Fatal Posted June 18, 2019 Posted June 18, 2019 https://drive.google.com/file/d/1l7SXAlHeVK-Bg5wzoB3KDg7vBfBSA_BC/view?usp=sharing https://drive.google.com/file/d/1OBXRv7eG9gwIBuL7RsYCKBRsJrb3f0kk/view?usp=sharing I worked on the smp settings for the chain items in DD, I got the boots working and they look pretty good. I worked on the prisoner chains as well and I got them pretty close but I can't get them to line up correctly so they still look weird. Like where the chains should be connected there is a good 6 inches away from each other, if anyone knows how to fix that I would owe you a beer
Pfiffy Posted June 19, 2019 Posted June 19, 2019 6 hours ago, Fatal said: https://drive.google.com/file/d/1l7SXAlHeVK-Bg5wzoB3KDg7vBfBSA_BC/view?usp=sharing https://drive.google.com/file/d/1OBXRv7eG9gwIBuL7RsYCKBRsJrb3f0kk/view?usp=sharing I worked on the smp settings for the chain items in DD, I got the boots working and they look pretty good. I worked on the prisoner chains as well and I got them pretty close but I can't get them to line up correctly so they still look weird. Like where the chains should be connected there is a good 6 inches away from each other, if anyone knows how to fix that I would owe you a beer We have the same problem.... and you will see much more weird things when you get to the other chains...
o0o0o Posted June 19, 2019 Posted June 19, 2019 Anyone else lost the option to manipulate locks on items? I don't have that option anymore after updating...
npgamingstuff Posted June 19, 2019 Posted June 19, 2019 I have a curious behavior that I can't seem to sort out. I've installed all the new mod files, and the game starts up normally. The menus load and everything looks fine except that whenever I run or walk without a weapon in hand the animation is the hobbled in a yoke animation instead of the regular walk animation. I'm using UNP instead of CBBE but I don't know why that would make a difference. Anybody have any thoughts? Thanks.
npgamingstuff Posted June 19, 2019 Posted June 19, 2019 53 minutes ago, npgamingstuff said: I have a curious behavior that I can't seem to sort out. I've installed all the new mod files, and the game starts up normally. The menus load and everything looks fine except that whenever I run or walk without a weapon in hand the animation is the hobbled in a yoke animation instead of the regular walk animation. I'm using UNP instead of CBBE but I don't know why that would make a difference. Anybody have any thoughts? Thanks. Well, ok, in the end that was easy. I noticed that everyone else was walking normally, so I set FNIS Sexy move to another setting and it worked fine, set it back to where I had it and it still worked fine. Problem solved. thanks for being here everyone.
zarantha Posted June 19, 2019 Posted June 19, 2019 9 hours ago, o0o0o said: Anyone else lost the option to manipulate locks on items? I don't have that option anymore after updating... The only times I saw that, it was fixed after I loaded the game again. If it's persistent for you, see if it occurs on a new game.
Flanker69 Posted June 19, 2019 Posted June 19, 2019 On 6/15/2019 at 9:36 PM, pugwash99 said: Patch day roles around again. SKSE 2.0.1.6 has been released so here's the DD SE plugin file linked against it. You still require the original mod, when prompted overwrite the version held in the original mod. Devious Devices runtime 1.5.8.0 skse 2.0.1.6.rar 71.2 kB · 149 downloads However I'd suggest waiting until all plugins are converted before upgrading SE and skse. I'd also suggest using the auto backup plugin. https://www.nexusmods.com/skyrimspecialedition/mods/12480 Thank you!
o0o0o Posted June 19, 2019 Posted June 19, 2019 2 hours ago, zarantha said: The only times I saw that, it was fixed after I loaded the game again. If it's persistent for you, see if it occurs on a new game. Thanks for the tip. I tried making a new game, as per your suggestion. However, the option to Manipulate Locks is still gone from any of the restraints I check.
SPARTAN-113 Posted June 19, 2019 Posted June 19, 2019 EDIT: I found the new files. Navigating this site is a nightmare. Trying that now. EDIT 2: Updated the files, still getting the 'Could not parse plugins' issue. I'm using Vortex, and am getting this error. Does anyone know how I could fix it? Error: LOOT operation "loadPlugins" failed: "devious devices - integration.esm" is not a valid plugin at c.handleResponse (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:39:66591) at Socket.e.on.e (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:39:65364) at Socket.emit (events.js:182:13) at addChunk (_stream_readable.js:283:12) at readableAddChunk (_stream_readable.js:264:11) at Socket.Readable.push (_stream_readable.js:219:10) at Pipe.onStreamRead [as onread] (internal/stream_base_commons.js:94:17) I've tried uninstalling and reinstalling DD 4.1 SE Beta 2.7, but because of this, I can't run the game. This is what I get from SKSE: SKSE64 runtime: initialize (version = 2.0.16 01050500 01D526D7AD20DC4F, os = 6.2 (9200)) imagebase = 00007FF61BC70000 reloc mgr imagebase = 00007FF61BC70000 config path = D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\skse.ini plugin directory = D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\ checking plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\AchievementsModsEnablerLoader.dll plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\AchievementsModsEnablerLoader.dll (00000001 AchievementsModsEnabler 00000001) loaded correctly checking plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\AddItemMenuSE.dll registering plugin listener for SKSE at 2 of 3 plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\AddItemMenuSE.dll (00000001 AddItemMenuSE 00000001) loaded correctly checking plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\DeviousDevices.dll plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\DeviousDevices.dll (00000001 DDiUtil 00000001) reported as incompatible during query checking plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\Fuz Ro D'oh.dll registering plugin listener for SKSE at 3 of 4 plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\Fuz Ro D'oh.dll (00000001 Fuz Ro D'oh 0106269C) loaded correctly checking plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\PapyrusUtil.dll plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\PapyrusUtil.dll (00000001 papyrusutil plugin 00000002) loaded correctly checking plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\SchlongsOfSkyrim.dll plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\SchlongsOfSkyrim.dll (00000001 SchlongsOfSkyrim 000493E4) loaded correctly checking plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\SexLabUtil.dll plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\SexLabUtil.dll (00000001 SexLabUtil 00000001) loaded correctly checking plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\skee64.dll registering plugin listener for SKSE at 7 of 8 registering plugin listener for (null) at 7 of 8 plugin D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\skee64.dll (00000001 skee 00000001) loaded correctly dispatch message (0) to plugin listeners sending message type 0 to plugin 2 sending message type 0 to plugin 3 sending message type 0 to plugin 7 dispatched message. dispatch message (1) to plugin listeners sending message type 1 to plugin 2 sending message type 1 to plugin 3 sending message type 1 to plugin 7 dispatched message. init complete
o0o0o Posted June 19, 2019 Posted June 19, 2019 1 hour ago, o0o0o said: Thanks for the tip. I tried making a new game, as per your suggestion. However, the option to Manipulate Locks is still gone from any of the restraints I check. Nevermind! Its there are working now! (I don't know what changed.)
ShadowVixen1453 Posted June 19, 2019 Posted June 19, 2019 I'm like 99% sure it's something I'm doing wrong or missing... But I'm getting errors in FNIS when I run it for DD. Spoiler >>Warning: \character\behaviors\FNIS_DD_Behavior.hkx not Skyrim SE compatible<< Reading DD V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 493 alternate animations) ... >>Warning: \character\behaviors\FNIS_DD2_Behavior.hkx not Skyrim SE compatible<< Reading DD2 V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ... >>Warning: \character\behaviors\FNIS_DD3_Behavior.hkx not Skyrim SE compatible<< Reading DD3 V4.1.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 102 alternate animations) ... >>Warning: \character\behaviors\FNIS_DDSL_Behavior.hkx not Skyrim SE compatible<< Reading DDSL V4.0.0 ... I'm not sure what I might need to do to fix it (probably something really simple), but I've done all the steps and what not and am still getting the T-Poses. Any help would be greatly appreciated! -- Edit After Trying to Fix -- No improvement but it seems to affect male and female pcs and NPCs. I found someone else who had this issue but apparently it was because they were using Oldrim rather than SE mods, which I'm not. So I have no clue what I could be doing wrong.
zarantha Posted June 20, 2019 Posted June 20, 2019 Nevermind, just saw that you said it's working now @o0o0o. If it's working on the new game, then something got messed up on the old save. You may need to go back a few to get back to a working state on the old save. 1
zarantha Posted June 20, 2019 Posted June 20, 2019 8 hours ago, SPARTAN-113 said: EDIT: I found the new files. Navigating this site is a nightmare. Trying that now. EDIT 2: Updated the files, still getting the 'Could not parse plugins' issue. I'm using Vortex, and am getting this error. Does anyone know how I could fix it? The links you need are on this page for a change for the latest version. Here they are again... DDa3.0SE: https://mega.nz/#!SFJTRbwY!eBqmEUCWkiEiwv8uscb_QabNcd44Xkc5opCG3gu-7b0 DDi4.2SE: https://mega.nz/#!rJBSzY7Z!wUMb9-0N__WAVH_0uIZwApMXmeimmHJdwsnFe_2SOkI DDx4.2SE: https://mega.nz/#!qJhV1YbQ!XaLB261Wpka0xn2jDqAqypc9dzlcvcI18d7_3dhn9EQ DDi dll (skyrim 1.5.73 skse64 2.0.15): https://mega.nz/#!uRhFVQLA!g3DS1YDCJ0yjq1GBxSp4t480_KeXct7mFwAlbVQIMXo DD Hotfix: https://mega.nz/#!SRJmRagK!tj91HO0PWKoW0KocrfKkI3IZQPxTzvRr4eoMSBfjEcs If you're on 1.5.80 / SKSE 2.0.1.6 there's a new DDi dll a few posts up. Here's the link to the post. https://www.loverslab.com/topic/99700-devious-devices-se-beta/?do=findComment&comment=2651375 3
zarantha Posted June 20, 2019 Posted June 20, 2019 5 hours ago, ShadowVixen1453 said: I'm like 99% sure it's something I'm doing wrong or missing... But I'm getting errors in FNIS when I run it for DD. Reveal hidden contents >>Warning: \character\behaviors\FNIS_DD_Behavior.hkx not Skyrim SE compatible<< Reading DD V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 493 alternate animations) ... >>Warning: \character\behaviors\FNIS_DD2_Behavior.hkx not Skyrim SE compatible<< Reading DD2 V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ... >>Warning: \character\behaviors\FNIS_DD3_Behavior.hkx not Skyrim SE compatible<< Reading DD3 V4.1.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 102 alternate animations) ... >>Warning: \character\behaviors\FNIS_DDSL_Behavior.hkx not Skyrim SE compatible<< Reading DDSL V4.0.0 ... I'm not sure what I might need to do to fix it (probably something really simple), but I've done all the steps and what not and am still getting the T-Poses. Any help would be greatly appreciated! You've got unconverted files from somewhere, usually that happens when you install the LE mod instead of the SE version. For the DD mods, all three DD mods are on the download page, one of them with no name. I've linked the updated SE mods several times, take a look at the post just above this one. Try those files and see if that resolves your issue.
jams69 Posted June 20, 2019 Posted June 20, 2019 I'm having an issue where my character and npcs don't open their mouths while wearing the ball gag. Anyone knows how I can fix this?
SPARTAN-113 Posted June 20, 2019 Posted June 20, 2019 10 hours ago, zarantha said: The links you need are on this page for a change for the latest version. Here they are again... DDa3.0SE: https://mega.nz/#!SFJTRbwY!eBqmEUCWkiEiwv8uscb_QabNcd44Xkc5opCG3gu-7b0 DDi4.2SE: https://mega.nz/#!rJBSzY7Z!wUMb9-0N__WAVH_0uIZwApMXmeimmHJdwsnFe_2SOkI DDx4.2SE: https://mega.nz/#!qJhV1YbQ!XaLB261Wpka0xn2jDqAqypc9dzlcvcI18d7_3dhn9EQ DDi dll (skyrim 1.5.73 skse64 2.0.15): https://mega.nz/#!uRhFVQLA!g3DS1YDCJ0yjq1GBxSp4t480_KeXct7mFwAlbVQIMXo DD Hotfix: https://mega.nz/#!SRJmRagK!tj91HO0PWKoW0KocrfKkI3IZQPxTzvRr4eoMSBfjEcs If you're on 1.5.80 / SKSE 2.0.1.6 there's a new DDi dll a few posts up. Here's the link to the post. https://www.loverslab.com/topic/99700-devious-devices-se-beta/?do=findComment&comment=2651375 Yes and I updated them. I even tried uninstalling DD and I still get the error. To clarify, there seems to be an issue with Vortex. It still shows The message: Error: LOOT operation "loadPlugins" failed: "devious devices - integration.esm" is not a valid plugin at c.handleResponse (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:39:66591) at Socket.e.on.e (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:39:65364) at Socket.emit (events.js:182:13) at addChunk (_stream_readable.js:283:12) at readableAddChunk (_stream_readable.js:264:11) at Socket.Readable.push (_stream_readable.js:219:10) at Pipe.onStreamRead [as onread] (internal/stream_base_commons.js:94:17) I cannot seem to find any real help on this, the only other case of this error I could find was on reddit, and the response was simply that "Vortex isn't a mod manager, so stop using it." Which isn't really a helpful response.
ShadowVixen1453 Posted June 20, 2019 Posted June 20, 2019 Yeah I'm not having any luck. I installed all those ones there and that did get rid of the FNIS Error issue, however now I just get crashes whenever I load in a game or start new one. The save I was using was only a few minutes old (setting options for other mods ect), but it wasn't having any of that. ? I'm really not sure what's going on to be honest. I followed all the instructions, even reinstalled the Bodyslider mod before doing all this. so I dunno what's up. I hate being part gremlin.
zarantha Posted June 21, 2019 Posted June 21, 2019 21 hours ago, jams69 said: I'm having an issue where my character and npcs don't open their mouths while wearing the ball gag. Anyone knows how I can fix this? Install MFG Fix: https://www.nexusmods.com/skyrimspecialedition/mods/11669 1
zarantha Posted June 21, 2019 Posted June 21, 2019 13 hours ago, SPARTAN-113 said: Yes and I updated them. I even tried uninstalling DD and I still get the error. To clarify, there seems to be an issue with Vortex. It still shows The message: Error: LOOT operation "loadPlugins" failed: "devious devices - integration.esm" is not a valid plugin at c.handleResponse (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:39:66591) at Socket.e.on.e (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:39:65364) at Socket.emit (events.js:182:13) at addChunk (_stream_readable.js:283:12) at readableAddChunk (_stream_readable.js:264:11) at Socket.Readable.push (_stream_readable.js:219:10) at Pipe.onStreamRead [as onread] (internal/stream_base_commons.js:94:17) I cannot seem to find any real help on this, the only other case of this error I could find was on reddit, and the response was simply that "Vortex isn't a mod manager, so stop using it." Which isn't really a helpful response. I'm not using Vortex anymore, but that sounds like a bad download or install/deploy. Did you try submitting feedback in vortex? Is your Vortex version up to date? I installed it again and it looks like there may be a fix that should help. These are about the only things I'm finding, for a few months back and probably quite a few versions ago https://forums.nexusmods.com/index.php?/topic/7374501-x-mod-is-not-a-valid-plugin/ https://github.com/Nexus-Mods/Vortex/issues/2235 https://forums.nexusmods.com/index.php?/topic/7212926-plugins-not-sorted-because-xxx-is-not-a-valid-plugin/
zarantha Posted June 21, 2019 Posted June 21, 2019 11 hours ago, ShadowVixen1453 said: Yeah I'm not having any luck. I installed all those ones there and that did get rid of the FNIS Error issue, however now I just get crashes whenever I load in a game or start new one. The save I was using was only a few minutes old (setting options for other mods ect), but it wasn't having any of that. ? I'm really not sure what's going on to be honest. I followed all the instructions, even reinstalled the Bodyslider mod before doing all this. so I dunno what's up. I hate being part gremlin. what version is your se? there was an update within the last week or so, so if you have mods with dlls that haven't been updated, that will cause crashes. skse would need updated too. the other culprit could be if you installed an LE mod with a bsa file. the bsa would need to be extracted and then deleted - se can't handle le bsas.
TRoclodyte Posted June 21, 2019 Posted June 21, 2019 Hi. I posted about that in the past but I figured I would give an update since I updated to all the latest versions of DD. So here is the situation: I have installed all the files needed (DD 4.1 SE Beta 2; DDa-3.0eSE; DDi-4.2SE; DDx-4.2SE and Devious Devices runtime 1.5.8.0 skse 2.0.1.6) I ran FNIS I ran Bodyslide I believe I have correctly completed every step of the installation. However, when I launch the game, the main menu is the farthest I can get to: as soon as I try to either load a game or start a new game, I get a CTD. I have included the Papyrus log of my latest attempt. I will keep trying to figure out the problem on my own, but if anyone could be of any help, it would be very much appreciated. Thank you, Papyrus.0.log
geohunny Posted June 21, 2019 Posted June 21, 2019 Hi, first time poster here on the forums. really enjoying the content so far, this is my first real PC modding experience so I'm sort of a newbie. I started up a new game using the slave princess file, got to riften just fine but when I tried to leave the city the game crashed. i didn;t get any error messages or anything like that. I tweaked some things (tried to see if the male DD mod would support the femboy addon i had but it didn't) and ended up making another new test character for the salev princess scenario. This time I got to the end of the bandit cave and when i tried to leave it again the game once more shut itself down with no warnings or explanations for why. Wondering if theres some issue with being in to much bondage triggering this crash on certain load screens. So any help or advice you can give would be appreciated. My load order if it helps. I've been using Vortex and LooT because they seem to know more about mod order than i do. 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Special Edition Patch.esp 6 6 ApachiiHair.esm 7 7 ApachiiHairFemales.esm 8 8 ApachiiHairMales.esm 9 9 Femboy Reborn -Base-.esm 10 a RaceCompatibility.esm 11 b SexLab.esm 12 c ZaZAnimationPack.esm 13 d Devious Devices - Assets.esm 14 e SexLabAroused.esm 15 f Devious Devices - Integration.esm 16 10 daymoyl.esm 17 11 CreatureFramework.esm 18 12 Schlongs of Skyrim - Core.esm 19 13 Devious Devices - Expansion.esm 20 14 Hothtrooper44_ArmorCompilation.esp 21 15 SkyUI_SE.esp 22 16 Hothtrooper44_Armor_Ecksstra.esp 23 17 Joy of Perspective.esp 24 18 Devious Devices For Him.esp 25 19 50 More Perk Points.esp 26 1a SexLabDefeat.esp 27 1b The Eyes Of Beauty - Elves Edition.esp 28 1c TheEyesOfBeauty.esp 29 1d SFO_SkinFeatureOverlays.esp 30 1e SLAnimLoader.esp 31 1f MoreNastyCritters.esp 32 20 SOS - Femboy.esp 33 21 RaceMenu.esp 34 22 RaceMenuPlugin.esp 35 23 TheChoiceIsYours.esp 36 24 Deviously Cursed Loot.esp 37 25 Black Viper's Will.esp 38 26 FloraRespawnFix.esp 39 27 Dragon Stalking Fix.esp 40 28 RaceCompatibilityUSKPOverride.esp 41 29 Race Compatibility Dialogue SSE.esp 42 2a _tck_SpellCrafting.esp 43 2b Schlongs of Skyrim.esp 44 2c Phenderix Magic Evolved.esp 45 2d SOS - Shop.esp 46 2e daymoyl_DawnguardAddon.esp 47 2f ApachiiHelmetWigs.esp 48 30 Femboy Reborn -Immersive Armors-.esp 49 31 CBBE.esp 50 32 RaceMenuMorphsCBBE.esp 51 33 FNIS.esp 52 34 SOSRaceMenu.esp 53 35 XPMSE.esp FNIS_PCEA2.esp 54 36 Femboy Reborn -Patches-.esp 55 37 HentaiCreatures.esp 56 38 SOS - Smurf Average Addon.esp 57 39 SOS - VectorPlexus Muscular Addon.esp 58 3a SOS - VectorPlexus Regular Addon.esp 59 3b Animal_SOS.esp 60 3c ASOS Race Patch.esp 61 3d SexLabTools.esp SLALAnimObj.esp 62 3e SexLab Aroused Creatures.esp 63 3f UIExtensions.esp 64 40 Perk Points at Skill Levels 50-75-100.esp 65 41 Thief skills rebalance for Ordinator.esp 66 42 JoP - Immersive Armors Patch.esp 67 43 FNISSexyMove.esp 68 44 Ordinator - Perks of Skyrim.esp 69 45 Alternate Start - Live Another Life.esp 70 46 Race Compatibility Dialogue SSE - ASLAL.esp 71 47 Deviously Cursed Loot LAL AddOn.esp 72 48 IcePenguinWorldMapPaper.esp 73 49 Modern Brawl Bug Fix.esp
G9ai Posted June 21, 2019 Posted June 21, 2019 9 hours ago, TRoclodyte said: Hi. I posted about that in the past but I figured I would give an update since I updated to all the latest versions of DD. So here is the situation: I have installed all the files needed (DD 4.1 SE Beta 2; DDa-3.0eSE; DDi-4.2SE; DDx-4.2SE and Devious Devices runtime 1.5.8.0 skse 2.0.1.6) I ran FNIS I ran Bodyslide I believe I have correctly completed every step of the installation. However, when I launch the game, the main menu is the farthest I can get to: as soon as I try to either load a game or start a new game, I get a CTD. I have included the Papyrus log of my latest attempt. I will keep trying to figure out the problem on my own, but if anyone could be of any help, it would be very much appreciated. Thank you, Papyrus.0.log 47.27 kB · 0 downloads Quoting cause i have the same issue. "DDiUtil version 1 (DeviousDevices.dll, Sexlab Devious Devices Integration) reported as incompatible during query." I tried using the different DeviousDevices.dll in this topic but my game keeps crashing on startup.
TRoclodyte Posted June 21, 2019 Posted June 21, 2019 Alright so I seem to have fixed my problem. It seems like one of my animation packs was the culprit. I deactivated it and now the game loads fine, though I seem to be lacking the bound animations (mouth open with a gag, hands in the back with cuffs, etc.) I will do more testing though.
geohunny Posted June 21, 2019 Posted June 21, 2019 Ok so i played around a bit more today and i discovered that it's not just entering/exiting a scene that caused the game to shut down, but rather seems to be certain scenes or areas altogether. I had managed to complete the princess slave alternate start and was running around on my way to Whiterun. As i got close to a certain part the city, around the point you see the companions fighting the giant, thats when it crashed. I reloaded and attempted to go around but the same thing happened. If it helps I was wearing the rubber bodysuit, black armbinders, and the wrist and ankle cuffs at the time. I really hope I don't have to uninstall Devious Devices because I sort of love this mod.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now