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Nuka Ride World Patch WIP Version 1.0.6

 

This patch is for Nuka Ride 6.6.0+


Warning!
IF you use either the CWSS or BYOP patches, you will need to replace them with the ones here.


With that outa the road...

The short version: This patch cleans up leftover construction items and makes Nuka Town, and many of the custom cells aah..prettier.


The long version:

This changes a shite ton of stuff.

humm... maybe that should be the short version.

This patch at the moment mainly deals with Nuka Town and the interior cells. It fixes al lot of z fighting, alignment, terrain, navmesh and left over/floating world items.


It adds a helipad for the BOS & VIP's. It adds a few vehicles for them to get around in.


It tastefully highlights the spot where Nisha is standing upon returning to Nuka World during the Apollo quest. You spawn directly in front of here and she's standing under a street light.
So if you don't see her... you fuuuucked uuuup! ;)


It adds missing light strips on the buildings, decorations outside the Amphitheater & tattoo shop.
Attempts to fill all the gaps left by removing the trash. Which btw is over 5K items.
It fixes the floating light strings, and add a bunch of lights & light posts.

======================


Patches:

The reason you'll need my version of the CWSS and or BYOP is because so much was changed in the effected cells that the current precombines are no longer valid and will make a total mess if the original versions are used.

At some point JB will probably fold this patch into the main mod and the precombines can be dealt with then. But rest easy knowing it currently doesn't effect performance.
Note that's on the interior cells. Nuka Town is still shite and needs rebuilt in a bad way. I'll do that when it's completely done.

======================


Installation:

As with any mod. Just Do IT!

Because of the changes this patch makes, a prewar new game is required.

You can try a alt start, but IF you see weird doors, out of place stuff... well you know what to do.

But you can't use a save that has ever seen Nuka Ride.


Load order IS specific and should look like so;

Nuka Ride.esp
Nuka Ride World Patch.esp
Nuka Ride CWSS WORLD Patch.esp
and or

Nuka Ride BYOP WORLD Patch.esp

======================

 

And a big thanks to @JB. and his crew for the awesome mod and allowing me for fiddle fart around with it!

 

Change Log:

Spoiler

V1.0.6

Lots more tweaks to the navmesh, interiors and ya know.. stuff!
Seven Bar has the furniture changed to open it up a bit and make is easier to navigate when busy.
Garden, has the outer walls adjusted so you can't see out when the leaves are removed. Garden tools have a rack, chore idles are no longer floating.

The new enemas are slightly redone.

The Dunmore Far, has the feed trough spun the correct direction. Some of the plants were truned/moved so the idles are not in the fence.
All hanging lanterns have hooks.

Cappie Cafe doors are changed, inside & out. You can walk up to the roof via the stairs, so no need for a teleport door.

Cleaned & fixed pathing in the Truck Stop Office.

 

CWSS toilets has been updated to work with the enemas. (So if you use it make sure you update it to.)

 

V1.0.5

 Now requires Nuka Ride 6.6.0+
Minor tweaks to comply with 6.6.0 🚀

Also updated the CWSS patch

 

V1.0.4
Final update before 6.6. Unless I really screwed the pooch!

 

V1.0.3

Long story short.

The CK has a bug that was adding records to the mod that were not edited and shouldn't have been there.
So, during the bug busting I shift+delete the wrong file, ya know the one that was supposed to be THIS update.

 

Anyway, I had to remove (for techy reasons) the pre/vis data and spent a week getting back to where it should be, plus a bit more.

But the good news, the mod is now clean of extra whatchamacallits & thingamajigs.  :)

 

V1.0.2

Precombine/vis have been generated for Nuka Town, 27ish cells. It needed to sooooo very badly! I now get 65 FPS to 90 FPS. :)

Anyway... the other stuff.

All the workbenches at Fizztop Grill, inside & out are now linked together. So if you want dump some supplies in any of them, they'll show up in all of them.

Added several, or maybe a bunch, of Alien Heads that was part of a deal the OB made so he could better monitor his domain.. and his Bitches. Can you find them all?

Updated the Fizztop Grill interior.

And worked through 4 pages of notes, that I wont bore ya'll with.

 

V1.0.1

Added a lot more lights & decorations.

Cut the elevator (Golden Globes) travel time in half. Was 8 seconds.

Added a shade tree auto mechanic. Sort of, he doesn't get a tree.

Added about 16 more roaming Raiders.

Moved the stairs over to the Cappy Cafe side, cause you can walk up to the roof. No need to use the load doors.. you're welcome.

Changed the Apartment bathroom a bit.

Cleaned up outside the gate, Galactic Zone side.

Changed the doors on the Moon of Steel.

Added a bathroom and some clutter to the privet room on the MoS So the current CWSS patch will kind of conflict at the moment.

Spruced up the Seven Bar's bar.

Left a little something in each interior cell. IF you can find them, I'm sure you'll get a bang out of it.

More of the usual alignment & navmesh stuff.

===================

V1.0
Initial release

.

 

Edited by izzyknows


What's New in Version 1.0.6

Released

V1.0.6

Lots more tweaks to the navmesh, interiors and ya know.. stuff!
Seven Bar has the furniture changed to open it up a bit and make is easier to navigate when busy.
Garden, has the outer walls adjusted so you can't see out when the leaves are removed. Garden tools have a rack, chore idles are no longer floating.

The new enemas are slightly redone.

The Dunmore Far, has the feed trough spun the correct direction. Some of the plants were truned/moved so the idles are not in the fence.
All hanging lanterns have hooks.

Cappie Cafe doors are changed, inside & out. You can walk up to the roof via the stairs, so no need for a teleport door.

Cleaned & fixed pathing in the Truck Stop Office.

 

CWSS toilets has been updated to work with the enemas. (So if you use it make sure you update it to.)



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