CrossDG Posted December 8, 2020 Posted December 8, 2020 I dont know why but my armbinder and yoke animations dont work as intended they only work when i run (not the ALT key run i mean the yog) i tried everything i reinstalled DD i turned off overwrite animations in ZaZ sexlab mcm tab i reran fnis a billion times im out of ideas
killer1997ab Posted December 8, 2020 Posted December 8, 2020 Hi, after I installed dd my game froze and black screen after loading a save, even if I disabled all esp in MO2, any fix or suggestions? Thanks a lot!
killer1997ab Posted December 8, 2020 Posted December 8, 2020 On 11/27/2020 at 4:48 PM, qawsedrftg765 said: Alrighty I am having the struggle. When loading up a new or existing game I get a CTD during the loading screen. Removing DD SE fixes the issue and the game will load. I cannot figure out why. I have rebuilt my Smash Patch and the Bodyslide files (I have tried both HDT and non HDT) I have tried installing DD fixes but with the same issue. Any help would be super. EDIT: Fixed by going to FNIS, I used Nemesis for 4.3 but looks like it doesnt work in 5.0  Papyrus.0.log 36.6 kB · 2 downloads Crash_2020_11_27_18-46-1.txt 57.14 kB · 3 downloads Hi, I think I got the same issue, can you explain more? What to do after opening FNIS? Thanks a lot
qawsedrftg765 Posted December 9, 2020 Posted December 9, 2020 3 hours ago, killer1997ab said: Hi, I think I got the same issue, can you explain more? What to do after opening FNIS? Thanks a lot I just am not using nemesis any more, I am just using FNIS as a substitute. That being said, if anyone has been able to make Nemesis work with DD 5.0 I would love to hear how. Nemesis is just such a better animation engine and enables so many great mods like CGO.
AyyLmao1915 Posted December 9, 2020 Posted December 9, 2020 Any way to fix being unable to unequip items? Seems like every item is permanently stuck on my character. Even if I use the manipulate locks option, items refuse to come off. I'll get a message saying that they've been successfully removed, and my inventory shows them as unequipped, but then I exit my inventory and the device is still on, and when I open my inventory again, it has been re-equipped. I don't have duplicate items or anything, so I'm confused by what could be causing this. I'm about to see if console commands will at least work.  Edit: So player.unequipall will remove items, but they won't show up on my character if I try to equip them again. Keys also don't work, they're just consumed without unequipping the item. No idea what could be causing this, has anyone encountered a similar issue? I will say that I'm adding these items in from console commands to test them, not sure if that would affect things.  Okay, I found the issue. I was using a mod that changed one of the scripts to prevent an animation related CTD with DD 4.3. Disabled that and now it's working fine.Â
zarantha Posted December 9, 2020 Posted December 9, 2020 4 hours ago, Player80 said: I've finally figured out the culprit making my rope items invisible.  I use the mod "Devious Lore", and the "Devious Devices - Lore Patch" is what caused the rope outfits to become invisible. What's weird is that the file only comes with an esp (meaning no possible mesh overwrite), so I decided to have a look with xEdit.  I've noticed this on the "Rope Torso and Leg Binds": For some reasons the patch changes the Editor ID from zadx_Harness_Rope_Full_Inventory to zadx_Rope_SuitRope_Inventory, which I assume is what's causing this issue  @zarantha Thank you so much for the help you've provided, apologies for wasting your time on something you couldn't do anything about.  Case closed, I'll bring this up to the author's attention.  I have provided a fix over there. By fix, I mean a really quick xEdit edit without any form of testing since I have disabled the patch because I didn't need it anyway.   Wow, I would not have expected that. Especially since ropes were added in 4.3, kinda hard to believe it hasn't come up elsewhere. Thanks for letting me know.
zarantha Posted December 9, 2020 Posted December 9, 2020 7 hours ago, crosser0987 said: I dont know why but my armbinder and yoke animations dont work as intended they only work when i run (not the ALT key run i mean the yog) i tried everything i reinstalled DD i turned off overwrite animations in ZaZ sexlab mcm tab i reran fnis a billion times im out of ideas Try going through the troubleshooting post?  Player and/or NPC gets stuck in a bound walking animation with FNIS Sexy Move. Toggle the player 360 move. NPCs should be fixed after moving to a new location. 360 move - Player and/or NPC walking or idle animations incorrect. Remove 360 move  If you have other mods that provide alternate animations, try removing them. If you still have an issue, remove all mods except DD and try with only DD and it's requirements enabled.
zarantha Posted December 9, 2020 Posted December 9, 2020 10 hours ago, TentacleJolly said: Hey there! I encountered a bug with one of the plug gags (probably?). It looks like there is only a plug part of the gag visible (screenshots below). All other gags so far worked normally but it's the second time I see something like that. I was unable to locate which device is it exactly though. Â It's a 'pear' gag. it expands inside the mouth kinda like a hand opening. Â Â
zarantha Posted December 9, 2020 Posted December 9, 2020 7 hours ago, killer1997ab said: Hi, after I installed dd my game froze and black screen after loading a save, even if I disabled all esp in MO2, any fix or suggestions? Thanks a lot! Too many big mods loading all at once or too many animations. Loose files will still be loaded even if the esps are disabled, you'd have to actually uncheck the mod on the left to prevent the files from loading.  If you installed DD 5.0, you must start a new game. Don't install it to a game where DD 4.3 has been installed. If you're installing several new mods to an existing game, do them one at a time. If you're only adding DD, then you may need to disable some mods, let DD start, then re-enable the mods. I'd really recommend a new game if you're having issues adding it to an existing game. You may need to disable large quest, overhaul or new lands mods, and disabling them mid game can cause your save to be corrupted.  I have to start new games in four steps because of the black screen issue, and it's not an issue with DD itself. I've seen it without DD as well. For a new game, start with a minimal set of mods, get your character created and add more mods. How many times you have to do this depends on the size of the mods and how many you have. Load large mods that add new areas last (such as Bruma, Legacy of the Dragonborn, or one of Delazon's mods like A Forsworn Story).  How I group them to avoid the black screen: 1. MO2 profile one    Alternate Start, appearance mods, base frameworks (like sexlab), anything else I need for character creation. Anything that needs to be set up first, like SGO4. Mods that have DLLs. Slal packs.    Let them all load, then save and exit. or configure MCMs, save and exit. 2. MO2 profile two    World textures, weather/enb stuff with esps (enb config i just leave in all the time), other ui stuff, survival mods, npc mods    Let everything load again, configure MCMs, save and exit 3. MO2 profile three    Weapons and armor mods, nexus quest or overhaul type mods    Let everything load again, configure MCMs, save and exit 4. MO2 default / everything profile    All the sexlab mods. Although it's getting to the point where I might need to split Sexlab mods up too.    Let everything load again, configure MCMs, save and exit 5. Now you can load the game and start playing on your normal profile.  It's a pita to set up, but this way I don't have to keep checking/unchecking things when I do a new game. I just go through the different profiles when I start until everything has been loaded and set up. As long as everything isn't initializing all at once, you should be fine. Adding new mods can tip the balance though, so be careful adding stuff to an in progress game.
zarantha Posted December 9, 2020 Posted December 9, 2020 4 hours ago, AyyLmao1915 said: Any way to fix being unable to unequip items? Seems like every item is permanently stuck on my character. Even if I use the manipulate locks option, items refuse to come off. I'll get a message saying that they've been successfully removed, and my inventory shows them as unequipped, but then I exit my inventory and the device is still on, and when I open my inventory again, it has been re-equipped. I don't have duplicate items or anything, so I'm confused by what could be causing this. I'm about to see if console commands will at least work.  Edit: So player.unequipall will remove items, but they won't show up on my character if I try to equip them again. Keys also don't work, they're just consumed without unequipping the item. No idea what could be causing this, has anyone encountered a similar issue? I will say that I'm adding these items in from console commands to test them, not sure if that would affect things.  Okay, I found the issue. I was using a mod that changed one of the scripts to prevent an animation related CTD with DD 4.3. Disabled that and now it's working fine. Don't use any of the old patches from DD 4.3 or earlier.  The struggle CTD and gag issues were fixed in DD 5.0 so no patches are needed. MFG Fix is still required, but it doesn't change anything DD related, just fixes expressions so they play when DD uses them.
killer1997ab Posted December 9, 2020 Posted December 9, 2020 55 minutes ago, zarantha said: Too many big mods loading all at once or too many animations. Loose files will still be loaded even if the esps are disabled, you'd have to actually uncheck the mod on the left to prevent the files from loading.  If you installed DD 5.0, you must start a new game. Don't install it to a game where DD 4.3 has been installed. If you're installing several new mods to an existing game, do them one at a time. If you're only adding DD, then you may need to disable some mods, let DD start, then re-enable the mods. I'd really recommend a new game if you're having issues adding it to an existing game. You may need to disable large quest, overhaul or new lands mods, and disabling them mid game can cause your save to be corrupted.  I have to start new games in four steps because of the black screen issue, and it's not an issue with DD itself. I've seen it without DD as well. For a new game, start with a minimal set of mods, get your character created and add more mods. How many times you have to do this depends on the size of the mods and how many you have. Load large mods that add new areas last (such as Bruma, Legacy of the Dragonborn, or one of Delazon's mods like A Forsworn Story).  How I group them to avoid the black screen: 1. MO2 profile one    Alternate Start, appearance mods, base frameworks (like sexlab), anything else I need for character creation. Anything that needs to be set up first, like SGO4. Mods that have DLLs. Slal packs.    Let them all load, then save and exit. or configure MCMs, save and exit. 2. MO2 profile two    World textures, weather/enb stuff with esps (enb config i just leave in all the time), other ui stuff, survival mods, npc mods    Let everything load again, configure MCMs, save and exit 3. MO2 profile three    Weapons and armor mods, nexus quest or overhaul type mods    Let everything load again, configure MCMs, save and exit 4. MO2 default / everything profile    All the sexlab mods. Although it's getting to the point where I might need to split Sexlab mods up too.    Let everything load again, configure MCMs, save and exit 5. Now you can load the game and start playing on your normal profile.  It's a pita to set up, but this way I don't have to keep checking/unchecking things when I do a new game. I just go through the different profiles when I start until everything has been loaded and set up. As long as everything isn't initializing all at once, you should be fine. Adding new mods can tip the balance though, so be careful adding stuff to an in progress game. hey thanks a lot!!! At least I knowing what's the problem, really appreciate that!
Kage777 Posted December 9, 2020 Posted December 9, 2020 Im gonna try but I doubt this will get attention since it's technically not right thread (and male content) but that's dead as all fuck. Playing a male character, with Devious for Him installed obviously. However, many of the items are invisible and a huge turn off. Is there a way to use blender to add the objects onto the male model? Or at this point I'm willing to pay cash for someone to get this off the ground; I dont even care about the tooltips and shit. Those I can probably do with Z-edit myself I just want to see my actual char in the devices.
effrenatus Posted December 9, 2020 Posted December 9, 2020 For at least one and a half days I already try to download this mod from that f***ing Mega page, and always there is some fuckery. Why the heck does it just stand still at 65% severy times, after I waited for HOURS and even had to deal with some volume limit on the way?? Aargh!!!
Vortec Posted December 9, 2020 Posted December 9, 2020 Â I don't know if this is a bug or not, but in game I have suddenly found some of my followers bound in chains (SMP at that-worked good). I couldn't figure out how that was done, after much mucking around I discovered that the chains came from Devious Contraptions- Never heard or used the Mod before, apparently its included with devious Devices 5 now. Â Â In game some of my female followers were getting "chained" just as dragon was about to attack on two different occasions. I couldn't get the chains off of them as it was saying that I didn't have a "Key". I tried using all the Devious Keys and they wouldn't work. Â Â I found a Hotkey in Devious Device MCM for Devious Contraptions and it was bound to my PageDown Key, dunno how I could activate that key while going into combat with a Dragon. Â Â Could there be at least some options to disable Contraptions?, as there is only one line in the entire Devious MCM about Contraptions, or at least disable it. I know of no LL mod that would be using it, I only have Devious Devices 5 for Laura's Bondage Shop and nothing else. Â Â This for Skyrim SE
Sugimi Posted December 9, 2020 Posted December 9, 2020 Hello, I recently installed DD, and Devious Carriages - and once in an event I was put into restraints. Specifically the ballet shoes restraints, once taken off - I saw that my standing idle animation was replaced. I looked online and on loverslab for anyone who had the same problem, but to no avail. I've tried installing my Pretty Idles mod again and running Fores - however that is too, to no avail. It stays the same. It doesn't even look like the vanilla standing idle either, so I'm guessing it's like an overwrite script or something to use the Devious Devices idle after removing such restraints? However, I tried to see if DD had the same file name for just the mt_idle.hkx. But DD has many of them, but with like ab_mt_idle.hkx where there's like probably 20 of them it seems like. So I can't find the root of the problem. I also sought how to look at my vanilla Data to see if I could just replace the idle animation with Pretty Idles mod, but the directory didn't exist in data/meshes/actor/character/animations/female. I created my own and tried to place Pretty Idle animation in there and run Fores again, but you guessed it, not working.  Anyone have this same problem with such mods?  Any help would be appreciated. Thank you 1
Technomagica Posted December 9, 2020 Posted December 9, 2020 Is there a non-MEGA download link? MEGA keeps crashing before download is completed.
ArcKing Posted December 10, 2020 Posted December 10, 2020 Pfft. I just can't get MEGA to work because they implemented some ridiculous download limit that I somehow passed before ever using it this year. A non-MEGA download link would be very appreciated
zarantha Posted December 10, 2020 Posted December 10, 2020 12 hours ago, Kage777 said: Im gonna try but I doubt this will get attention since it's technically not right thread (and male content) but that's dead as all fuck. Playing a male character, with Devious for Him installed obviously. However, many of the items are invisible and a huge turn off. Is there a way to use blender to add the objects onto the male model? Or at this point I'm willing to pay cash for someone to get this off the ground; I dont even care about the tooltips and shit. Those I can probably do with Z-edit myself I just want to see my actual char in the devices. Â DD for Him was just added with DD 5.0, I don't know much about it. If you have DD 5.0 you should not have a separate install of DD for Him, there should only be the version that came with DD. If you are using Devious Lore, don't use the patch file with it. Another user found it was making ropes invisible, it could be contributing to your problems. Â Invisible items are most often because they were not built in bodyslide, so I'd start there. However, your screenshot looks like a missing body, not an invisible outfit. Â I don't know about blender, so can't help you there. If you want to do stuff yourself, you could either download the male bodyslide from offsite and try using that. I can't help with it. Or, and this i could possibly help with, you could import the nif into the regular outfit studio, and then import your male body to check / conform to it. If it is a missing body, then simply adding your body to it should fix it, just export it back out with the same name. Â If you would like me to look at this, a list of the in game outfit names (full and exact names) or the id of the outfit would be more helpful than 'lots of outfits'. There are a ton of outfits in the mod, and I don't have time at the moment to play guessing games on what outfits might be broken. There were zero complaints of male broken outfits in the LE DD 5.0 beta, and some users were using males. Â 1
zarantha Posted December 10, 2020 Posted December 10, 2020 10 hours ago, effrenatus said: For at least one and a half days I already try to download this mod from that f***ing Mega page, and always there is some fuckery. Why the heck does it just stand still at 65% severy times, after I waited for HOURS and even had to deal with some volume limit on the way?? Aargh!!!  58 minutes ago, ArcKing said: Pfft. I just can't get MEGA to work because they implemented some ridiculous download limit that I somehow passed before ever using it this year. A non-MEGA download link would be very appreciated  7 hours ago, Technomagica said: Is there a non-MEGA download link? MEGA keeps crashing before download is completed.   The file is too large to host on LL, and I am not in charge of the link. It is not allowed to upload it elsewhere. I'd recommend trying to download it with your browser in incognito/private browsing. Some countries apply limits, we can't help with that. I've heard that incognito can help with that. If you're still having issues, try using a vpn.  Edit: almost forgot. you could install the mega desktop client and sync the file through the desktop app. that might work better.
zarantha Posted December 10, 2020 Posted December 10, 2020 10 hours ago, Vortec said: Â I don't know if this is a bug or not, but in game I have suddenly found some of my followers bound in chains (SMP at that-worked good). I couldn't figure out how that was done, after much mucking around I discovered that the chains came from Devious Contraptions- Never heard or used the Mod before, apparently its included with devious Devices 5 now. Â Â In game some of my female followers were getting "chained" just as dragon was about to attack on two different occasions. I couldn't get the chains off of them as it was saying that I didn't have a "Key". I tried using all the Devious Keys and they wouldn't work. Â Â I found a Hotkey in Devious Device MCM for Devious Contraptions and it was bound to my PageDown Key, dunno how I could activate that key while going into combat with a Dragon. Â Â Could there be at least some options to disable Contraptions?, as there is only one line in the entire Devious MCM about Contraptions, or at least disable it. I know of no LL mod that would be using it, I only have Devious Devices 5 for Laura's Bondage Shop and nothing else. Â Â This for Skyrim SE Devious contraptions is the furniture stuff kimy added, it used to be standalone. You would need a furniture key, I don't know if there's more than one. You can change the hotkey to something else if you're hitting it accidentally. I haven't seen reports in the beta of it engaging on it's own randomly, so i'm assuming accidental keypress. DCL 9.0 (currently in beta) uses contraptions. Deviously enchanted chests also uses it. Disabling the esp might work, but i don't know if that will cause other issues.
indolu Posted December 10, 2020 Posted December 10, 2020 11 minutes ago, zarantha said: I'd recommend trying to download it with your browser in incognito/private browsing. Downloading stuff with mega in incognito mode, doesn't work very well. It usually ends with all sorts of problems.
zarantha Posted December 10, 2020 Posted December 10, 2020 8 hours ago, Sugimi said: Hello, I recently installed DD, and Devious Carriages - and once in an event I was put into restraints. Specifically the ballet shoes restraints, once taken off - I saw that my standing idle animation was replaced. I looked online and on loverslab for anyone who had the same problem, but to no avail. I've tried installing my Pretty Idles mod again and running Fores - however that is too, to no avail. It stays the same. It doesn't even look like the vanilla standing idle either, so I'm guessing it's like an overwrite script or something to use the Devious Devices idle after removing such restraints? However, I tried to see if DD had the same file name for just the mt_idle.hkx. But DD has many of them, but with like ab_mt_idle.hkx where there's like probably 20 of them it seems like. So I can't find the root of the problem. I also sought how to look at my vanilla Data to see if I could just replace the idle animation with Pretty Idles mod, but the directory didn't exist in data/meshes/actor/character/animations/female. I created my own and tried to place Pretty Idle animation in there and run Fores again, but you guessed it, not working.  Anyone have this same problem with such mods?  Any help would be appreciated. Thank you If you're using something like fnis sexy walk, reset the player 360 movement. If you're using other walk/idle animations, they may not be compatible. See if there's an still an issue still if they're removed. If it fixes itself after they're removed, then you could save and then add your other animations back on the new save. If it works, you'll have to do that work around every time it occurs or patch it yourself.
zarantha Posted December 10, 2020 Posted December 10, 2020 Just now, indolu said: Downloading stuff with mega in incognito mode, doesn't work very well. It usually ends with all sorts of problems. Fair enough, but I personally have zero problems with mega, so all I can do is pass on what i've heard.
Elsidia Posted December 10, 2020 Posted December 10, 2020 My only problem with mega is that i have too old Firefox) I use Google Chrome to download from Mega)
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