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Posted
1 hour ago, VeraDra said:

assuming you're using MIC, 

help 4 "Speech Debuff"

should show you any formID named "speech debuff"

 

Fallrim tools would only really help in the event that the issue was being caused by a script that was running.

 

Use the first 2 characters of the ID to get the mod, and go digging for whats cauisng it

:) I'll try this next, possibly others have tried this already. Here's a Picture of the effect, been going for weeks now (grrr)

Here's a picture of what the screen shows of the effect. Screens showing this effect have been going around the internet for years it seems (I'm certainly not the first).

ScreenShot30.png

Posted
21 minutes ago, MikeCobalt said:

:) I'll try this next, possibly others have tried this already. Here's a Picture of the effect, been going for weeks now (grrr)

Here's a picture of what the screen shows of the effect. Screens showing this effect have been going around the internet for years it seems (I'm certainly not the first).

ScreenShot30.png

a picture of the effect does less than nothing

Posted
21 minutes ago, VeraDra said:

a picture of the effect does less than nothing

Helpful comment.

I fixed it (Finally). The spell ID was 1004B63C (Speech Debuff)

The Fix... player.removespell 1004B63C.

I started with help 4 Debuff, this was the only one listed. The game would not allow any pictures using the Console.

ScreenShot75.png

Posted
14 minutes ago, MikeCobalt said:

Helpful comment.

I fixed it (Finally). The spell ID was 1004B63C (Speech Debuff)

The Fix... player.removespell 1004B63C.

I started with help 4 Debuff, this was the only one listed. The game would not allow any pictures using the Console.

ScreenShot75.png

and what mod was mod ID 10, that'll be the mod that applied it and more importantly, the mod you should be looking in the MCM for how to disable it.

Posted
On 10/28/2023 at 4:21 AM, Elsidia said:

Here is your answer.

Your DD dll version is different as your skyrim version. Check your skyrim version and install match dll from DD 5.2 AIO.

UPD2: To be more correct your dll version must match skse version, check log file for dll loading.

UPD: how to check version inside this post: https://www.loverslab.com/topic/100032-deviously-cursed-loot-se-90-2021-03-09/?do=findComment&comment=4215752

 

Sorry that I took so long to respond to this

 

how does one view all the available versions so I could get the right one?

 

and it says it's 2.2.3/6.2 for SKSE, while the current version offered is 5.2.7

Posted (edited)
52 minutes ago, TheInvisibleGuyBehindYou said:

and it says it's 2.2.3/6.2 for SKSE, while the current version offered is 5.2.7

Simple answer is - when you installed DD 5.2 fomod installer asks you choose your dll version depend on your skse and game version.

So need know your game version and skse version when choose.

Also if game is gog or steam (there is too different  dll)

So if you want install correct dll, first you need find your game version.

Then you need find your skse version.

And in this post under DD SE 5.0 / 5.1 (old versions and unsupported) and DCL 9.0 spoiler is separate archives for different versions of skse and skyrim

Post link: https://www.loverslab.com/topic/99700-devious-devices-se/page/110/#comment-3077930

So if you still can't choose please tell us what version of skyrim you have (skse is 2.2.3 as i understand)

6.2 - not version of Skyrim. So i still don't know, what version you have.

It can be 1.6.353 or 1.6.640 for steam version. If you have other version (newest), this version not supported for DD. Older versions are SE, not AE or GOG version.

So i added my old version of Skyrim SE as screenshot:

Spoiler

Untitled.jpg.f1fa97c1dc74dedc3ef6d8faa080db69.jpg

 

Edited by Elsidia
Posted (edited)

 

22 minutes ago, Elsidia said:

Simple answer is - when you installed DD 5.2 fomod installer asks you choose your dll version depend on your skse and game version.

So need know your game version and skse version when choose.

Also if game is gog or steam (there is too different  dll)

So if you want install correct dll, first you need find your game version.

Then you need find your skse version.

And in this post under DD SE 5.0 / 5.1 (old versions and unsupported) and DCL 9.0 spoiler is separate archives for different versions of skse and skyrim

Post link: https://www.loverslab.com/topic/99700-devious-devices-se/page/110/#comment-3077930

So if you still can't choose please tell us what version of skyrim you have (skse is 2.2.3 as i understand)

6.2 - not version of Skyrim. So i still don't know, what version you have.

It can be 1.6.353 or 1.6.640 for steam version. If you have other version (newest), this version not supported for DD. Older versions are SE, not AE or GOG version.

So i added my old version of Skyrim SE as screenshot:

  Hide contents

Untitled.jpg.f1fa97c1dc74dedc3ef6d8faa080db69.jpg

 

Being an absolute dummy, I have my skyrim version here 

 

Spoiler

i have no idea if the image will go in here uh oh 

 

 

Screenshot (328).png

Edited by TheInvisibleGuyBehindYou
newbie who cannot format photos tries to do just that
Posted
8 hours ago, TheInvisibleGuyBehindYou said:

 

Being an absolute dummy, I have my skyrim version here 

 

  Reveal hidden contents

i have no idea if the image will go in here uh oh 

 

 

Screenshot (328).png

 

 

So you have 1.6.640 AE, you need to get the "Current Anniversary Edition build 2.2.3 (game version 1.6.640)" of SKSE from here, and follow the FOMOD installer of DD for the AE version of DD. You are installing SKSE correctly and launching skyrim via the skse launcher?

Posted
On 10/31/2023 at 11:44 PM, cokacora said:

 okay i got it! i purged the nemesis files and reinstalled devious devices ng, and that seemed to get it working again! thanks yall

i´m glad it worked for you.

Nemesis and Fnis can be active at the same time, if you first run Fnis and deactivet the main Fnis engine, then run Nemesis...

for some of the converted old Le mods Nemesis is needed so, i have it active all the time and for me everything is fine :v

Posted (edited)

Running into some odd issues. My setup is a little busy so will try to give as much info as i have been able to gather.

Running AE version, but have hit it with a downgrade patch to SE, so using SKSE 2.0.0.20 and associated mods are installed for this version (Sexlab framework, FNIS etc).

Running all per-requisites, but some of these are part of the Nolvus modpack, so i cant say they are all standard config.

Run the bodyslider build as per the support guide after the install, and run FNIS each time install a mod that requires it, FNIS has no warnings.

Trying to install DD with Estrus is causing a nightmare. They seem to refuse to work together.

Each loads fine on its own. Even tested letting one load then quitting, installing the other and starting up the game again. Tried with old saves, new saves etc.

When loaded together, Estrus will not load up in MCM. Will also give a warning that the mod is missing when loading into an old save where it was working.

DD appears to load but nothing seems to function correctly. Stuff wont trigger or load.

 

 

This only happens when the current DD is installed. I can use the old 4.0 Assets with the integration mod, its just this new version that causes this issue.

 

 



Additionally, if i make a new game, Estrus wont load and if i save, then reload the following happens.


My hair disappears, i start casting i think every spell i have (unsure if every but my mana drains very quickly), I die and then the game crashes.

However it does not generate a netframework log crash file. Logging is enabled, and I have used this to fix some other crashes prior to this one.

SKSE log attached, and screenshot of roughly the last part of my mod list (the main ones causing issues)




Any ideas on what in DD can be causing this conflict?

Edit: Note, sexlab Aroused is missing here, but i just uninstalled it when i removed DD. I do normally have the latest redux installed


image.png.e6dc66860fff83b3936c9cf8a34357cd.png

skse64.log

Edited by tecnoe
Posted

Ok solved.

solution was a fresh install then being more rigorous to ensure animations + other mod bits didnt just go all into override.

Created some fresh outputs for each thing and set a more sensible overwrite order

Used the following to make Nemisis and FNIS play nice

Use Mod Organizer 2.

Create an empty mod (e.g. "Output FNIS") and assign it as the output destination for FNIS, and one (e.g. "Output Nemesis") for Nemesis. Make sure the Nemesis one overwrites the FNIS one. Have both of these mods active all the time.

===

Deactivate Nemesis, activate FNIS, run FNIS.

Deactivate FNIS, activate Nemesis, run Nemesis.

===

Note that you need to repeat the two steps above every time you install / remove any animation.

Posted

Hey everyone

 

I need some small help, can anyone tell me how to fix this?

just install this mod but some (armor/ clothing) item can be equip but, they seem to be not showing on my character.

please help.

20231109093153_1.jpg

Posted
Am 06.11.2023 um 15:06 Uhr sagte loshirak:

Kann mir bitte jemand einen Link zu DD Integration 4.1 SE und DD Expansion 4.1 SE für Slaverun geben?

 

 

These versions are completely out of date... so why would they even want these?

Posted
5 minutes ago, fachry said:

Hallo alle miteinander

 

Ich brauche ein wenig Hilfe. Kann mir jemand sagen, wie ich das beheben kann?

Installiere einfach diesen Mod, aber einige (Rüstungs-/Kleidungs-) Gegenstände können ausgerüstet werden, aber sie scheinen auf meinem Charakter nicht angezeigt zu werden.

Bitte helfen Sie.

20231109093153_1.jpg

 

Well - I'm just saying -> "Bodyslide" ... apparently either NOT executed ... or the path to the storage of the created "meshes" is not correct

Posted
25 minutes ago, Miauzi said:

 

Well - I'm just saying -> "Bodyslide" ... apparently either NOT executed ... or the path to the storage of the created "meshes" is not correct

yes it seems that im having problem with my Bodyslide and the texture now showing.

sdafwwfascsfasfw.png

Posted (edited)

Hi guys i would really apricate some help with DD animations, I guess it's something to do with OAR?

 

I'm using both FNIS & Nemesis with BHUNP body, so far all sex scenes, MCO & idle anmation have no such issue. ZAZ struggle animations once had the same issue like this, but it was solved after I applied Devious Devices NG v0.2.7.

 

I've tried DD to OAR_the big conversion_FOMOD.7z or DD ORA Anims.7z, none of them solve the problem(and the DD ORA somehow causes errors like replacer mod has invalid condition for some hobble dress anim).

 

Im also having MCO & TK Dodge, could these be the issue?

20231106160641_1.jpg

20231106160648_1.jpg

20231106160742_1.jpg

20231106160801_1.jpg

Edited by tyuizx
Posted
On 11/7/2023 at 1:06 AM, loshirak said:

Can someone please give link to DD Integration 4.1 SE and DD Expansion 4.1 SE for Slaverun?

 

 

a quick look at the slaverun support threaad shows that you can use DD 5.2 perfectly fine with slaverun se. use this patch. also in future you should post issues related to a particular mod on that mod's support thread and not on the thread for a different mod

Posted
1 hour ago, tyuizx said:

Hi guys i would really apricate some help with DD animations, I guess it's something to do with OAR?

 

I'm using both FNIS & Nemesis with BHUNP body, so far all sex scenes, MCO & idle anmation have no such issue. ZAZ struggle animations once had the same issue like this, but it was solved after I applied Devious Devices NG v0.2.7.

 

I've tried DD to OAR_the big conversion_FOMOD.7z or DD ORA Anims.7z, none of them solve the problem(and the DD ORA somehow causes errors like replacer mod has invalid condition for some hobble dress anim).

20231106160641_1.jpg

20231106160648_1.jpg

20231106160742_1.jpg

20231106160801_1.jpg

 

This is not an issue with DD animations as the bound animation is working correctly. This is an issue with your body skeleton or collision detection or something. Do you have all the dependencies for DD installed including XP32 skeleton? Did you batch build all devices in bodyslide?

Posted

Hi I've been this issue for a long time and I've had never gotten rid of it, it seens that all smp/cbpb realated objects like the cuffs, collars with chains, full set of chains, its physics not working for me, also cuff seens to give me a fps from hell like 1 or 5, I'm using fast smp, XPMSE, BHUNP body, I've tried to reinstall, do bodyslide, look for solutions on comments (obviously not all the comments, too many) but anything

Posted (edited)
38 minutes ago, asdj1239 said:

 

This is not an issue with DD animations as the bound animation is working correctly. This is an issue with your body skeleton or collision detection or something. Do you have all the dependencies for DD installed including XP32 skeleton? Did you batch build all devices in bodyslide?

Thank you for reply, I had XP32 Maximum Skeleton Special Extended & BHUNP body $ I batch build everything already, the bikini armors mod work perfectly with collision & so on.

 

I thought it was some kinda of animation issue cuz this also happens on another mod from Nexus called Smooth Magic Casting Animation. My character body has the same issue when she's casting spell naked

 

And after I tried DD NG/DD to OAR, it does fix some idle/animation issue with DD, just not all of them

Edited by tyuizx

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