of eggs the egg-layer is carrying.  Simple labour effects: moans, crouching, eggs dropping on the ground one by one and controller rumble.  
    List of eggs types
    Most eggs are consumable items meant to be either sold or to be used for crafting using the cooking station.
     
    Egg-laying modes
    Modes are to determine how pregnancies happen.
     
    Pregnancy-related shenanigans (a few more to be added)
     
    Buffs, debuffs and perks
    All (de)buff-giving perks can be turned off via the MCM.
     
    Concoctions and other items
     
    Unique magazines
     
     
    Version 0.44 requirement changes: 1) Robco Patcher and its requirements. 2) SUP F4SE update might be necessary. Version 11+ is now the minimum. 
     
    2024/05: Eggspansion doesn't work properly with the next-gen version of Fallout until all hard requirements have been updated.
     
    Hard requirements. All of these are of general use and non-negotiable.
    Fallout 4 base game (1.10.163) from before the next-gen update. F4SE  * SUP F4SE Mod Configuration Menu For the morphs a suitable body (3BBB, Fusion Girl or Bodytalk for example) and the outfits for it built in Bodyslide Studio with 'Build morphs' box ticked on. * Looksmenu for in-game morphs to work. Only version 1.6.20 works correctly in all situations (if on game version 1.10.163). * Robco Patcher for consumable distribution and other features. * Waiting for next-gen update.
     
    Optionals. Not-so-general-use but provide additional "stuff".
    For dripping fluids during labor 'Zaz Particle Effects.esp' enabled from UAP. Base Object Swapper and its requirements for spawning consumable items into the world. 
    For male character pregnancy belly morphs: FPE - Male Morph Support. 
     
     
    Might be of interest
    Immersive Animation Framework for eating and drinking animations for jellies and concoctions.
    MCM Booster for faster loading menus.
    Quick trade for accessing quickly companion inventories.
    Zetan-themed mods downloadable from Nexus.
    Mojave Wasteland species additions downloadable from Nexus.
    A more suitable crouching animation (maybe this?) if using the good old crouching method for labor. UI mod of your choice to make message boxes better and prettier.  
     
    Random information
    If starting the game from nowhere near Sanctuary, starter items can be obtained via MCM (Mod Management/Maternity Package). Supported body types without extra fiddling: anything CBBE-based (TWB, 3BBB, FVore), Fusion Girl, Janebod and Bodytalk. For other bodies custom sliders can be used, but if the body type doesn't have a pregnancy belly slider, not much can be done.
    All egg types can be unlocked even without the DLCs and associated mods. The necessary consumable item is found by dumpster-diving and is often dropped by raider types. On an old save visiting new areas or places that haven’t been visited lately does the trick. Or sleeping a month or two until the cells reset.. Making companions egg-layers works by putting jellies or jellied food into their inventory. Amount of egg-laying companions/NPCs is limited to 20. Companions won’t become egg-layers unless it makes sense for them to do so. If in a hurry and unable to wait to get the necessary companion affinity perk, sole survivors (or startmeuppers) are going to have to engage sneaky asshole mode and use a “jellied” food item in order to trick their egg-layer candidates. Recipes found inside magazine #1 and crafted items sometimes dropped by raiders. This can be bypassed with 10+ charisma or having a reputation as an egg-layer.
    Pip-Boy perks indicate what's going on with the player character. For companion/npc information, the alien device and MCM hotkeys need to be used.
    Jelly addiction and alien device influence system is designed to automate jelly consumption. Active effects in Pip-Boy show what's going on if the feature is enabled.
    If an egg-layer is in "dormant" state, it means that a cure has been activated. Giving them either a speed or growth concoction resumes production. Alternatively, the device can be used to restart the production of a misbehaving egg-layer.
     
     
    Mod management
    Can't recommend updating during labor due to some numerous changes, but it is probably fine in other states. Older versions are available using the Mega link provided in the download section, but you should never downgrade a mod mid-game.  
     
    Current state of the mod and future plans
    For now, the mod is done. Bug fixing continues when needed. Any kind of big update or "an actual release" is a long way off.
     
    Things left to do:
    A few lore-friendly eggs types haven't made it into the mod yet and some egg textures still need improving. A few random small-scale and self-contained shenanigans and environmental triggers for them. Workshop shelves and nests as displays for eggs. Need to stop adding and changing eggs before it can happen. This will most likely be an optional separate plugin due to the inevitable bloat. Some structural changes and cutting down a few unnecessary features and options.  
     
    Known issues and frequent topics
    AI generated voices sound terrible. Most of them were generated using xVASynth version 1 or 2 voice models. I won't be updating the sound files anytime soon unless there's a monumental jump in quality open source based solutions can provide. A posh sounding British Curie or 'Murican Cait is probably something to avoid. RVC perhaps. No jellies to be found inside rubbish bins or dumpsters. Either the area was already discovered before or there’s a scarcity mod getting rid off the items? Vendors, killing raiders and Basic Object Swapper might be of help. Alien device displays rubbish and is slow. The device isn’t supposed work properly at the beginning. There’s MCM setting to skip this phase and have the device fully running immediately. The feature will be later removed. Companions engage incessant sandboxing derp mode inside settlements and squatting may not happen during labor. Morphs if the same sliders are used multiple times. Can't be fixed. Egg hatching and offspring. There are two random happenings that can result in eggs hatching. As for offspring, FPER/WDF and Mojave Geckos already do that. The latter is integrated as much as it can be: bigger Gecko eggs come out as hatchable eggs if the mod in question is installed.  
     
    Disclaimer and warnings
    This is about gestating and popping out eggs of imaginary mutated species. One might find that distasteful. Sufferers of survival realism derangement may find everything lacking in dreadful misery. Stable Diffusion 1.5/SDXL were used to help texture creation. xVaSynth, Tortoise TTS and XTTS v2 were used to voice NPCs. Voices can be turned off from the MCM, but without textures there would be no mod.  
     
    Credits and sources for inspiration
    A lot of ideas, mainly the labor system, come from MorePrinniesDood's eggcellent EggFactory
    Fallout Vore convinced me that interacting with the vanilla game mechanics is the way to go.
    pepertje's Fertile Breeder lore inspired me to do this mod in the first place and gave a handy way to explain who/what is behind the nonsense.
    Tool tinkerers, general use mod makers, guide writers and information sharers.
    Kendri for the ideas of jelly activation option for pregnancies and burst mode for egg output.
     
     
     

    20,575 downloads

    Updated

  11. Slave_collar - Replace

    This mod only replaces the slave collar with a heavy shock collar. I'm not experienced in modding, so if something goes wrong, it's at your own risk. For me the mod works fine.

    Requirements: Devious Devices 2.0

    To make the collar gives really shocks, you need to download Deviously Cursed Wasteland 1.4 There is a quest with a shock collar.
     Slave Collar:
    - dcw_slavecollardropchance: % chance that your slave collar will lock when the container is opened.

    206 downloads

    Updated

  12. Mutated Mandy

    Greetings All , Now added Mutated Mandy . I  have left Fallout 4 after the latest update from Steam and Bethesda destroyed my game and forced me to uninstall so I now consider this mod open source free to  all . There will be no further updates .
    This is just a body preset that can also be used as a general female body re-placer, it is a NSFW ( Adult ) of my version of a female body that has absorbed a few two many rads, if you object to adult content please skip this mod . I make no claim to any expertise as a modeler ,I made this for myself and decided to share it ,its a NSFW mod meant for Adults.
    This is Mutated Mandy , she is a CBBE\VaginaMorphsPhysics\ Preset body re-placer for body-slide .  she has XXX large Super Nips , cameltoe and and ahhumm ,another feature ,I use her as a general body replacement as I just like the way she looks in game , also no clothing , have been unable to get my outfit studio working so if someone can make some clothing for her , like to see them . 
    Like to find someone that can turn this into an NPC  or  Companion ,
    It uses whatever skintone you are using . This is as far as I am going with this project anyone who wants to take it up go ahead .
    Some say the nips and butt are a bit much , I say its a radiation mutation and looks great in the game hahah !

    Features over enhanced female anatomy , The goal was to make it easy to see in the game and I certainly did that , no issues or errors so far and I have been running this mod about 4 months,changes seem to appear on all of the body sizes maintaining the variety in body shop but you might try going to a zero slide after a time if not to keep the variety  , requires body shop and may require extended slides) Have been using CBP Physics for Fallout 4. but have tested it with others with no issues.
    ( More Eye Candy than a Strip  Club ! )
    no known conflicts, problems or bugs at this time .
    For those who haven't done this before you need Bodyshop then go to :
    ? Drive , Program Files (x86) , steam , steamapps , common , Fallout 4 , Data , Tools , BodySlide , SliderPresets
    and add the file . Then open your BodySlide , check the drop down list ( Outfit/Body ) for CBBE , I use CBBEVaginaMorphPhysics ( for bounce ) Load the Preset ( milkcow ) check the preview , click Build and Done !
    milkcow2.0B.xml






    1,439 downloads

    Updated

  13. FO4 DOA6 Followers Bayman Honoka Marie Rose.

    Adds Bayman Honoka and Marie Rose followers of DOA fame. Based on DOA6.

    TURN ON SUBTITLES OR I WILL PERSONALLY COME TO YOUR HOUSE AND MAKE YOU WATCH 300 hours of Dr Quinn Medicine woman. 
     
    and I will replace all your food with Kale!
     
    (ok joking)
     
    Embark on a massive quest as they join forces and hire you as a guide to take on the legendary 39 steps of Alfred Hitchcock fame (or a FO4 adaptation of them).
     
    A quest driven by music and musical themes in the vein of Michael Mann. 

    HOW TO START:
    find any one of the followers and it triggers a prequel quest to find the others. Marie Rose is a he most likely to find first she is in a central location where lots of npcs pass through (your only hint). Bayman is the next likely and Honoka is like a needle in a haystack unless you found Marie first or already played the mod.
     
    look high and low. I added new doors that’s where to look. 
    and added some new tricks.
     
    A large part of the main quest Is random. I can’t times offer advice and will publish a cheat sheet but the point of the mod and the danger of the enemies grows the longer you don’t find the next thing. 
    You are not fighting mercenaries or an army you are fighting spies they fight like spies and die as easy as spies. Ie glass canons. For me to reveal their locations is basically changing the difficulty of the mod.
     
    MOD FUNCTIONS:
    1- outfit change. Same as other doa follower mods but because the main quest demands certain missions use specific outfits you can’t forcibly select their outfits.
     
    2- cell phone use.
    mat first glance this would seem not lore friendly but because they use the same wireless company from saints row 2 it makes it lore friendly. IllWireless is an amazing service I highly recommend you use it in Real life too. 
    A - with their cellphones they can play music and use apps to help w your quest.
    B - after you complete their main quest you can use their cellphones to call each other if one is not a current follower.
     
    3- they talk A LOT of SHIT!
    they are college freshmen. They talk more to each other than to you.
     
    4- you will eventually get a customizable interior player home. Enjoy.
     
    5 - during the quest Honoka and Marie Rose receive weapons training from Bayman. Their weapons upgrade.
     
    6- if for some ridiculous reason you don’t like honokas nipple piercing (Mr Moo) you can equip her “remove nipple piercing”.  This was actually inspired by an old mod I saw for skyrim but the meshes and textures are not from that mod (because I have to be an asshole and make everything a higher poly. Count than something from probably 2015) I will credit the author once I have had a chance to look him/her up for the inspiration and idea to add the nipple piercing Mr. Moo. 

    7- you can change their hairstyles by talking to them. Each has four to choose from except Bayman who has one.
     
    8- Honoka and Marie Rose have ten personal songs between them. I will give you the filepath to change if you want to overwrite those for your personal music.I highly recommend you don’t change the story mod music. It’s not shit that’s on my playlist and 80% is probably not on anyone’s playlist cause it’s “movie music”.  Most of the story songs are there cause they inspired scenes in the mod. Not the other way around. That also resulted in an inordinate amount of Basil Palodoris. 
     
    Fusion girl version Only for now. CBBE To Follow. (Expect CBBE version to be after august 7. And all bodyslide files. I am doing those now this like all were originally shaped around the custom follower bodies I did for fusion girl. I could conceivably finish by next week but then I fly to Florida. To visit family. So …. Delay.)  I’ve been living breathing and sweating this mod since October 2022 so I wanted it released. ASAP.
     
    Ummmm. I don’t have much more to say….. enjoy.
     
     
    oh- if the NPCs end up fighting each other (it’s a possibility. May or may not happen. It’s doa has to be a chance) Don’t interfere you can break the scene and I haven’t decided on a level of punishment for interference. Or if I shoild bother cause only an ass that wants to break the mod would do that.

    ARE THEY ARENT THEY?
    I don’t fucking know.
     You tell me.
    I took a page from every 80s sitcom here heavily leaning on Cheers. Marie and Honoka are roommates with a close bond. (As evidenced in DOA6 story mode). But like every good dynamic I intentionally danced around the issue in part because I want them to be your characters too but also because if I am capable I want to continue to use these two clowns.
     
    (once you beat the main quest…. Goto v111 w both of them).

    - (q&a) can I call them out on their shit?
    - a - yes. You can. But they might not like you. They have dialogue that wants to sit cait down for a reverse intervention if you have her get the cure.  
     
    Q - why does Bayman wear a Ukraine flag.
     
    A - in game dialogue covers that but here is some keywords (putins daughter, anal sex, drapes, kremlin). Bayman is an action hero not a prude.
     
    q- is Helena in this mod you keep talking about her.
     
    a - yes because she is mentioned and her influence is inescapable w these chars. No physically because she is too busy running DOATEC and running freaky/cool French sex clubs.
     
     
     Q - I can't find where Bayman, Honoka Or Marie Rose is in their initial locations.
     
     A - 
     
    Q - I can't find ______ Location in the Main Quest.
     
    A - I will do a cheat sheet but wait a bit. try to find It on your own for a bit. This mod isn't even a few days old.
     
    SKIP THE MAIN QUEST - 
    if you really hate the main quest you only have to beat it once. After you are given the tools and recipie to find the right items in the world to craft an item to let you bypass the main quest. You just need the purpose pill and the Im an ok code. Beat it once. But that option may still have issues. 
     
    please report anything.
     
    If it seems like a scene isn’t firing talk to any one of the followers. I’ve added failsafes. But don’t spam it cause it could just keep repeating the scene.

    OH I DONT WANT THIS TO BE CONFUSING. They are not your followers. You are their follower. Well paid in American dollars. 
     
     
    HI RES LINK:
    female bodies are 4k I can upload the fusion girl 8k version if people want.
    https://mega.nz/file/YLpkxZCS#gF3i8mnIZun1X1pq4eoNk7j-V6bauAp4X7veLoRIRj8
     
    drag and drop just overwrite the main file bsa.
     
    PLEASE NO SPOILERS IN THE COMMENTS. I don’t want to be an asshole and delete them and micro manage shit. 
     
    BASIC LOW SPOILER MOD FLOW CHART: (I will do a full cheat sheet at some point that you can download)
    Credit to SystemManager for the Mr. Moo Nipple Ring mesh. Originally it was not a nipple ring I converted the Original Cow Mesh to jewelry and added the Hoop Ring.
    Link Below
     
    (typing - still haven’t finished updating description)

    4,650 downloads

    Updated

  14. Fusion girl's non realistic skin

    Personal taste of fusion girl skin
    All the textures (_d) have been color adjusted, so I don't think it is suitable for other matching, unless you are familiar with the image software, you can try to unify the hue yourself
    The head is 1K and the body 4K
    -------------
    Thanks to the author of fusion girl
    Zaz and TheBottomhoodofSteel
    Thanks to all the authors of skin mod I downloaded
    I can't remember which ones I used to color and modify, so I'm sorry.
    --------------
     
    For the sake of simplicity
    Download the latest version directly to replace all
     



    41,691 downloads

    Updated

  15. Devious Devices RC9 Fix CBBE Bodyslide & Fusion Girl Conversion

    Devious Devices RC9 Bodyslide Conversion Fusion Girl 1.85+

    Requires Devious Devices RC9
     
    Note: some of the files are used from
    Accordingly, do not forget to leave thanks to the author of this conversion.

    In the second file, the double body has been removed from BodySlide files for CBBE bodies - use only with CBBE bodies
    This archive must be unpacked After installing Devious Devices RC9 with overwriting the files.
    A patch for anal and vaginal plugs is also available.
    The patch applies through an additional esp (with the esl flag) models of plugs from 
    This mod is required accordingly.

    1,237 downloads

    Updated

  16. Pre-posed Dog Cocks

    Pre-posed dog cocks
     
    This is a simple mod that was originally AnzuFogger's idea and method. I simply made a new Esp and modelled higher quality balls.
     


    This adds +4 pre-posed and equippable cocks to dogmeat, each with two colour swaps.
    Tan for the standard Dogmeat and White for the Creation Club Shiba.
     
    (This is pretty much just a screenshotting resource, so do as you will with that knowledge.)
     

     
    Cocks can be found and equipped via SAM.
     

     
     

    322 downloads

    Submitted

  17. GaiiDraws - Workshop Cutouts

    GaiiDraws - Workshop Cutouts
     

     
    This mod adds 12 cutouts of GaiiDraws illustrations.
     
    Gaiidraws is one of my favourite artists, so much so, his style inspired my FO4 main character Alina. ^_^
    This mod was also inspired from an old idea a friend of mine made aaaaages ago.
     
    All cutouts can be crafted via the Decorations > Misc tab
     

     
    If you're not familiar, I do suggest you check out their work! It's really great!
     
    Twitter
     
    Pixiv
     
     
    And yes, I asked permission to use their art for this.

     
     
     
     

    440 downloads

    Updated

  18. Simple Enslavement (Knockout Framework)

    Simple Enslavement is a very light mod based on Knockout Framework giving player an option to capture knocked out NPCs.

    The idea is to give as little limitations as possible and let player decide how to use the mod.
    There is no need to have any special weapons, collars, containers, terminals etc. to capture an NPC.
    Captured NPC can just stay in one place, follow player or be assigned to a settlement.
     
    Mod has a lot of customisation options allowing you to adjust it to your preferences.
    I recommend spending some time to explore available MCM configuration options as well as captured NPC menu options.
     
    HOW TO USE
     
    Knock out any NPC using Knockout Framework. Activate knocked out NPC and choose "wake up" option. Once NPC wakes up additional menu pops up with a choice to either do nothing or capture the NPC.  
    DEPENDENCIES
     
    REQUIRED:
    Knockout Framework F4SE  
    HIGHLY RECOMENDED:
    MCM - Allows customisation of the mod and integration with other mods. Non-lethal armory - More options to knock out NPCs.  
    OPTIONAL BUT STILL RECOMENDED:
    Rename Anything - Gives captured NPCs random names. Sex'Em Up - Adds "Sex" option with captured NPC. Porc Overlays - Applies random skin overlays to randomise captured NPCs. Porc Pubes, Pubs Forever - Applies random pubes overlays to randomise captured NPCs.  
    INTEGRATION WITH OTHER MODS:
     
    BodyMorphs - BodyMorphs itself applies random body morphs to all NPCs. Body morphs are copied from original NPCs to captured NPCs so they don't suddenly change their body shape after being captured.
                    
    Crime and Punishment - Gives option to capture NPCs using CAP scripts as if NPC has surrendered during the combat.
     
    Looksmenu presets - Mod gives option to spawn unique Actor on capture (instead of Levelled Actor) so his/her appearance can be changed by applying Looks menu pre-set. This is useful when you capture many raiders, gunners etc. and you don't want many of them to look identically.
    IMPORTANT! Note that every unique Actor spawned this way has a default appearance until pre-set is applied or appearance is modified via Looks menu.
     
    MAKE SURE YOU HAVE ABOVE MODS INSTALLED AND ENABLED BEFORE ENABLING INTEGRATION!
     
    INSTALLATION/UNINSTALLATION
    Use your preferred mod manager
     
    PERMISSIONS 
    You are more than welcome to create new add-ons/functionality for this mod. If you do so contact me about integrating it into the main mod release.
     
    CREDITS
    Special thanks to @EgoBallistic for helping me with some scripting!

    475 downloads

    Submitted

  19. Latex Collar and Orgasm Curse

    1.15 Released
     
    BACKGROUND STORY:
     
    What you experienced in cryo-chamber when watched your husband shot was so traumatic that you almost completely lost ability to have a normal orgasm.
    It's only when you are under traumatic experience (like being raped or wearing a shock collar / cursed collar) you can experience an orgasm. For all other situations, including masturbation your mind is completely shut!
     
    Traveling trough Commonwealth you are looking not only for your son but also for a cure. Who knows, may be finding your son is part of a solution...
     
    Latex Collar Curse
     
    The origin of this collar is unknown, it may be created by some mad scientist, by institute or maybe it's alien built. What is known that it may get auto equipped on a human when it's sex desires are not satisfied for too long. Once equipped it will require to start managing your desires and try to avoid having orgasms for some time.
     
    The problem is that the curse will put more and more devices on you if you are not satisfied for too long. Each new device will have its own unequipping conditions. Some may require you to have sex, having number of orgasms, walking naked or even being raped or gang-banged. Some may require you to do all this in public, or some will give you limited time to meet those conditions. Some may demand you to stop using stimpak, some nasty devices may even ask you to stop eating regular food. The way out is either to satisfy those conditions or wait till curses dispel on their own.
     
    One more thing. Collar likes cum-sluts so you can please the collar by consuming all kinds of cum to get the key!
    Can you control your desires or will you be forever trapped?
     
    P.S. Majority of devices are not preventing the wearer form walking or fighting. So, you can fight, do quests etc. You will get equipped with arm-binder if you are wearing all other devices, but arm-binder will not require a special key, and can be opened with regular DD key or once character will get raped defined number of times. If you enabled KFT gags it may become a real challenge since you cannot talk, so save some cum for tough situations.
     
    Requirements:
     
    This mod is esp flagged with esl, so it will not take space in your load order. Load order should not be important, mod does not override any forms.
    This is ALPHA release, Devious Devices are tricky on their own, and here we are throwing KFT into the mix. But most of the time everything should work You can use MCM to pause mod/ unequip devices if you must. Also this is my first published mod, I'm still learning There may be conflicts with mods that heavily use DD, and for sure there are bugs.
     
    MUST HAVE
     
    Devious Devices_2.0_RC9_Beta1. (RC8 is NOT enough. Likely will work with RC9 beta 2, but not tested) When will be prompted by your mod manager, DO overwrite devious devices (safe!), there are 3 updated meshes of corset.
    SexAttributes2.7.3. Earlier versions are likely OK.
    Torture Devices 2+
    Confirm Boxes If you have some issues with information/skills notification window. it's great UI mod, has no dependencies, no esp, no scripts, save to install/uninstall any time
    AAF and F4SE
     
    HIGHLY RECOMMENDED
     
    Kziitd Fetish Toolset 1.0 Beta 2 or higher (with compatibility patch!). Will work without but you will miss variety of hoods and harnesses
    RealHandcuffs.0.4.14 and SexHarassment1.19.3. Everything is just sexier and challenging with these mods and collar will be treated as Shock Collar (can turn off in MCM).
    SkimpyArmorKeywordResource1.1.2. Some devices will require you to have SAKR rating 99 if installed
    ComMoisturizer_v1_03. Things may get messy when you eat cum if installed
    Better Living Through Cumistry. You can use CUM potions from BLTC to get a key!
    RobCo Patcher  if you use Deviously Cursed Wasteland or FO4 Nude Basics
    Nuka Ride 6.4.0+ if you want Bimbo walk from Nuka Ride mod while wearing the collar. Collar will NOT equip if Nuka Ride Bimbo Collars are equipped
     
    INTERGATIONS
     
    Wasteland Dairy Framework v3.025a.     Collar recognizes CUM bags from WDF
    WLEGG_WastelandEggspansion_0.423+.    Devices that demand eating cum will not treat Jelly as food, so you can trick them
    Commonwealth Slavers 2.3+.         Collar will NOT equip if Slavers Collars are equipped
    Deviously Cursed Wasteland.         Removes slot 36 from jack's belt to prevent conflicts with harnesses (RobCo Patcher required)
    FO4 Nude Basics v1.07 KP    Remove slot 41 from Milker Pasties to allow milking with latex suit (RobCo Patcher required). Disable F4B Gag Quest when wearing LCC Gag
    Boston Devious Helper 0.3.21.         Collar will NOT equip if Boston Devious Helper are equipped
    AAF_Violate_V1.60            MCM Option: Cursed Devices will be unequipped by Violate. Cursed devices will be equipped back once KFT devices are off.
     
    HOW TO UNINSTALL
     
    Unequip all devices using MCM option and DISABLE the curse in MCM. Throw away all Daytripper CUM you collected. Then should be safe to uninstall.
     
    Game Mechanics
     
     
     
    THANK YOU
     
    All creators and contributors of all mods listed above. Those are my favorite mods and they are making the game so much fun!
     
    For Modders
     
     
     
     
     
     
     

    3,026 downloads

    Updated

  20. Kziitd Fetish Toolset - Angeli's Techsuit - Fusion Girl 1.8

    This is a conversion of ojanen's FG 1.8 conversion of Angeli's Techsuit into a KFT item with updated masks and hood to work with vanilla style heads.



    Of course you'll need Kziitd Fetish Toolset and all of it's requirements. Don't forget to build everything in Bodyslide.

    Normal KFT keys won't work. To unlock the suit you'll need the Charge Card. 

    Also included is a Devious Devices compatibility patch.

     
     

    466 downloads

    Updated

  21. NGamma's Skimpy Armor Keyword RobCo Patches

    Description
    This is a collection of Skimpy Armor Keyword patches created by me with Rubber Duck’s SAKR/RCP Gen for use with RobCo Patcher (RCP).
     
    Requirements
    Skimpy Armor Keyword Resource
    RobCo Patcher
     
    How to install/use?
    1) Install Skimpy Armor Keyword Resource and activate its plugin
    2) Install RobCo Patcher
    3.1) If the patch's been made with default Plugin, you're good to go!
    3.2) If the patch's been made with ESL-flagged Plugin, you'll have to open the provided INI and change Armor FormIDs OR create your own INI using rubber duck's SAKR/RCP Gen tool.
     
    If you like my work, please leave me a tip.

     
    Patches for Armor mods
     

    10,727 downloads

    Updated

  22. DLC Billboards and Posters Replacer - basic pr0n edition

    Wow. A commenter asked about DLCs. I thought I had included them way back when....well, here they are. Please enjoy!
     
    To install, like the others - follow the file path and drag and drop into your data folder.
     
    Any questions, please ask!

    304 downloads

    Submitted

  23. Heavy_Collar - Replace

    This mod only replaces the restrictive collar with a heavy collar. I'm not experienced in modding, so if something goes wrong, it's at your own risk. For me the mod works fine.

    Requirements: Devious Devices 2.0

    197 downloads

    Updated

  24. PiCSeL's Hentai Advertisement: Bilboards, Posters, Paintings, etc. Replacer

    Replaces all (most) of the vanilla signage with hentai versions.
    This is Beta, so please provide feedback if missed some of the textures or if someting looks awful.
     
    It's just loose files for now. Will pack bsa when I'm happy with the result
     

    3,483 downloads

    Updated

  25. Hardcore Plugs

    Hardcore plugs
     
     
    This is very simple patch that uses RobcoPatcher to make your DD plugs somewhat a "pain in the ass" They will prevent you from teleporting, they will always edge and not all helpers will be able to remove them.
     
    As a bonus plugs give 400 rad resistance. So with two plugs you can get +800, sweet! Have fun
     
    MUST HAVE
     
    RobCo Patcher 
     
    Without DD this patch is obviously irrelevant: Devious Devices_2.0 or_RC9
     
     
     
     
     
     
     
     
     
     

    253 downloads

    Submitted

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use